L: An Interactive Mystery by Cercle 2018-09-01T11:52:12Z ♥ 1
Excellent work, so much depth and polish for such a short time. I really enjoyed the experience and the puzzles were simple but satisfying. I can't really fault this one - well done!
Foon → Ludum Dare Explorer → Users → panurge
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Down to Goblin Town | jam | 638 | 3.67 | 3.48 | 3.26 | 3.20 | 3.85 | 3.70 | 4.04 | 4.02 | ||
| 2018 | 42 | Running out of space | NO MORE ROOM IN HELL | jam | 429 | 3.54 | 3.55 | 2.66 | 3.21 | 3.29 | 3.12 | 3.71 | 3.11 |
panurge leaves an average of 23.0 feedback comments each event.
Excellent work, so much depth and polish for such a short time. I really enjoyed the experience and the puzzles were simple but satisfying. I can't really fault this one - well done!
Loads of fun, played this with my wife and we're still together (just)! I also once tried to make a game in which you had to keep lots of keys held down at once and found out as you did that rather annoyingly most keyboards don't track very many simultaneously... Great mood, art style, sound and general polish. A really good entry!
Needs a little more polish and bug-squishing but I can see this being fun in the same vein as the one-click stick fighter games. The idea of limiting your swing to succeed is cool and could be quite tense as the enemies build up. It took me a while to figure it out but was quite straightforward when I did. Nice retro look and sound. Good job!
Very nice concept - played with a mouse but I can imagine how much more satisfying it would be on a mobile device. Nice music, graphics, mood too - definite potential to expand this into a catchy mobile game. Good work!
Nice little game! I think I completed it (they all stopped moving even though they didn't display "!"). I would have liked a little more feedback when scaring to know how well I was doing but I otherwise really enjoyed this. Definitely room to expand it into a full game.
I never knew I had a thing for spiders - thanks for that! Great art, funny dialogue, refreshing to see something NSFW on here, especially when it's so playful. Good (un)clean fun!
As the father of two young kids, I already play this game a lot... :) Fun idea with a nice mechanic and a good clean UI. I really enjoyed playing - thanks!
Great little game! You had a pretty similar idea to my own entry but I think what really lifted yours was the inclusion of upgrades, they really add a nice sense of progression and achievement. The difficulty curve is just right as the game gets more and more hectic. Graphics and audio work well although my only suggestion would be to give a little more feedback on hits. Very enjoyable game - thanks!
Awesome game! Reminded me of Overcooked and could be expanded into a similar full game, I think. Lots of scope for extra mechanics here. Art, sound, controls - all great. The gameplay itself was lots of fun too, although the difficulty spike around level 3 killed me every time! Thanks for a very enjoyable game.
One of my favourites so far - had loads of fun playing this! Been a while since I had to sit an exam but this is pretty much how I remember it... Great art, music, controls, all build up just the right atmosphere and it's genuinely fun to play. Some very funny questions too. :)
Great concept and lots of potential for expansion if you wanted to. Art and sound worked well to build the mood. AI was basic but functional - I would have loved a multiplayer option (hope I didn't miss that?). As one other person already mentioned, I also enjoyed the puzzle element of figuring out your routes before placing bombs. Altogether an excellent entry - well done!
Fun! I enjoyed playing this a lot, great puzzles and nicely pitched difficulty curve. Although it's already very atmospheric in its way, a little music or a few more sfx would have done a lot to deepen this. Thanks for a very intriguing and enjoyable experience!
Neat idea and really polished execution. Some very funny bits of text too. I got slightly annoyed with both God and Lucifer for questioning some of my decisions but that's half the fun! Also, really glad I got to send Laika to the good place... :) Excellent work, I thoroughly enjoyed playing.
Great game, lovely presentation, tight controls and difficulty curve. I really enjoyed playing this. Minor suggestions - highlight the baby being controlled and don't detach control once one instruction is complete. Otherwise, faultless! Great job!
I'll echo some of the comments above and say that the two things I'd suggest as improvements would be highlighting selected buildings and making the radius of buildings more explicit. Otherwise, one of my favourite entries so far! It feels really polished and is heaps of fun to play. Excellent stuff!
Fantastic game, impressively polished already. I'd love to play an expanded full game - there's load of potential here. Graphics, audio, learning curve, controls - outstanding all round!
Lovely Spectrum/C64 style aesthetic, great mechanics, really satisfying progression in gameplay. There's really nothing to fault here - good job!
Great little game with a nice aesthetic and concept. Personally, I would have liked a steeper increase in difficulty as to begin with there was a lot of flying upwards shooting objects with very little happening. Still fun though, and scope here for a bigger game. Well done!
Beautiful aesthetic and a nice concept. However, the row function didn't seem to work for me (animation played but raft went nowhere) so unfortunately I couldn't make any progress.
Great little puzzler. Nice intuitive layout and perfect learning curve. I really enjoyed playing!
Tight controls and an overall very polished feel. Impressive that you packed so much in, it feels complete in itself already. I have to admit that I couldn't get past the crystal core (although I almost did by finding a sweet spot near one of the pillars) but that says more about my lack of skill than anything else!
Beautiful! Lovely innovative mechanic and great presentation. I've so far got up to the level 'knot' but I'm going to dip back in later this evening and try to complete it. The learning curve is just right and it's really satisfying to figure out new techniques like going back on yourself. Almost full marks all round for this one, I really loved it!
I've played this game many times in real life and it's much more enjoyable here! Really great visuals, music and mood. Surprisingly addictive gameplay too - I kept coming back for more but couldn't make it past level 7. Also good use of the theme - well done!
Good, snuggly fun - one of my favourite games so far this jam! Great aesthetic and neat touches of humour with all the possible 'special moves', I kept playing for a long time and really enjoyed it. Thanks!
Took me a bit of time to get used to what was going on and I may have shrieked a little on the first jump scare! Very effective mood and setting - I can imagine this being expanded into a neat full game.
Very nice idea and lots of scope for expansion into an enjoyable full game, I think (obstacles/enemies/shops on the road, the opportunity to increase backpack size or sell items etc). I had fun playing and got quite good at juggling items in my pack. One thing I would have liked is the ability to simply hold down a key to move an item rather than keep tapping it (I played on desktop). Good job!
Nice pixel stylings and a fun mechanic, really enjoyed playing it. If I had one suggestion, it would be to make the arrow keys chop at the same time as they change the knife direction, eliminating the need to also hammer space. Maybe it's just my old fingers but I found it tricky to control as it is! I still kept coming back for one more go though...
Absolutely beautiful. Played for far longer than I intended and got really quite good at it (I do play a lot of word games). Very satisfying and truly innovative gameplay - as I played I kept thinking of new possibilities, most of them probably not feasible: could you get challenge players to match certain criteria for extra points (eg. use 'scary' words or a subject-verb-object structure). When a game has me buzzing with ideas like that, it must have been successful. Full marks for everything except graphics (I don't think you'll be too upset by that!) and audio (lovely and moody but I played long enough to want some variety). Thanks!
I buried them where they fell, with their boots on... I never expected the gold fever would make such a monster of me but I had no qualms about shooting first. Simple but neat and surprisingly deep mechanic, along with a strong theme and mood, made this very enjoyable. The minigames were a nice touch but I felt that if you'd had time, just a little polish here would have gone a long way (eg. gunshots and death animations).
LD48 — Deeper and deeper (16)
Burst Vein by Caladrius 2021-05-18T15:13:49Z ♥ 1
Goblins unite! We loved this game. So atmospheric with great sound design, puzzles and storytelling. Had an almost Outer Wilds feel to it. Top marks!
Deep down the asteroid by FrauKauz 2021-05-06T08:38:51Z ♥ 2
We had a blast playing this! Simple controls and gameplay were perfect for us. :) The main character had some really cute animations and it was lots of fun replaying to try and beat our high scores. Thanks!
HELL deep is your love? by Villanelle 2021-05-06T08:32:28Z ♥ 4
Fantastic game! We were blown away by the art and sound design. We also really enjoyed the gameplay, even though we were pretty bad at it! Didn't reach the bottom but we'll be trying again later. Top marks!
Fallumns by Logan 2021-04-30T13:04:26Z ♥ 2
So cool! This blew our minds in the best possible way. Full marks!fallumns.png
Rabbit Rappel by MatterLinx 2021-04-29T15:54:33Z ♥ 2
This was awesome! We didn't know what to do at first but when we figured it out we had loads of fun. Really cool controls and the graphics and sound were great too.
SUBERDEEP by sendnoose 2021-04-29T10:31:24Z ♥ 3
We did it! Took us a few tries but we got there. We really appreciated the clear instructions and easy controls. The different types of fish made a great challenge and the game had an amazing atmosphere, especially when the lights came on. Great game!
Deepest Sword by Strega 2021-04-29T10:22:48Z ♥ 0
Amazing game! We were really bad at it but we had loads of fun playing! The grapics and sounds are so polished.
Deep Dive by CodeForJoyCaro 2021-04-29T10:11:56Z ♥ 1
We loved this and especially enjoyed the twist ending! Great graphics, especially the faces. Lots of fun to play. :)
I Stole a Wizard's Sack and All I Got Was This Lousy Infinite Pocket Universe by 6smith 2021-04-28T22:30:30Z ♥ 1
We enjoyed playing this a lot! The two kids on our team found it way easier than the one adult, who couldn't even figure out he had to pick up one of the sacks on the first level! Very tricky and challenging puzzles but we loved that. Also the graphics and music were great!
Sblaaf!! by Thob 2021-04-28T22:16:29Z ♥ 2
We loved this, had lots of fun laughing at how bad we were! Really cool graphics sound and general mood.
Into the Abyss by Sli 2021-04-28T19:23:38Z ♥ 1
Loved the atmosphere! It really felt like we were diving deep under the sea. It got very tense the deeper we got. Great fun!
Crash Lander by AranCutter 2021-04-28T19:17:38Z ♥ 1
We were very very bad at this! But we loved it so much we played for ages! Great controls, graphics and sound.
Deepeth Woods by colapolka 2021-04-28T18:18:28Z ♥ 2
We really loved this! Got to the end and beat the King Hare at the same time as he beat us. Art style is wonderful and lots of fun to play. Top marks!
G.O.L.D ! - Goblins Outventure Loot Diggin'! by Argorum 2021-04-28T17:59:25Z ♥ 2
Really good art and mood. We found it very tricky to control but enjoyed it.
Into King Rabbit's Mansion by FadrikAlexander 2021-04-28T17:50:23Z ♥ 2
Fun game. It was quite tricky but really fun to play. Loved the graphics.
Dreep - Drilling Deep by DrSomma 2021-04-27T14:50:56Z ♥ 0
We really liked this and managed to get all the upgrades. Couldn't find out whether there was a bottom to it! The graphics are cool and different types of gems were fun.