FoonLudum Dare ExplorerLD42 → Seven for a Secret

Seven for a Secret

By atcolombini, bisente and David Aguado

View on ldjam.com

CategoryRankScoreCount
Overall6403.3421
Fun9842.8121
Innovation4543.3121
Theme7503.3121
Graphics1934.0721
Audio2893.4221
Humor2.7319
Mood1433.7321

Comments

melmo 2018-08-14 21:00

Getting a 404 on your link, sorry!

bisente 2018-08-14 22:11

Ups! It was on draft! Solved. Sorry!

isubka 2018-08-15 12:37

Nice!

panurge 2018-08-16 08:10

Beautiful aesthetic and a nice concept. However, the row function didn't seem to work for me (animation played but raft went nowhere) so unfortunately I couldn't make any progress.

annie-owl 2018-08-16 08:28

Really great atmosphere you have been able to make in this game. The visuals, background howling sounds, and the water splashes work really well all together. However, you should have mentioned about using WASD to guide your boat in the tutorial, because I also was a little bit stuck, when I was rowing and my raft wasn’t moving anywhere.

skyc 2018-08-16 09:39

I also didn't know to use WASD at first. The first time I played I didn't know how should I follow the compass because there are no white indicators at my first play. Also, I only use compass as a indicator for the direction to the North. I don't understand why I need a compass.

The control is a bit buggy. Sometimes, I have to restart the game for that.

bisente 2018-08-16 11:57

We added a small overview control to this and the itch. page. Maybe it's a bit confusing :/ You are supposed to keep the spacebar pressed at a border of the raft, and then, also keep pressed WASD to row.

manusaiz 2018-08-16 17:38

Nice Idea! Would I see great potential in this game, allow me for some constructive feedback:

- When adding a new board, the shape of the raft was right remained unchanged and weird shapes happened. · It would have been nicer to have a squared shaped raft, just by snapping the board in a grid shape. - There were some bugs, such as enemy and boards UI not moving and sudenly moving all fast in the blink of an eye. Fixing that would add a lot of tension to the game. - There was a bug also having the enemies poping from nowhere and removing boards instantly (maybe bugs are related) - There was another bug causing the chicken not to row even when at the farthest corner of the raft. - Agree with @annie-owl, took me a while and 3 reboots to realize how to move and ingame tut helps.

Besides from that, really cool entry, and super cool art and mood.

Congratulations :baby_chick:

chkkll 2018-08-17 01:36

Unique idea! A little hard to navigate and attacking is unpredictible, but there surely something here. Also loved the art and character design!

dreamingdice 2018-08-19 20:24

Loved the concept, trully outside the box! I had some minor bugs playing, like the raft not moving when i pressed space + WASD on a few ocations and minor graphical glitches (characters in rocks). Overall tho, unique and pretty awesome TBH. Loved that little slide show to give you the setting at the begining, the 2D artist is incredibly talented! Favorite detail of the gameplay was how you can add pieces to the raft yet said pieces dont "Snap" and insted go wherever you placed them

tweedle 2018-08-29 18:38

art, mood, & mechanics stood out, nice work!

leophys 2018-09-03 05:12

It's hard to understand the purpose. maybe some instructions would be helpful. I noticed that mine also had this problem when I saw someone else playing. Please, play mine if you can, and tell me what you think. good luck

andrei9 2018-09-03 10:27

Nice idea! cool game! :thumbsup:

camilovr 2018-09-03 22:34

Loved the atmosphere !! SFX and art very good .... congratulations

hellsquirrel 2018-09-04 13:37

Good!