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dwemthy

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202046Keep it alive👥The Only Good Gremlin Is A Dead Gremlinjam3.383.383.132.883.133.383.50
201944Your life is currencyCouch Changecompo4.003.254.004.253.003.503.754.00
201843Sacrifices must be made👥Night of the Clawrmjam7913.082.822.883.843.343.263.123.28
201842Running out of space👥Deadpan Gulchjam6913.293.123.413.763.293.163.00
201841Combine 2 Incompatible GenresBath Crashercompo5902.943.083.313.252.692.78
201740The more you have, the worse it is👥Science Cat Hell: Extreme Maze Editionjam3.003.132.132.883.253.00
201739Running out of Power👥Gastric Helljam6333.042.783.303.352.963.643.523.39
201738A Small WorldCloud Gardencompo5192.532.163.112.792.373.063.16
201637One roomShut Up Nancy, I gotta pee, now which way to the bathroomjam
201636Ancient TechnologyDoor to Door Door Salesmanjam
201635ShapeshiftIt's Hard Out There for a Reverse Werewolfjam10362.652.522.552.433.102.682.5039
201533You are the MonsterHandsome Fishmanjam6523.063.003.003.723.063.723.4733
201532An Unconventional WeaponWHISTLE! WHISTLE!jam1703.653.803.604.253.703.563.7835

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by dwemthy

dwemthy leaves an average of 8.9 feedback comments each event.

LD46 — Keep it alive (1)

OwOrbit by AudreyC 2020-04-21T00:58:54Z ♥ 2

This is really cute! Got a high score of 249

LD44 — Your life is currency (3)

Bioenfluencer by caevv 2019-05-12T15:41:37Z ♥ 2

That was cool. Had a hard time just figuring out how the studio portion worked. Didn't really see the list of creatures on the side and kept trying to build new ones and take them there, but didn't see them. Suddenly I had a few ready to go. Think I lost at one point and after restarting the purchased parts were still purchased. Some differing costs for the parts would be good. Once getting one good creature sold it was no problem to buy all the parts and get into an easy follower cycle.

Body + Soul by SleepyStudios 2019-05-12T15:20:47Z ♥ 1

Cool set up to manage the two life bar resources. Would have been handy to have some way to direct the soul, even temporarily. Like if the soul goes to you when you enlarge, making it easier to protect or guide.

Oscilloscope by Shard 2019-04-29T17:44:32Z ♥ 1

Really great game. Well executed, plays very smoothly. Would be nice to be able to reset the play field without resetting the parameters.

LD43 — Sacrifices must be made (16)

Path to Redemption by Petter 2018-12-23T18:57:53Z ♥ 1

Great mood and concept. The look and movement speeds made it hard to parkour effectively for me. It was hard to tell when I'd run off an edge or not.

blood snow and wolves by miziziziz 2018-12-23T18:51:00Z ♥ 0

Cool survival game. Managed to lose track of the cabin waaay too fast. Kept coming back across my kills though so I couldn't have been that far. Decided to run off into the snowfield for days on end and found nothing except that every 20 or so footprints stayed in the snow while the rest disappeared.

Model Trains Inc by Local Minimum 2018-12-23T18:31:52Z ♥ 1

Hilarious sfx and cool idea. Unrelated to the game I love the gif in @picapica 's profile pic

Consilium - A history of life and choices by Gaming Night 2018-12-23T17:48:12Z ♥ 1

Wonderful mood with the sound, drawings, and music. First time it loaded I actually had some kind of bug where the one tile you start with would not develop no matter how much I watered it. On a later play I also ran into a bug where the sunlight icon never showed up even though sunlight as a resource worked fine.

A Heart of Light by Mr ChocolateSalmon 2018-12-16T19:28:17Z ♥ 1

Really cool mechanical setup. Great mood created with the simple sprites and shadow. Would love to play something more fleshed out using this mechanic. A simple goal, maybe with collecting an item and getting to a location would add a lot to the setup. Adding in some enemies that lurk in the dark would really add tension as well.

edit: just saw another comment about some worms, must have not explored as thoroughly as I thought.

Crystal Sacrifice by Tito 2018-12-16T19:10:48Z ♥ 1

Like other reviewers have said it was really hard to understand when I could shoot. Sometimes I'd hold z and shoot constantly while hopping and standing, other times I'd jump, move, stand still, tap z, hold z and still not shoot. Jumping feels very floaty, a little more effect of gravity countered by a stronger upwards force on the jump could address that if it's not what you're going for. Good basic platformer setup, just a matter of tuning the controls and movement will go a long way. Loved the FF7 theme to everything. If you build on this more then other classic platformer mechanics would be a great fit for Cait Sith: wall climbing and dashing for example. A knock back effect by shouting into the megaphone would also be very appropriate.

Praise The Snek by Preside 2018-12-16T19:02:53Z ♥ 2

Very difficult to play both sides as one player, but lots of fun. Definitely would benefit from some sound effects, especially when hazards are starting to appear.

Bloodgold: Sunken Treasure by BinarySpark 2018-12-16T18:06:34Z ♥ 0

Great execution on your idea. Took until the second level to notice that coins were also life, up to then was wondering what the benefit of having coins was besides being able to shoot them. Speaking of which, the damage and effect radius of the coin shot makes it very tempting to use frequently. Graphics, camera angle, and the exterior environment make for a really nice atmosphere. The blood splatter especially looks very nice, the light hits it well, assuming there's some really good normal maps on those.

Sacrifice Now by wan 2018-12-09T20:36:08Z ♥ 2

You got a lot done on this, it was really hard to manage the needs of the group and I was actually surprised at how long my last 5 people survived. Too bad they got eaten by a bear.

Final Flight of STS Recovery by masterkrepta 2018-12-09T19:48:30Z ♥ 0

Movement is a little slow, sometimes get stuck on a slope. Being able to aim the gun with the mouse would be nice too. Good mood created by the music. Had to stop when one of the enemies pushed me down through the ground and I was falling forever.

Unicorn Rescue by devharts 2018-12-09T19:35:15Z ♥ 1

Definitely very cute! Glad to see someone else using Godot too!

Devil figurine by Vlad Dae 2018-12-09T19:28:10Z ♥ 1

Really good take on the theme and RTS system. Had to retry the second level quite a few times to get it just right, had to remember the theme. Being able to choose targets or disengage from combat would be nice.

Dungeon of Sacrifice by kantieno 2018-12-09T19:13:33Z ♥ 1

Cool game and take on the theme.

Sacrificial Idiots by Fred Aberg 2018-12-09T17:53:35Z ♥ 1

Music set a good mood. Never felt like any character related choices were "hard" decisions since they were just stat blocks. For a while I was really lucky and thought that the houses were never trapped, then one of them was. After that I started avoiding all houses and all my food would go away when that happened, which was unexpected. Is that intentional? Although food is the main resource limitation in the game it never felt like a real challenge. If I lost all my food to bandits or a house then it was always pretty easy to get more built up, possibly losing a person or two along the way. Definitely has potential. Good take on the theme.

Two Minutes 'Til Tribute by Furtive Pygmy 2018-12-07T04:02:07Z ♥ 1

The enemie's shots could use more contrast with the background, it was easy to not noticed them against some of the darker areas. Cool game overall.

Sheepy by FROG5TAR 2018-12-07T03:51:04Z ♥ 1

Cool take on the theme. Definitely lots of smallish things that could make it more natural to play, but the core of it is solid. The main issue gameplay-wise for me was moving my mouse to where I wanted to drop a sheep. They always went where I expected, since you put down a shadow for them, but the distance limit wasn't clear and trying to place them too close would clip the sheep down through the floor. Another reviewer mentioned the size/shape of the sheep compared to the holes, I fell in a couple times when the hole was plugged. Being able to push sheep around a little was helpful since using the mouse I could only move one at a time. Adding another mechanism to move sheep as a group would be useful as a player as well: calling them to the shepard or pinging a location to send sheep to would feel more like the sheep are a herd and less like individuals. Regardless of ways that it could be easier to herd them it was still fun to spawn way too many of them and move them around into little piles. I was able to launch myself into the air at one point by standing close to a pile and moving a bottom sheep out from it.

LD42 — Running out of space (14)

Island Populating Simulator by Arthur Baars 2018-08-17T19:29:30Z ♥ 1

Really enjoyed the dialog. Gameplay wasn't too challenging, could be ramped up in difficulty over time. Saw a construction worker sail past the island at one point, guess he didn't want to get shoved into the water!

Captain Graphite by honey 2018-08-17T19:24:44Z ♥ 1

Really great style, sound effects and music created good atmosphere. Never felt like space was running out. Noticed that the bottom got cut off eventually but the top just extended forever. Limited space, planets, and satellites would create more of a feeling of needing to hold on to resources for actually fighting the saucers.

Storage Corp Ltd. by PixelFormedStudios 2018-08-16T03:48:43Z ♥ 1

Couldn't figure out what to do with the compression screen. Cool idea and nice atmosphere with the graphics though.

Passengers Tetris by Gao Ming 2018-08-15T03:59:04Z ♥ 0

This is just amazing. Love the chill music and the passenger's faces while I cram them into the compartment.

Panic at the Haunted Hotel by Danilo Nishimura 2018-08-15T03:43:57Z ♥ 1

Cool take on a pac man like game. The isometric view tripped me up with the controls a few times. Good sound effects and ambiance.

Soggy Bunny by rexpeppers 2018-08-15T01:35:06Z ♥ 0

Great little game

Building On The Edge by theslate 2018-08-15T01:28:01Z ♥ 1

Liked the style and how the new rooms were delivered on trucks. Had some control issues placing rooms where I wanted on the WebGL version. There were times were I was sure I was placing things in one spot and then the piece would go back to the truck. Also couldn't really place things on square behind already places rooms.

Shrinking Out by SoyerTek 2018-08-14T04:29:53Z ♥ 0

Would have liked bigger boxes to push the walls back more than they did. Good use of the theme.

Compression by JohnyF 2018-08-14T04:23:08Z ♥ 1

Got through the first level without any issues besides my own lack of skill. Couldn't get past the second level but it was working fine. When restarting the second level after a game over the path was blocked when the level started and I had to lose and try again to get the progress to reset.

Really great glitch effects, loved how they got more pronounced over time. Great take on the theme.

Rainforest by SimoGecko 2018-08-13T18:15:55Z ♥ 3

Looks absolutely gorgeous. Played a quick game on 'Lazy' mode and it definitely took a minute to get started. Didn't realize at first that I could pick up packages anywhere along the conveyor as long as I could reach them. Controls took a moment to get used to, felt too fast at first, but they serve the gameplay well.

Popcorn Mayhem by Cary Stanley 2018-08-13T17:48:19Z ♥ 0

Didn't play in Chrome and don't know my laptop screen refresh rate. Controls feel delayed. First level was fine but the stairs + turning around in the next one were really hard to get past.

Stomacho by louckousse 2018-08-13T17:27:05Z ♥ 0

Cool idea. Very hard to strategize since there's no indication when food is available. Took a little while to realize that the sprite changed when vomiting. More feedback when player does things would take the game to another level.

MondrianCraft by kromeboy 2018-08-13T16:32:11Z ♥ 1

Nice relaxing entry. Got to a point where I had one big red block, some medium sized white ones, and a couple tine beige ones. Couldn't combine any more or figure out if there was gameplay left.

Gunning Out Of Space by ytaha 2018-08-13T15:40:03Z ♥ 0

Great use of the theme and really well rounded game.

LD41 — Combine 2 Incompatible Genres (15)

Help Wanted by Snowdrama 2018-04-29T18:45:02Z ♥ 1

That was a lot of fun. Failed hard the first time because the recipe list didn't display when not in full screen mode on WebGL, started the first wave with nothing built. Did much better the next try.

Monster Stew by Aaron Nemoyten 2018-04-29T18:30:44Z ♥ 1

Fun idea, great sounds and enemy names. The whole thing is pretty dark and strained my eyes to play very long.

TBFTWorLD41 by joemid 2018-04-29T18:07:52Z ♥ 2

Not sure what was going on or what to interact with. The voice over kept restarting the same couple of phrases.

Tempo Step by AdVd 2018-04-26T19:29:48Z ♥ 0

Fun game, replayed a couple levels to get perfect on all of them. What are the two genres?

Turned by Jordi Kreleger 2018-04-26T15:25:41Z ♥ 1

Don't see a way to play your game, did you forget to include links?

Black-Crops: Tactical Farming by JaredEvans_Neumont 2018-04-26T04:02:19Z ♥ 0

Good idea and well executed, the green and red portions of the icons that show the area of effect for the tools wasn't immediately clear, but once I understood it was very cool.

The Magic Shotgun Coloring Book by BenPeterson 2018-04-26T03:37:51Z ♥ 1

This is great. At one point the gun ran out completely, wasn't sure if that was supposed to happen but it just stopped firing.

-Limits- By: Sharks by Sharks 2018-04-25T21:43:26Z ♥ 1

Also went out into the water in search of the mystery thing, fell off the world. At least I had arms to keep me company in the void!

StealthBall by ExiA 2018-04-25T20:48:02Z ♥ 2

Really cool idea and fun to play. Couldn't tell if the timing of hitting the ball had impact over where it went/how far.

Jeff From Accounting by Almax 2018-04-25T20:22:15Z ♥ 1

Great visuals, good sounds, the environment was really cool too. Had a hard time avoiding enemies and reloading effectively at the same time, would have liked to be able to read names from further away and not have to wait for a letter to visually changeover from white to red before the next shot can register.

Heaven and Earth by Guy Withivy 2018-04-25T20:16:41Z ♥ 1

Nice art style, relaxing game play. Kept forgetting to aim the hearts at sad people and just grabbed them independent of where the character was positioned.

Paddle Pals by Mors 2018-04-24T20:24:57Z ♥ 0

Really great audio and visuals, solid gameplay too.

Silence of the Chickens by Tayfun 2018-04-23T20:28:44Z ♥ 2

The camera movement was kind of weird. Aiming was really hard. Got stuck under a tree. I think an enemy hit me once but it was hard to tell. Cool idea

Funk Escape by Rolle 2018-04-23T20:22:47Z ♥ 2

Wish I had better rhythm so I could see more of the game. Hard to focus on steering the ship and playing the song. Got hard very fast, not a lot of opportunity to get used to the controls before the notes get fast

Mecha Dress Up by Yuri Simoes Arce 2018-04-23T20:15:36Z ♥ 3

Great stuff! Really silly concept and well executed

LD38 — A Small World (7)

Tribes of the Turtleland by ArtKurkowski 2017-05-14T23:24:59Z ♥ 2

Love the sound effects and music. Lots of fun to push groups off the turtle. Awesome art style too.

End of a World by mikolak 2017-05-14T23:13:12Z ♥ 2

Really different game. Great sense of pressure from the audio as well as visual effects. Pretty hard to figure out what to prioritize under so much pressure.

Micro Conquest by Blueman 2017-05-14T23:07:09Z ♥ 1

Decent strategy game, definitely reminds me of Risk as others have noted. Combat seemed to favor the defender so I defeated AIs by taking spaces around them until they wore themselves down then attacking to finish them off.

For The Love Of Money by KunoNoOni 2017-05-04T04:25:52Z ♥ 0

Solid game with smooth controls and nice music. Great levels. Graphics don't really have a consistent look but I did enjoy the pixel run animation. While there's nothing new or exciting going on it's a good 48 hour platformer.

Id's Journey by red-fan-games 2017-05-04T04:10:14Z ♥ 1

Windows 7 here, 64 bit did not work but 32 bit did. Very strange atmosphere and music, enjoyed the mood it created. Had trouble jumping accurately but managed to get to the candle, not much further though.

Life of an Ant by Connor McGrory 2017-05-04T03:13:33Z ♥ 1

Very funny game with nice music! Controls felt a little slow and on the second day even though I found and picked up 0 dirt I got praised. The end made it worth it and the scripted feel made sense. For the controls: up and down are overriden by right and left but not the other way around and if it did allow switching to whichever direction is pressed last it'd be really nice.

Rogue Basement by Steve Johnson 2017-05-04T02:51:53Z ♥ 1

@steve-johnson Really fun game with great music. The manual is well done and informative, wish I had read it before playing.

LD36 — Ancient Technology (5)

Tori Tori Panic! by fundamental.phantom 2016-08-31T19:02:00

Lot of fun and potential. Managed to hit a bird after it flew away a few times, maybe wait until its off screen to consider the level lost?

Extinguish the dinosaurs by foxroxracer 2016-08-30T17:12:00

Neat game. Played on itch.io and didn't notice your comment about lighting bugs, wasn't sure if I should leave the initial zone that wasn't receiving a shadow. Once I got the hang of it throwing stacks of phones and tapes at groups of dinos was pretty satisfying.

Fix It by Cawrtz 2016-08-30T17:02:00

Fun game. The fall distance before death is a little long. Really enjoyed the backstage/on-stage concept.

Rampage of Technology by kokiriandco 2016-08-30T15:44:00

Ran out of memory at the end of the opening sequence.

Kungo by kingpirux 2016-08-30T15:40:00

Cool game, rough to get through. Damage to player doesn't feel consistent. Sometimes standing near an enemy would do no damage, other times it would kill me very quickly.

LD35 — Shapeshift (7)

Helium-4 by mountainstorm 2016-05-03T20:12:00

Not sure what I was doing, but it was fun!

ˈSHāpˌSHift by GogglesKitty 2016-04-25T01:38:00

Great concept and execution, very tough to get exact.

polyAgonY by raffitz 2016-04-23T02:37:00

Kept not being able to find pygame even though it's installed (OS/X). Seems like a cool concept.

Tekmaster by galpin_a 2016-04-20T22:11:00

5/7

Do Robots Dream About Yoga? by MementoGames 2016-04-20T05:05:00

Lot of fun

Mr. Purrgalar by KairosXIII 2016-04-20T04:56:00

Really solid entry, nice concept. The pause menu has a great style.

The Amorphous Adventure of Blod by Croze 2016-04-20T04:48:00

Couldn't run it on mac, made sure that my security settings allow apps from anywhere and still got a message that it couldn't be run.

LD33 — You are the Monster (9)

All work and no play by wijnen 2015-09-02T19:58:00

Took a very long time to load. Love the egg laying sound effects; sounds painful. Also the dying sound is great.

taikun by zillix 2015-08-26T14:58:00

Lots of fun, very different gameplay, enjoyed it a lot.

Galaxy Hop by AntonyBaasan 2015-08-26T02:21:00

Fun concept. Lots of potential. Controlling the strength of a flick was difficult.

Stomp City by Hero7785 2015-08-26T02:11:00

Couldn't do anything on the web player. Clicked and hit most keyboard keys and nothing happened.

Hero Mate by Lancelot Gao 2015-08-26T02:07:00

Great game. Solid graphics, neat concept that was developed well over the levels.

INSIDIAE by FistBumpGames 2015-08-26T01:41:00

Really great style and mood. The pace and animations really created a sense of tension. After blue declared rock paper scissors for a vote with just one other person(green) nothing happened and the game just sat idle, might be a bug or just ran out of time.

Lardum by Grahhhhh 2015-08-26T01:22:00

Got 4/7 endings. Neat way to affect the story.

The Unspeakable Horror That Came From Underground by RottenFish 2015-08-25T14:37:00

Graphics style is really great. Controls are a little hard to land attacks, which got frustrating with the limited stamina and very slow recharge time.

Be THE Monster by eLLectron 2015-08-25T14:05:00

Great idea. Good variety of abilities to pick from. AI kind of gave up sometimes and kept running into a corner which made it really easy to kill, but otherwise pretty challenging.

LD32 — An Unconventional Weapon (12)

Legends of Kersalmon by tummyache 2015-05-07T15:31:00

The special power was the way to go, no limit to its usage. Art style is great. Like others have said the jump feels too floaty/high. Great overall!

Dreamy Pillow by n9Mtq4 2015-04-29T23:19:00

Fun game. The ghosts' movement and attacks vs. the girl's movement and attacks builds a good base for a horror-ish game. The graphics seem kind of bright for that kind of mood, if the colors were darker and gloomier it would build that mood a lot. The strange movements of the ghosts makes it challenging and makes them seem more otherworldly.

Baguette Jousting by MegaPonies 2015-04-29T23:07:00

This is great. Cool concept. The pushing force felt a little too strong sometimes, like pushing hard directly away from a character by rotating.

Unicycle Survival by Jogy34 2015-04-29T23:01:00

Fun concept and well put together. At one point I left the parking lot and ended up outside the unicenter instead. Once I got back to the base one of the NPCs, the mechanic maybe?, was un-interactable. The letter 'z' appeared in the corner like usual when I got close to him, but pressing it did nothing.

Dye by solarexplorer 2015-04-26T03:02:00

Nice art and feel. Nothing really to interact with as a player, just hold down the arrow key and read the text.

Dislocator by arhpositive 2015-04-26T02:49:00

Very different feel. Got pretty tough at a good pace.

Hotel Rainbow by wrodsfddfs 2015-04-26T02:39:00

Doesn't load for me either.

Mario and the Poetry by gruhn 2015-04-26T02:36:00

Cool game. Nice intro and outro.

An Ice Time by jayemjee 2015-04-26T02:19:00

Neat idea. Would like to see more levels.

Aquatic Regia by swinestudios 2015-04-26T02:05:00

Cool weapon idea, but it does feel ineffective. Would be good to be able to aim it some.

It was a couple levels before I realized that I had beaten any levels, seemed like being teleported.

Bears in the Dark by Ivan Volkov 2015-04-21T15:21:00

Great concept and pretty tough. Good feeling of suspense sitting with the light off waiting to hear a roar.

Kill 'em With Kindness by DaveCarlile 2015-04-21T14:54:00

Great concept, a little slow moving at times and I couldn't tell if the descriptions of the soldiers' feelings were hints about what items to give them or not.