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Cloud Garden
Cloud Garden
By dwemthy
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 519 | 2.52 | 21 | |
| Fun | 519 | 2.15 | 21 | |
| Innovation | 279 | 3.10 | 21 | |
| Theme | 447 | 2.78 | 21 | |
| Graphics | 499 | 2.36 | 21 | |
| Audio | 225 | 3.05 | 20 | |
| Humor | | | 1 | |
| Mood | 252 | 3.15 | 21 | |
Comments
This is silly and fun. As a fellow art-game maker for a past Ludum Dare I really appreciate this. The atonal music, the amorphous player, the lack of a point...it really comes together.
It was a bit hard to figure out how to control where the spheres went. But I guess that's also kind of the point.
A very nice and relaxing game. I would have loved to see more from it. The sounds and background music fit the mood perfectly. The mouse cursor should have been locked and hidden though, as it prevents the camera from turning once the cursor reaches the edge (when using right click to rotate the camera)
mhaton
2017-05-07 16:28
Certainly very... different! I had a bit of an issue where once I reached a certain height (you can climb incredibly quickly by just frantically clicking and jumping up the side of what you're placing), my camera completely inverted (i.e. my normal camera had everything upside-down). I'm not sure if it made the experience more trippy or less.
quadtree
2017-05-09 06:36
Nice work, I really like open-ended games like this. The music also fit well with the overall setup. I did wish there was a way to strafe, however.
szimano
2017-05-15 17:48
Huh, that was something new :) Nice work, impressive for such a short time. I only wish i could make cloud scooters and cruise around :)
I wish the camera were a bit more traditional for third person games, it was a bit frustrating to use. Audio was good, and you had good iteration times when you died. Not really sure if there's a greater point or objective to the game, but it was interesting!
I appreciate that you made something and it feels like you just went with it and let it grow. I think that if you continue you should focus on the core how the player interacts with the world and the controls.
Yeah! Cloud all the things! Controls were a bit tough, and occasionally you could see the world box, pretty neat for what it is though. Nice entry
The windows build says that there are missing folders and the WebGL version doesn't run either.
daisy
2017-05-20 09:57
This was a nice chill little experience. I feel that the controls are kind of counter-intuitive to the mood however, since I got very good at leaping to the ground rather than at the clouds. (though once I remembered I could zoom the view out that made my life a lot easier)
I think personally I would have liked to have been able to make my own cloud as well as build up on the existing ones. But as it is there's a certain satisfaction to building a great long cloud then watching as it all morphs into rain clouds. :)