Free Sample Sim by Jack Zackowitz 2013-12-19T17:35:00
its like papers please, cool .
Foon → Ludum Dare Explorer → Users → FistBumpGames
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | SLAHP | jam | 817 | 2.95 | 2.29 | 2.97 | 3.00 | 3.82 | 3.08 | 2.59 | 3.06 | 75 | |
| 2015 | 34 | Two Button Controls / Growing | PreGumbo! | jam | 592 | 3.24 | 2.59 | 3.00 | 3.68 | 3.71 | 3.21 | 3.12 | 3.41 | 68 | |
| 2015 | 33 | You are the Monster | INSIDIAE | jam | 518 | 3.22 | 2.59 | 3.39 | 3.61 | 3.98 | 3.39 | 2.45 | 3.84 | 100 | |
| 2015 | 32 | An Unconventional Weapon | Manriki | jam | 762 | 2.92 | 2.57 | 2.56 | 2.94 | 3.90 | 3.29 | 1.97 | 3.26 | 100 | |
| 2014 | 31 | Entire Game on One Screen | Dark Ages Light Meal | jam | 975 | 2.43 | 2.11 | 2.50 | 3.61 | 3.45 | 1.61 | 2.27 | 2.64 | 46 | |
| 2014 | 29 | Beneath the Surface | Beneath the Surface | jam | 232 | 3.42 | 2.78 | 2.72 | 2.97 | 4.70 | 3.61 | 2.12 | 3.94 | 100 | |
| 2013 | 28 | You Only Get One | Drone! | jam | 275 | 3.08 | 2.55 | 2.80 | 2.52 | 3.94 | 2.58 | 1.70 | 3.21 | 100 |
its like papers please, cool .
if you want great graphics you should go away from that unity-standart-asset-look and maybe make your own graphics. Next round spend more time to think about gameplay and not so much on setting up an endless environment and playing with shaders. Sorry for this not so nice comment but to be honest .. this isn't impressive at all.
yeah we want that too but we ran out of time. anyways thanks! (:
na its a bug in code and the effect differs on different pcs. for the most people the movement is pretty normal .. but thanks, think i have to dig deeper for the solution. /:
Very nice audio and graphics!
The minimalistic background music mixes well with the SFX, I really enjoyed the drumsolos which the goblins make underground :D
Gameplay works well, you did think that through^^
I'm a little bit disappointed by the difficulty, started it in hard mode and didn't get stressed or challenged at all... Also, when you place the towers around your base to build just one path and have the sides filled with graveyards and bowtowers, you have practically won. That means, if you could win this game?^^
Graphics are so cute! I love the little bustling goblins and their little animations! Overall, animations are minimalistic but they fit very well.
So while I was writing the above, it seems that I have won, so you can win, but I unfortunately missed the winning condition...
Anyhow, I had a lot of fun and love to see this game evolve a little.
Good luck!
Really cool challenging game! I especially liked the attack that can be used as defence simultaneously, and the turning animation when striking, multiple strikes feel very fluid when there is no back-swing, very inspiring :D
The different types of enemies and the endboss were great and worked very well. The only thing I would want to see improved would be the third level, maybe by putting less enemies and placing them more tactical^^
Also in this level the strike-wave is a bit annoying as it is destroyed when even scratching a wall, so you have to aim very precise near walls...
And I'm a bit disappointed by the hero sprite, every enemy has some cool graphics and I am a square with a sword...
Anyhow, this game has a very good vibe - in a dark-souls-way - and is great fun! Very good job :D
To make one thing clear first, this is unfortunately really not my type of game, but it made me stick longer than to any other typing game.
A LOT longer!
Graphics and sound worked very well on creating this japanese date-game style atmosphere, and the characters look interesting enough for me to crave for their stories.
Text is comprehensive and polished, while the SFX on typing fit very well and aid the perception of correct typing while not being a nuisance.
Overall you made this entertaining and really challenging.
This concept is really fun and ingenious! I'm agreeing with Crooksister that it does feel more like browsing than playing a game, but it's an aid to get to cool and funny stuff.
Overall this game feels polished and has a clear concept.
Graphics, Music and Gameplay are all well-made and fitting.
I would really like to play this more often if I could filter the results at least slightly, so I can omit YouTube classics like Gangnam Style... Maybe by using different baits^^
Keep up! ;)
Lots of great ideas in this one (surfer combat = automatic awesome). The story was fun, and the art you did yourself was also pretty good.
On the other hand, with a powerful tool like the RPG Maker and the standard graphics and scripts, a whole team could have done a lot more in one weekend. I wish I could do more in this world of battling surfers! The combat is also straight-forward, and most of the time you can just spam your standard attack to kill the enemy. Basically all I'm doing is pressing Enter all the time.
Keep at it, lots of good ideas, and the RPG Maker is a great tool to get started with making games.
Thank you for the great comments ans suggentions!
@Jupi: Thank you for adding us :D
@2HitAdam&Maschinen-Mensch: We are working on different attack animations for the skellies, thanks :)
@bitserum&ActionRemix: We are also working on the evade, one thing is the attack animation of enemies which will give you a better clue when to evade and the other is tweaking the distance and accelleration.
@JoshOS: Thanks for pointing this out in so much detail, we fixed it :P
@SnowFlower: As we intentionally wanted to make the character seem fragile and weaker, we prefer to try improving the combat system before giving you more health, but thanks for the suggention! :)
@radmars: The death-cancel bug is a tough one, as it sits inside of the animation statemachine, but we will smoke it out when we revisit the animations soon ;)
@VictoryGarden: Thank you for the link, this combat really looks great and definitely is inspiring :)
music and effects are great! love it (:
Fun little survival game, albeit with quirky controls. The controls and the mass of interaction points make the game a bit overhelming in the beginning.
streamline the tutorial and the controls a bit and the game would handle much more comfortable. The mood is alright, but would really shine with an eery background theme.
Not to be forgotten: Nice writing with the death messages!
First things first: Nice title^^
Pretty fun game, higher levels got quite challenging. The sounds quickly got annoying, but the background music was pleasant enough, even though it drowned in the ping sounds.
The graphics seem oddly stitched together, each nicely done in its way, but just not fitting together.
Pretty fun game nonetheless and really enjoyable.
Good game, right amount of challenge and fun. Sounds were hilarous, background theme maybe a bit repetitive but otherwise good.
Gameplay was interesting but felt a bit cluttered at times (like having to delete each email seperatly, while doding asteroids).
Otherwise good game!
Good idea, really well done, but hard as hell^^ nice visuals
Good, if fiddly, game and awesome graphics! Gets easily overhelming with the amount of torpedos.
Kinda like a memory with colors, pretty straightforward. The sounds/music are nice, but a bit short though, maybe play longer sounds the more points you gain(?). liked the mood of the game!
Fun game! wall riding is pretty fun, and the themesong is really... unique^^ must say the sounds of the snowman itself really annoyed me after a short while.
Really enjoyable game, with good music! Gets really intense with the later waves!
fun little game, would have profited from a single player mode
Very well done game
Well, gotta say this is a pretty fun game! Nice mood and music, challenging but fun and last but not least: UPGRADES! gotta love upgrades.
Only minor critique: black cat on black background, little hard to see^^
very nice looking and beautiful, but bland gameplay and no connection to the theme.
Very cool game! Liked the puzzles and the music.
Nice little game, but a map would be really helpful. also the controls are really hard to get accustomated to.
Gotta say, great game! the controls are nice and easy, it looks good, sounds good and is fun!
One small critique: I mainly mashed my buttons (worked great XD), and didn´t really get the timing indicator to the rythm.
very cool game, but could have used additional abilities/options.
Really nice graphics with a nice mood and an fun take on the theme. The camera is working ok for me, but the aiming could use more work - it seems to choose a random direction in which to aim and then get stuck (making it fire behind me, like bombs or always to the left). you can still kill the enemies though, so just a minor quirk. Otherwise great submission!
Nice job on the AI, and the game itself is quite challenging! Reminds me of Splatoon.
Fun game, but it seems to have some issues - I often get stuck on some screens because the conversation will not continue.
I think I found the unconventional weapon part though^^
Really nice game! Loved the unconventional weapon mechanic and the feel of the game! But also really hard to actually hit the damn demons.
Looked and felt very nice and the sounds were pretty funny. The gameplay in itself was a nice concept but could have used a little additional work.
Nice mechanic but level 3 is gonna break your balls, after the first two levels.
Nice mood and sound, and really liked the theme!
I liked the mechanic with the changing gun, but the enemies swarm so much that I always died before the change was complete.
Don´t own a balance board, but still had an enjoyable time playing this. Add a little bit variety and levels and you have a fun and engaging game!
The concept is interesting and fun, but the gravity wells of the stars and planets are too extreme, easily pushing the plantes out of orbit for good.
Add some sound effects and tweak the gameplay a bit and the game could be awesome!
Fun game, with nice concept! Some kind of sound would be awesome.
Solid little game, but the controls are merciless in the beginning.
Quite fun sometimes, but the gameplay needs some work.
in my opinion the weapons did not fit the theme, but they were pretty fun. It is a good try for a 48 h game.
really nice litte game (:
Awesome looking game, with a great mood. Pity there is no fitting soundtrack though. Controls are a bit floaty, but otherwise good!
Very nice game! Shame it didn´t last longer, loved playing it.
Awesome game! really liked the take on the theme and the graphics were just top notch. The assassin really made me laugh!
Very strange game, with an interesting concept. Improve on the gameplay elements and it could be very fun.
Simply put: awesome.
Great game enough said.
Nice concept and with a should be really nice with bit more work - i assume the time ran out.
Liked the gameplay, but without the narration of the sword the theme was really obscured. Also liked the modesl for the enemies, they look really nice.
Nice art and idea, the sound was good but a littel to epic. the controls gave me a bit of a hard time though.
Fun idea, with nice visuals. The controls feel like a mess though.
Stuck on the start screen, looks nice though!
Cool game, with a very challenging mechanic. Took me a few tries on level 3 but finally beat it. Sound is relly nice.
Entertaining and interesting game, Nice take on the theme
Very nice game! Loved the art.
Fairly interesting game that looks and feels stunning!
The lack of real influence, a real goal or some feedback on the population makes it kinda boring though.
Good use of phyiscs and interesting concept! Could be a great game with a bit visual polishing.
Liked the banana weapon, but riding the bananas is really hard... Maybe bigger fruit next time?
Great art, nice mood and interesting take on the theme, but the gameplay is a bit repetetive. Also powering your shots is pretty useless, since the plants only open their mouths if you are in close range.
Very nive game! Good Visuals, audio and feel, but the gameplay is very hard, owing to the crazy ricochet.
Nice little puzzle game (:
Very nice and entertaining stealth game!
Nice take on the theme an the game mechanic was enjoyable.
Gameplay wise it would have been nice to include a destroy remaining button, to circumvent clicking every 0 create.
Fairly nice graphics, with a pleasant style and interesting game play mechanic. As some others mentioned the botched collision limited the actual game to running to the closest slice of pie, repeat ad inititum.
Fairly nice graphics, with a pleasant style and interesting game play mechanic. As some others mentioned the botched collision limited the actual game to running to the closest slice of pie, repeat ad infinitum.
Very nice visuals, and great art style. Exploding animals are always nice...
Gameplay is solid, but the rotating elemental signs made it really hard to keep track of my lives.
Interesting game with nice game mechanics. The art and the sounds are nice.
In my opinion the monster moves too slow and that makes the game a tad boring at times.
Interesting concept and nice touch with the different villagers, but could be spiced up a little.
The art style was interesting.
Very much like agar.io. Nice visuals and quite fun.
Very nice an fun game. Awesome that you included an online highscore!
Interesting concept with good ideas, I rather liked the visual style.
But the guards seem, well, overpowered with their rapid firing and ability to track you trough walls.
Also the hacking was rather well thought out, but difficult to perform, mainly because the controls were a bit wonky - giving the terminator like guards even more time to kill you.
Very nice game. Very awesome that you finished this in 48h!
Just... why?... The visual style could have had something going for it, if it would have been created with a bit more... well, planning. Same opinion on the screenshot as Mark Smith.
The gameplay mechanics (while not original), should still be able to create a fun game, but being stationary really is crippling. The timelag between the bites is a good idea in theory, but without visual feedback like chewing it seems annoying.
It is a nice try for a first game, but I would suggest implementing a few more gameplay options next time (movement, maybe jumping for crushing things, breathing fire anything you like)
Interesting concept with a nice gameplay idea. The movement really ruined the experience for me - the controls were much to slippery for a platformer.
Nice idea with the handdrawn graphics!
Visually amazing and very appealing mood - shame you didn´t get to finish the game and gameplay.
Nice try for a game, but still needs a lot of polishing. Nice work with the lights.
Visually quite nice and very moody! Shame that movement and controls are a bit wonky.
Nice game and fun to play! If you could have included a highscore list it would have been awesome.
Nice idea and visually quite nice. It would have been nice to have a highscore or goal.
I must confess I did not finish the game, as I found it crushingly slow (your reason to limit the movement speed seems valid enough though, but I really liked the atmosphere. The meshes were very basic and without texture but still created a nice cisual style and mood.
I think the game could really have profited by an eerie soundtrack in the background.
i got an exception on killing the kittens D: pretty good though
couldnt play it, nothing happend after "Your game will start after this message"
Would have been nice if the things you touch got brown^^ Nice little game idea.
Nice gameplay mechanic. The art was nice, but didn´t really fit together.
Visually appealing monster and setting (had a bit of an "void" feeling) but tiresome gameplay. fifty sheep spaced out over a seemingly huge map made for a quite lengthy goose chase. You could try enhancing the movement speed or shrinking the map - maybe adding some black sheep that are faster/ harder to catch.
And taking into account "Writhe" and its gameplay - your tentacles looked awesome (nice work by the way), but you could have given them some use.
Nice idea and visually very good. The controls are mediocre.
I like the idea and how the movement works. The eye is also really great (:
Nice game! Maybe a tad to frantic ;)
Very nice game! Really liked the art and feel. One thing though - a few humans were stuck in the walls.
I had fun with this! Good aesthetics and nice puzzles give a really nice polished feel all over. Thank you!
Greetings, Bruz
This is a good polished game! Mechanics are well explained and feel good, graphics and sound meet nicely and the main character is presented really badass and interesting.
There is a real challenge missing, since you have a lot of life and the enemies don't hit hard, while the riddles are pretty easy to solve. You manage to convince in mood, sound and graphics. Thank you!
Greetings, bruz
Really cool idea! We had something similar in mind, but decided to go with another idea. Really good to see someone else doing a similar approach! I liked the mood of this, the moster is cool and you really need good reflexes for this! I finally had to go with easy, but if I had more time, I would try it on nightmare too! For improvement, you could signal when a right choice is made before dad is killing you.
Greetings, Bruz
Interesting concept! The shape forms were a little bit disappointing, the rocket was the only one to bring me over the most obstacles.
Greetings, Bruz
The look and feel of this is amazing! It feels so polished and well thought out, I am really impressed! I can't even solve the green hole stuff :S
Greetings, Bruz
I like it! The lowpoly look and simple game mechanic made this a very pleasurable experience. It felt a bit like playing settlers of catan on a table :)
Greetings, Bruz
Very impressive game! Making a working multiplayer is a very impressive feat!
It just would be nice if it were a little bit less laggy.
Entertaining, while becoming a bit monotonous towards the end. The upgrade system is nice, but smaller tier weapons overwriting high tier weapons is a taking the fun a bit. :)
A bit more exciting music vwould greatly add to the mood, it felt a bit off being so serious while the graphics are so flashy and colorful. Eagles are very op at the start, then again when finding the rail gun or crossbow, it turns to you being completely op. (especially because you can cancel the shoot animation to really eat through those nasty mobs). I enjoyed.
Greetings, bruz
Plays like a telekinesis simulator with a robot wars touch! Interesting!
Greetings, bruz
Loved the art. There is a lack of difficulty and not having music is also really influencing my experience. The mechanics worked as expected, but were a little slow, espacially flying upwards and walking. The painted look is really nice, but maybe a bit more work into gameplay and music would boost the mood!
Greetings, bruz
Fun concept, good message, link to current ongoings ... I liked!
Greetings, bruz
Nice entry! I liked the smooth animations and music, they made a nice mood. Difficulty was nice, coordinating the movement and shapeshifting while moving side to side to see black hearts coming from the middle was fun.
Greetings, bruz
Loved it! Pretty good polished, funny and good music. The riddles were fun and exciting, the strong drunkard made me laugh! Thank you!
Greetings, bruz