haloguy397 2015-08-24 02:46
VERY well made! Would have been nice to have a bit of color to the graphics but overall VERY good!
Foon → Ludum Dare Explorer → LD33 → The Stowaway
By buffalophil
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 21 | 4.11 | ||
| Mood | 12 | 4.28 | ||
| Coolness | 2 | 92 | ||
| Theme | 31 | 4.25 | ||
| Graphics | 33 | 4.33 | ||
| Audio | 43 | 3.84 | ||
| Fun | 101 | 3.68 | ||
| Innovation | 258 | 3.33 | ||
| Humor | 702 | 2.16 |
VERY well made! Would have been nice to have a bit of color to the graphics but overall VERY good!
I love this entry. I personally really like stealth games, and this one is just simple enough and polished very well.
Admittedly, I have always wanted to make a game like this, but I don't know how to do an FPS, and have had a hard time learning how. (A lot of it is the graphics.) =\
Not too bad! Pretty unforgiving when you get seen, but a nice piece of work.
I love the atmosphere :)
Great art!
Graphics were very nice, cool effects were used. A couple technical issues though, the mouse didnt map properly so I was forced to scroll multiple screens just to turn the direction I wanted.
Absolutely fantastic. Fits the theme, the graphics are wonderful and the gameplay works great. My only real negative tick is that if you play it to completion the fuzz sound effect in the backdrop starts to grate. Only other thing I may want is a footstep for the humans to tell where they are around corners... Something I neglected to do as well in my stealthy entry.
really cool
Amazing Job! There is a lot of polish on this game. You did some nice shader work that made this game have a really unique look, The ambient music was nice, and it was really fun to play! Especially as you grew bigger.
I had to start over a couple times before I was able to beat it. The game isn't too long so it's not that bad but going through the beginning each time was a bit slow. Maybe having checkpoints could help with that? Also I encountered a bug where one of the crew members was firing through a wall (I could only see the laser shining through the wall) and I wasn't sure what was happening so I went up to the wall and I died.
Other than that it was very impressive and I really enjoyed it!
Awesome game! I reminded me of the old Aliens Vs Predator games. I loved the black/white dot stylized graphics. Well done!
Love it! I wanted to do something similar but I'm a hack.
The shaders (at least I think that was a shader effect) look really nice. This game definitely stands out in a good way.
Didn't finish it but was quite fun to play.
Great Art. The 3D level! Personally pick!
Just a heads up, the web link is 404'd, though the embed works. And the Source link goes to a game page instead of source.
Super impressive mood, graphics (though I feel kind of like they're going to give me a seizure in fullscreen or something), music, and level design. The alien moving faster and jumping higher as the game goes works well.
I took out the last astronaut with a flying jump and it was close, on a dramatic catwalk. Unfortunately as a dumb alien, I ate all the astronauts and now no one is alive to fly the ship!
very, very cool. great style, great sound and gfx effects, and a cool and fun gameplay mechanic.
My only issue was that my cursor wasn't captured by the game window.
This game is sick! Love the style and the music really adds to the atmosphere. Well Done!
Nice entry with great visuals. Reminded of my old mac days with the black and white. Liked the take on the theme and the stealth aspect was well done. Was also a good touch to have the crew tally on bottom so you could know how you're progressing.
Really great shader work, finally a chance to be the alien
Best graphics I have seen so far, I really love the style. I find it maybe a bit too difficult (or maybe I'm bad at it) but it will push to play more! Well done!
highly impressive visuals, and exceedingly polished gameplay.
It was a little difficult to actually *find* crew members, bordering on frustrating. It would be helpful to have some kind of audio/visual cue to help you know if you're getting closer to the crew.
It might also be interesting if, as the game progresses, the crew grows more aggressive and tries to hunt you down, helping to reduce some of the dead time spent wandering aimlessly.
Wow this is super cool!
I like the style with the gray and red.
Very nicely done
Great job!
Fantastic art style. But i had some problems with the slow turning. That does not feel too good. But these visuals and the sound. Perfect.
Cool style. Reminded me of Anti-Chamber, but with more... Nostromo. The controls were pretty smooth too. Nice work!
I love the sounds and the graphics. The controls are neat. The alien is a bit slow when you have to walk the first corridor for the fifth time but finding the first human gave me a ahAH moment. Sometimes there was firing sound and I couldn't see any rocket so it was a bit confusing. I also would have loved some way to tell you where is the closer target, a map, thermal vision, anything, because the ship is kinda big and it's not always easy to see white people on white walls.
Good game ! The controls felt a bit unresponsive, BUT that's maybe because I had to test it with a trackpad instead of a mouse... I like the 3D-but-retro graphic style.
This is amazing, seriously. I like the atmosphere and the graphics, and the gameplay is intuitive but fun. Thick atmosphere. It feels very polished overall. Only thing that may be fixed though is the difficulty, the game is quite unforgiving in the current state.
Great atmosphere! I recommend fixing the mouse cursor to the camera, though.
Feels quite polished for a 48h game, great job :)
Amazing
Awesome work with a cool concept, a great unique artstyle and a lot of atmosphere.
I can't seem to complete the game though. Every time, I kill a few crew members, and then I can't find anyone else except in the two big rooms with large circular columns in which there seem to be characters clipping through the walls nears the columns. I can't find a way to reach them, but they can see me and shoot me through the walls. :\
I like the rendering effect. The mood reminded me of a mix between 2001: A Space Odyssey and Alien.
The only problem I had is that the mouse wasn't staying focused in the screen for me.
The world is mine! Nicely done, like obra dinn meets alien!
Very nice game! Really liked the art and feel. One thing though - a few humans were stuck in the walls.
One of the best games of LD. Great mood and everything. Any chance you can post the full source? I feel like porting it to VR :P
Excellent game, I can't believe you did it all by yourself!
I really like the graphics and the use of color.
This is really impressive for 48 hours, especially as it's in 3D, I find whenever I do anything in 3D it takes 3 times as long as it otherwise would.
Anyway, I liked the art style and ambient music, created a very unique mood, good job :)
As others have mentioned, you need to make sure that the cursor lockmode is set to lock the pointer in the center of the screen, so that it prevents the mouse from reaching the edge of the screen and no longer scrolling. Otherwise, fantastic game. I might examine the source since I'd like to know how you did the lighting in it.
Er, the source isn't working? It's a tiny file, and keeps trying to save as 1.htm instead of 1.unity as the path indicates. Maybe zip up the source instead?
Psssst! You are in today's Ludum Dare to Believe! Check it out! - https://www.youtube.com/watch?v=BOdeYnQVeU0
Great game - just wish there was more to it!
Oh man the graphics are amazing and the music is fantastic! What a great and strange mood it creates!
Very nice in the mood and dynamics sections. It has gotten my emotions which is cool. Also - very good AI and overall very well done, especially as for the 48h timeframe. Cheers!
Awesome visual style and gameplay. Just the mouse sensitivity is way too low and not changable :-(
Nice visual!
Very nice. The art style was well chosen and fit the atmosphere perfectly. It's a good stealth game although I got stuck in the ventilation shaft :(
Awesome! We actually have extremely similar entries! I loved yours, please let me know what you think of mine :)
Wow, amazing what you were able to accomplish within 48 hours! I really loved the graphics, which really helps it stand out from other games out there. Overall, very cool game.
Got shot through a wall :(
Can't hear the humans which is too bad.
Nice graphical style. Could've used some more touches of color, but just as detail like the blood, would be nice.
The player doesn't capture the mouse cursor which is kind of annoying, although the fact that you don't need to click anyway makes it a bit better.
Pretty tense game.
Cool! Impressive modeling and level design given the time constraint, and the main sneak-around-and-claw-people mechanic was a lot of fun. The post-processing effect was kind of odd, but it worked with the visual style. Nice job!
I couldn't move. Is that normal? I'll only rate the graphics because of that.
I couldn't move. Is that normal? I'll only rate the graphics because of that. Love the shader
Very cool.
Great game, the idea is solid and execution was great. But, my mouse cursor didn't lock in the browser which made it a bit difficult to play
Dude, this is SUPER AWESOME! Just love it! Really amazing entry! 5/5
Really awesome entry! I included it in part 21 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/sSjPmVXpfX4
Very well done game. I loved the graphic filter you used.
The ship is large and varied, good job modelling all that interior.
Extremelly well made. Gameplay needs some tweaking (felt a bit too slow) but the art style is super awesome.
The source link is broken... Can you repair it please...?
I would like to look through the code and the grahics stuff... Thanks
Ok... sorry... the link is not broken, but you uploaded only the scene... Can you upload the whole project please...?