FoonLudum Dare ExplorerUsers → peterkirk

peterkirk

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201533You are the MonsterDamage Controlcompo1743.573.473.483.793.443.182.673.13100
201532An Unconventional WeaponMachine Mayhemcompo943.813.743.633.174.033.662.723.6768
201431Entire Game on One ScreenGuard Dutycompo7493.002.453.153.503.103.423.5630

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by peterkirk

LD31 — Entire Game on One Screen

Waiting in the Sky by Ysty 2014-12-15T02:49:00

I enjoyed this game a lot. The visual and audio were beautiful. Puzzles were a bit simple, but I didn't feel they needed to be more complex.

Mossnaso by Mase 2014-12-15T11:18:00

The look and sound of this game gives it a feeling that is strange and amazing. Absolutely loved it.

Mini Minotaur by ljdp 2014-12-09T15:15:00

Once I figured out what I was doing I thought it was excellent. The Minotaur was a bit too easy to avoid.”

TURN it UP by pkenney 2014-12-15T02:21:00

I liked the idea, but it took a while to get what I was meant to be doing.

Block Brigade by CodeNMore 2014-12-17T02:17:00

It is a bit simple, but function and fun. I got to wave 9.

birdsong by managore 2014-12-15T16:46:00

This is by far one of my favourite entries I've played. The warping camera effect was a brilliant use of theme. The colour scheme, graphics, and sound were all excellent. Good take on Metrovania gameplay. The only downside is that I had to stop playing from eye strain.

The Second Thought or Please, Don't Touch Anything by Four Quarters 2014-12-15T02:50:00

I played for a while and managed to get most of the endings. I did eventually have to look at the guide. Excellent work.

President's bodyguard simulator by NoahbroCZ 2014-12-15T10:55:00

A little unfinished, but oddly amusing.

SwitchCubes by erik 2014-12-15T02:46:00

I thought the main mechanic was interesting. Movement would have been better on a grid.

LD32 — An Unconventional Weapon

Grow My Thing by ChronoDK 2015-04-20T23:39:00

You really put an emphasis on the unconventional in Unconventional Weapon. The mechanic of having the "weapon" getting closer to the ground and more difficult to aim with each point is brilliant.

Transmogrify! by Icelus 2015-04-23T12:36:00

This was very enjoyable. I liked the idea of turning dangerous creature that hurt the player into useful things that can be used to progress forward.

Carroty Wars by lurils 2015-04-23T02:42:00

I felt that there was a bit too much happening on screen at once. The enemy's attack need to stand out more. I got trapped at the bottom of the screen because of the amount of bullets there were meaning I was unable to attack back against the enemies. The art style is very nice. I like the mechanic of needed to temporarily sacrifice your minions to finish off the enemies.

Hugline Miami by Figglewatts 2015-04-21T14:25:00

Everything from the graphics, to music, to gameplay was a great homage and great game in its own right. I am thoroughly impressed.
Score: 65300

The Way of the Unconventional Weapon by Mikel 2015-04-23T19:58:00

I had fun with this game, but felt unchallenged by it.

(mental)fairy by 0x0961h 2015-04-21T02:45:00

I was able to win by just holding down the fire button; it took away all of the challenge. I liked the art style and music.

Space Boy by Hyoga-3D 2015-04-21T04:19:00

I've always had an interest with 2d games that operate in a 3d environment. The art style is exceptionally lovely. I had a good deal of fun with this one. Good work.

Blackboard Wars by KedumeBits 2015-04-20T17:48:00

I like the concept, but the children noises starting irking my after a bit.

Time Space Gun by Mano 2015-04-23T12:29:00

I confused the light grey squares in the background for platforms and I didn't feel like I had any input into destroying the boss.

Baker's Dozen by Anheurystics 2015-04-23T02:34:00

I thought that the control scheme was a bit weird to use at times. I like some of the sprite work.

TUNDRA by PaperBlurt 2015-04-20T22:41:00

I wasn't expecting the amount of text there was, but quickly warmed to Tundra. The combination of imagery and audio made me look at much broader possibilities for how to present written stories. The puzzles had me back tracking somewhat and I kept moving into the wrong room. All together I found it to be an incredible experience. Good work.

Sevastopol by GravityScore 2015-04-21T12:38:00

Minimalist visuals with just enough of everything needed to create a fantastic mood. The game play was simple and the timing for the attack got a bit to get used to. The difficulty dropped somewhat when I realised I could attack through the walls.

Tungsten Orbital Destroyer by runvs 2015-04-23T20:14:00

It was hard to aim the laser at times. Moving the player above the enemies when they are close would be good.

Skip-It Showdown by ALobker 2015-04-23T20:09:00

Nice idea. I liked having new enemies spawn whenever I scored a point, it made for a good difficulty ramp.

MicroGrave by raisedmedia 2015-04-23T20:03:00

I never thought I'd be playing a game like this. Some of the effects and art were good, but it lost some of it's awe when I noticed the outside of the map.

SLICK LICKER by KodingNights 2015-04-20T17:53:00

I found the controls to be a bit too difficult to get used to and there was too much happening on screen at once for me to know what to do.

Backfire by Marjie62 2015-04-22T19:25:00

This game was absolutely brilliant. I liked the effort that went into the small details. I might have liked a little more detail explaining what each nanobot did, but I still managed to learn everything with trial and error. Good work.

Slaughter the to Lamb by SuperMsp10 2015-04-20T18:10:00

I had know idea what to do, but the playthrough video help a bit. Loved the music.

Lagman by reiknight 2015-04-22T13:29:00

I like the concept for this game, but found it a bit too frustrating to play.

The War Dog by Xinelu 2015-04-22T11:00:00

That was unexpected. Probably the best use of theme I've seen so far and I think I had an emotion.

Marty Funk by retrogradeorbit 2015-04-22T18:57:00

I found it difficult at first, but once I got used to the controls I had fun.

The ball jump beat against the spoon by tatmos 2015-04-23T19:56:00

I had no idea what I was meant to be doing or if the keys I was pressing had any effect in the game.

Coder VS Bugs by Cliff Lee CL 2015-04-23T19:26:00

I really like the idea of using the entire keyboard as your controller with each key laid out in game space, but it was incoherent to play using that many keys. I can't think of a way to improve that issue, so I don't fault the game for the side effect. Great music by the way and I like the bug sprites.

Haters Gonna Love by Floko 2015-04-22T18:44:00

I like the "love to fight hate" thing you did with the theme. The longer I played and become used to the controls the more I enjoyed it.

BOOMerang! by BroCade 2015-04-23T20:39:00

First of all the art is remarkable. Just the amount of detail put into it is amazing. I felt that the sprint button was awkwardly placed since it require me to use one of the fingers I was already using for moving.

Vocal Power by JohnGalt 2015-04-20T18:40:00

It took some time to understand, but once I knew what to do I enjoyed it. A simple concept that goes far.

Her Majesty's Apathy Bomb by ianburnette 2015-04-21T11:48:00

I thought it was too short at first, but once I knew there were multiple endings I had fun finding them all. Good work.

Deadly rain by Sublustris 2015-04-22T13:25:00

I love the aesthetic of this game. The visuals and audio set the tone for the subject matter perfectly. The game itself is very difficult and I had trouble making far into the game.

Ted's Quest by notrorschach 2015-04-22T12:23:00

I never thought I'd ever be hoping for a pencil to rescue their significant other, or that I'd be fighting a 9.

Inkpen and greens by petitpois 2015-04-22T14:01:00

I like the concept, but had trouble knowing what to do at times.

Farm Fury by ironleonem 2015-04-22T11:19:00

I was too busy trying to defend myself to really care about what fruit I was planting or what they each did. It was only after I gained immortality some how that I slowed down to look at the game.

Telefragger by TwiiK 2015-04-22T12:14:00

Very nice game with an interesting mechanic. The art style was style, but the lighting made it work.

Clashy Clouds by NCBRdev 2015-04-23T03:01:00

This game was super cute and I loved the music.

Pow-Pow Pop-Pop by ctufaro 2015-04-23T11:50:00

There wasn't any challenge or complexity the the mechanics. I liked the art and music.

Mutiny on Samovar V by Fabraz 2015-04-22T13:40:00

I had to bring my roommate in to play this and we agreed that there was a bit too much going on at once. We could never tell what the outcome for our actions would be and most of the kills were just at random. Everything else is great though. I like the details in the visuals, the story is a nice touch, and the song selection is great. Bert the Turtle made me smile.

MagDef by jhell 2015-04-20T23:11:00

I like the concept. The audio and graphics work with the theme well. I felt that the later levels dragged on too long.

SNIFF by dyfer 2015-04-22T13:11:00

I severely love the "use item for ability or weapon" balancing act you had. Visual the game is simple, but amazing to look at, especially the drug effects. I got lost towards the end and found the estimating the jump to get over the laser frustrating at times. Good Work.

Redeem by sc0de 2015-04-23T03:06:00

I spent most of the game sitting there not pressing any buttons while the game happened. The game never seemed to get anymore difficult and several times the enemies threw their attacks away from me. I liked "weapon catching bullets" take on the unconventional weapon theme.

Sivo: Trial of the Lava God by rattower 2015-04-21T12:04:00

I thought some of the jumping was more difficult than necessary and repeating some parts over become tedious. I liked what you did with the visuals of the game.

Kill 'em With Kindness by DaveCarlile 2015-04-22T18:53:00

I like what you did with the theme, but the gameplay was a bit too same-y.

NO TIME TO EXPLAIN: GET IN THE LLAMA by Nidar 2015-04-22T11:32:00

Surprisingly this is not the most random thing I've played today. I think the thing I was fighting against the most was the lag.

Super Magiball Extreme Deluxe by jordyadan 2015-04-21T05:01:00

The mechanic works well with the theme and the art style is great.

Celebrity Fart by lucien 2015-04-22T11:24:00

There isn't really too much to this. I might just not get the humour.

LOVE: An Unconventional Weapon by Cherrymochi 2015-04-22T10:58:00

Really cute and I played longer than I thought I would.

Lethal Throw by ermrk 2015-04-23T20:22:00

A really good concept that has been implemented well. I had never thought of a cooperative game in this manner before.

Killer Joke by tronix + capnramses 2015-04-23T11:31:00

I was confused about what impact my actions were having and how they lead to me winning the match. Nice Monty Python reference though, I saw that skit on tv the other day.

LD33 — You are the Monster

Lavalantula Demolisher Mech by juaxix 2015-08-27T09:06:00

I loved the character animations. I wish the movement speed could have been a bit quicker and more control with the rockets.

Eat Sheep by ehtd 2015-08-24T05:49:00

Interesting puzzles but a bit more variety in each level would have been nice. But most importantly that was absolutely adorable.

Devil's Thoughts by ponk 2015-08-27T20:36:00

A good concept that was well executed even in an unfinished state.

El Matador by pnkthrepwood 2015-08-25T05:23:00

Interesting concept but I would have expected to play as the matador to be a monster.

HanniBall by snooze82 2015-08-24T20:27:00

I tried with my room mate but we couldn't get use to the controls. Most of the deaths were caused by our own actions. The music is annoyingly beautiful.

Station Icegoden by mboaj 2015-08-26T03:12:00

I really liked the end. I was not expecting that.

Mega-Normous-All-Devouring-Beast-o-Saurus-Super-Evil-Angry-Hairy-Scary-Thing (Rampage Lord of the Darketty Dark) by garygreen 2015-08-31T14:32:00

Interesting story. I wasn't sure how I felt about the music.

Brood by SecondDimension 2015-08-28T12:46:00

I really like the designs of the monsters and the colour scheme you used.
I felt sad when I started to be attacked and the bomb people started to come. Then the nuke happened.

On Monsters by richy486 2015-08-25T09:20:00

I liked the camera flash but there needs to be more to indicate something bad was happening.
More mechanics through the game would be good like a patrolling zoo keeper who you’re not allowed to eat guests in front of or maybe guests through rubbish that stuns the player.
The sound and visuals were nice. Good Job.

Dungeon decorator simulator. by grifdail 2015-08-31T14:30:00

I like the concept but felt it was slow at the start.

You! Are the monster by panda 2015-08-24T07:59:00

Simple but still satisfying when you get it correct and see monster get caged.
Also, it kept saying people were wearing green but the picture showed them in red.

Architect Of Terror by Volatile Dove 2015-08-25T10:34:00

I've always liked minimalistic story telling. Great concept and great execution.

Dragon Tale: Acquisition by vivavolt 2015-08-24T04:35:00

The music and visuals a very nice. I liked the look of the fireballs and the little hop of the tree when you hit them was a nice touch.
I could never quite get a hold of controlling the dragon but even when I was slamming into the ground and flailing about I was still having fun.
I eventual become so fast I could stay in a level for more than a few seconds.
Two issues though. When I was typing my dragon’s name every time I pressed “F” it changed to full screen mode or back to window mode and when the camera shook I could see below the world a bit.

Ovipositor by DMinsky 2015-08-25T10:57:00

It looks very nice and having the baby monster following me was fun.
A bit more direction with what to do might be good.

Human Zoo by NuSan 2015-08-25T18:00:00

I like the concept. It took me a minute to realise I was meant to be escaping and not killing my cell mate.
The game ended up crashing.

OGREAT by Mr. Jif 2015-08-28T14:44:00

I like what you did with the art and the sound is pleasant. Once I worked out I could hold down attack it became much easier.
My main problem is that after a few minutes it feels like I saw everything their was in the game and it was just dragging on.

The Lair by Mekuri 2015-08-25T05:58:00

It felt a bit slow at times and I hoped it could have had a bit more strategy to it. Stuff like be able to stun opponents or force them to move out of certain squares to bunch them up. Even knowing their health or stats would improve everything.

Vicit Vim Virtus by Jod 2015-08-24T20:46:00

I’ve always liked these sort of choose your own adventure text based games. Very good work.

Eggplant Escape by cinnamonmelonpig 2015-08-24T18:41:00

I always thought a top down platformer to be interesting but I don’t think I’ve played many of them before. I found it weird not to be able to jump over knives.
I like the details you put in like the wobble as the eggplant walks and the trail the puffs out behind it.
It would be good to display how many keys you have.

Hunting by oab 2015-08-24T14:38:00

Short but interesting take on the theme. The visuals and audio were nice. I felt like a better font could have been used.

Prison Break by drakekin 2015-08-25T18:02:00

I think the game is really cool but I don’t think this relates to the theme too much.

Project MONSTER by 0x0961h 2015-08-24T18:54:00

First of all the music was great. The art style was great too.
The ability to draw all collectibles towards me made the game a bit too easy.
Overall it was really enjoyable.

Goblin's Plight by icedmetal57 2015-08-25T05:32:00

My attacks didn't seem to do anything or at least the enemies weren't reacting to being hit.

Dungeons Deep by lubos 2015-08-25T09:57:00

It was a genuinely challenging and fun experience. Some of the puzzle took a few tried to figure out. The visual were simple but worked well.
I thought the ending was sad.

Road To Hell by Hyoga-3D 2015-08-25T20:40:00

My vehicle kept slowing down during each round and ruined the pacing. It felt easy and like I wasn't doing much.

Shadow Creature by Halleflux 2015-08-24T04:01:00

While a little simple looking I really appreciate the effort you put in to do 3d models and animation. Not many entries attempt 3d.
I kept running into the problem where I couldn't press the button to enter a level. It would work most of the time but when it didn't I was forced to restart the game.

Don't get caught in focus by local minimum 2015-08-26T03:07:00

I really like this idea. It took a bit to get what had to do.
I can't tell if I liked the music or not.

His Majesty's Monster by CivvyThePandaTM 2015-08-31T14:51:00

I'm a little impressed by this.
One thing that needs work is the tutorial. Dumping that much information on the player at the start is never a good way to teach them how to play.

The Monster's Cave by SumGato 2015-08-24T16:31:00

It took a bit to understand what was happening. I think there was a bit too much text involved and it needed to be explained in game more.

Think: Outside the BOX by LittleThor 2015-08-24T16:11:00

I visuals were simple but work really well with the colour pallet.
With how same-ish everything looked I got lost easily.

The Endangered Death Falcon by dingotime 2015-08-24T18:46:00

I found it hard to control and kept slamming into the ground. Maybe go a bit easier with the stamina.
I felt the music really set the mood.

Galactic Space Crusher by Jishenaz 2015-08-31T14:58:00

I really like the idea of controlling a giant space ship with multiple different weapons on it and I think you did it well.
My main problem is he enemies. I never felt I was in any danger from them. I wanted something dangerous to defend myself against and feel satisfied after destroying them.

Creature Power by Empyrealhell 2015-08-24T06:03:00

It was almost impossible to control but I had fun with what I could do.
Your use of theme was perfect.

a Spirit Awakening by StrayCat 2015-08-31T14:42:00

I don't understand how this is related to the theme.

Blood On Hands by Oxygamer 2015-08-31T15:10:00

I loved the atmosphere you created with this game but I felt you went overboard with some of the visual and movement effects.
One thing that needed work was the transitions between scenes.
I ended up getting lost then stuck in the third scene.

WAKE UP! Spread the TRUTH by DantronLesotho 2015-08-24T03:39:00

The tutorial is too long and it makes it difficult to absorb all that information at once.
When playing I didn't know what I was doing, what effect my actions were having, or if the outcomes of my actions were good or not. I ended up clicking randomly and won somehow.

Flying Spaghetti Monster Idle Clicker by UltraRat 2015-08-26T10:05:00

Not the most complex idle clicker I've play. It works though.

Daniel X Moore Presents: Dungeon of Sadness [LEGENDS] by Daniel X. Moore 2015-08-24T20:30:00

It took a bit to work out what to do. The writing was very funny.

Oranges In Love With My Fly by ViliX64 2015-08-25T17:51:00

I really like the visuals but the story is way too vague to understand what was going.
Combat felt unnecessarily drawn out, it needed to be much faster.

Monster Defence by Neonian 2015-08-26T17:31:00

It was simple but I liked. Some of the effects were nice like the rockets exploding. Well done.

V8000 AD by DanteDouglas 2015-08-26T10:09:00

I love the art style and music.
I kept coming into an issue were the page would scroll down everything I moved.

Sucker Punch by Shaw 2015-08-25T15:16:00

At first I thought it was a bit too simple but by the at found it very fun. The crushing ship, bouncing water and sound effects add a lot to make it satisfying to play.

I am the clicky monster by ezombort 2015-08-24T16:52:00

There really isn’t much to it other than another clicker game. The upgrades didn’t do too much to improve it either.

MAN - SPIDER by s_jmp 2015-08-26T23:20:00

I liked that I was able to push around police cars but it would have been better if I was able to crush police with the cars or have them explode.
The building climbing felt slow and not worth doing.
For what it is I had fun.

Osuldorb by danidre14 2015-08-26T17:42:00

That was surprisingly challenging. I felt a little frustrated when I died on the second level and had to redo all of the game. It felt good when I finally won.

The Troll's Toll by baykush_figtree 2015-08-24T21:29:00

The writing and voice acting were good. The ending was really dark and I was not expecting that at all.
Some sound effects during combat would have been nice. What sound there was added a nice atmosphere.

Fish Monger by Zemmi 2015-08-27T23:31:00

This was amazing. I can't describe how much I liked this game's style.
The player kept getting caught on the colliders in places I thought he wouldn't.

Paved with bad foresight by JaytleBee 2015-08-24T21:15:00

Simple but fun. I liked the twist ending.

Litch Defence by sirikan 2015-08-25T10:56:00

It took a bit to work out what I was doing and even after that it felt slow. I ended up making a snack, coming back after a few minutes to check on progress and nothing much had changed.
After buying a few hundred free wizards it lagged so much I had to quit.
This game has some problems but I can see the potential in it with a bit more polish.

Monster Sanctuary by Erfeo 2015-08-27T23:27:00

It felt like the game play should evolved more over the duration. I managed 12 months.

Medusa's Bloodthirst by Maxom 2015-08-31T14:47:00

I like the concept but it seems like there should be more too it.

Monday Night Monsters by spotco 2015-08-27T09:30:00

I got way more into this then I expected to. The introduction with the two announcers set the mode perfectly and the way more players per team are added was a great way to do difficulty curve in a short time.
Excellent entry all around.

Fairycula by dusho 2015-08-24T09:24:00

I liked the concept, it was really unexpected.
At times I felt like I was getting hit from nothing.

Vampshire by Aggrathon 2015-08-28T14:34:00

Very good concept. Took a few tries to get a successful town happening.

DayY - Multiplayer zombie surivival by icedvariables 2015-08-25T14:23:00

I'm unsure what I'm meant to be doing.

Of Glorious Nation by Xinelu 2015-08-25T03:50:00

I couldn’t work out what I was doing or how to win. After a couple of minutes of doing stuff I gave up. I like the music and the concept.

Hammer Destroyer by tmpxyz 2015-08-25T06:17:00

The game felt a bit slow and could use some more threats or challenges.
I found myself rotating the camera so the hammer hit things more than swinging the hammer.
I can see part of the unity editor in the top right of the loading screen.

Star Savior by unnamed1334 2015-08-25T21:11:00

I find the idea of a reversed-schmup really interesting.
I didn’t feel as if my actions of lack of actions had any consequences.

A battle for the graveyard by Yamzho 2015-08-24T21:17:00

It took a bit to understand what to do but once I worked it out I had fun.

Wumpus World - Hunting The Hunter by SelfTitled 2015-08-26T22:16:00

Once I worked out a strategy and what to do it became a pretty fun puzzle.

Damage Control by peterkirk 2015-08-26T21:45:00

I just re-tested it then and got the same issue. It seemed to fix itself once I went into full screen mode. I’ll look into it more soon.
It's my first time working with Web GL so I wasn't 100% if I did it right.

Damage Control by peterkirk 2015-08-27T09:33:00

That is odd I've never encountered that problem. I'll look into it and try to find a solution.

Damage Control by peterkirk 2015-08-27T20:23:00

I don’t particularly get my own art style either. Mostly I was using this to test stuff I might use in the future.
Also, I’ve regretted the colour scheme since I posted it.

Fortior by rudra 2015-08-24T17:18:00

I made it somewhat into the game. Ended up being stuck on a puzzle where I had to collect gold things to use the exit but the exit become blocked if I collected any of the gold.
The text was difficult to read so I stopped trying to after a point.

Jack the Grinder by Stechas 2015-08-24T09:31:00

You die too easily and attacks only hit on occasion.
I like the look of the monster and the story behind the game.

Room Chaos Monster by Demy 2015-08-26T10:12:00

I like the idea and had fun with it.
It was satisfying the mess that guy's stuff up.

Eye of the Basilisk by dkdwrek 2015-08-25T17:04:00

It was simple but fun. I liked the as them facing you, it made it interesting. Good work.

The Basement by AdayMC 2015-08-28T14:58:00

The voice acting is funny and I like how I can tell you made the sucking sounds yourself.
It wasn't very hard but I don’t think it needed to be. At one point I spat out 80+ cookies and found it humorous when having to do something over would normally be frustrating.
I find it weird that there is a gulping sound regardless if you eat any cookies on that mouthful.

Tenebris Morte by FerraWare 2015-08-24T03:27:00

I really like the "choose your on adventure story" aspect and having the text approach you instead of just appearing is a nice touch. It felt a bit slow at times, maybe a faster speed or fast forward button would help.
The “Approach Slowly” option worked every time for me and I ended up with so many buffs that I had maxed stats not long after starting.
I don’t think the music felt right for the experience of killing children.
I would have preferred if the GUI was at the bottom of the screen since it kept obscuring the oncoming text.

Lovers on a Park Bench by peterthehe 2015-08-25T21:25:00

The voice acting was good but a bit difficult to hear over the music.
The visuals were simple but portrait the right amount of emotion needed to tell the story.
I really enjoyed this. Great work.

Eddy's Garage by conradte3 2015-08-25T21:30:00

I like your take on the concept. It was a fun game once I worked out what to do.

Village Terrorizer by Flygamer101 2015-08-25T20:51:00

I ended up holding down D+F to move forward while punching. After I died there was no end screen I just laid there while people pushed around my corpse.
I like the music in this game and the visuals are well done. It could have used a bit more polish but a good entry regardless.

Where-Wolf by mde 2015-08-24T16:47:00

I liked the look, music and idea behind this game, but the page kept scrolling when I jump which made it much too difficult to play after a point.
I'll check back later to see if it has been fixed.

The Baby Eater by sararyCow 2015-08-25T06:36:00

It was simple but I had a surprising amount of fun with this. The animations and sound made eating each baby or disregarding shit satisfying.
The keyboard controls didn't work for me and using the mouse made it much harder.

Revenge by azokal 2015-08-25T21:33:00

I like the idea of playing as the boss of a shmup. I ended up just mashing all the buttons at once.

The Cure by Modoc73 2015-08-24T06:14:00

Brilliant atmosphere but I got lost very easily. Some more hints to know where to go would be helpful.

Village in the Valley by teknic 2015-08-24T21:32:00

Simple but the ending was great.

T.A.G.W.Y.H.O.P.P.D.a.a.D.o.S.S. by DavidErosa 2015-08-24T06:30:00

I liked this entry a lot. The art style is nice, the audio is well done, the humour is genuinely funny, and I didn't even think the music was all that bad. Excellent all around.

Monster Farm by Heissayen 2015-08-28T12:49:00

I had fun with this once I worked out how to play.

The Most Boring Game Ever by Romixal 2015-08-24T21:47:00

The upgrades were all fun to play around with.
I thought it was funny that the city’s population increased as more people died.
The ending was great and the amount of lag was amazing.

The Vampire Lord of Valea Noapte by Scripturus 2015-08-27T20:42:00

I wasn't too sure exactly how I was meant to obtain my goal or what I was doing was effective.
I thought that the music set the mood well and like the idea of taking over a country through fear.

Imperial Accountant by Ilseroth 2015-08-25T21:05:00

Visually this game is amazing. It’s inspired me with some ideas. So thanks for that.
Though they do have the problem of being same-y and leading to me getting somewhat lost.
Other than that very good work.

Predator Hood by Lucho9 2015-08-25T06:06:00

It was really hard to control especially in mid-air. With how fast the character moves I think the walking animation should be faster too.

Betty the Yeti by grywhttl 2015-08-25T03:46:00

Beautiful looking and controls well. I had fun with it.

TRPG-like by ldds 2015-08-27T23:23:00

This was a bit confusing. I think that more needed to be put into teaching the what to do and what is happening.

All That Glitters by cgmorton 2015-08-24T16:20:00

The liked the field of view mechanic and the voice acting was funny. The movement could be a bit faster.
I thought it was weird that the player was shown in a side-ish view but the enemies were fully top down.

COP RED by dizshok 2015-08-24T16:57:00

I like the story but the intro was too long.
The instructions say “right mouse to fire but it is left.
I had to quit after falling through the ground.

Whimsical Monster Mind Melting Fun-Time by Tango172 2015-08-25T09:26:00

The guards kept turning around quickly making it impossible to sneak up on.
I found the game challenging and was enjoying it until I realised I could out walk all the guards. Then it became too simple.
The ending was nice.

From The Jaws of Death by demogorgon 2015-08-24T18:30:00

I would have preferred to control using the mouse instead of arrow keys.
The ending was surprising and genuinely funny.

Three Bags Full by EmptyThroneTeam 2015-08-26T19:07:00

I really like this. I actually felt compelled to go along with the monster's plan in my first play through. This was a very well told story.
The art style was nice and I loved the design of the monster.
My only criticism is that it felt a bit slow at times.

AM I? by DruhinM 2015-08-25T20:44:00

I like the concept behind this and think that it was fairly well made but it did have some issues.
I liked the wheelie very much.

No Country for Troll Men by aberdeenphoenix 2015-08-25T14:42:00

It was nice when they started putting up fences. Made it easier to eat sheep without spear men poking me.

You are the Hero by rotpar 2015-08-25T15:07:00

The movement was odd. It seemed to speed up and slow down at random.
The jumping felt “floaty”.
The visuals and music were good.

MonsterParty by 022pedro 2015-08-24T07:44:00

It was difficult to tell the culprit at times and occasionally I had identical monsters to choose from. I was hoping for more of a celebration when I got a correct guess. Love the art style by the way.

Tiny Sad Kraken by Erlend Aakre 2015-08-26T21:41:00

It was sometimes hard to tell if I was bigger than other ships and I could only find out by injuring myself.
I like how big the world was with different biomes and villages with people running around. At the same time it felt difficult to know where to go.
The music was pleasant and I liked the art style.

Sweet Mom by Grhyll 2015-08-26T22:07:00

I love the music and the voice acting. The absolute contrast between the bright happy atmosphere and dark content made this really fun.

Mangiato by Acerio 2015-08-24T15:11:00

This was adorable. I really felt for the monster being hunter especially after dying so many times.
My favourite detail was the platforms how they had the moving fur and changing colour. It was a nice touch.

Scream Factory by Jwgk 2015-08-28T12:54:00

I like the concept but everything was a bit overwhelming to learn.

Monster House by Korso 2015-08-24T03:15:00

The character never seemed to walk the way I thought he would. It made it a bit frustrating at times. I liked the pixel art and what sound there was.

Guard-Master by sonelliot 2015-08-25T14:30:00

I really like this concept. Took me a while to realise I needed to look in crates and boxes.

Mighty Golem by FlashMonkey 2015-08-24T07:49:00

I like the look of this game and can see where it can be with some more polish.
I didn't feel like me actions had a huge impact of the enemies. I wanted them to react more instead of just disappearing.

Sobaken by A_K_ 2015-08-25T05:47:00

I like the concept of being a prowling monster and hunter expecting people.
I kept expecting my character to jump on the people but it jump short a bunch of times. The jump was also getting stuck on geometry.

Trick and Treat? by killersnoofie 2015-08-27T08:10:00

The story and art are absolutely cute. It was simple but fun.

Ally's Funhouse by SheepFromHeaven 2015-08-24T17:23:00

Very good concept. I liked the music, audio and visuals in the game.
My favourite scare was the lounge and the sound it made.

Yet Another Terrible Monster by Draft 2015-08-25T10:09:00

I don’t think there was enough I could do to defend myself. The monster were cute.

Annoyed Mummy by Obvious_San 2015-08-25T04:33:00

The camera rotation took a bit to get used to.
I sounded weird whenever I stopped moving and my footsteps cut off.
I liked the look of it and the music worked well.

Shadow Nightmare by Kaltic 2015-08-24T05:42:00

It took me a bit to get used to it but it felt satisfying when I finally got them all. Good work.

Heartbeast by foreverisbetter 2015-08-25T14:59:00

It took me a bit to understand how to play.
A weird and interesting experience.

Just Wanna Go Home by snarl 2015-08-25T11:01:00

I like the look of the wolf. All cute and stabbing people and such.

The Life of an RPG Monster by YerghaizVerot 2015-08-24T07:53:00

Nice little take on a trope but not too much of a game.

Over your dead body by andreymust19 2015-08-24T16:16:00

The movement was weird. I kept expecting up to go up to forward relative to the player.
None of my attacks seemed to have an effect and none of the enemies were doing anything. I didn't know what my goal was.

Streets Of Blob by DifferentName 2015-08-24T08:19:00

I like the idea but none of my attacks felt like they were hitting and it was difficult to dodge enemies. The design of the blob is nice.

Monster Sad! by NineBears 2015-08-26T23:14:00

I was fun watching the villagers run away from me as I destroyed their stuff. Also I really like the sounds and music in this.

Nailed by OutlawGameTools 2015-08-24T15:16:00

I wasn't expecting it to be as good as it was. The voice acting was brilliant.

Aliensche! by HiVE interactive 2015-08-26T02:41:00

I think the difficulty curve should ramp up quicker. For a good portion of the game there was only one or two cows/soldiers because of the rate I could dispose of them.
Good job with the music and art. Dropping the soldiers felt satisfying.

Nipper Nosher by AlgorithmicsAnonymous 2015-08-24T16:24:00

You die too easily; it seemed like each round was ogre before it started.

Truth be untold by pseudavid 2015-08-25T14:57:00

I enjoyed the story greatly, it was very well written.
At times I wasn't sure what the choices I was being asked were and what the outcomes would be.

Doppelhunger by Meat Us 2015-08-26T03:22:00

Nice work. I really like the shape changing mechanic to sneak up on people.
I would have preferred a slower paced game with more stealthing to catch targets.

Savage Swarm by TsN_RaMPaGE 2015-08-25T04:19:00

The graphics were cute. It lacked challenge, I just had to keep my cursor over the target and I’d eventually.

Deadly Orc by amortus 2015-08-26T03:17:00

I wasn't able to stab people at all so it was kind of unplayable.
I liked the music you used and the art style is very nice.

Nightmare on "The Cookies" street by BarrelGames 2015-08-26T20:29:00

I am impressed with the amount you got done in three days. The art looks great.
I found the controls a bit off. I kept jumping at times when I didn't intend to.

Greetings, Human by boardtobits 2015-08-24T14:51:00

I thought it was a clever take on the theme. There is nothing wrong with it I can see. Solid entry.

Frank Smash! by daydreamcorgigames 2015-08-26T20:16:00

I like the art and the animations. It was simple but fun.

Angsthase by Fantasieleben 2015-08-27T08:53:00

I really like this take of the stealth-hunting type monster games. Great concept, there is a lack of polish but I can see the potential in this.

Monster of the Labyrinth by J3X 2015-08-27T09:42:00

I like the look at this game. I wasn't sure what I was doing at first but enjoy once I played a bit.

The Fifth Apartment by The Fifth Apartment 2015-08-27T08:45:00

This was a very dark story but kept me interested all the way through. I think the moment that got me the most was watching the TV and not having time speed up.
Great style and great atmosphere.

Bush Man by willchil 2015-08-27T08:03:00

I found this really funny. I think it has to do with the ambiguity of the situation. Just a shifty eye thing in the bushes dragging people away for some reason. I was legitimately laughing while playing.
I thought some of the rules were vague like the timing of when to snatch people or how far the police could be before they wouldn't spot me.

Monstrosity by celsyum2 2015-08-27T07:54:00

I was hoping the game would sync up more with the music. Like dropping the bombs to the beat or the background changing to match it.

Tu Es Monstre? by jodizzle 2015-08-24T09:35:00

I like the backstory but the rest of the game doesn't do it justice.
Refreshing every time I want another session is annoying.

Tap Fight by xiaoming 2015-08-26T02:32:00

Simple but fun. Hearing the "heya" over and over got annoying.

The Greater Good by LucaRedwood 2015-08-24T19:01:00

I didn't quite know what was going on so I just executed everyone.
Final Score: -1250

McTremson Bar by collaboration 2015-08-25T09:46:00

Good story. I was able to get every ending except for one.
A faster walking speed would have been nice.

Monster Chips by derugin.s 2015-08-25T20:55:00

I wasn’t sure what to do then I fell through the map.
I like the music and the lighting + visuals look great.

Sink 'er by Benier 2015-08-25T11:12:00

It was weird and a bit hard to control. I was started to get used to it but the game froze when the timer ran out.

rIPoff by VideoDog 2015-08-25T04:13:00

Having to control with a keyboard then switch to the mouse to navigate the speech is annoying.
If you touch a wall and jump you can slide up them. On my first play I managed to escape the map and fall into an abyss of unity default blue.
I like the concept. You truly play as a monster.

Aberrant by Cake_Catastrophe 2015-08-24T19:34:00

Some of the sections were tough to figure out but satisfying when I did. I thought the dialogue was a nice touch.

Warrior Of Dragons by Jesse Freeman 2015-08-27T03:08:00

I really like the mechanic you used for combat. It is simple but effective.
The music was good and same with the art.
If this was developed further more some more depth I'd play more of it.
Good work.

Bomber Goblin by Sichuan 2015-08-25T05:29:00

I liked the music and visuals but everything was dark and hard to see where to go at times.

We Missed You! by RHY3756547 2015-08-24T15:30:00

This was really fun. The car was a bit hard to drive but smashing into other vehicles was part of the charm.
The concept was spot on; truly you thought of a real monster to play as.

Motherflipin' T-Rex! by mantis 2015-08-24T20:21:00

I like the look of the t-rex. Running about and smashing stuff is always enjoyable. Good work.

Collateral by mklee 2015-08-24T09:17:00

I liked when the laser was introduced but I was hoping for more ways of being attacked. The art style and colour scheme a brilliant. It’s a great entry all over.

Bug life by mramaizng 2015-08-24T09:09:00

I was having fun with that. It ended far too quickly.

The Cauldron of Humanity by Lashiz121 2015-08-25T21:18:00

After completing the first level I accidently wasted all my points and couldn’t do anything in round two.
Having the switch from the arrow keys to move, the mouse to navigate menus and the E keys to poke stuff is annoying.
The difficulty curve is nice and once I learned how to play I found it challenging and fun. It needs some more polish but good work.