BOOMerang! by BroCade 2015-04-23T20:39:00
First of all the art is remarkable. Just the amount of detail put into it is amazing. I felt that the sprint button was awkwardly placed since it require me to use one of the fingers I was already using for moving.
LD33 — You are the Monster (140)
Blood On Hands by Oxygamer 2015-08-31T15:10:00
I loved the atmosphere you created with this game but I felt you went overboard with some of the visual and movement effects.
One thing that needed work was the transitions between scenes.
I ended up getting lost then stuck in the third scene.
Galactic Space Crusher by Jishenaz 2015-08-31T14:58:00
I really like the idea of controlling a giant space ship with multiple different weapons on it and I think you did it well.
My main problem is he enemies. I never felt I was in any danger from them. I wanted something dangerous to defend myself against and feel satisfied after destroying them.
His Majesty's Monster by CivvyThePandaTM 2015-08-31T14:51:00
I'm a little impressed by this.
One thing that needs work is the tutorial. Dumping that much information on the player at the start is never a good way to teach them how to play.
Medusa's Bloodthirst by Maxom 2015-08-31T14:47:00
I like the concept but it seems like there should be more too it.
a Spirit Awakening by StrayCat 2015-08-31T14:42:00
I don't understand how this is related to the theme.
Mega-Normous-All-Devouring-Beast-o-Saurus-Super-Evil-Angry-Hairy-Scary-Thing (Rampage Lord of the Darketty Dark) by garygreen 2015-08-31T14:32:00
Interesting story. I wasn't sure how I felt about the music.
Dungeon decorator simulator. by grifdail 2015-08-31T14:30:00
I like the concept but felt it was slow at the start.
The Basement by AdayMC 2015-08-28T14:58:00
The voice acting is funny and I like how I can tell you made the sucking sounds yourself.
It wasn't very hard but I don’t think it needed to be. At one point I spat out 80+ cookies and found it humorous when having to do something over would normally be frustrating.
I find it weird that there is a gulping sound regardless if you eat any cookies on that mouthful.
OGREAT by Mr. Jif 2015-08-28T14:44:00
I like what you did with the art and the sound is pleasant. Once I worked out I could hold down attack it became much easier.
My main problem is that after a few minutes it feels like I saw everything their was in the game and it was just dragging on.
Vampshire by Aggrathon 2015-08-28T14:34:00
Very good concept. Took a few tries to get a successful town happening.
Scream Factory by Jwgk 2015-08-28T12:54:00
I like the concept but everything was a bit overwhelming to learn.
Monster Farm by Heissayen 2015-08-28T12:49:00
I had fun with this once I worked out how to play.
Brood by SecondDimension 2015-08-28T12:46:00
I really like the designs of the monsters and the colour scheme you used.
I felt sad when I started to be attacked and the bomb people started to come. Then the nuke happened.
Fish Monger by Zemmi 2015-08-27T23:31:00
This was amazing. I can't describe how much I liked this game's style.
The player kept getting caught on the colliders in places I thought he wouldn't.
Monster Sanctuary by Erfeo 2015-08-27T23:27:00
It felt like the game play should evolved more over the duration. I managed 12 months.
TRPG-like by ldds 2015-08-27T23:23:00
This was a bit confusing. I think that more needed to be put into teaching the what to do and what is happening.
The Vampire Lord of Valea Noapte by Scripturus 2015-08-27T20:42:00
I wasn't too sure exactly how I was meant to obtain my goal or what I was doing was effective.
I thought that the music set the mood well and like the idea of taking over a country through fear.
Devil's Thoughts by ponk 2015-08-27T20:36:00
A good concept that was well executed even in an unfinished state.
Monster of the Labyrinth by J3X 2015-08-27T09:42:00
I like the look at this game. I wasn't sure what I was doing at first but enjoy once I played a bit.
Monday Night Monsters by spotco 2015-08-27T09:30:00
I got way more into this then I expected to. The introduction with the two announcers set the mode perfectly and the way more players per team are added was a great way to do difficulty curve in a short time.
Excellent entry all around.
Lavalantula Demolisher Mech by juaxix 2015-08-27T09:06:00
I loved the character animations. I wish the movement speed could have been a bit quicker and more control with the rockets.
Angsthase by Fantasieleben 2015-08-27T08:53:00
I really like this take of the stealth-hunting type monster games. Great concept, there is a lack of polish but I can see the potential in this.
The Fifth Apartment by The Fifth Apartment 2015-08-27T08:45:00
This was a very dark story but kept me interested all the way through. I think the moment that got me the most was watching the TV and not having time speed up.
Great style and great atmosphere.
Trick and Treat? by killersnoofie 2015-08-27T08:10:00
The story and art are absolutely cute. It was simple but fun.
Bush Man by willchil 2015-08-27T08:03:00
I found this really funny. I think it has to do with the ambiguity of the situation. Just a shifty eye thing in the bushes dragging people away for some reason. I was legitimately laughing while playing.
I thought some of the rules were vague like the timing of when to snatch people or how far the police could be before they wouldn't spot me.
Monstrosity by celsyum2 2015-08-27T07:54:00
I was hoping the game would sync up more with the music. Like dropping the bombs to the beat or the background changing to match it.
Warrior Of Dragons by Jesse Freeman 2015-08-27T03:08:00
I really like the mechanic you used for combat. It is simple but effective.
The music was good and same with the art.
If this was developed further more some more depth I'd play more of it.
Good work.
MAN - SPIDER by s_jmp 2015-08-26T23:20:00
I liked that I was able to push around police cars but it would have been better if I was able to crush police with the cars or have them explode.
The building climbing felt slow and not worth doing.
For what it is I had fun.
Monster Sad! by NineBears 2015-08-26T23:14:00
I was fun watching the villagers run away from me as I destroyed their stuff. Also I really like the sounds and music in this.
Wumpus World - Hunting The Hunter by SelfTitled 2015-08-26T22:16:00
Once I worked out a strategy and what to do it became a pretty fun puzzle.
Sweet Mom by Grhyll 2015-08-26T22:07:00
I love the music and the voice acting. The absolute contrast between the bright happy atmosphere and dark content made this really fun.
Tiny Sad Kraken by Erlend Aakre 2015-08-26T21:41:00
It was sometimes hard to tell if I was bigger than other ships and I could only find out by injuring myself.
I like how big the world was with different biomes and villages with people running around. At the same time it felt difficult to know where to go.
The music was pleasant and I liked the art style.
Nightmare on "The Cookies" street by BarrelGames 2015-08-26T20:29:00
I am impressed with the amount you got done in three days. The art looks great.
I found the controls a bit off. I kept jumping at times when I didn't intend to.
Frank Smash! by daydreamcorgigames 2015-08-26T20:16:00
I like the art and the animations. It was simple but fun.
Three Bags Full by EmptyThroneTeam 2015-08-26T19:07:00
I really like this. I actually felt compelled to go along with the monster's plan in my first play through. This was a very well told story.
The art style was nice and I loved the design of the monster.
My only criticism is that it felt a bit slow at times.
Osuldorb by danidre14 2015-08-26T17:42:00
That was surprisingly challenging. I felt a little frustrated when I died on the second level and had to redo all of the game. It felt good when I finally won.
Monster Defence by Neonian 2015-08-26T17:31:00
It was simple but I liked. Some of the effects were nice like the rockets exploding. Well done.
Room Chaos Monster by Demy 2015-08-26T10:12:00
I like the idea and had fun with it.
It was satisfying the mess that guy's stuff up.
V8000 AD by DanteDouglas 2015-08-26T10:09:00
I love the art style and music.
I kept coming into an issue were the page would scroll down everything I moved.
Flying Spaghetti Monster Idle Clicker by UltraRat 2015-08-26T10:05:00
Not the most complex idle clicker I've play. It works though.
Doppelhunger by Meat Us 2015-08-26T03:22:00
Nice work. I really like the shape changing mechanic to sneak up on people.
I would have preferred a slower paced game with more stealthing to catch targets.
Deadly Orc by amortus 2015-08-26T03:17:00
I wasn't able to stab people at all so it was kind of unplayable.
I liked the music you used and the art style is very nice.
Station Icegoden by mboaj 2015-08-26T03:12:00
I really liked the end. I was not expecting that.
Don't get caught in focus by local minimum 2015-08-26T03:07:00
I really like this idea. It took a bit to get what had to do.
I can't tell if I liked the music or not.
Aliensche! by HiVE interactive 2015-08-26T02:41:00
I think the difficulty curve should ramp up quicker. For a good portion of the game there was only one or two cows/soldiers because of the rate I could dispose of them.
Good job with the music and art. Dropping the soldiers felt satisfying.
Tap Fight by xiaoming 2015-08-26T02:32:00
Simple but fun. Hearing the "heya" over and over got annoying.
Revenge by azokal 2015-08-25T21:33:00
I like the idea of playing as the boss of a shmup. I ended up just mashing all the buttons at once.
Eddy's Garage by conradte3 2015-08-25T21:30:00
I like your take on the concept. It was a fun game once I worked out what to do.
Lovers on a Park Bench by peterthehe 2015-08-25T21:25:00
The voice acting was good but a bit difficult to hear over the music.
The visuals were simple but portrait the right amount of emotion needed to tell the story.
I really enjoyed this. Great work.
The Cauldron of Humanity by Lashiz121 2015-08-25T21:18:00
After completing the first level I accidently wasted all my points and couldn’t do anything in round two.
Having the switch from the arrow keys to move, the mouse to navigate menus and the E keys to poke stuff is annoying.
The difficulty curve is nice and once I learned how to play I found it challenging and fun. It needs some more polish but good work.
Star Savior by unnamed1334 2015-08-25T21:11:00
I find the idea of a reversed-schmup really interesting.
I didn’t feel as if my actions of lack of actions had any consequences.
Imperial Accountant by Ilseroth 2015-08-25T21:05:00
Visually this game is amazing. It’s inspired me with some ideas. So thanks for that.
Though they do have the problem of being same-y and leading to me getting somewhat lost.
Other than that very good work.
Monster Chips by derugin.s 2015-08-25T20:55:00
I wasn’t sure what to do then I fell through the map.
I like the music and the lighting + visuals look great.
Village Terrorizer by Flygamer101 2015-08-25T20:51:00
I ended up holding down D+F to move forward while punching. After I died there was no end screen I just laid there while people pushed around my corpse.
I like the music in this game and the visuals are well done. It could have used a bit more polish but a good entry regardless.
AM I? by DruhinM 2015-08-25T20:44:00
I like the concept behind this and think that it was fairly well made but it did have some issues.
I liked the wheelie very much.
Road To Hell by Hyoga-3D 2015-08-25T20:40:00
My vehicle kept slowing down during each round and ruined the pacing. It felt easy and like I wasn't doing much.
Prison Break by drakekin 2015-08-25T18:02:00
I think the game is really cool but I don’t think this relates to the theme too much.
Human Zoo by NuSan 2015-08-25T18:00:00
I like the concept. It took me a minute to realise I was meant to be escaping and not killing my cell mate.
The game ended up crashing.
Oranges In Love With My Fly by ViliX64 2015-08-25T17:51:00
I really like the visuals but the story is way too vague to understand what was going.
Combat felt unnecessarily drawn out, it needed to be much faster.
Eye of the Basilisk by dkdwrek 2015-08-25T17:04:00
It was simple but fun. I liked the as them facing you, it made it interesting. Good work.
Sucker Punch by Shaw 2015-08-25T15:16:00
At first I thought it was a bit too simple but by the at found it very fun. The crushing ship, bouncing water and sound effects add a lot to make it satisfying to play.
You are the Hero by rotpar 2015-08-25T15:07:00
The movement was odd. It seemed to speed up and slow down at random.
The jumping felt “floaty”.
The visuals and music were good.
Heartbeast by foreverisbetter 2015-08-25T14:59:00
It took me a bit to understand how to play.
A weird and interesting experience.
Truth be untold by pseudavid 2015-08-25T14:57:00
I enjoyed the story greatly, it was very well written.
At times I wasn't sure what the choices I was being asked were and what the outcomes would be.
No Country for Troll Men by aberdeenphoenix 2015-08-25T14:42:00
It was nice when they started putting up fences. Made it easier to eat sheep without spear men poking me.
Guard-Master by sonelliot 2015-08-25T14:30:00
I really like this concept. Took me a while to realise I needed to look in crates and boxes.
DayY - Multiplayer zombie surivival by icedvariables 2015-08-25T14:23:00
I'm unsure what I'm meant to be doing.
Sink 'er by Benier 2015-08-25T11:12:00
It was weird and a bit hard to control. I was started to get used to it but the game froze when the timer ran out.
Just Wanna Go Home by snarl 2015-08-25T11:01:00
I like the look of the wolf. All cute and stabbing people and such.
Ovipositor by DMinsky 2015-08-25T10:57:00
It looks very nice and having the baby monster following me was fun.
A bit more direction with what to do might be good.
Litch Defence by sirikan 2015-08-25T10:56:00
It took a bit to work out what I was doing and even after that it felt slow. I ended up making a snack, coming back after a few minutes to check on progress and nothing much had changed.
After buying a few hundred free wizards it lagged so much I had to quit.
This game has some problems but I can see the potential in it with a bit more polish.
Architect Of Terror by Volatile Dove 2015-08-25T10:34:00
I've always liked minimalistic story telling. Great concept and great execution.
Yet Another Terrible Monster by Draft 2015-08-25T10:09:00
I don’t think there was enough I could do to defend myself. The monster were cute.
Dungeons Deep by lubos 2015-08-25T09:57:00
It was a genuinely challenging and fun experience. Some of the puzzle took a few tried to figure out. The visual were simple but worked well.
I thought the ending was sad.
McTremson Bar by collaboration 2015-08-25T09:46:00
Good story. I was able to get every ending except for one.
A faster walking speed would have been nice.
Whimsical Monster Mind Melting Fun-Time by Tango172 2015-08-25T09:26:00
The guards kept turning around quickly making it impossible to sneak up on.
I found the game challenging and was enjoying it until I realised I could out walk all the guards. Then it became too simple.
The ending was nice.
On Monsters by richy486 2015-08-25T09:20:00
I liked the camera flash but there needs to be more to indicate something bad was happening.
More mechanics through the game would be good like a patrolling zoo keeper who you’re not allowed to eat guests in front of or maybe guests through rubbish that stuns the player.
The sound and visuals were nice. Good Job.
The Baby Eater by sararyCow 2015-08-25T06:36:00
It was simple but I had a surprising amount of fun with this. The animations and sound made eating each baby or disregarding shit satisfying.
The keyboard controls didn't work for me and using the mouse made it much harder.
Hammer Destroyer by tmpxyz 2015-08-25T06:17:00
The game felt a bit slow and could use some more threats or challenges.
I found myself rotating the camera so the hammer hit things more than swinging the hammer.
I can see part of the unity editor in the top right of the loading screen.
Predator Hood by Lucho9 2015-08-25T06:06:00
It was really hard to control especially in mid-air. With how fast the character moves I think the walking animation should be faster too.
The Lair by Mekuri 2015-08-25T05:58:00
It felt a bit slow at times and I hoped it could have had a bit more strategy to it. Stuff like be able to stun opponents or force them to move out of certain squares to bunch them up. Even knowing their health or stats would improve everything.
Sobaken by A_K_ 2015-08-25T05:47:00
I like the concept of being a prowling monster and hunter expecting people.
I kept expecting my character to jump on the people but it jump short a bunch of times. The jump was also getting stuck on geometry.
Goblin's Plight by icedmetal57 2015-08-25T05:32:00
My attacks didn't seem to do anything or at least the enemies weren't reacting to being hit.
Bomber Goblin by Sichuan 2015-08-25T05:29:00
I liked the music and visuals but everything was dark and hard to see where to go at times.
El Matador by pnkthrepwood 2015-08-25T05:23:00
Interesting concept but I would have expected to play as the matador to be a monster.
Annoyed Mummy by Obvious_San 2015-08-25T04:33:00
The camera rotation took a bit to get used to.
I sounded weird whenever I stopped moving and my footsteps cut off.
I liked the look of it and the music worked well.
Savage Swarm by TsN_RaMPaGE 2015-08-25T04:19:00
The graphics were cute. It lacked challenge, I just had to keep my cursor over the target and I’d eventually.
rIPoff by VideoDog 2015-08-25T04:13:00
Having to control with a keyboard then switch to the mouse to navigate the speech is annoying.
If you touch a wall and jump you can slide up them. On my first play I managed to escape the map and fall into an abyss of unity default blue.
I like the concept. You truly play as a monster.
Of Glorious Nation by Xinelu 2015-08-25T03:50:00
I couldn’t work out what I was doing or how to win. After a couple of minutes of doing stuff I gave up. I like the music and the concept.
Betty the Yeti by grywhttl 2015-08-25T03:46:00
Beautiful looking and controls well. I had fun with it.
The Most Boring Game Ever by Romixal 2015-08-24T21:47:00
The upgrades were all fun to play around with.
I thought it was funny that the city’s population increased as more people died.
The ending was great and the amount of lag was amazing.
Village in the Valley by teknic 2015-08-24T21:32:00
Simple but the ending was great.
The Troll's Toll by baykush_figtree 2015-08-24T21:29:00
The writing and voice acting were good. The ending was really dark and I was not expecting that at all.
Some sound effects during combat would have been nice. What sound there was added a nice atmosphere.
A battle for the graveyard by Yamzho 2015-08-24T21:17:00
It took a bit to understand what to do but once I worked it out I had fun.
Paved with bad foresight by JaytleBee 2015-08-24T21:15:00
Simple but fun. I liked the twist ending.
Vicit Vim Virtus by Jod 2015-08-24T20:46:00
I’ve always liked these sort of choose your own adventure text based games. Very good work.
Daniel X Moore Presents: Dungeon of Sadness [LEGENDS] by Daniel X. Moore 2015-08-24T20:30:00
It took a bit to work out what to do. The writing was very funny.
HanniBall by snooze82 2015-08-24T20:27:00
I tried with my room mate but we couldn't get use to the controls. Most of the deaths were caused by our own actions. The music is annoyingly beautiful.
Motherflipin' T-Rex! by mantis 2015-08-24T20:21:00
I like the look of the t-rex. Running about and smashing stuff is always enjoyable. Good work.
Aberrant by Cake_Catastrophe 2015-08-24T19:34:00
Some of the sections were tough to figure out but satisfying when I did. I thought the dialogue was a nice touch.
The Greater Good by LucaRedwood 2015-08-24T19:01:00
I didn't quite know what was going on so I just executed everyone.
Final Score: -1250
Project MONSTER by 0x0961h 2015-08-24T18:54:00
First of all the music was great. The art style was great too.
The ability to draw all collectibles towards me made the game a bit too easy.
Overall it was really enjoyable.
The Endangered Death Falcon by dingotime 2015-08-24T18:46:00
I found it hard to control and kept slamming into the ground. Maybe go a bit easier with the stamina.
I felt the music really set the mood.
Eggplant Escape by cinnamonmelonpig 2015-08-24T18:41:00
I always thought a top down platformer to be interesting but I don’t think I’ve played many of them before. I found it weird not to be able to jump over knives.
I like the details you put in like the wobble as the eggplant walks and the trail the puffs out behind it.
It would be good to display how many keys you have.
From The Jaws of Death by demogorgon 2015-08-24T18:30:00
I would have preferred to control using the mouse instead of arrow keys.
The ending was surprising and genuinely funny.
Ally's Funhouse by SheepFromHeaven 2015-08-24T17:23:00
Very good concept. I liked the music, audio and visuals in the game.
My favourite scare was the lounge and the sound it made.
Fortior by rudra 2015-08-24T17:18:00
I made it somewhat into the game. Ended up being stuck on a puzzle where I had to collect gold things to use the exit but the exit become blocked if I collected any of the gold.
The text was difficult to read so I stopped trying to after a point.
COP RED by dizshok 2015-08-24T16:57:00
I like the story but the intro was too long.
The instructions say “right mouse to fire but it is left.
I had to quit after falling through the ground.
I am the clicky monster by ezombort 2015-08-24T16:52:00
There really isn’t much to it other than another clicker game. The upgrades didn’t do too much to improve it either.
Where-Wolf by mde 2015-08-24T16:47:00
I liked the look, music and idea behind this game, but the page kept scrolling when I jump which made it much too difficult to play after a point.
I'll check back later to see if it has been fixed.
The Monster's Cave by SumGato 2015-08-24T16:31:00
It took a bit to understand what was happening. I think there was a bit too much text involved and it needed to be explained in game more.
Nipper Nosher by AlgorithmicsAnonymous 2015-08-24T16:24:00
You die too easily; it seemed like each round was ogre before it started.
All That Glitters by cgmorton 2015-08-24T16:20:00
The liked the field of view mechanic and the voice acting was funny. The movement could be a bit faster.
I thought it was weird that the player was shown in a side-ish view but the enemies were fully top down.
Over your dead body by andreymust19 2015-08-24T16:16:00
The movement was weird. I kept expecting up to go up to forward relative to the player.
None of my attacks seemed to have an effect and none of the enemies were doing anything. I didn't know what my goal was.
Think: Outside the BOX by LittleThor 2015-08-24T16:11:00
I visuals were simple but work really well with the colour pallet.
With how same-ish everything looked I got lost easily.
We Missed You! by RHY3756547 2015-08-24T15:30:00
This was really fun. The car was a bit hard to drive but smashing into other vehicles was part of the charm.
The concept was spot on; truly you thought of a real monster to play as.
Nailed by OutlawGameTools 2015-08-24T15:16:00
I wasn't expecting it to be as good as it was. The voice acting was brilliant.
Mangiato by Acerio 2015-08-24T15:11:00
This was adorable. I really felt for the monster being hunter especially after dying so many times.
My favourite detail was the platforms how they had the moving fur and changing colour. It was a nice touch.
Greetings, Human by boardtobits 2015-08-24T14:51:00
I thought it was a clever take on the theme. There is nothing wrong with it I can see. Solid entry.
Hunting by oab 2015-08-24T14:38:00
Short but interesting take on the theme. The visuals and audio were nice. I felt like a better font could have been used.
Tu Es Monstre? by jodizzle 2015-08-24T09:35:00
I like the backstory but the rest of the game doesn't do it justice.
Refreshing every time I want another session is annoying.
Jack the Grinder by Stechas 2015-08-24T09:31:00
You die too easily and attacks only hit on occasion.
I like the look of the monster and the story behind the game.
Fairycula by dusho 2015-08-24T09:24:00
I liked the concept, it was really unexpected.
At times I felt like I was getting hit from nothing.
Collateral by mklee 2015-08-24T09:17:00
I liked when the laser was introduced but I was hoping for more ways of being attacked. The art style and colour scheme a brilliant. It’s a great entry all over.
Bug life by mramaizng 2015-08-24T09:09:00
I was having fun with that. It ended far too quickly.
Streets Of Blob by DifferentName 2015-08-24T08:19:00
I like the idea but none of my attacks felt like they were hitting and it was difficult to dodge enemies. The design of the blob is nice.
You! Are the monster by panda 2015-08-24T07:59:00
Simple but still satisfying when you get it correct and see monster get caged.
Also, it kept saying people were wearing green but the picture showed them in red.
The Life of an RPG Monster by YerghaizVerot 2015-08-24T07:53:00
Nice little take on a trope but not too much of a game.
Mighty Golem by FlashMonkey 2015-08-24T07:49:00
I like the look of this game and can see where it can be with some more polish.
I didn't feel like me actions had a huge impact of the enemies. I wanted them to react more instead of just disappearing.
MonsterParty by 022pedro 2015-08-24T07:44:00
It was difficult to tell the culprit at times and occasionally I had identical monsters to choose from. I was hoping for more of a celebration when I got a correct guess. Love the art style by the way.
T.A.G.W.Y.H.O.P.P.D.a.a.D.o.S.S. by DavidErosa 2015-08-24T06:30:00
I liked this entry a lot. The art style is nice, the audio is well done, the humour is genuinely funny, and I didn't even think the music was all that bad. Excellent all around.
The Cure by Modoc73 2015-08-24T06:14:00
Brilliant atmosphere but I got lost very easily. Some more hints to know where to go would be helpful.
Creature Power by Empyrealhell 2015-08-24T06:03:00
It was almost impossible to control but I had fun with what I could do.
Your use of theme was perfect.
Eat Sheep by ehtd 2015-08-24T05:49:00
Interesting puzzles but a bit more variety in each level would have been nice. But most importantly that was absolutely adorable.
Shadow Nightmare by Kaltic 2015-08-24T05:42:00
It took me a bit to get used to it but it felt satisfying when I finally got them all. Good work.
Dragon Tale: Acquisition by vivavolt 2015-08-24T04:35:00
The music and visuals a very nice. I liked the look of the fireballs and the little hop of the tree when you hit them was a nice touch.
I could never quite get a hold of controlling the dragon but even when I was slamming into the ground and flailing about I was still having fun.
I eventual become so fast I could stay in a level for more than a few seconds.
Two issues though. When I was typing my dragon’s name every time I pressed “F” it changed to full screen mode or back to window mode and when the camera shook I could see below the world a bit.
Shadow Creature by Halleflux 2015-08-24T04:01:00
While a little simple looking I really appreciate the effort you put in to do 3d models and animation. Not many entries attempt 3d.
I kept running into the problem where I couldn't press the button to enter a level. It would work most of the time but when it didn't I was forced to restart the game.
WAKE UP! Spread the TRUTH by DantronLesotho 2015-08-24T03:39:00
The tutorial is too long and it makes it difficult to absorb all that information at once.
When playing I didn't know what I was doing, what effect my actions were having, or if the outcomes of my actions were good or not. I ended up clicking randomly and won somehow.
Tenebris Morte by FerraWare 2015-08-24T03:27:00
I really like the "choose your on adventure story" aspect and having the text approach you instead of just appearing is a nice touch. It felt a bit slow at times, maybe a faster speed or fast forward button would help.
The “Approach Slowly” option worked every time for me and I ended up with so many buffs that I had maxed stats not long after starting.
I don’t think the music felt right for the experience of killing children.
I would have preferred if the GUI was at the bottom of the screen since it kept obscuring the oncoming text.
Monster House by Korso 2015-08-24T03:15:00
The character never seemed to walk the way I thought he would. It made it a bit frustrating at times. I liked the pixel art and what sound there was.