morgondag 2015-04-20 06:05
The music was a little loud
Foon → Ludum Dare Explorer → LD32 → Farm Fury
By iron-leonem
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Theme | 495 | 3.38 | ||
| Fun | 522 | 3.05 | ||
| Innovation | 524 | 3.08 | ||
| Overall | 624 | 3.09 | ||
| Humor | 685 | 2.51 | ||
| Mood | 790 | 2.66 |
The music was a little loud
Thank you for the feedback! It was one of the last things I added, and I didn't playtest it as much as I would have liked.
I could not Fire a fruit
JK, did you grow the fruits first?
Music a bit loud but amazing game !!! It's was realy fun !
Thank you, Lyxilion!
"I have one heart and no strawberries".. yeah it's that kind of game. Awesome!
Bitterdeath, I'm glad you enjoyed it! Did you get a chance to try any of the other crops than strawberries? They unlock over time!
Overall that was pretty fun, but the control scheme was horrible. Great idea, awesome :D
Ildfuglen, can you elaborate on what was frustrating about the control scheme? Which part of the game's controls were challenging? I'm sorry if the execution didn't live up to the idea, but thank you for trying it!
I enjoyed playing this far more than I would have thought. While simple it is bags of fun.
MrDave, thank you so much for the comments!
Quiet hard game. I really don't understand what am i doing wrong
Welp, shouldn't have spammed all my ammo into the box right before all the enemies spawn D: nice resource management game. great balance between extra points and ammo :D
Jagang, you nailed what I wass looking for :) zo0MER, part of that is my fault. After going to my friends for a bit of playtesting, I think I made the enemies a little too strong. The skeleton, for one, moves a little too fast.
Really enjoyed the game, but the music was a tad loud.
Nice game mechanics, it was really fun to come up with different tactics of which seeds to plant and when to use the ammo to get more stuff from the chest!
Funny and addictive game! Well done :)
really fun game.. amazing work
I'm really glad you guys enjoyed! I'm headed to bed for the morning. Thanks for the feedback!
A little bit overwhelming at the start to master the different mechanics, but good concept.
Pretty nice plant/grow/kill/repeat gameplay cycle... Enemies moved smartly most of the time. Was there a difference between the different fruit? I used carrots twice and didn't notice any difference so I stuck with strawberries afterwards until I died xD
Good luck!
Shivur, Thank you for the feedback! @esayitch, It does have different effects for different food. Carrots pierce through enemies, and cherries explode like bombs!
I liked it, most fun I've had farming.
Awesome idea, I really enjoyed it. The difficulty ramped up pretty quickly, but it's almost entirely skill based, which makes it fun to learn
This is fun! Music might be a little to loud compared to everything. Could use some in game explanation of the controls. Well done.
Really liked the mechanics of the game...it's fun having to kite enemies around while waiting for plants to grow.
Fastpaced, fun little game. Neat!
First time i really don't know what to do, but at the end, i spend more than half hour with this game :D Nice one!
I enjoyed this game a lot. Like a lot of LD games it could use a little polish, but the core game is solid and fun.
Very difficult, would be good to have tutorial levels and increase the difficulty gradually from there. Good job and nice take on the theme!
Meh... Not my cup of tea.
Very fun and addictive game. Played several rounds and planting new ammo and using it is hectic in an entertaining way. Regarding balancing, the strawberries are far too powerful as they grow too fast respectively make enough damage against heavier enemies. Or the higher fruits just grow too long ;D Very good job!
Quite Hard but great game.
Check ours too http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44367
One of the most fun games I played. It has a big replayability value. Keep up the good job!
Oh snap this was fantastic! The controls were hard to figure out at first, but once I did it got real fun, nice mix of action and management game play. Don't know if I've run into that combo before, well done!
I was too busy trying to defend myself to really care about what fruit I was planting or what they each did. It was only after I gained immortality some how that I slowed down to look at the game.
Good, but I find the progression a bit slow. Nice job.
This game is pretty great.
One thought - when you throw a fruit and you're close enough that it hits instantly, there's no indication that it got thrown at all. Some more feedback there would be nice.
It was definitely a bit hard, but I did improve from one try to the next. It was fun but could have been more so.
Using both the mouse to plant/attack and WASD to move plus more Q/E to rotate options, felt like a bit too much.
This game would probably be much better with a tutorial, learning the basic planting mechanic first before there's any threat, etc. But I do think you should try some different control schemes and see if another one is easier to use.
For a post-compo version a tutorial would be much better than text instructions. Also, the text was a bit hard to read, due to font/color.
At first it wasn't clear why some crops were marked with an X, I actually thought you were supposed to plant on them because of that.
I couldn't figure out if it was better to attack monsters with my fruit or just throw it at the chest. Both options gave me money (which I don't think there was a way to use - was there?), so really the point in shipping the crops was unclear. I like the idea that crops would have a multiple use, so maybe if monsters didn't drop gold it would help the decision feel more strategic.
Would be nice if there was a way to replenish life (even if it's rare).
Music was nice, the tempo fit the pace of the game, and the art was cute.
Cool idea growing your ammo!
I love the combining of genres! ( I always strive to make games that belong in all categories and no categories simultaneously. ;)
Great job! This game was a lot of fun. I'd love to see a version of this that is a relaxing game as I really liked the mechanic and wanted to grow more fruit and vegetables!
Nice game! And the music was ... :D
Fruuuuit! Nice idea. I like the intense music.
I did a farmer game too, but in mine you have to keep the carrots. ;)
Nice game. I like the idea that you have to grow your ammo.
There is one annoying thing - movement controls. I expect the character to change direction when I press one key while still holding another one. It works when you move left or right and decide to go up or down, but the opposite does not work. And holding left and right or up and down together stops the character - I would love to use this to fast direction change to the direction connected with last pressed key.
Despite that that a good game, well done. :)
From one farm game to another, that was pretty cool!
Here is a nice little game! Good idea to grow plants although I prefer the strawberry. The music is good ! Good job!
The hitboxes felt a little large so I felt like I was taking damage I shouldn't have and the fruit/seed controls were pretty hard to use mostly due to how hectic it gets later on. It is a fun game though and a bit addictive. I didn't seem to notice much difference in the fruit though, the strawberries grow in large patches and are fast, and carrots shoot through enemies but oranges just seem to be harder hitting, slower growing strawberries. I did unlock the grapes but died before using them, hopefully they were a AoE thing. I'll give this a few plays later to see if I can unlock more fruit.
Very funny and interesting mechanics, great job!
It confused me at first but i got the hang of it, neat game, works well and i can see this being quite addictive. i only got to unlock Cherrys though
Good!Nice Game!:)
I love this concept. The controls are very stiff, which is a frustrating source of difficulty. I would love to see this idea developed further and polished.