Longbeard by Joe Williamson 2016-01-05T01:58:00
Haha, great work! Loved the idea, and it was enjoyable while it lasted
Foon → Ludum Dare Explorer → Users → Archonthewizard
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | QuestMatch.Com | jam | 125 | 3.86 | 3.67 | 4.17 | 3.39 | 3.83 | 3.60 | 74 | ||
| 2016 | 36 | Ancient Technology | Caveman's Sky | jam | ||||||||||
| 2015 | 34 | Two Button Controls / Growing | Carp'e Diem! | jam | 60 | 3.98 | 3.87 | 3.68 | 4.06 | 2.78 | 3.87 | 96 | ||
| 2015 | 33 | You are the Monster | 50 DKP Minus! | jam | 236 | 3.58 | 3.64 | 3.06 | 3.88 | 2.36 | 3.30 | 75 | ||
| 2015 | 32 | An Unconventional Weapon | Kitten Defense | jam | 102 | 3.82 | 3.63 | 3.68 | 3.88 | 3.56 | 3.52 | 100 |
Archonthewizard leaves an average of 79.8 feedback comments each event.
Haha, great work! Loved the idea, and it was enjoyable while it lasted
Beautiful game. I mostly felt like I was guessing until I got it right, but it was still enjoyable
A quick tutorial would have been awesome. Great job with the animation and physics
Great game! It was very satisfying murdering those cute little enemies, and I appreciated how forgiving the game was. Audio and art were fantastic. All 5s from me!
Great art and audio. The tutorial screen was a nice touch. However, I didn't enjoy trying to guess how long to hold x with limited guidance. I think either more guidance, or more forgiveness could have gone a long way.
If instead of losing the game, it merely lowered our efficiency/score; swinging too much/too far, I think it could have been more enjoyable. The lose condition could be time-based or something else entirely.
Overall, great work!
Fun little game. The art was great
Nice art
Fun little game. Neat idea.
Awesome game! Unfortunately, at least on the flash version, the button presses weren't synced the the music quite right. I had to push the button half a second before the beat, which really took me out of the game. Great work overall though.
Great art and music. Controls felt good, but I think the level design could use a little tuning. Felt frustrating at times.
175
Fun little game. Enjoyed the art and audio. The difficulty ramp could use a little tuning. Overall a fun game.
1395.5
Fun game. Controls felt good. I liked how your speed changed based on your remaining "fuel"
Great job. It always seem ambitious making a rhythm game for LD, but it was well executed and I thoroughly enjoyed it =)
That was quite relaxing. Enjoyed it more than I thought I would. Thanks!
Great work, guys! Loved the game. Everything about it was awesome
Cool idea. I liked the combination of city building and defense
Great work! Very impressive in such a short time. The puzzle were fairly straight-forward, but the audio, art, and mechanics were very impressive.
246
Great game! Very original concept that just works. Really enjoyed this - would love to see a full game. It would also be a great math learning tool for kids
I was surprised I could figured any of the items out. I think a tutorial would improve the game dramatically. However, the strategy was appealing and seemed pretty deep.
26,517... and carpel tunnel...
Funny premise for a game
Fun game. Managing stamina was rewarding. Slowing down the powerups and making health separate from stamina I think would add a lot.
Nice little clum-simulator. Hilarious audio and physics effects, lol
Fun game. Felt very rewarding murdering fish
Hilarious voice over! Great job - thoroughly enjoyed it
Fun game. Strangely addictive. Could perhaps use a little more balancing. Good job on the powerup effects.
Very well done. Impressive entry. Fun gameplay
Cool idea. It was a tad confusing at first, but felt great once I figured it out.
Great art and audio. Cool idea. Frustrating controls.
Great cookie clicker clone! Really liked the weed price fluctuation.
Love the idea. If it was a little more forgiving I think I could have played for hours. Very addicting
Interesting idea. Became more fun once I got the hang of it. Could be more intuitive and less deterministic though.
Great retro feel. Really liked the story. The jumping was a bit funky
Great LD Entry! Strangely addictive. Great art style and music!
Really cool art style. I like the concept of switching views and lighting your path. It was a bit brutal to work through tho.
Fun animations and UI. I liked the audio track, but it was a bit short. Would have appreciated more intuitive controls and level design.
Cute game. Relaxing. I wish my choices had a little more impact.
Interesting mechanic. I lost all my resources trying to find your easter eggs, but it was a fun little game.
Great concept. Would have an incredibly addicting game with some more polish and balance.
224. Fun twitch gameplay
Not too sure about the screen starting small and growing. Otherwise, fun little game.
So good! Thoroughly enjoyed myself. Would love to see a full version
Great puzzler. Was relaxing yet enjoyable.
Great work on the 80s VHS theme. Had a great feel. If the level was a little more readable and intuitive it could be a great runner!
Interesting concept with your levels also being your health. Cute little game.
Great game! perfect entry!
Great music. Loved the idea. Would like to see some depth added
I really love this idea! Would like to see it turned into a full game. I played for much longer than I anticipated - quite addicting. After 100 people in my horde, tho, I felt pretty invisible. Had to close the game with around 305 =P
Cute little game. Fun concept
Visuals were great. I liked the mix of 3d and pixel art. Good song choice.
The game looks great. Controls feel game. I wish you'd led me through the level a little more, but overall it was fun.
Great level design. The 2d - 3d concept really made the game. The difficulty arc was perfect. It was never boring, and you taught me how to play at the same pace the difficulty increased
Cool idea. The physics felt good.
WHAT'S MY SCORE?!
Seriously, though - really fun, strangely addictive game. I could have played for hours.
WOW! Such an impressive game. The lighting effect and dynamic music were incredible!
Great exploration game. I enjoyed searching for and consuming weaker comets
Fun little game. Enjoyed clicking them germs!
Better than flappy bird! Strangely addictive. Physics and control were perfect
I love rhythm games. It's impressive you could put such a fun one together in only 48 hours. I thoroughly enjoyed it!
So great! Very relaxing, yet still satisfying. I could have gathered yarn for days. The art and music were perfect, and especially impressive.
One of the most beautiful compo games I've ever seen. Way to go!. I would get rid of the camera acceleration - but otherwise an amazing compo entry!
One of the most addicting LD games I've played yet! It was like One Finger Death punch with aerial attacks - so I think you've got something on them. Graphics were great - especially the panda animations!
Great job with the 2-button theme! I didn't realize you could do satisfying dogfights with only 2-buttons, but it felt so good tearing through hordes of enemies!
Great game. Had a bit of an agario feel - with traps. Very polished for a jam game. The trap placement could perhaps use another balance pass
The idea for the controls was cool - albeit quite challenging.
What a fantastic idea! Really loved the gameplay once I got the hang of it. The art is amazing for a 72-hour jam!
Awesome idea! It's like a unique skin for agar.io! Good work, guys
That intro was awesome! The game looked and felt great! Unfortunately, the instructions were not enough to teach me how to play your game =/
What a simple but awesome idea. I could play for hours
This turned out even better that it looked on your stream. The difficulty curve was perfect - I felt like I was improving very quickly. Even tho the levels were getting harder, my score kept going up. Awesome idea!
Art was cool - loved the name. Seems like an interesting idea. Some explanation of what I'm supposed to be doing would have been wonderful.
Strangely addictive. Every time I thought I was getting the hang out it, your game proved me wrong. I might kill myself if I don't close it now.
Thanks for coming by the stream!
Nice artwork. I totally found a secret passage way!
Cool idea, I had a hard time figuring out what to do, but the audio was great, and it felt good
Fun idea. Reminded me of pac man. Really liked the art style
I liked the music. Cute idea.
Great concept, love the idea. The controls were difficult to say the least.
Great concept. Love the upgrade!
This game idea is really interesting. Would love to see where you take it. However, for the compo, I don't think you're supposed to import any assets at all.
Hilarious premise. The traps and enemy spawns were setup in a way that made the game easy to learn without being frustrating
Art and audio were great. Funny concept. The missiles were a bit hard to dodge due to their speed and the narrow passages.
I like the idea of games with a message - good job! The art and audio were neat.
Great idea. I think with more time it could have been really fun. I didn't feel like I had a reason to choose one option over another, and didn't see any real results from my choices.
So cool! Great story telling. I really felt the pain watching my children die. I had to get revenge on the hunters. Art was fantastic. Audio was great. Voice acting added a nice effect.
Great entry! I'm glad you were in my chat to tell me to shoot up. The difficulty ramp felt great. Art was well done. Nice interpretation of the theme.
By far the best compo entry I've played from any LD. It's like reverse slender man. It felt great sneaking up to murder humans. The AI felt super realistic - and the strategy was immediately apparent. Your ability to build tension is quite remarkable.
Wow! What a great story. I didn't see that twist coming. The dialog was great as well. The difficulty of the first few fights was just right - fun, but not too hard.
Interesting prototype. I like the concept. The controls were a bit difficult. I would prefer slower movement - without easing. Keep making levels - I think the idea could develop further.
Really cool idea. It was very rewarding learning new words. I really felt like I was learning how to talk with the monsters
Hilarious game! Loved the art. Was fun to watch him stumble into buildings. Once I learned what I was supposed to do, it was a lot more fun. Would suggest making the beginning of the level much easier, with room to play around and get comfortable with the controls and then slowly increasing the difficulty
Really cool idea. I would love to play a more polished and tuned version of this game.
Cute little game. Good level design. Fun art and audio. Doorway hit boxes were a little too large. It would be nice if hiding places had some indication. Had fun playing it though
This game has so much potential! I want to like it so badly! Fix some issues, and this could be so much fun. Namely:
- Don't front-load us with the tutorial. There's no way we can remember all that information.
- Don't let us spend more money than we have. There are already 2 other lose conditions that work fine. It feels bad when we have to start over because a preventable mistake.
- Give us a warning when we're running low on something important
These points only bother me because the game has so much potential, and I would love to play a complete version.
Nice art and audio. Getting pushed by villagers was a bit frustrating. However, I like the feeling of being chased by them. It would be cool as an endless runner, with different obstacles, where the villagers were what killed you when you failed to overcome the obstacles.
Definitely one of the best LD games I've ever played! What a great idea for a game mechanic. My one complaint - it was frustrating that the levels began with monsters already on the screen. Often times I would take damage before I felt I had time to react. But it's a small complaint for an amazing entry!
Great idea! Would have loved a little help on level 3, but overall could see this as a great full game
Hilarious! Would be a great mobile game. Wish the time started over with each round - but I'm just knit-picking
Great idea! Could be a really fun full game with increasingly harder levels. I would prefer infinite lives though
Great job setting the mood. I'm not sure what happened. But I definitely liked it!
Great premise! would love to see some levels or challenges added
Very impressive entry! Wish I understood the powerups better, but otherwise great game. Had a lot of fun!
Interesting idea. It was really rewarding when my strategy worked out. Would love to see this more developed.
Hilarious concept. What you lacked in mechanics you more than made up for in level design. Some of the best level design I've seen this LD
Interesting prototype. Could be the base of a fun stealth like reverse-horror game.
Hilarious concept! Fun to play. Has a lot of potential. With a bit of tuning I think it could be incredibly addictive. Reminds me of Puppy Love from Earthworm Jim
Fun little game if you have someone to play with. It took a little while to figure out the warlock abilities, but then it was a lot of fun. Surprisingly balanced.
So much fun! Once I got rolling down it was quite rewarding. Combat felt great. Difficulty shot up a bit when the big guys came out. Would definitely play again!
Very intelligent game! I'm impressed by how deep the strategy is for such a simple game. Would play again
Great job with the music! Liked you choice in art theme as well.. Wanted to find the lady-fish so bad, but needed checkpoints
Fun little game. Perfect difficulty. Animations and sounds were very nice. Combat could have been a bit more robust, but it still felt rewarding. Bouncy dead bodies was a nice touch.
What a fun idea! Would love to see this turned into a full game. I'm surprised how fun it is to send strangers to their death.
Fun simple game. I know you meant it to be a compo entry. Good job with the music.
Well made simple game. I wish I could click faster =P Had a lot of fun though. Nicely done
Great idea. The art and sound were done well. Really liked the idle animation for "not-mario". Got boring once I got the mechanic down, though.
Great addicting little game. Loved the art. The screen shake and music when you transform is hilarious!
Fun little game. Controls felt good. Loved the visual representation of your score
LOVED the art and animations. I could see this being a really fun platformer with some more polish. The level design was a little confusing, but eating enemies felt great when I could actually get to them.
LOVE THIS IDEA! I'm not sure I ever figured out the strategy, but I saw that it was there, and still had a lot of fun playing. I think this could be an amazing full game.
Fun castlevania type game. Felt great finally getting than goddamn hat! Too hard for my liking, but still really fun.
Great premise. Had some trouble figuring it out, but could be interesting if the gameplay was slowed enough to allow the player to develop a strategy. A tutorial would also be nice
Very addicting - great take on the Cookie Clicker genre. Would play again!
Great idea! Honestly, wish I had thought of it... although, you aren't really the monster. Had a few issues with colliders and checkpoints, but this seems like it would be an awesome game once polished
Fun idea. Intuitive gameplay. Would love to see more. Great art.
Unique premise. Nice use of the theme. I was frequently confused, but thoroughly enjoyed your art.
Awesome job recording the sound. Fun idea, could have moved a little more quickly
Great game! I loved the rope mechanic, and for some reason mining minerals feels so rewarding. It's impressive how much you were able to get into the game.
Cool idea, but I couldn't figure out the strategy.
You undersell yourself in the description, this is an awesome prototype! Even though it's a weird, challenging concept, it's immediately intuitive because it's physics based. I played your game for entirely too long - started thinking of lots of ways it could be used in a bigger game.
Very well done, one of the most impressive entries I've seen. The gamepad controls didn't work for me though.
I really like how you teach players what they can do with the leaf blower one step at a time.
WOW! What am amazing LD game! The game was designed very well. After I got the gloves I felt like I was given too many options on where to go, though, and got a bit lost
I like the idea, but even after reading the instructions I couldn't figure out how to play
I really like this idea, I think you could do a lot with it! I would like to see some system for teaching the player which commands to try without just going to each computer, typing help, and then typing what the computer says to type. The text was also a bit hard to read.
Cool idea. The art and music were done very well. Maybe I'm just lazy, but it was a lot of text to read before being able to play
I wish the stream was live. I've been wanting to do something like this and would love to check it out
Cool idea - the audio and visuals were very impressive
There were some really funny ideas in here.
I watched the YouTube video - the gameplay looks pretty simple, but it actually feels quite exciting with everything that's going on
The FB login was sketchy, but I gave you the benefit of the doubt. The idea that I need another person to play with... I'm sorry, but, how many people did you think would be playing this game?
The visuals are really cool
I'm not sure I understand the game.
Fun game, I played it about 4 or 5 times. I did notice, if a spa spawned right next to cupid, the arrows would always cause targets to turn evil.
Walking around your level felt nice. The enemy interaction was a bit punishing though. Would have appreciated a health bar that allowed you to take multiple hits.
I really like this idea for a board game. I'm impressed you got so much done in a weekend! I might have to print this out and play it with some friends
Interesting idea. It took me a while to figure out the strategy. A little more information on how the spirits appear and kill your oarsmen would be helpful.
Played through the whole game, really fun! I loved the idea - very well implemented too.
Great job working with the time restraint. The game was simple but still a lot of fun. The art and sound were minimalistic but still felt great. Would have been fun to try the multiplayer verion.
Very interesting idea, had fun figuring out the mechanics
This game was a lot of fun! Could be an awesome full game with better graphics
The idea is pretty horrible, but also hilarious. The controls were a little weird, it took me a while to figure out it's relative to the mouse direction. Fun game though, enjoyed killing aborted babies.. never thought I'd type that.
Fun game, but the instruction cold have been more clear. First level could have been a bit easier so that the player could figure it out.
Really fun game! You were quite resourceful with your time. I had a lot of fun playing it
Well rounded game with nice art. It was a little difficult to understand for a beginner. Overall a fun game.
It took me a little while to figure it out, but was fun once I did. I really like the concept. The art is impressive. Could be a lot of fun!
Fun for a while. Could use something like special abilities for different animals. The art and sound were good.
This is hilarious, I also made a game about using a laser pointer to make kittens chase and kill mice, lol. And I thought I was original.
Fun game, really well done. I had trouble with throwing the enemies, but overall was impressed. This was better than most the NES games I played back in the day =P
Cute little game. I found myself trying to get through it as quickly as possible, though.
Awesome idea, I really felt like I was erasing the level. The difficulty seemed to ramp up a little too fast, but the game was done incredibly well.
Impressive compo entry, I had a lot of fun with it. Great theme, and the art and audio was done very well. The only small piece of criticism I have it I wish the fire button didn't have a slight delay.
Cool idea. I played it single player, but it was still pretty fun. I actually considered doing "magnifying glass" as my unconventional weapon, but I'm sure I wouldn't have done it as well as you.
Really fun game - would be great for improving typing skills. I'm impressed by how many levels you were able to complete. Enjoyed it a lot.
This game is made really well - very polished. The graphics were quite fitting, and set a nice mood. I got stuck in between objects a few times, which was frustrating - but otherwise it was fun
Of the 70+ LD32 games I've played, this is the one I put the most time into. Lots of fun for such a simple game!
Nice art and sound. I had a hard time figuring out the panel shooting controls. If you could incorporate some strategy into the game it could be a lot more fun, I think.
I like this idea for a game. Had some fun playing it. I did notice, at least with the plunger and toilet brush, there only seemed to be 2 power settings. If I launched right before the 4th mark it would drop right in front of me and if I launched right after the 4th mark it would fly across the screen.
Nice art and sound. Would have been interesting to see what kind of gameplay you could come up with if you had more time
Fun idea, had a good feel to it. It was really hard to jump on enemies though, I think mostly because of how quickly you fall after jumping. Great art and sound!
Hands-down, best game on LD32!
First endless runner I've played on LD32. Good job. Would love to see an increase in difficulty over time.
I really liked the art. Sometimes it was hard to line up a shot.
Good challenge. I like the concept (touching enemies hurts them instead of vice versa). I think increasing the player's speed would improve the feel. Good job on the art and sound!
Pretty funny. Fun lil 2min adventure
Fun game! Love the idea of dual wield dual stick shooter!
Fun mechanic! The game was designed very well. You did a great job teaching us how to use the mechanic, and rewarded us for using it well. I also got a bit confused in the computer room.
Fun little game, really liked the character art. Dodging the lifesavers seemed impossible at certain points - it would be nice if you could destroy them by hitting them, or if they were smaller and had a slower attack speed. The game restarted fine for me though
not loading for me either
Fun little game - loved the moon's animations. Sometime I felt like getting hit was unavoidable - it would be nice if either the Earth could move a little faster, or the moon could reverse it's orbit
Great use of programmer art! I loved the idea of building your weapon throughout the game - adds a lot of replay value.
Fun little game - liked the twist on Tower Defense. I would suggest ramping up the difficult a bit faster, or even better, making waves. My highscore was 301, but it felt like it took forever. Good work though!
Loved the art. Had a hard time figuring out what to do. The mouse was really sensitive (at least on the web version)
Fun little game. I think it might be a little more fun if the player started with less health - taking damage didn't seem like a big deal, so I wasn't as careful as I could have been.
Interesting idea. I feel like it could be a fun game with some more work.
Very impressive compo entry. Loved the art. I had a hard time figuring out what the goal was, but really enjoyed the mechanic
One of the best LD games I've played. Please turn this into a full game, I loved playing it!
Wow! What a fun addicting game! You're really on to something here! It reminded me of the pacifism mode on Geometry Wars. I would definitely put this on my phone.
1 piece of feedback: consider waiting a few seconds after an enemy spawns before allowing it to kill the player. It was quite frustrating have 3000 points and then getting an enemy spawn right in front of me with no time to avoid it.
Really cool idea once I figured it out. Would love to see more levels - seems like a fun skill to master
Interesting concept. It took me a while to realize I wanted the units to die. Could use some polishing, but cool idea
It took me a while to figure out how to play. Some bullets and more accurate collision would be nice. Great music and art!
Very impressive! I wish I had gotten into game design when I was your age. Good job!
Funny idea. I also got my highscore from running and jumping over everyone - 267. I'm sure with enough practice I could get a higher score with the bible, but initially it's definitely easier to skip everyone.
Fun game, liked the art a lot. The controls were a little wonky, but otherwise a great idea!
The art was fantastic, and the music was quite fitting. I like the idea of the spirit animals. After falling to the bottom of the level I was unable to jump, and eventually found the end of the world and fell for eternity =P
Really fun idea for a game. I feel the controls could use some work - it took me a while to get the hang of them. I really like the idea though
It was a little hard to get the controls down, but then it was pretty fun. The computer AI was made well. The SFX were great, would have loved some music
A lot of fun. Great idea!
I like tower defense games, so I enjoyed this. I was hoping for something original. Does rate mean range? Rate and speed sound like the same thing.
I loved this concept! really well done. I think with some audio this could be much more entertaining, but I thoroughly enjoyed it.
The music was great. It's not might type of game, but I definitely appreciate the work put into it. Great use of audio
I couldn't stop playing this game. Lots of fun. Great concept for a top-down shooter. The tutorial was done well.
Unfortunately I didn't have a 2nd person to play this with, but it was a very interesting concept. It seems like it would take a long time to get the strategy down
Thumbs up for Daft Punk! It was a very pleasant experience. I love the feel of the game. I was a little lost on what I was supposed to be doing, but I didn't mind so much
Fun game! Thanks for stopping by my Twitch channel to share it. Sorry I couldn't play on stream =P
Really fun game, I loved the concept. Would play again!
Clever use of the theme idea. I was lost for a while, but finally figured it out
Really cool idea. Well made. You can tell these guys know what they're doing
I really like the concept, but I think it needs some polishing. Had a second unit on round one which seemed like a bug. Couldn't figure out what to do on round 2.
Fun game. Took me a little while to figure out the strategy. The first few levels were a little intimidating - maybe try starting out a little easier. But I love the concept, lots of potential.
Awesome idea, I really enjoyed it. The difficulty ramped up pretty quickly, but it's almost entirely skill based, which makes it fun to learn
Interesting idea. I feel like it has a lot of potential, but it was often frustrating trying to do simple things. If I was able to charge up and launch myself immediately after a previous launch, I feel like it could be a lot of fun. Have you considered adding a visual meter that shows have much charge you have?
Impressive for the amount of time spent.
Oh my god... I didn't realize how few words I know until I played this game. Hilarious! Hard to think of words when you're getting punched in the face. Lots of laughs, and a good workout for my brain!
Hilarious weapons, nice zombie animations, good custom music.
Great game, very well made. I felt super powerful summoning hordes of forest creatures to my aid.
Tons of fun- took me a while to figure it out. Very impressive considering it was coded from scratch
Awesome story, loved the use of voice acting
Fun little game. What was the unconventional weapon? Was there audio?
Awesome idea.. very hard one player. Would love to try it with another person.
HAHA, I don't know where you got this idea, but it's pretty hillarious
LD37 — One room (58)
This Is The Only Room by Zeriver 2016-12-22T19:21:00
Played through the whole game. Was a fun This is The Only Level clone.
Cranky Adventure by nick.bota 2016-12-22T19:03:00
Fun game with great looking art. I was really into it until someone walked through the door while I was doing the spacebar challenge, and it didn't let me dodge bullets or fight back, so I just had to watch myself die :(
King Of The Pit by pixel_maniacs 2016-12-22T18:54:00
This is a really cool idea. I've been developing a twitch-plays tower defense game for a while now. It's cool to see what people are doing with twitch chat these days.
Tehos : Rebirth by Atmog 2016-12-22T18:35:00
Surprisingly addictive. I got to level 12. I never felt like the heal spell was worth using. The game could have used more depth, but overall was fun.
White Room by MementoGames 2016-12-17T20:38:00
Fun game. Really cool concept. Sometimes I had almost no time to react, but with some tuning it could be really awesome.
The Hunt Is Off! by wrexialmt 2016-12-17T18:04:00
Cute little game. Has some potential
keturi by mitkus 2016-12-17T17:51:00
Really impressive how deep the strategy is with such simple mechanics. Way to keep to simple and not too challenging. Was a really fun compo entry.
Endless by Crazy046 2016-12-17T17:44:00
Really cool puzzle game, but I think it just starts off much too difficult. I could have played for hours if you gave me some easy levels first and slowly made them more challenging
Vaultum by SkullPixel 2016-12-17T17:34:00
The art style is really cool. Moving never seems worth it, but that could be fixed easily
Dungeon Custodian by ursagames 2016-12-17T17:27:00
Cool concept. Really like the art style. However, it felt like a lot of nothing happening. The strategy would have been much more accessible if the stats were shown as numbers instead of text.
Tank Commander LD by lintfordpickle 2016-12-17T17:15:00
Cool idea, if you had time to polish it and put a game together.
BOSS ROOM by rogual 2016-12-17T17:10:00
Really polished 8bit game, that felt really good. Thank you for adding in check points! Maybe it could have used one earlier check point, just to show the player.
Mortal by Robert 2016-12-17T16:59:00
Really cool puzzle game. Had a great mood. It took me a little while to figure out the second puzzle (I was trying to knock the ball down with the other one, instead of just destroying the platform). I accidentally left the game during the 3rd puzzle.
Snakes and Letters by Dining Philosopher 2016-12-17T16:46:00
Cute concept for a game. That second enemy, with the death balls must have killed me a dozen times, though. I couldn't get past that part
The Dash Club by bigbuggames 2016-12-17T16:37:00
Wow! Great take on the rhythm genre. It got a bit challenging towards the end, but was really fun throughout! Nice work!
R E P E A T by Ulydev 2016-12-17T16:30:00
Cool ambience. Unfortunately I couldn't figure out what to do, and couldn't see very well with the limited lighting. I eventually clipped out of the room and fell for eternity.
The Library by Stending 2016-12-17T16:22:00
Wow, great job. A really fun rhythm game with beautiful art and music. The difficulty was right where I would want it to be, as a fan of rhythm games. Fantastic work!
The Downtop Massacre: Pepper Invasion by aemiliu5 2016-12-16T02:26:00
Fun little zombie shooter game. Should have read the description before playing.
The Recursive Dollhouse by Omiya Games 2016-12-16T02:11:00
Wow! One of the best LD games I've ever seen. Such a cool concept. Those transitions are flawless.
Hero Pub by Hamichi Lim 2016-12-16T01:51:00
I can tell a lot of love went into this game. It has so much potential, but unfortunately, even after reading your game guide, I couldn't figure out the strategy.
Was combat completely random? Is there any cost to training? Or is the best strategy to just train for hours before doing quests? What do the numbers in the game guide represent? The number of each card? How much that stat does? I think you might have spent too much time on getting features into the game and not enough on design. It's a shame - what you have looks really good.
Granny's Day Out by Potato Dog 2016-12-16T01:36:00
Cute little game. I eventually ran out of things to click out. Couldn't figure out how to get the remaining grannies out of the room.
Mouse House by conrad123 2016-12-16T01:23:00
Took a while to figure out the trick, but I finally got it. Fun little challenge.
Nin - Ludum Dare 37 Edition by PunKDrifteR 2016-12-16T01:19:00
Cool concept, but TBH it felt more like a demo for your game than a LD submission.
BossRoom by Doomdad 2016-12-16T01:07:00
I like the art style. I couldn't figure out the strategy for avoiding melee damage. Cool concept
One Night by freyby 2016-12-16T01:02:00
Really like the art style. The game seems like it has a lot of potential, but needs some kind of tutorial. Also, the starting difficulty felt much to high. Why did you opt out of the "Fun" category?
Nyankolor: SoulStrokes by parias001 2016-12-16T00:56:00
Really fun game. Wish I had some friends to play it with. The only issue I saw was that you're invisible as long as you keep jumping. Overall, one of the best multiplayer games I've seen from a LD
Parts and Labor by Dynamic Panic Studios 2016-12-16T00:49:00
295 Robots assembled. Really fun game. Good difficulty curve. Felt great single player. Seems like it would be even more fun with 2. Impressive that you can make a 1-2 player game that feels good either way!
It Wasn't Me by Deltaohio 2016-12-16T00:38:00
Fun concept. A start screen and tutorial screen would have helped a bit. I couldn't tell how to prevent the time from going down, or what the objective was. Still had fun playing, though.
Speed square by Josho 2016-12-16T00:30:00
Fun little game. Reminded me of Super Meat Boy in that it was difficult yet forgiving. Good job!
The Last Trip to Riverside by ZYXer 2016-12-16T00:25:00
Wow! So impressed with what you were able to accomplish on your own! One of the best entries I've seen in a LD. Would play again
The Living Room by smaganik 2016-12-16T00:06:00
One of the coolest LD games I've ever played. It took me until the last room to figure out what was going on.
One Womb by StoneMonkeyStudios 2016-12-15T23:51:00
LMAO. I think you might want to check the "not safe for children" option, but this was pretty hilarious. The controls took a little getting used to, but overall it was a fantastic entry.
Rworld by blackbird806 2016-12-14T20:55:00
Interesting concept. I think the difficulty was a little too high in the first few levels, but you could do some cool stuff with this
RoomOne by Geckoo1337 2016-12-14T20:50:00
Trippy visuals. I need to smoke before playing this :P Unfortunately, I think my platforming skills may not be up to your game's standards
Bad Panda - The ex-panda-ble by Kingblork 2016-12-14T20:46:00
Cute little game. It was hard to figure out the strategy for timing your attacks. Melee combat against ranged enemies is always a little tricky.
Tracer by TeamScripta 2016-12-14T20:42:00
Really cool concept. You've proven how with some polish you can make a simple game feel really good.
One room Ninja by indrkl 2016-12-14T20:37:00
The game is glitching for me. As soon as I hit a direction, I just teleport off screen. I won't rate it, since I wasn't able to play.
Recyclinator by ThatSnillet 2016-12-14T20:29:00
Really cool idea for a game. It's like a first-person cookie clicker. Unfortunately, I couldn't move the press from its starting location. Clicking on it did nothing.
Elemental Brawl by GoofStudios 2016-12-14T19:51:00
Fun game. I really liked the art style. I feel like it could have started a little easier to get us used to the controls.
One Room Repair by makhovykh 2016-12-14T19:48:00
Funny little game which was surprisingly enjoyable while it lasted. I believe if you used AudioSource.PlayOneShot() your sound effects would overlap instead of cutting each other off.
Alone by Big Cow 2016-12-14T18:33:00
What a great concept. It really inspired me to consider creating a story game for the first time. Great execution, as well.
The Failures Of Felix by QuinnandWin 2016-12-14T18:07:00
The mood set by the art style was really great. The retro games were a nice throw-back, but I would have liked to see more original design. I'm also not sure why I lost. I feel like the game needed more feedback for the player in general
Piece of Meat from JohnKevinProd by MonsieurDuc 2016-12-13T21:30:00
Seems more like a prototype...
Dungeon Protector by Mouch 2016-12-13T21:22:00
Really cool framework. Could see it becoming a really fun game. Perhaps you could have done a better job at teaching the player how to play in the first few levels.
13 jellyfish by Four Quarters 2016-12-13T21:11:00
Great concept. The art and animation are superb. Had a fun time, although was confused a few times
INF by jack-lance 2016-12-13T21:06:00
Trippy. Really unique idea for a puzzle game. Impressed by how many puzzles you were able to create
FACE MAN by Claw 2016-12-13T20:58:00
That was great! The JamBear guys recommended your game, and I'm glad they did, so much fun!
JamBear by samt2510 2016-12-13T20:48:00
Great game! The best LD37 I've played yet. Super addicting, I could have played for hours if it was long/hard enough :P
The Evidence Room by TrampolineTales 2016-12-13T20:40:00
Solid compo entry - I wish there was more of it. Would make a fine full game
Sleeper's Curse by scorched 2016-12-13T20:32:00
Cool art style. The music was interesting, but a little loud. I could not figure out what I was supposed to be doing, unfortunately.
HellBlocks by 8Bit 2016-12-13T20:26:00
Funny little game. Quite addicting. Felt myself improving quickly, which is always a good sign. The music really made it.
INFINIROOM by Patacorow 2016-12-13T20:13:00
Wow, honestly one of the best runners I've played (ever, not just LD). Really nice take on the genre. The music art and design all came together really well.
BomBallRoom by Bomballroomstudio 2016-12-13T20:05:00
One of the most satisfying LD games I've ever played. It felt so good to the bombs go off in just the right way. However, sometimes it was just a matter of replaying the simulation until the physics worked in my favor. Sounds effects were funny as well
Hitlers Cactus or only you can stop Trump by stupidmindlessf 2016-12-13T19:48:00
The web version lagged a lot for me - probably should have tried the standalone.
I really enjoyed the different versions of the room, including the music. Great use of theme. I didn't understand the strategy at all, unfortunately
The Training Room by jeje805 2016-12-13T19:35:00
Really fun. Love what you did with limited art. The enemies looked really cool. Controls felt good.
illusianator by JeromWaarom 2016-12-13T19:28:00
Really tripping, creative game. Enjoyed the puzzle and mood.
levelone by dietzribi 2016-12-13T19:12:00
What a great, unique idea. Some of the best design I've seen in LD
Sir John and the Cursed Castle by ikarus 2016-12-13T19:01:00
Fun art. Fitting sound effects. I wish a little more time was put into level design, it felt a bit too easy, and dragged a little. Good effort!