iceburg7 2015-04-19 17:02
This game is so much fun! I love the idea of skill-based labyrinth trimming, especially when it defines the shape of the labyrinth itself. Good sense of humor too. I want to get better at this game so that I can trim more.
Foon → Ludum Dare Explorer → LD32 → Hedge
By martins
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 52 | ||
| Innovation | 80 | 3.93 | ||
| Humor | 264 | 3.29 | ||
| Audio | 517 | 2.76 | ||
| Mood | 543 | 2.94 | ||
| Overall | 583 | 3.14 | ||
| Theme | 668 | 3.20 | ||
| Graphics | 681 | 2.85 | ||
| Fun | 847 | 2.69 |
This game is so much fun! I love the idea of skill-based labyrinth trimming, especially when it defines the shape of the labyrinth itself. Good sense of humor too. I want to get better at this game so that I can trim more.
Excellent work, this is just such a crazy new idea of how a maze can work and you can interact with it. The humor is on point, and pulls the theme into it in a way that I like very much. Music is actually a bit annoying rather than beneficial, but it's forgivable. Great work.
Cool idea for sure, but maybe I'm just bad at it, haha.
I'm awful at timing things well, so I wasn't able to see as much as this game as I would have wanted. The rest of the game had a good style that I liked.
Had a bit of trouble understanding what was going on initially, but overall a really nice concept!
I didn't get to find out what was at the end though..
I wish it wasnt so hard, because its a cool idea for a game but to really get into the meat of the game you need some early successes - slow the spinner down!
Interesting idea, though I find that little spinning thing awkward to time, it seems like if you don't hit it on the first spin it is really just chance.
Music started out charming enough but after a few loops it did get a bit grating.
Even after I figured out how to play the game it didn't make much sense to me, but I still found it to be very fun!
I'm sorry but this game is not my type, it is too difficult from the beginning, is not made for a beginner ...
(Google Translate, I'm French)
Feel a bit bad about rating it because I didn't get very far at all, but not for lack of trying.
hmm.. interesting game, but it's pretty hard. Nice simple graphics. :) !
Cool idea and realization, but it's really hard to play even at the early stage. But anyway, really cool and innovative, 5/5
Great idea, fun game, but hard at timing the needle
Check ours too http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44367
It took me a while to figure out how to play the game - it could use some kind of tutorial - I'm actually still not sure I fully understand. I think I like the idea though, it was fun learning how to time the spinner.
The game is good on paper it just needs some refinement around the spinner. Difficult 0 should be a bit easier, and you can ramp things up by making the windows tinier, rather than making the spinner spin as fast as it does and "run out" after only so many rotations. I'd rather it be a test of getting the arrow in between the markers instead of trying to twitch get it in yellow as soon as it starts moving. But audio, theme, graphics, and general idea are all pretty good.
I really like the concept and presentation, but the arrow spins a bit too fast and stops too soon to be able to accurately predict and make it stop, so rather than skill it ends up becoming a matter of randomly hitting space and hope to be lucky.
An interesting game concept.
My only problem with the game is that the spinner thing is difficult from the very beginning. You need to make the spinner's difficulty gradually increases.
Other than that, Good job.