FoonLudum Dare ExplorerUsers → FireTwin

FireTwin

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMoCo
202047Stuck in a loopThe Circulation Deskjam9883.373.082.973.653.712.953.35
201534Two Button Controls / GrowingSelf-Growthjam9102.842.533.283.633.003.0037
201533You are the MonsterCurse Those Heroesjam7482.973.043.363.212.252.813.0457

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by FireTwin

LD32 — An Unconventional Weapon

Beacons by Xanjos 2015-05-10T09:37:00

I enjoyed trying to get away from the zombies and it would have been quite satisfying to kill them somehow with the magnet weapon or at least teleport them away.

The comment above's first two paragraphs sum up the problems I had too. Also I think the controls would feel better if pressing "up" really went up instead of diagonally.

I really like the concept, good job Jason.

LD33 — You are the Monster

Sewer Monster City by bitslap 2015-08-27T22:43:00

Really great game, I too struggled with the slippyness of the character, but I think perhaps that is intentional since he is a slimy character after all!
One thing I didn't see anyone mention is THAT BACKGROUND IS BEAUTIFUL. It's shimmering in the darkness :O

I AM THE SUN by primaerfunktion 2015-08-31T12:12:00

Really unique mood to this game. Makes me very curious to find out more about it. I actually feel like this graphical style would be great for and adventure game with a really unique story to it.

Monster Pizza by dalbinblue 2015-08-27T22:12:00

There isn't much more to say other than WOW. This is perfect and so cuteee :D

Ugly Turtle by HacksawUnit 2015-08-31T13:01:00

Cool idea, this would be great on smart devices with touch screens. I enjoyed it, it's just a little slow for my liking. Needs speeding up to be a great, quick game to play on the bus. Good job.

Squid Pro Quo by TijmenTio 2015-08-31T11:23:00

I liked the mood of this game, everything lumbering along like a ship on the open sea. However, the gameplay was just a little too slow and I never felt like I had enough control over the tentacles, but at the same time I appreciate that it needs to not be too easy either. I think the upgrade system is really well done. Great job.

First Person Giant Monster Game by Xanjos 2015-08-26T21:48:00

I could look at those rock explosions all day! It just goes to show how awesome things can look in unreal. Great job in not giving up. I bet you learnt quite a lot from it :) Looking forward to seeing the next one!

A Beautiful Day to DIE by Integershift 2015-08-31T11:31:00

I like the simple art, it's hard to make something simple but also pleasing to the eye, good job! Game has a few bugs that other people have mentioned, so it might be worth fixing those. What I like most is that you can change the formation of your zombie army by colliding with those big blocks. That's a really cool mechanic you could make use of in later levels.

Knightmar Club by louis.denizet 2015-08-25T22:09:00

I really love the art style , so soft :) The concept of looking up what monsters dislike to scare them is just hilarious. Nice one! Would be cool if it was a bit tougher somehow though. Also you could have multiple monsters in the bed and you have to remember and figure out which things they all dislike.

Sucker Punch by Shaw 2015-08-31T10:51:00

Such a simple concept, but really well polished. The only thing you do in this game in destroy ships, but when you destroy them it's remarkably satisfying. I really like how you did those destruction effects. Good job!

Flying Purple by pkenney 2015-08-31T11:40:00

Best innovation imo, at least I haven't played a game like this before! Really simple, but really awesome feeling when you glide at the perfect height to snatch a person. Amazing job!

Lady Bug by dickpoelen 2015-08-29T12:33:00

Not much to add to the previous comments. I loved the agility the monster has and there's a ton of satisfaction when you finally tear this dude up with those beautiful neon splatter effects. Unfortunately, the way the game works, when you do finish a section it normally feels like you got lucky rather than used great skill. So I think a lot of work would need to go in making the player feel he is completely to blame about screwing up etc.

The Last Little Monster by Chris M 2015-08-31T09:38:00

I quite like the simple graphics, they are actually kinda cute in a a way. Also, the jumping and sliding is a sort of combo that you try and keep up is a cool mechanic. Hope you learned some new things from this and can make an awesome game!

Quarantine by BoskoSokolov 2015-08-31T10:04:00

Dayum that upgrade system is just so addictive. Such simple mechanics but really fun to see yourself improve over time.

Ghosty by zdavid112z 2015-08-25T18:22:00

It must be awesome to get a playable game in just 2 days on your own! The graphics were quite good and the music suitably creepy! It might have been simpler to just be a ghost with a time limit as being a human was more cumbersome than anything else. Found a little bug where you can blow on the human to scare them.
Really well done again, had a lot of fun!

Meet the Monsta by Schrodinger Games 2015-08-31T11:52:00

What a really cool idea for graphics. Very creative, well done! But you know apparently you've played and rated 273 ludum dare games in under a week. Somehow I think that isn't true, which I think ruins the spirit of Ludum Dare. Sorry

Internship Adventure by dancingmad 2015-08-27T22:07:00

The graphics and the idea is reallly really good. Well done. I didn't finish it, but it seems like a ton of content to do in such a limited time.

Problems I noticed:
I think the game mechanics could do with a little more polishing, for instance the death animation needed a dead sprite at the end to show you are playing dead. Also, perhaps some sort of indicator to show the hero is going die on the next hit, because the speaker tells you to stop hitting 2 seconds after, which is a little late. Last thing, the pacing was a little slow in general, the triggers for the dialogue starting in particular.

Very well done! I wish I could make so much content in 3 days too! :)

Prince Charming! by kozun 2015-08-25T21:59:00

I didn't like it much at first even though the controls are responsive and the frog ragdolls really well. The upgrade system is really addictive though! Something is really satisfying about being able to see your highscore slowly increase as you get more and more torture devices. At one point you get to a tipping point where you just get more money than you can ever spend and it feels good haha. Well done!
P.s. I'm not a fan of the animal violence!

KRAGZHOR by UrbanHelsing 2015-08-25T19:49:00

That was so much fun! I kept playing to the very end. The music matches the mood, the sound effects are great, and the devastation is limitless MUAHHAHA! I don't know how you made such a fun game in so little time, but hats off to you. Very well done. If I were to nitpick though, I would say that it would be awesome to have a few bigger rocks to throw and maybe a target line so you can tell where you will throw. Otherwise it's perfect.

Vampig Rampage by wischutz 2015-08-25T22:29:00

I don't know why but the gamejolt web game won't recognize any of my key presses and the Windows file is missing the data folder.

Ghost Haunt by Newan 2015-08-25T19:18:00

It has an error at the beginning that needs fixing and I didn't really understand how to play the game. On the other hand that art kicks ass! It's super minimalistic pixel art, love it! And the music and sounds make for a perfect spooky setting. Great job. Just needs the game mechanics finished and it could be great.

Fade by CreamyBacon1 2015-08-26T07:32:00

Man you have such a simple game that kept me playing til the end. That was a big level for just 7 hours. Nice one. And the difficulty scaled nicely as you went along. I really liked the concept of going into those invisible walls, I hope you could flesh this out sometime. GJ!

All That Glitters by cgmorton 2015-08-25T21:24:00

Really great game idea, well done! I love stealth games and this is definitely a funny original stealth game mechanic. The graphics and the voice work a very funny too so I think this game could quite easily be a little masterpiece with the right polish. Hope you carry it on.

Curse Those Heroes by FireTwin 2015-08-25T22:56:00

Hey guys, thank you all very much for the feedback :)

@Flaid, I'm not sure why it installed DX9 again for you, but I think it's a GameMaker issue. I compiled the game from a newer version version of GameMaker now, so hopefully that helps. Cheers for telling me.

Curse Those Heroes by FireTwin 2015-08-26T12:08:00

Ok guys I've uploaded a "standalone executable" now, so no need to install the game any more. ^^

GW: Bloddy Camp by Gatobot14 2015-08-25T22:38:00

Well, first of all I have to say, I really love the game Thief. This game and it's mood reminds of Thief a lot. Just for that, this game gets a thumbs up from me! In terms of actual gameplay though, I went to eat a scout and they said something but didn't die. Then I turned around and the sheriff was there killing me and running away didn't help. I died many times without doing much :( The idea of being a stealthy monster is quite a cool idea tho

Tenebrous Expanse by WubAlliance 2015-08-25T20:34:00

I really like the idea of a golf-type game collecting dots. This could be pretty fun multiplayer where players compete to get the most amount of dots. It could be quite tactical to take certain dots to screw up your friends :) I also liked how the graphics faded when you collected the dots. Good effort on the music too!

AM I? by DruhinM 2015-08-26T07:10:00

The music is unique and fits the mood well and I do like the graphics a lot :) The gameplay could have done with being more fleshed out though. Maybe instead of just avoiding things, he could throw his bottle at the cars or something? haha. Really good job on finishing a game.

You Are The Minotaur by Bocodillo 2015-08-25T22:21:00

I enjoyed the challenge... and failed miserably. You're ai is just smarter than me I guess! That's how good it was. This could be quite a good tactical game with extra weapons that you could use somehow. I like most that the treasure stays where it has moved to, so you could have a massive defence and then one guy manages to get through and carry it away a little bit, then the whole defence is screwed. That mechanic is really cool. Loved the retro music too :)

JumperStomper by voidstar33 2015-08-25T19:27:00

It works fine for me on the web. I didn't have a 2nd person to play it with but I can see it could be pretty fun!I also appreciate that as simple as the game mechanics are, they are very solid and I don't think I've seen a game that concentrates on multiplayer ground pounding each other. That idea is cool in it's own right so well done.

I'm a Monster Rawr! by bakakyo 2015-08-26T11:23:00

It says next to your game that you've rated 512 games? Have you really played those 512 games?

The Legend of Monsters by Eingya 2015-08-31T12:52:00

Really unique idea, just love the whole way you implemented it too with the story. It's a bit ironic but the game is about monsters who have lack of control in their movement, and I actually felt like the controls were the worst part. I think in games where there is minimal controls, the characters need to respond to those controls perfectly. So I think you just need to work on getting that right and then you've got a killer game here!

Wild Flirting by bloomingbuds 2015-08-31T12:33:00

Really hilarious. Well made too! doesn't get much better than this. Great job!

You are the monster by TangyBananas 2015-08-27T22:54:00

Really cute graphics, and I have to admit I really like story games. Good job, it was great. Would love to see it become a finished story.

Dino's Revenge by lastnerd 2015-08-25T20:19:00

It was eerily satisfying when munching someone :) I liked having some people give higher score. Maybe, they should have been harder to chase so there's high risk/ high reward for them. Well done for getting it finished!

Decimation by MagentaGames 2015-08-25T19:00:00

Great start for a tower defence game. I loved the variety of weapons to choose from to shoot down the enemies. I want to know more information about those turrets, though. A description of each weapon would be really helpful.

The only problem I had with the game was the difficulty. It was really hard to win, and I think thats because the enemies are too random. IHMO, the harder enemies should only come later on, once the defence is more built up. Sometimes those guys came and destroyed my defences at the very beginning! LOL!
Graphics and sound were quite good. Very well done!

BLACKFESK by LeClaw 2015-08-31T11:03:00

Best music I've heard in a Ludum Dare game. So catchy. Not to mention, those graphics are stunning, something about the colours/effects you used really make the game pop out from the screen! Loved the satisfying crunch you get when destroying ships and other vehicles. Just needs work on the controls a bit. Great basis for a game though.

UFO by Polyganz 2015-08-29T12:50:00

Probably one of the most polished ludum dare games I've played. The graphics are simple but tidy and the gameplay is very fun. Once I got the flying component I felt like a boss! It's neat to be the evil aliens for once, although it's almost too easy once you have flying and a weapon. I was thinking you could probably make it a little harder by having the weapon collectable first, and then you have to kill some tanks before you get your flying component.

LD34 — Two Button Controls / Growing

Director Morse by tompudding 2015-12-18T12:28:00

Getting unexpected error when trying to load the game. Audiolib32 seems to be the problem file.

Psychra by Noah Ratcliff 2015-12-22T22:59:00

If Aphex Twin made a game, I feel it would look something like this. Loved the mood of your game and how the forest grows, but I would have liked to see the audio grow too (like bit trip runner style). The 2 button controls for steering were very clever and the more I played, the more I realized how well they were done. I would have liked to see some increase in difficulty to keep me going as I think trying to master the controls could be fun. Overall the theme, mood, and audio were amazing. Plus, there's not enough deep, moody games ay? :)

Chaintanks by ProjectX593 2016-01-03T14:29:00

So simple, yet so fun and well implemented. The perfect kind of game.

Rolla Grolla Arena by Xanjos 2015-12-17T00:02:00

Had a lot of fun playing 2 player and we had a blast! liked the way you made it so you pressed both buttons to jump, but it would nicer if you would jump higher so to avoid your foes. Probably best to leave the music out, but enjoyed the sound effects. :) Good job mate!

Szczypce by Ret44 2016-01-03T20:36:00

Cool idea upgrading by grappling enemies' weapons. Looks amazing when you have a ton of them. Would be nice if they spread out a bit more on your ship as mine were mostly aiming to the left. Also it was a bit too hard at the beginning and then too easy after you got a few upgrades. Perhaps make the enemies drop weapons only sometimes. Would have been really satisfying to go up against a boss with all those weapons. Great game!

Parse The Sky by dustyroom 2016-01-03T19:14:00

Beautiful audio/visual experience! The controls were a bit odd but was fun to try and master them.

Life Is Short by ShaunJS 2016-01-03T17:06:00

Really enjoyed exploring in your game and the fact that you can't see everything in one life really fits with the message of the game. The music, short lifespan, and big world, all hit home about the frailty of life. Really nice game man!

Space Elf by Farfin 2016-01-03T19:57:00

It's a little bit short, but very well polished! Kinda ingenious mechanic you've come up with. Would love to see this as a full game with a thematic and story put into it.

Evadanoid by Rex Peppers 2016-01-03T23:49:00

Cool little concept with the particles setting of a chain reation. The audio gets the job done too! Would be cool to see it with more time.

Beard Fighter by Big Cow 2015-12-22T23:14:00

Funny use of the two themes! It's also quite fitting for the current beard growing craze these days!

I loved the Street fighter style you got going there, especially that referee voice :D Would have been cool to see some sort of combo system though, but that might have been kinda hard to fit into this game. Nice one!

Self-Growth by FireTwin 2015-12-15T20:19:00

Sorted! Thanks for letting me know.

Nepeta Cataria by TeamOliphants 2015-12-15T23:29:00

Really cute, like the idea of some cartoon cat raves haha. It could have done with a bit the difficulty ramping up quicker, or some extra little mechanic to keep people on their toes. Well done with the two button theme, nailed it!

GURU by TomenLuca 2016-01-04T00:48:00

Pretty funny, and maybe reminds us not to take sprituality too seriously, even though I myself am into that sort of thing. Can tell you had a lot of fun making this and hope to see more in the future :)

White Rose by Kenneth Ng 2015-12-23T15:53:00

Really stunning graphics, and of course nothing beats particle effects, wahey! Could almost make a painting with the splatter effects of the ghost killing. That might be a cool gameplay mechanic to explore.

Kingdom By The Sea by Jesse Freeman 2015-12-23T00:04:00

Wow, it feels like such a polished little strategy game for Ludum Dare. Really well done! I couldn't figure out how the food and population growth tied together, but was very addictive!

Famous Bus Movie Game by BuffaloPhil 2016-01-04T00:30:00

Funnest game I've played this LD, matched with really unique graphics and the intense music. Really enjoyed it as well as the challenge. Cool that it is procedurally generated so the there is quite a challenge to beat the game every time. The only problem for me was it was a little too random when going down ramps as you can't see what's coming and just have to hope no cars are in the way. Amazing job!

LD38 — A Small World

A Mind Is A Small Place by Juju Adams 2017-04-25T11:43:18Z

Awesome, unique graphics and ambient audio set the mood well! I liked how the phone that advances the story also acts as the main puzzle mechanic, combining two elements of a game into a single interactive entity. Really enjoyed the painting bit :)

LD47 — Stuck in a loop

Minecart Mayhem by masterkrepta 2020-10-27T15:20:36Z

Pretty cool idea! I liked the on rails shooting and I liked that you could choose the direction you could go (would have been nice to pick the direction with wasd or arrow keys for quicker gameplay). There were a few game breaking bugs so I couldn't get to the end but I still really enjoyed the mechanics and gameplay, I think there's definitely a lot of potential for a really cool game here!

I really liked the lighting effects too :)

Good job!

The Daytona 666 by piscythe 2020-10-20T17:30:10Z

I had a ton of fun with your game! This was very well designed, props to you!

The graphics and music all gelled nicely with the satanic theme and got me really pumped up to shoot the evil beasts that lie ahead! I like that you implemented the bullet hell screen scrolling in this new way with the car on the road, seems pretty innovative to me.

The gameplay itself was solid, I mostly felt that getting hit was my own fault (I think the ship should have a slightly smaller collision box), and the amount content you fit in already was pretty baffling to say the least. The different enemy types, the multiple bosses (I didn't quite make it to Satan :( died on the road after crab man), and the whole "whatever doesn't kill you makes you stronger" mechanic made it feel like I was progressing through the game and getting rewarded for my efforts.

The only gripe I had was the lack of sound effects, especially for bullet shots and taking damage, but if you had gotten everything into the game within a few days people might think you were inhuman! ^^

Very well done!

~Jack Soulie

Space Martine by saymon 2020-10-25T11:11:18Z

Really pops with all the effects you have made. I wasn't able to get someone to play it with but I still appreciated all the special weapons you could pick up and the unique gameplay. Fits in well with the theme too!

Well done!

Arcternal by superjai 2020-10-23T09:48:55Z

Awesome visuals and sounds and smooth parallax effect. Visually this looks fantastic!

Collecting the pink fairies with the mouse was actually the most fun for me! Shooting the crystals was fun but I didn't like having to guard the crystals and I think in this case going in loop detracted from the game. I think having unique levels where you automatically scroll along and have to collect the fairies would be really pleasant. :D

Great game, and very well done!

Retrospective by Cole and Jordan Studios 2020-10-23T09:12:11Z

Hey Cole and Jordan,

Loved the graphics and the world was really cool to walk around in. It felt like a unique world and I think the colour palette really made it pop. The only issues I really had with the graphics was that the blue text colour made it hard to read, however everything else was on point.

The gameplay was pretty fun, I liked that I had to explore and figure things out on my own, with the NPCs giving hints if I needed them. However, it was a little annoying to keep having to redo everything when you run out of time, but at least you find out the reason in the end and it's not too much of a slog to repeat the actions.

Overall, well done! Retrospective is a fun game, and I am hoping you add even more to this world in the future.

*~Jack Soulie~*

I Can't Get Anything Done by Dis0rder 2020-10-19T22:13:54Z

Yo Dis0rder,

Wow, the cutscene FMV was stellar! Pretty mind-blowing and really put across an immense feeling of dread.

I enjoyed the main mechanic a lot and I hope you make more content with it in the future. I did struggle a bit with the very first part (I didn't know what to do with the blocks), so perhaps a little more onboarding could help. The 2nd part was really cool though with the funky elevator, then a little nod to the ludum dare theme, and then "the pit".

The ending was very whacky, I would have loved to see another FMV! In fact, you should definitely consider making a purely FMV game, you got talent that's for sure!

Cool game!

~ Jack Soulie

*By the way, thank you for playing our game and the feedback (we fixed the game-breaking bugs if you would want to try again! Cheers).*

The Circulation Desk by FireTwin 2020-10-05T22:47:37Z

Thought I would use this comment just to let everyone know that there are a few game breaking bugs that we are in the process of sorting out. Please check back later for a proper experience!

*Edit* We have fixed a most of the issues now, so I would like to invite you to try the game again if you did so previously! :)

*Edit* Made a fix so the arrow keys can't just be spammed randomly to finish the tasks :)

The Circulation Desk by FireTwin 2020-10-06T23:25:04Z

Thank you very much Dis0rder for the feedback. I have done a bunch of bug fixes now so hopefully your issue should be fixed now. :) The book issue is because the instructions aren't shown in the game yet. Try using the arrow keys for now.

Escape From Rotting Town by Jonathan Lorenz 2020-10-23T14:46:38Z

It's pretty amazing how you got a 3d game working so well in such little time. Congrats on that, very impressive! The combat worked and I didn't find any bugs at all! I was able to cheat a bit by opening the last door and just running past the enemies to the end, but that's hard to stop in most games!

The graphics were great and fit the genre of your game. The music and sounds enhanced the experience and fit in nicely too. It would have been nice to have weapon upgrades or a boss, but that would be really tough given the amount of time given. It was pleasant to be able to use a controller as well, which seems so rare in gamejam games. Nice one!

Overall, solid game!

*~Jack Soulie~*

Stuck in Time by Wesley Vong 2020-10-23T10:32:35Z

Really cool concept, I really like that the player has to think about how they move as it could come back to bite them in the butt (literally bite themselves in the butt :D). It was a bit too easy for me, but I'm sure future levels could increase the difficulty.

I would love to see more content for this in the future! Very nice game! Well done!

*~Jack Soulie~*

Hamsters in a Mech by Jake Crabtree 2020-10-27T15:54:47Z

I'm jumping on the cute bandwagon. OMG THOSE HAMSTERS SO CUTE. The title screen hamsters falling out of the sky, CUTE; the little fluffers rolling in their wheels, CUTE; the hamsters all having unique stats, CUTE. It's CUTE.

The game mechanics are clever and are bloody hard to get right, but I always felt like it was my own fault mostly. I couldn't work out what the big knife thing did though and the spaceships AI was too clever! NOT FAIR!

Cute game is cute. (also good game is good). Congrats

Cellar's Nocturne by Dane Tesla 2020-10-23T08:39:00Z

**Just a heads up to anyone else: I got a black screen when trying to play this in Win 10. It worked when I ran it in compatibility mode with the "Windows 7" option.**

I thought it was amazing how much content you managed to get into the game. Using real photos and then applying an effect to them really worked well, and I thought it was great that you randomized the rooms every time to give some replayability.

The audio did it's job of enhancing the creepiness of this game and everything meshed well together all in all.

Very well done! Thanks for making this little gem :)

Coronary Shooter by analytical_spoon 2020-10-27T15:32:11Z

I like that the score determines the difficulty and I really like that there is no obvious fail state, you don't die but your score gets set back to 0 and the enemies slow down again.

Once I got a score of 4, it became like a wild west dual: is the enemy going to come left or right or bluff me and come down the middle! It was surprisingly fun! The audio gave good feedback too. I feel like the core mechanic could even be made into some kind of reaction speed testing game, it would work well as that!

Nice one! Congrats on getting it done in the time duration.

Loney Island by Kyyrozu 2020-10-23T18:13:58Z

Beautiful looking game. The audio really pushes the depressive state of the protagonist and it was fun to explore all of this mini world that you have created and it kept you wondering how you were going to not-die next!

Awesome entry to the jam, nice one!

*~Jack Soulie~*

Super Looper by Unfocused Locust Games 2020-10-27T15:44:35Z

I nearly gave up on the title screen because I didn't see the play button and that would have sucked because this a great little game! It might be worth colouring or animating the play button for sure! (Thanks to @loig for pointing out the triangle play button)

It's a cool innovation on a classic puzzle game, I loved it. The game did a great job of onboarding by making the game very simple at the beginning and gradually turning up the difficulty. I liked the extra elements that were added too like the <-> special blocks. The audio was on point too! The graphics were kind of crude, but also kinda charming too.

Overall, nice idea and great execution!

T.A.P.E. Acquiring Proof Expertly by p-brighenti 2020-10-20T17:54:16Z

Yo, well done on your first game jam! I particularly like the audio in this game as well as the pixel graphics! Text was cool and the different sounds for different voices made it interesting. I think you already said that you were going to add more tones for the narrator, which I think will make listening to him more interesting.

The first puzzle was spot on. The cool text effects were clever. The 2nd puzzle I thought was an interesting idea too, but I was a little confused in how to tackle it. The use of the left and right side of stereo was ingenious though: I was initially playing with speakers and then felt like a badass putting headphones on for that particular puzzle. I wonder how many more tapes there were after that? Would be cool to be able to skip the level if we get stuck.

Overall, amazing job, can't believe it's your first go at a jam and Unity is not super easy to use either!

No Grave Too Shallow by Skiffage 2020-10-23T10:41:41Z

Cool concept. Never been a grave robber before! I think there's definitely something here that can be expanded on. I feel like that gang will never stop putting in you in debt though! This guy needs to break out of the debt loop! Maybe that's what I missed? :)

Well done!

Smells Like Chlorine by TheGreenWorm 2020-10-27T16:28:51Z

Wow, it's a more serious and insidious, version of Stanley Parable. Great stuff!

VHS Loop by Sayuri 2020-10-19T21:46:15Z

I think the overall polish on this game is great and I thought it was a perfect execution of the theme with some innovative puzzling.

Best Bits: *Perfect execution of the theme *Great onboarding and difficulty curve *Innovative mechanic *Cool VHS rewind visual effect

The only problem I found was that the keyboard sometimes thinks I am double tapping "r" when I wanted to only single tap and I think it would be better to only let the player single tap to move as the game requires some perfect movements to succeed.

Congrats on making an awesome first ludum dare! :)

Aztec Ride by Idan Rooze 2020-10-20T10:00:45Z

Really cool Idea.

All the juice is there for a pleasant visual and audio experience and that just acts as a great foundation for the gameplay itself.

I haven't seen a mechanic like this used before, so for me it's got to be top marks for innovation. The sounds the people make when they are falling are pretty funny xD Probably my favourite aspect of the game. I think it would help if the camera zoomed out to keep track of the people as sometimes they fly offscreen and it becomes hard to predict where they will be.

I hope you turn it into a mobile game. I'm sure it would do well.

Plague Friend's Deathly Journey by sakura_magika 2020-10-23T09:32:43Z

Hello Sakura,

Unique art style is what it's all about! I thought the graphics are very pleasant and add to the vibe of the game well. The whole game felt like a relaxing walk outside with some very witty dialogue. Some music and perhaps some sound effects would make it even better, but of course it can be hard to fit everything in with the time limit. I wasn't able to break the loop but enjoyed the game nonetheless.

This game definitely deserves more people playing it, I think the font used to show the game title in the screenshots is a little jarring. I think making the font more swirly and smooth like the rest of the game could help attract more people in.

Thank you for making this very pleasant experience, and very well done!

*~Jack Soulie~*