Foon → Ludum Dare Explorer → Users → TeamOliphants
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Nepeta Cataria | jam | 344 | 3.50 | 3.23 | 2.83 | 3.83 | 4.17 | 3.78 | 3.50 | 60 |
TeamOliphants leaves an average of 12.0 feedback comments each event.
LD34 — Two Button Controls / Growing (12)
Battle station by janiq 2015-12-21T19:56:00
I liked the system a lot but it would have been a lot more fun if there was more variation in the timing of the oncoming blocks or if there was a difficulty curve.
zxgame by XRQTQMWQXNYL 2015-12-21T18:26:00
I agree with both of the above comments. I didn't even know if I was shooting since I couldn't see the bullets on the light blue background. Also starting out half in the walls on some levels was really disorienting.
HaS - The Directionnal Game by Horace Ribout 2015-12-18T16:53:00
the idea was interesting and I would have liked to see it go somewhere but there weren't any goals. In the end I was drifting out into empty space.
Redcap Resort by paragonpawns 2015-12-18T16:32:00
I'm not sure if the progress from 4 to 5 stars is supposed to take a lot longer but once I hit 4 stars I stopped seeing any sort of progress. I played at 4 stars for longer than it took me to get there and it seemed like I was capped out.
GRW by jaguar ride studios 2015-12-15T21:36:00
trying to move crashes the game :(
FATAL ERROR in
action number 1
of Other Event: Animation End
for object obj_player:
Push :: Execution Error - Variable Get 100001.state(100018, -2147483648)
at gml_Object_obj_player_Other_7
Self-Growth by FireTwin 2015-12-15T20:40:00
it took me a while to really understand but I liked that about this game. The clicking mechanics were pretty frustrating as precision became more important because of overlapping collisions, but it all ties back into the theme of the game.
Go On by Sean 2015-12-15T20:08:00
great ending
YinYang by paruthidotexe 2015-12-15T20:03:00
it looks really nice! if you keep working on it and add some puzzle I'd love to play it.
Aquajam by luizgama 2015-12-15T19:56:00
The physics felt pretty spot on but this was only fun for about 30 seconds (with another player). I think if it just had *something* over the basic model of the original game it would have had significantly more staying power.
SPAM Simulator 2015 by Skazma 2015-12-15T19:33:00
I love it! Poor J. Cena and his father :( One issue though: the executable isn't labeled as such so I had to rename to file myself to run it.
Mowing by globemaster 2015-12-15T19:19:00
I really liked the idea but I kept getting super stuck on the rocks and water going for the 100% and there was no way out but to wait for my gas to run out :(
Forklift Man by Davision 2015-12-15T18:52:00
I really enjoyed the different mechanics and the ramping of the puzzles. I was starting to get annoyed with the box grabbing physics by the fourth puzzle but fortunately there wasn't much more of it.