A Shadow In The Night by tripleVisionGames 2015-08-25T15:58:00
Very very nice. Everything perfect and screenshake is super :-)
Foon → Ludum Dare Explorer → Users → janiq
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 39 | Running out of Power | Snowball | jam | |||||||||||
| 2017 | 38 | A Small World | Amadeus | jam | 2.25 | 2.00 | 1.75 | 2.25 | 2.25 | 1.25 | 1.75 | 1.75 | |||
| 2016 | 37 | One room | No corners to hide when deadly snowman comes | jam | 495 | 3.27 | 2.87 | 3.80 | 4.00 | 3.13 | 26 | ||||
| 2016 | 36 | Ancient Technology | Pyramid | jam | |||||||||||
| 2016 | 35 | Shapeshift | RobotJet | jam | 866 | 2.90 | 2.90 | 3.14 | 3.00 | 2.71 | 2.75 | 41 | |||
| 2015 | 34 | Two Button Controls / Growing | Battle station | jam | |||||||||||
| 2015 | 33 | You are the Monster | DogPoop | jam | 1087 | 2.32 | 2.26 | 2.58 | 2.05 | 2.70 | 2.56 | 2.28 | 36 |
Very very nice. Everything perfect and screenshake is super :-)
Nicely done. I played with my little sister and she enjoyed hunting villagers as well :-)
Very impressive gameplay. One click for everything is really good idea.
Graphics and gameplay(jumping on the hills to avoid enemies) is really great. I think if there is no possibility to move/rotate the weapon with the mouse, than the fire controls should be on the keyboard so there is no need for mouse at all.
I usually don't play these games. But i did let my sister play it and she played for a whole evening :-)
Really interesting idea and gameplay. Very good game.
Funny game. I missed the going back with car. Otherwise i liked the controls. Specially the drifting is very good. Graphics are also very nice.
Good fun for two players.
Very nice game. Only i think the controls was a little bit lagging. Sometimes i got stuck in the back of the field and it was not easy to move forward.
Nice idea for a stealth game. But the controls are a little bit frustrating since I always managed to get stuck somewhere on the roof and got shot :-) otherwise very nice game.
The graphics is very nice but I quite don't get what to do in this game. I ate the chips and run from cops than I transformed and run around scaring the cops.
It was hard for me to get the orientation in the enviroment so i ended up running in circles to avoid dracula :-) Also there were some lags during the game. Considering this was done in love with lua networking I still find it amazing (I tried once to create the networked game in lua too :-D). I enjoyed the gameplay. Not so much the graphic but as you say it was for low-rez jam so it is ok.
Slowmotion was very good used and very fun to watch. Otherwise nicely done game, you can add more levels or some kind of goal other than just killing bees in numbers. Hovewer killing bees in numbers is also fun :-D
I was not sure what to do. Graphics is really nice.
Really intense, i am too nervous for these type of games :-D Shapeshifting was nice and the idea was good. The game looked simple at the beginning but after a while it required a skill. I liked the music and effect too. Good work.
Nice game. Although I am not sure if shapeshift was actual part of the gameplay :-) I liked the actual fast gameplay and music complementing it. Also the details were taken careof nicely - looking down on down arrow and dust after jumping. Also the levels difficulty were on spot. Maybe one thing I was not sure of was the water because it was also black I couldn't see it coming up. This can be solve by adding more colors. Good work.
There should be more enemies and some kind of progress. Most of the enemies exploded somewhere out of the screen and i only heard the sound of explosion. Hovewer I really like the graphics. I think the graphics style and controls really worked together nicely.
Hi, I tried the OS/X version on El Capitan but it won't run. It writes something like "Check with the developer to make sure ListenAndShift works with this version of OS X". Am i doing something wrong or its not working for El Capitan?
Controls are bit hard to get at the first time. It took me a while until i found that the map is being modified by moving, i thought it is rubik-cube like game at first (the map rotates). Nice game after I got the controls I enjoyed playing.
HI, i like the idea of the stealth game. I would make the enemies to turn arround with more angles of freedom because now i am not sure in which moment they are going to see me and i died a lot because of this. Also the jumping using physics was really hard, i ended up falling out of the screen a lot. Other than that music and turning into hydrant was very nice.
Hi, I was not able to run web version. It pointed me to the dropbox instead to a web version of game. Can you provide the web version as a webpage?
Well done. Nice graphics and good use for friendly npc which are interestingly made part of the player's game.
Hi I had problem with controls. The enemies were always stuck somewhere, which was good for killing them but i guess they should be more fluent in the movement. Otherwise nicely done. Music complemented the game very well . I had to fight multigator dozen of times since it always killed me with nuclear strike :-D Need some more work on the fluent of movement and hitting for enemies, otherwise feels and plays nicely. Good work.
Very good. There are some strange errors. As a prey I dissappeared? I still could turn into the wall but otherwise nothing was drawn in the place of prey. There was almost no graphics but otherwise gameplay was really fun and the attributes (going through walls and making oneself invisible or wall) were right on the spot to make it balanced. Good job.
Nice and crazy game. I don't think I can come up with something I didn't like about it :-)
Game is very innovative but also hard to grasp and control.
The game is good to play, I guess I like the idea of making profit :-) But i think you have to add more content because it gets too repetitive very soon.
I didn't get what was the shapeshift part. Also I died always because if i got close to the monster it made me very slow and more or less dead instantly. Hovewer the rpg and fighting part was quit interesting.
Hi, i think you can add more puzzles. Like pushing buttons or something like that to enable some animals on the map so it is a little bit less straightforward. Otherwise i got what to do pretty much immediatelly so i think the gameplay was done right. Transforming into the animals to move through obstacles is quit innovative to me. Music matched with rest. Good work but it was short.
HI, the controls were quite hard, but i kinda got them after a few rounds. The problem was I still ended up without the ammunition. I think you should add more creates with ammunition in the time between the rounds because I was always waiting for the next enemies without ammo - kinda frustrating :-) Graphics was very nice but maybe the robot should do some other kind of movement when standing still, i am not sure which one, but this didn't look very robotic :-)
How can this be played? The web link is to the dropbox instead of the web version of the game.
Game leaves very good mood impression. Music and controls are very good. Some gemaplay elements have errors for example still tells me about the bow when it was already taken. It can be fixed and also add more content. I would add more shades or colors to graphics because it is sometimes very good(boss) and sometimes it misses.
It has nice atmosphere with the music. Characters are not able to stop once orders are given. I think they should be able to cancel the command and accept the new one. I tried OS/X version but it seems you have uploaded zip file containing sources. It is not runnable. I did it by compressing the content as LOVE file and running it.
Good work. Maybe you can add some bonuses or something to keep player interested in the longer run.
Interesting twist on ancient technology them :-) Add more items it is fun.
Heh I liked it. Maybe you can make the detection area of the chiefs visible so the stealth part of the game become more challenging. And death animation is golden :-D
Good job :-) very engaging, effects are good. Maybe do some work on the controls because it is not intuitive at all. I would say if the wall selection moves to the other side it should stay at the same x/y location as was before and more stuff like this. After I got over the controls the gameplay kept me going ?
Love3D rules :-D for the actual game I think the controls are little bit awkward. Movement is good but I had trouble with attacking the monster. Also it can make some visual feedback about hits. Graphics is really good.
From the graphics standpoint I thought it matches the mood of the music so no trouble there for me :-) However you should add some gameplay in the next jam to try some idea instead of creating the game engine even if creating engines can be pretty rewarding too :-) Also for me rotation has too much sensitivity and I cannot rotate to any point correctly. Maybe think for this kind of game it is better to use dungeon master movement style.
Hi guys, I much appreciate every comment. I didn't have an energy nor the windows machine to do the builds after the jam but I created the windows build for machines without love2d now.
Good idea. Maybe you can make it more challenging because winning is easy. I liked the detail you put into it like exploding into black hole after the game is finished. I also managed to push the sun away from screen, which maybe should not be possible with such a little planet :-) Anyway the graphics, music, gameplay and level of detail makes this one a really enjoyable experience. I still would make it more challenging hovewer I understand there is not enough time for everything during the competition and you already made it so polished. Good work.
Very nice. You should enable spider to go on the newspaper while on the table and get it catapulted away :-)
Hi, nice game. The controls were little cumbersome. I had a hard time to get out of way of asteroids. Jumping/landing is a cool idea but it is not as responsive or maybe just movement of the planet is too slow because the planet is so big :-) I liked the graphics and the music/effects it perfectly fit together and also the little details like people screaming in bubbles. Good job.
Your mac build link says the file is not here anymore.
Hi guys, I don't understand much german so it is impossible for me to play. But hey, I guess you can still translate this after the jam if you don't add anything. For me it is the case of "porting to other platforms" :-)
Sorry guys I don't get it :-) Maybe you should add more detailed instructions what means what. I kept on building but everytime everything disappeared in the end with no explanation. I like these kind of games when you have to manage everything in balance. You made good music and graphics is also ok but with no instructions I am lost in the gameplay. You can still add them here in game page.