Don't Mess With Totems by winesays 2015-12-15T12:59:00
A very Monkey Islandish vibe, I like it very much.
Foon → Ludum Dare Explorer → Users → ugiwithaknife
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 38 | A Small World | My Micro Pony | jam | 2.50 | 3.00 | 1.50 | 1.00 | 2.00 | 2.50 | 3.00 | 2.00 | |||
| 2016 | 37 | One room | Monstra | jam | 389 | 3.41 | 3.12 | 3.38 | 2.76 | 3.13 | 3.06 | 3.20 | 26 | ||
| 2016 | 35 | Shapeshift | Handfull | jam | 682 | 3.09 | 2.64 | 4.22 | 3.55 | 3.78 | 3.00 | 2.26 | 3.14 | 44 | |
| 2015 | 34 | Two Button Controls / Growing | Life... yet, Death! | jam | 632 | 3.20 | 3.12 | 3.08 | 3.32 | 3.12 | 3.04 | 2.81 | 3.54 | 50 |
A very Monkey Islandish vibe, I like it very much.
What could possibly go wrong! :D Really fun and positive. The characters are hilarious, good job guys!
I really like the style especially the sound sunlight makes when it appears! You took the most obvious idea for the theme growing but you made it fun and addictive. :D
Really fun, addictive and looks great! If you were to add audio and maybe add some animation that would underline the changes that happen to the city when the player makes their pick, it would be perfect.
Also, it's a great idea to present a city in an abstract form.
Excellent game! You made just about anything that I wanted to see when I started playing.
The atmosphere is very nice. Could be a great game if you continue working on it.
I like the graphics but I think you should have added some audio. I feel that for creating villager you should spend food instead tree growth. Overall not bad. :)
I like using colors to describe moods, cool idea. I even like the graphics and audio. :P
I like the puzzles, very creative! Innovative and it runs very nice.
Flappy bird got roasted! Some audio would be nice but overall fun and addictive.
Not bad, very nice idea. If you make so the game is less about luck and more about finding the best way it could be awesome. Good job!
Lots of fun! I got just to floor 2 and I must say it was challanging. Good job!
The graphics remind me a bit of Don't Starve. Very nice idea and figuring out how to play is very intuitive. You approached the theme in a different way, thumbs up!
Sorry about that, it is fixed now.
It's a nice game. I just didn't get whether the cat friends were meant to stack up to the player so you couldn't pass just anywhere or not.
Hey, the speed of all other entities in the game is way too fast, I don't know if it is intended to be so. I really like the idea but right now it's not that playable.
I agree, very Elder Scrolls like. Kudos for doing something different and ambitious as this especially the changing enviroment. The camera shake is still there, if you find out what causes it I'd like to know since I use Unity too. The music and atmosphere is awesome.
Great feel in the game and it has a high skill cap which is great for an arcade! The special ability could be more devastating since I get hit alot when trying to use it. The graphics and music fit together very well and I like the names of the shapeshifters. :D
I like the fact that it's hard to see, it makes you wanna practice more.
It's a very fun concept, I like the fact that there are barriers for ghost form. Besides the bugs (damn spontaneous fireball!) and the lack of a restart option it's great. A post jam version would definitely be worth playing! Good job.
This is soo fun! Congrats!
The rabbit ascended to heaven. Visually it's great and the gameplay is very fun. We chose a similar theme, admit it's was fun! :D Well done!
Very nice atmosphere, reminds me of Limbo. Interesting take on the theme, great job!
The effects when you change form are great. The puzzle is well made but when I die the food doesn't reset which makes it impossible to continue. Maybe more visual cues to know what is where but besides that the idea is very nice. Good job!
The linear graphics are great, and music very retro. It works very well and quite addicting. Great job!
Too bad you didn't have time for more levels it was fun! The mood is great and characters are interesting, it's very creative and fun overall.
For such a short time you did a lot! I played the main story only but it came out more dark then I expected. The graphics and music fit very well. Great entry!
The memeness is strong in this one. It very funny and a refreshing interpretation of the theme. Good job!
Great game! I did some crazy combo and it surprised me nicely. Good job!
The style is very fun and the idea is great. The hit detection of the enemies could be a bit better since sometimes I died even though it looked like nothing touched me. Congrats on your first ludum dare game!
Thumbs up for character and level design. The puzzles are cool and can be very interesting if you continue working on the game.
Good job finishing on time, the idea is great. The powers different penguins have are nice but the graphics could better represent them. The movement is a bit slow at times but it fits the icy theme. :)
It was really fun and the gameplay is very progress driven. I like it! I enjoyed putting the humans in place. :D
I really like the perspective, reminds me of Don't Starve! The art is really great and the characters are cuteness overload. :D If only the projectiles where in perspective as well it would be easier to play. Great job!
I like the idea, that collision made me lose since I couldn't move the dad away. Nice work!
The atmosphere is great, and concept excellent! Great job and props for recording the music yourself.
I like the idea of the game, something like an idle dungeon crawler. I thought since the enemies didn't move it would be impossible to lose but the movement and traps made it more challenging. Great work!
It is simple but the puzzle is satisfying.
The art looks very cute but the movement is flunky and can't do almost anything. It either lags or nothing happens. I managed to get the key but after that couldn't do anything. The chair was fun though.
I like the window mechanic but since the bullets move quite fast so there is no reason to try and block them with it. Overall a nice concept and satisfying to play.
@occultone We intended to add more explanations in the interface but didn't have the time. Since they are micro organisms they multiply by themselves and inherit the stats from the original. The no name thing is just something I forgot to fix. :) Thank you for playing!