FoonLudum Dare ExplorerLD34 → growing darkness

growing darkness

By rijnswand

View on Wayback Machine

CategoryRankScoreCount
Coolness353
Mood414.14
Overall3623.48
Theme4913.70
Fun8392.73

Comments

evannex 2015-12-14 23:40

This was really cool, great atmosphere!

soka 2015-12-15 13:42

I enjoyed playing this a lot, maybe in the future you could implement those thing you cut out <3 keep it up

bubsypoochies 2015-12-15 14:03

Great art and good atmosphere.

blurryroots 2015-12-15 14:10

Really liked the mood.

ugiwithaknife 2015-12-15 15:45

The atmosphere is very nice. Could be a great game if you continue working on it.

hackingroelz 2015-12-15 15:49

Really nice mood and graphical style!

fullmontis 2015-12-16 17:44

Maybe I am missing something but I didn't find a download for the windows build?

rijnswand 2015-12-17 10:45

Hey, fullmontis! At some point yesterday I managed to delete the windows version of the game, but it's should be up again now.

Thanks everyone for playing and commenting! :)
I'll be uploading a post-jam build today with some fixes, and hopefully keep working on the game some more time to make it bigger.

ramoncb 2015-12-18 00:26

Very impressive, love the atmosphere, maybe in the future will be a very interesting "resource management" kind of game. Good job!

I know that the BGE has problems with AMD cards, but here worked fine (HD5870). If someone have problems, please try to update the openGL drivers.

ascam 2015-12-18 19:29

The atmosphere of the game is really cool

jofra 2015-12-18 19:43

Very cool mood.
Mid game i didn´t want to burn the orbs because i felt attached to them :( so i had to decide if i wanted to keep burning wood and the orbs or just let the time take me. Not sure if that was intentional but if it wasn´t that can be a nice "direction" to explore. :)
gj

weeping-rupee 2015-12-19 17:26

Great ambiance but I think you used the 'grow' theme very liberally here. Still it is two button controls.

Also, the little wispy guys didnt seem to add time to my fire? Am I missing something?

zenmumbler 2015-12-21 17:12

For some reason the character's mesh was completely broken and looked like a cube-sized space filled with many random triangles but otherwise it worked.

Nice look, not sure what the smoke dudes were doing, I said hi a few times without consequence but they didn't really seem to care.

Add in a soundtrack next time for more ambience.

owt 2015-12-21 19:13

After a while I was actually getting cold shivers down my spine. Amazing atmosphere.

mr-a 2015-12-21 22:58

As others have noted, the mood here is good. I quite like the clay-mation-y quality of the main character's walk cycle.

A few technical issues cropped up for me:
- The audio entirely stopped for me after a minute or two.
- The mouse icon seemed to show up sometimes when I was a little too far to interact.
- The mouse icon seemed to appear without a particular button specified (just the white mouse body was visible) when close to wood piles fairly often. Right-clicking on the wood still worked in these cases.

oberynmartell 2015-12-21 23:22

The gameplay reminds me a lot of Don't starve, but with a different and unique mood. Good job!

mockthebear 2015-12-23 01:34

Foxtacy: Very simple and fun!

null-dies 2015-12-24 17:27

That was a very immersive atmosphere!
I couldn't get it to run in fullscreen with made it slightly less than perfect (my screen adjusts exposure in a weird way), and after the fire got to zero it kept going till -20 or so which as a bit anti-climactic. If you can think of some dramatic or emotional way to end this it would be perfect :)

pixlwalkr 2016-01-01 14:36

I really like the atmosphere. great job!

jupiter_hadley 2016-01-04 01:02

It was a bit laggy for me, but I like the atmosphere! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/r75qiAihqqk