Interstellar Cruise by Drauthius 2016-01-05T01:59:00
Quite engaging! It's kinda like the best parts of having an ant farm (well, speaking in theory, at least--I never had an ant farm with inhabitants, just a weird plastic shape with dirt inside). Glad to see you're working on post-Jam builds!
A few suggestions (maybe they've been addressed in new post-jam builds?):
- I'd like much stronger visual feedback on the state of needs (maybe scale or color-change based on severity)
- Some of Triple-town's features, particularly a swap-spot for an extra tile, or a random chance of getting a destruction tool, would go a long way in extending playability, I think.
- If you buy a specific connector piece, it seems like you should be able to return it, rather than sell it (sometimes I mis-measured).
LD37 — One room (4)
the beuys are back in town by tylerdoggone 2016-12-18T01:30:00
Nice work! Other art is a sadly under-explored place to grab game ideas.
The Failures Of Felix by QuinnandWin 2016-12-18T01:05:00
Great job on your first jam!
Love the room & spot-the-difference graphics.
The interactions felt a little rough, but this is probably the result of trying to do so many things. Generally speaking, it's better to focus on one thing, so you can get it polished & the tiny timeframe.
Who did the audio?
I Clean Toilet by Flaterectomy 2016-12-18T00:35:00
You have done a great service to humanity here.
Also: nice way to embrace the theme!
Thug Life Simulator 2016 by nax 2016-12-13T05:59:00
I'm not sure what to do here.
I see WASD/arrows move, but other than that I'm at a loss. Tried getting near things and pressing other buttons, but no response. Bumped into some tables, stood behind a watering can, wandered off the screen. Opted to not leave a rating, as I'm not sure I've seen all this has to offer.