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TRASH OR DIE
TRASH OR DIE
By anotak
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Innovation | 130 | 3.73 | | |
| Fun | 172 | 3.63 | | |
| Overall | 427 | 3.41 | | |
| Graphics | 492 | 3.50 | | |
| Audio | 513 | 3.00 | | |
| Theme | 626 | 3.56 | | |
| Coolness | 1922 | 33 | | |
Comments
Really loved it at first, with the beginning screen and then once I started playing still loved it. The whole dropping load of trash just made me go :O But, the main character in comparison to everything else kinda lacked. Also, I was waiting for an increase in difficulty, but I was never greeted by one. Still pretty great game.
Cool concept for doing the growing. Could do with more variety in enemies and movement patterns. It's a bit too easy because you have to intentionally wander into their line of fire to get hit. There also seems to be some lag when the enemies are hit - this might be intentional, but I think it makes the whole experience feel less smooth.
Overall a cool idea that could use some embellishment and polish.
troma
2015-12-18 21:52
The game couldn't run
stelots
2015-12-18 23:16
now we're talking
anotak
2015-12-19 01:08
If you run into issues with the game not running, can you please post the logfile? and thanks for any comments and votes!!
mr-a
2015-12-20 18:07
Wish there were a Mac or browser build!
monetai
2015-12-20 18:58
The concept and realisation was good, it rocks
x92rwzb
2015-12-21 12:35
The concept was good, but it looks kind of messy.
samh
2015-12-26 20:40
You get extra points for “octopi”.