FoonLudum Dare ExplorerLD34 → Jump! Shoot! Dive!

Jump! Shoot! Dive!

By wandermayer

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CategoryRankScoreCount
Audio3693.29
Humor4862.69
Innovation5513.10
Theme7123.45
Mood7382.94
Overall7573.05
Graphics8182.81
Fun8792.67
Coolness185736

Comments

calmkai 2015-12-15 04:05

Don't get the game

sgtbursk 2015-12-15 04:35

Everything worked together to complement the theme. Really dug the music, font, and background. Dust particles were neat as well.

antztakeover 2015-12-15 15:07

@CalmKai Any particular reason why?

lectric-monk 2015-12-16 05:43

OS/X link has expired.

evergreen-games-ludum-dare 2015-12-16 06:00

ya link has expired

zero2121 2015-12-16 06:14

Windows link has also expired

evergreen-games-ludum-dare 2015-12-16 08:39

Really fun to play! I love the cinematic intro.

zero2121 2015-12-16 20:10

Good and simple two player game. But you should make a bigger text of how to play

radmars 2015-12-30 08:17

Super elegant! It's got some great strategy buried inside such a seemingly simple concept.

One thing I'd love to see is some sort of feedback to help me remember if my next "jump" is my double-jump or fast-fall.

holyblackcat 2015-12-30 09:48

I really liked the audio and visual design!

mr-a 2016-01-05 01:00

I enjoy the aesthetic, the absurdity, and the dive-kick-ness of the game design, but the gameplay/execution is a little too spare for my taste. I think I'd like less-floaty jump physics/animation (perhaps this could vary between characters?), or more precision in control (e.g. hold to jump higher and release jump to start rapidly decelerating, or allow ~10+ jumps as long as you have upward velocity, and dash down only if you're falling). Likewise, more visual feedback about your current state (e.g. whether you can fire, whether you will dive or jump) might improve initial playability & look nice to boot.