Foon → Ludum Dare Explorer → Users → Lasty

Lasty

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201534Two Button Controls / GrowingGrowing Spaceshipsjam24
201431Entire Game on One Screenld31_Arena_Battlercompo9172.842.912.343.592.472.582.5252
201430Connected WorldsStarving Symbiosiscompo4543.303.133.423.683.162.532.262.8362
201225You are the VillainRogue Thief Stealer Personcompo4222.872.522.333.193.811.872.042.6060

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Lasty

Lasty leaves an average of 4.2 feedback comments each event.

LD34 — Two Button Controls / Growing (2)

Hand of Deity by Ludorverr 2015-12-18T05:00:00

I Got more of a dungeon keeper and/or populous vibe from this than lemmings. Great use of the themes, great aesthetic, graphics.

Had a giggle at a few things, like accidentally throwing your own guy off the cliff.. then catching him just before he disappeared. phew!, saved him.

Then later on forgetting I had the wall spell on, and instead of picking him up, he just went splat!

Had an issue when I held onto a red guy for too long, I think my mana went into negative and took a very long time to recover. Could have used WASD/Arrow keys scrolling too.

Abyssal Zone by Leddev 2015-12-18T04:34:00

Very well done entry, great use of the theme to tie in with puzzle elements (rotating gears) The aesthetic/mood was rather spooky (in a good way)

LD31 — Entire Game on One Screen (4)

Synthetic Nano-Organic Web-Manipulating Agent Network by ZNCatlaw 2014-12-13T07:34:00

There's never enough engineers!

Nicely executed, interesting idea. Could have done with a bit more feedback (but I understand time constraints in these jams). Took me a few goes to figure out what the hell I was doing.

Four Seasons by bushmango 2014-12-13T05:07:00

Fantastic! I went through and played the in-progress links too.. nice to see how it evolves over time :)

PS. I rescued the kitties. (Wasn't sure if something was meant to happen or not)

Carrot Chaos by GoudaGames 2014-12-12T23:56:00

Very cool.. One of the more polished entries :D (Think my high score was 35 carrots before I got swarmed and cornered)

I like the ingenious way of introducing the controls via the help screens at the start (blocking until you press W and up)

Would have been nice to see all scarved snowmen drop scarves. I either got really unlucky dice rolls or they have a bit too low droprate.

E' Tempo di Combattere by superfrog 2014-12-12T23:35:00

Very nice music, looked like a promising start :)

You really needed some on hit feedback.. I was confused for a while, the character is holding a gun, makes shooting sounds as if firing a gun, but only has melee attacks.

LD30 — Connected Worlds (10)

Shoot the Zombies by D3zmodos 2014-08-31T08:43:00

Zombies don't know what sine waves are... or do they? Aargh!

Would have loved to see what you come up with given more time.

Affix It by SaxonRah 2014-08-31T01:05:00

Still couldn't get it to run, even after installing the Redistributable. Can't find MSVCR120.dll Windows 8.1 64bit here.

Fused by stoz 2014-08-29T02:13:00

Fantastic, fun, frustrating! Not sure if swapping the jump keys was on purpose or not...

Could have used an extremely simple first/tutorial level, or maybe save points but I understand that's almost impossible given time constraints.

Aliens and Pigs: Why Not? by lytedev 2014-08-28T02:46:00

Fun to beam those piggies up! Scored 5400, got lucky several times with groups huddled together on the edges of the map :)

Epic Galactic Conquest by madk 2014-08-28T02:34:00

Cool idea. The graph/nodes and RGB really appealed to my computer scientist side :)

Was not immediately obvious what to do though. Maybe some tutorial popup text "click here to attack" could have worked. And maybe scale the inner nodes down a bit to speed up the initial game. (Or maybe I just rolled a bad seed)

Hamster Run by scriptblocks 2014-08-28T02:19:00

Cool idea.. hamster simulator :D hehe

Controls could have done with some tweaking.. maybe an FOV adjustment. Left/Right went way too fast, up/down went way too slow.

Could have added shift to run/sprint .. took too long to cover ground.

Connected Worlds by Downtown 2014-08-27T08:17:00

The art style for the character was really good, especially the slide when you stopped. Would've been nice to see the finished version at a higher framerate.

juxtapose by zillix 2014-08-27T08:01:00

Multiple endings for re-playability, nice.

Orbitrade by Ragepyro 2014-08-27T04:11:00

Very cool idea, but you really need some kind of visual cue or instructions for creating the trade routes. Mouse over feedback or buttons would have done the trick.

Otherwise, very nice graphics, music and aesthetic :)

Star Turtle 64 by chikun Dev Team 2014-08-27T02:37:00

Fantastic! The tutorial crab was a nice touch :)

LD25 — You are the Villain (1)

Dust by Keevor 2012-12-20T02:13:00

Very cool! Reminds me of Dwarf Fortress or Terraria with the water/lava physics :) Interface was a bit clunky, took a while to figure out how to do things.