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madk

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201635ShapeshiftFurniture Ghostcompo7252.892.913.092.973.503.412.7366
201430Connected WorldsEpic Galactic Conquestcompo10362.662.713.063.292.451.502.2356
20132710 SecondsBoxer's Secondscompo4593.152.603.773.452.972.163.123.19100
201019DiscoveryCase Closedcompo353.503.323.503.954.001.503.003.716
201018Enemies as WeaponsProject Cerebrumjam1
201017IslandsFloatationcompo283.573.523.353.613.222.401.853.5617
200916ExplorationTextAge 2: The Rise of His Majestycompo602.932.732.532.802.932.802.913.9224

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by madk

madk leaves an average of 20.5 feedback comments each event.

LD37 — One room (1)

TestROOM by Jeuiop 2016-12-12T10:31:00

dang that's some good music

LD35 — Shapeshift (26)

I Have Brig Plans by reheated 2016-05-09T22:51:00

I would have never thought of a puzzle game like this, and I'm loving it. Fantastic job! Act 4 level 2 was probably my favorite of them all. Also, the last level of Act 4 was pure unmitigated evil and I hate you for that.

I would play the shit out of a post-compo version with more puzzles and prisoner types.

Dad's Safari by ambocclusion 2016-05-09T22:18:00

An awesome start, but a little more game to it would've been very nice.

Absorber by FaeDine 2016-05-09T22:10:00

So basically agar.io

Cat Shapestift by guckstift 2016-05-07T13:45:00

Not much to see but it could've been a clever little entry with just a little more content

The Incredibly Silly Adventures of Jake the Gerbil by kalth.streil 2016-05-07T13:38:00

Is it just me or is the tutorial level really damn hard?

Panic in the Attic by Tatos 2016-05-07T13:34:00

Ha, it's kind of like my entry except not rated R. I like it but I may be biased

Click Faggot by CJKinni 2016-05-07T13:25:00

That hurt to read, and that means you did a good job.

Boring Human Existence by chunkybrewster 2016-05-07T13:17:00

I feel like this could've been really fun if only there was more than the one level. I hope to see a post-compo version!

Gallery by ToadieTechnika 2016-04-30T18:20:00

Fantastic music but I don't quite understand the point of the gameplay

Fish Shifters by seththefirst 2016-04-30T18:15:00

Really nice music, but the weird collision really took away from the fun.

Istvan's Quest - Coding-themed Match3 by Team_Friendship 2016-04-30T18:11:00

I'd like to point out that the compo rules include making all your assets within the time allotted. Using the images you have means you should've entered the jam instead.

Attack of the RGBobots by sol_hsa 2016-04-30T18:04:00

You came to the wrong neighborhood, motherfuckers

http://puu.sh/oBpQJ/106a90f0ad.png

You've got a very clever gameplay mechanic, cool pixel art, and I love that it's for the ZX Spectrum.

The Core Process by Jacic 2016-04-30T17:54:00

I got a score of 4100, but I don't feel like that's very impressive.

It took me a few minutes to realize I wasn't playing Ikaruga. I think the game would have been more enjoyable if the player was invulnerable to bullets of the same color.

I rather liked the art. Not a bad effort at all, but it's lacking the fun aspect. Could've done with just a little more actual gameplay.

ShapeShift Runner by martymon 2016-04-30T17:46:00

Nice idea, but the physics are wonky and hard to predict.

Modified Ballistics by Jeff0029 2016-04-30T17:43:00

Echoing other comments: It's a cool idea, but aiming is extremely difficult.

Elixir by rupazero 2016-04-30T17:29:00

Seriously fantastic. I didn't know interactive fiction could be so engrossing.

A Simple Tale by GFM 2016-04-21T23:02:00

It's a lovely start, and I especially liked your art, but sadly not much of a game so far.

Facade by euske 2016-04-21T22:58:00

My favorite entry so far. The graphics are delightful and the gameplay is perfect.

Chemscape by iSasFTW 2016-04-21T22:53:00

The door keeps suddenly closing and making sparks and all I want is to go home :,(

Atlantis Dare by James Coote 2016-04-21T22:51:00

Surprisingly enjoyable, but it would have benefited greatly from just a little more complexity. And I was never quite sure how to cope with my big island suddenly becoming a very small one.

The Fable of Gina by danbolt 2016-04-19T22:49:00

No diagonal movement? No way to recover health? Or to attack? I love the art and music and Zelda 1 nostalgia, but it's really hard to enjoy it as a game.

Color 'n' Shapeshift by dfb98 2016-04-19T22:45:00

I got a score of 85! I'm very pleased with myself about that. http://puu.sh/ooC6u/502ea693da.png

I actually thought it was a great idea, but it could've been even better if the beeps formed something more melodic. The notes seem very random as it is.

Perception by Romixal 2016-04-19T22:36:00

I love the idea, but it's irritatingly difficult to add on the new abilities where I want them to go. I wanted it adjacent to a particular one so as not to dramatically increase my size? Nope, now it attached diagonally to the outermost square and I can't navigate anywhere now. Fuck

Tetrift by bradleypollard 2016-04-19T22:27:00

It's good to see an entry made for PICO-8! I played to a score of 11 and then this happened and I learned the true value of having borders: http://puu.sh/ooB4v/e5111037c1.png

Starship Janitor by studdert249 2016-04-19T22:20:00

That was surprisingly difficult. Cool game!

Ephemeral Path by HealogiK 2016-04-19T22:16:00

I played to the end, and I think it might have been more enjoyable if not for how it was never possible to tell what was a wall and what wasn't. It really became just push arrows and hope for the best. And the level with warped controls was kind of frustrating.

LD30 — Connected Worlds (12)

The Garden by bendmorris 2014-08-28T02:04:00

Wonderful! Very relaxing and fun to play. Would've been awesome to have indicators next to each number showing whether they were currently increasing or decreasing.

Overpopulated by CoolIron 2014-08-27T01:04:00

Wonderful! I played to completion. It was frustrating trying to nab the first planet - took me forever to run into one without laser enemies - but after that I loved it. The space travel was particularly fun, though some indicator for which planets had already been or had yet to be conquered would be nice. Several times I lost track of what I'd taken and accidentally revisited planets I'd already taken. I got a message saying I'd earned the third weapon but I couldn't seem to switch to it, the 3 key didn't work. Definitely my favorite entry so far.

Milky Rain by hydancer 2014-08-27T00:25:00

It looks awesome! Was a bit confusing to play though.

Zeit by Waterman7 2014-08-27T00:14:00

Whoa, awesome! 105 points is my best. Would've been nice to get survive than just one hit, though.

Trade routes by Shivur 2014-08-26T23:59:00

Fun! The planets and piracy zones have a nasty tendency to overlap in a way that completely screws over my plans.

Collect Worlds by staxx6 2014-08-26T23:17:00

Neat idea but it took a while to work out what I was supposed to be doing.

Logistics Command by Perry 2014-08-26T23:07:00

It's never made clear just how the square comes into play. How do I keep things going when there's more than two pentagons for every triangle? I assume it has to do with using the squares but I just can't figure it out.

Connect and Conquer: Emperors by Moosefly 2014-08-26T22:32:00

Awesome! Would've killed though for some pathfinding when ordering ships around.

Hex by datahaven 2014-08-26T21:36:00

Awesome! Shame the AI isn't more competent.

Dichotomy by Zewlzor 2014-08-26T21:33:00

When I pick up the thing and try to go through the door I become stuck, and when I hold down shift the game crashes when the meter fills. Was pretty cool up until that point though.

Morpheus by Tex Killer 2014-08-26T21:27:00

Doesn't start for me either, running Windows 8 64-bit.

The Never Ending Cycle by AlucardX60 2014-08-26T21:23:00

Chrome says the download is malicious, ran it anyway and had no problems.

LD27 — 10 Seconds (80)

Cloud Atlas in 60 Seconds by The4thCircle 2013-08-29T03:46:00

Dammit, man, read the book! It is SO MUCH better than the movie.

The Duellists by jay griffin 2013-08-28T17:02:00

Awesome idea!

10 Sec And Slash by NostraDamon 2013-08-28T16:38:00

I won! The looks and the sounds of it were great, and I loved the idea. That level with the three guys and lots of mines was insane, though.

Fastboy by Misfit 2013-08-28T16:31:00

Awesome! The game is cool and that it's for the Commodore just makes it that much cooler.

Comet Run by Genecyll 2013-08-28T16:11:00

I'm in love with that music you used. It looks and handles great.

Decim Dungeons by pighead10 2013-08-28T16:04:00

Clever idea, but I hate how space clears everything I did instead of just resetting.

Dance Dance Revolution: Atart 2600 edition by JoeCool17 2013-08-28T15:59:00

My highest score: 15
My lowest score: -32

Shit yeah

Nex by Blunt 2013-08-28T15:54:00

You really could have explained the controls someplace, it took me a while to discover that "x" was for shooting.

Nerv by arcticleaf 2013-08-28T15:49:00

Trying to get through the dialog was annoying. Collision was weird. There's a neat idea behind it, but it needs a lot more polish than that to be playable.

Card Smack by qualia 2013-08-27T20:36:00

Your control scheme makes literally zero sense.

Valdo by DvigubaiPiktas 2013-08-27T20:32:00

Why didn't you make W jump? That would have made things so much easier. Also, I didn't catch how the theme was relevant.

The Ten Second War by Cake_Catastrophe 2013-08-27T20:28:00

It would've been really handy if, say, surviving soldiers gained experience and became stronger.

10 Second Happy Rocket by Starspell 2013-08-27T20:12:00

I won! :D

I really wish that overlapped parts became glued to each other.

SUPER NUKE ROMAN EMPIRE by brogrammers 2013-08-27T20:09:00

Heh, that was a cute idea. I especially like the graphics.

QuickHunt by MvdLaar 2013-08-27T19:58:00

Your graphics are adorable. Nothing happens for me when time runs out. Also annoying how often animals (or I) got stuck.

Back for Seconds by RobotParking 2013-08-27T19:50:00

chrisamaphone: That's fucking nothing. I was eating while I went into this thing.

It's awful. RobotParking: YOU'RE awful. I kinda like it.

Leveling on borrowed time by Xatulu 2013-08-27T07:17:00

I shot at the big bossy guy for a solid several minutes before losing patience and quitting. Is it even possible to fell him? Also, the controls are bad. My fingers ache from shooting.

LEGACY by DanHayesGamer 2013-08-27T07:07:00

How dare you make me feel a feel.

Fireworks by Schulles 2013-08-27T06:56:00

D'aww, such adorable little ferocious goddamn fucking bastard canine pieces of shit.

Blackout by X-0r 2013-08-27T04:58:00

Heh, that was a pretty clever story. Apart from the wonky controls I liked the way it was executed. The graphics were kinda charming.

Sacrebleu! by Liz England 2013-08-27T03:46:00

Ha, those dudes are awesome. I love what you've done with the theme! One of my favorite entries by far.

"Gentlemen," zee Courtesan sayz, "I charge for zee viewing!" A dozen coinz fly into zee cloearing.

Zee baguette hitz zee villain's side! If eet were a rapier, zee villain would be awash in blood. But eet iz not. Eet iz a baguette.

"Estoy aburrido y quiero luchar. Es simple, no?" Zee Monsieur doez not understand. Zee Spaniard iz impatient to fight.

Zee Marquis goez into a defenseeve stance! He wavez hiz sword slowly, dramatically in front of him and movez hiz feet like a danze. But dis iz no danze, dis iz a duel. Zee Marquis lookz silly.

Oh dear god, my sides.

Smoggy Seconds by TheCze 2013-08-27T03:19:00

The Java program doesn't start up for me. I'm on Win7.

SecondsXsecondS by SaintHeiser 2013-08-27T03:18:00

Wow the second level is just unfair. The level design is bad and has too many leaps-of-faith that like to end in spikes. Awesome looks and idea, just needs more polish.

Yea by prettymuchbryce 2013-08-27T02:59:00

Awww, I hope my babies live. That audio is fantastic, best I've seen in the compo. The "yeah"s are endearing and the music is awesome.

Time Rupture by Tanser 2013-08-27T02:47:00

I got up to about 47,000 points. Fun! It only needs a goal, or some other variance.

Crazy Genetist by ratalaika 2013-08-26T20:43:00

Neat idea, but it could use a little polish.

10 Sec Hero by StabAlarash 2013-08-26T20:40:00

It's really awesome! No clue how to actually beat the dragon, though.

Five By Five by cy4n 2013-08-26T20:27:00

Pretty clever little game, but it was insane trying to do some of those levels in 10 seconds.

Amoeba Sheba by DissidentDan 2013-08-26T20:24:00

Nice idea! I really wish there were a background, it was difficult to keep a point of reference sometimes.

Fly: Generations by Conry 2013-08-26T20:20:00

Heh, that was awesome. I haven't been able to do better than 3 generations, though.

Don't sink by Doctor Broccoli 2013-08-26T18:56:00

Fantastic game! I was able to get 25 days and 2060 points.

Team Seconds by AdricZero 2013-08-26T18:47:00

Interesting concept! I like your interpretation of the theme. The controls could really be improved, and when I played I got a terribly low frame rate.

Furnitorture by Steven Colling 2013-08-26T18:43:00

That was a ton of fun. I played to 655 points and my high score was 198. Awesome job!

10 Second Lead by Sinuath 2013-08-26T17:48:00

It doesn't seem to run for me, either.

Burger Hunter by euvl 2013-08-26T17:01:00

I scored 94,855. I love the graphics! Gameplay is terribly simple, though.

Hold My Beer! by Lars Faust 2013-08-26T16:53:00

I'm getting 404s on all the links.

Mission Improbable by L0gicaL1nsanity 2013-08-26T16:28:00

I scored 90,000 exactly. Nice game! With more features and things it could be really interesting, I expect.

10TEN SECOND2NDs by stepvhen 2013-08-26T16:08:00

Missing MSVCP110.dll here, too.

The only one by JaJ 2013-08-26T16:03:00

Well that was dreary.

Professor Power and Powerbot by HeyChinaski 2013-08-26T15:59:00

I thought the controls were smooth and the strongest part of the game. Fucking hell you went all-out with the difficulty on the last level, I think I died a hundred times and I spilled at least as many expletives.

Forest Edge by lordjosephdeburg 2013-08-26T15:48:00

I'm assuming that going off the screen means I won? I entertained myself by playing as both players at the same time.

Gone in 10 seconds: a trio of mini games by Skully 2013-08-26T15:41:00

I'm getting a 404 for the windows download.

My Tenth Adventure by DiscoFish 2013-08-26T15:38:00

Nice graphics but I really don't get it. It repeated the same few levels over and over with no clear goal. It took so long to take out the phone and play the game that it was hardly worth the attempt.

10 Second Berserker by CoderDozer 2013-08-26T15:30:00

Man, fuck that other guy. Also, driving underneath the ball was exquisitely frustrating.

The 10 (other) Seconds Journey by PaperBlurt 2013-08-26T15:25:00

"Jew Bet". Heh. You're a bad person.

Navigator by osthekake 2013-08-26T15:18:00

Hooray! I won. The totem level was deviously hard to figure out, but the variations on it were fun.

You have ten seconds to escape... by SbstnC 2013-08-26T14:58:00

Holy shit I won. I hate you for how absurdly little room for error there is.

Canvas10 by Naked_Samurai 2013-08-26T14:34:00

Heh, I recognize that font from Sim Golf.

http://i.imgur.com/AVGzKmQ.png

Low Battery by RHY3756547 2013-08-26T14:28:00

There are way too many particles, the screen is busy as fuck. The mocking text when you die is funny the first few times, but after that it gets infuriating. The skeletons are adorable little fuckers, granted.

10 Seconds of life by Hexicube 2013-08-26T14:20:00

Ha! I lasted just over a minute at my best.

Streaker 2013 by ashdnazg 2013-08-26T14:16:00

I won! That was awesome.

10 Seconds and The Wizard by michail 2013-08-26T13:47:00

The flying keys are annoying as all hell. Nice music, though.

BUT WHAT THE FUCK IS THIS ROOM WITH A HUNDRED FUCKING FLYING KEYS? AND HALF OF THEM AREN'T ACTUALLY KEYS? I HATE YOU SO MUCH.

Too Many Anomalies by ehnaton 2013-08-26T13:39:00

The enemy control and diagonal anomalies were more annoying than fun for me. (I thought the music was pretty nice, though. Good job.)

Dwarf Wars by Falcon 2013-08-26T13:28:00

The frame rate was slow as to be unplayable after a while in. And I don't think the concept works very well as a strategy, it makes offense obnoxiously difficult to sustain.

The Day Magic Died by Endurion 2013-08-26T13:11:00

The boulders level can be made easy by jumping on a fence and jumping over the boulders. And is it even possible to beat the fire level? I always run out of time right before I hit the end, even though I never wait or pause for the fire things to move.

Mayfly by targaciej 2013-08-26T06:43:00

Cool! I love the look and I love the sounds. The cupcakes were ridiculously hard to stay on top of, though. (But you already know that, what with everyone else saying it, too.)

Kittens Go! by xhunterko 2013-08-26T06:37:00

Interesting idea, I'd love to see if you took it farther.

Super Paper! by FakeHair 2013-08-26T06:15:00

That was obscenely difficult. Fun, but still irritating.

Flameout by quadtree 2013-08-26T06:06:00

The objective could've been clearer. For a while I thought I was supposed to navigate the lander to Earth somehow.

10 Second Paths by laserbeam 2013-08-26T06:00:00

I always got so flooded with X's that I never had the pieces I needed to get things working. Also, the pieces appearing spontaneously on the grid was hella annoying.

Beyond Hope by manabreak 2013-08-26T05:23:00

I just get a blank, white screen when I run it. I can hear the music, though. I'm on Win7.

Nations by jayitinc 2013-08-26T05:16:00

I don't understand at all. I can't seem to do anything.

Big Sad by Daniel Debert 2013-08-26T05:12:00

I feel like I cheated by never collecting any coins. The game is cute!

CHRGNG PLS W8 by bonsairobo 2013-08-26T05:07:00

I get an error. "The program couldn't start because MSVCP110.dll is missing". I'm on Win7.

10seconds by otresnjak 2013-08-26T05:05:00

My favorite interpretation of the theme so far. I got 8/10 achievements. (Missing #4 and #10.) Fancy giving hints?

Fast-Paced Card Action: 10 Second Card Game by Baknik 2013-08-26T04:49:00

That was really fun, and it looked pretty, too. http://imgur.com/xKnQAJM

Forward Motion by Feysoura 2013-08-26T04:30:00

Fun! A few collision issues, but nothing game-breaking.

Kitty Force 10 by Raiyumi 2013-08-26T04:24:00

Some of those obstacles were notoriously hard to avoid.

Rebound Recon by TheHermit 2013-08-26T04:13:00

Awesome game! My only gripe is that the controls were a little difficult to work with. I loved everything else about it.

A AAA Aardvark Construction Co. by DantronLesotho 2013-08-26T04:05:00

I think it's really fun, actually! I enjoyed the jokes. All it needs is a little polish (especially in the graphics department) and it'll be awesome.

RPG - Random Battle: Evolution by Yaguar 2013-08-26T03:47:00

Is it even possible to mash buttons fast enough to survive even the first enemy? I'm so confused. The tutorial doesn't clarify anything for me. Sweet tunes, though.

T-Minus by Keevor 2013-08-26T03:26:00

The music's pretty nice, actually. I like the graphics. I don't like how unforgiving the detection is. The next-to-last level was obscenely difficult. A simple ending screen would've been nice. Also, showing full numbers instead of making them blue. That was confusing.

Grind by headchant 2013-08-26T03:16:00

I get a "stopped working" error when I attempt to run the program. (I'm on Win7.)

Ochre by ben 2013-08-26T03:13:00

The graphics are gorgeous and it's a neat idea for a game. But you've deviated terribly far from the theme. Some sort of instruction would have been nice, I'm still not clear on the mechanics of the game. And I couldn't progress past the squares of 8 tiles even though I'd covered all the visible tiles with plants.

Explore10 by mokesmoe 2013-08-26T02:55:00

That isn't even close to being a game, though. What's the point of exploration if there's no time to explore? (I was fond of the tile work, however.)

removed by flamecow 2013-08-26T02:44:00

It wouldn't run for me. The game window pops up and is immediately followed by a popup saying the program isn't working. I'm on Windows 7.

Glitch by Sam Oates Games 2013-08-26T02:37:00

I don't think the controls could have been worse. It took me several minutes to get past the first level, and I didn't have the patience to finish the second.

That said, it was a neat idea.

Space Demolition by Suese by Suese 2013-08-26T02:32:00

Excellent graphics, and I like the destructible terrain. The controls disagree with me, though, and I resent how many shots it takes to kill even the simple drone-ish enemies.

I'll Give You A Head Start by Tifu 2013-08-26T02:27:00

After a few minutes the frame rate dropped suddenly to the point of being unplayable. It looks nice, though, and it was a clever idea. I would have liked it more if there were fewer dead ends, and if I could have taken the map and the notes with me in a inventory.

Disminer by tnorman 2013-08-25T07:12:00

My god that was one of the hardest games I've played. I picked up the rules pretty quickly, and the way it's presented is really clever. But the timing and the pressure is insane. I liked it!

LD19 — Discovery (3)

:ORE: by moltanem2000 2010-12-21T17:03:00

For such a simple concept the game is insanely difficult. Good work!

-REACH- by Zachary Lewis 2010-12-20T18:21:00

It's nothing more than glorified Russian Roulette. That's what I keep telling myself, but the game is inexplicably fun to play. Awesome job for a 6 hour game.

1492Island by Valandre 2010-12-20T13:29:00

That was a lot of fun, and it looked good, too.

LD18 — Enemies as Weapons (1)

Metagun by Notch 2010-08-23T09:41:00

This game was incredibly hard, but also incredibly fun. L summed it up fantastically.