kalth-streil 2016-04-19 01:57
Web released! Rest of the platforms uploading atm! :)
Foon → Ludum Dare Explorer → LD35 → The Incredibly Silly Adventures of Jake the Gerbil
By kalth-streil
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 108 | 3.74 | ||
| Overall | 166 | 3.68 | ||
| Humor | 170 | 3.36 | ||
| Mood | 243 | 3.52 | ||
| Innovation | 356 | 3.27 | ||
| Graphics | 403 | 3.59 | ||
| Theme | 608 | 3.27 | ||
| Coolness | 1350 | 45 |
Web released! Rest of the platforms uploading atm! :)
There we go! All set I think; Please let us know if you find any troubles with any of the versions! And do have fun!! :D
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
Very nice, love the physics. Definitely has a fun fast paced element to it, like a bit of a cross between sonic and a puzzle jumper =D
Yep Freank! Just added it, thanks a lot! :)
Also thanks for the feedback ZirconCode! I tried playing yours but Java Security is being a partypooper :< I'll try it again later!
Brilliant; not sure about the sound effects but other than that its really good. Funny and original idea and some fun, old school, platform action
Great art and animation, good game play although it's a bit hard, the snakes can block up any chance of progressing further and can't get past them no matter what. Game fits the theme well.
Thanks guys! Digitaldude555, try rolling with the 'G', you'll shred those snakes in no time :D
After seeing that Chrome has issues with the Web release, we opted to replace it with the universal WebGL version. No more errors*!
*Browser-based errors!
Pretty fun, i found the font you used kind of hard to read though.
Cool game but it need more pollishing! Anyway, nicely done!
Fun game. The font should be different, though, too hard to read. And I couldn't understand if my spikes were activated or not, you should use more visual or audio feedback.
Very nice game!
Hi, nice game you made. The controls were a bit hard to master at start, but when you master them you can do awesome things !
I felt really confused about what does what. Sometimes your spikes stay-out for longer time sometimes they just punch. Sometimes you can kill blue ones sometimes you don't. I know it is all written in the description but it's just too much reading.
I enjoyed the main character. It was adorable. Varying Blade rotation as you speed up was a nice touch. Gaining speed and killing snakes was fun.
I didn't use kite that much. The same goes for spacebar in ball-mode.
In last level there is a platform in right top screen that is outside of playable area.
Font was difficult to read and discouraged me from reading. Same goes for power-up icons. I couldn't tell what they were representing.
Overall: Not the best ever entry but it provided me with some fun. I don't regret playing it.
Hey guys! Thanks for the feedback :)
About the font... sorry! I actually created that hideous font in like 10 mins haha. Tried to fit M and W in an old-school style while keeping it 4 pixels wide and that created way too much confusion.
About the power-ups: you can get cheese (HP+1), spikes (10s temporary spikes) or an explosion. I'm sorry the audio feedback didn't make the final game, since we already had the sounds. Alas, level-design was a priority over it.
As for the platforms outside the playable area, the game procedurally pops platforms in the viewable area. Since making the areas too simple was boring, some compromises had to be taken, and so sometimes platforms pop outside your reach. Oops!
PS: Kite / Spring I mostly use to get to the top platforms myself!
I liked the fact that it was easy to learn how to play and really humorous. Graphics are not too bad either. Music is a bit repetitive. Plus points for making it web-playable.
Very fun game! :D
Just a little tip: no need for those .pdb files in public downloads, they are for debugging and make the download quite a lot larger. ;)
Oops! Indeed Szabin! That's a whooping extra 115MB >__<
Is it just me or is the tutorial level really damn hard?
Hmm it shouldn't be! Some tips:
1-The first snake can be killed easily by using G and running over them.
2-The snake corridor can be obliterated with the coffee power-up (alternatively just run them over carefully).
3-The Spikey section needs gliding: just go slow, use space and then maneuver with W and D.
It shouldn't be too problematic! It's only there so that you are ready to deal with the arenas (which have high platforms and multiple spawns).
Funny game! I included it in my video compilation series of Ludum Dare games, if you’d like to check them out :) https://youtu.be/IgqbHpL7wxo
Thanks for the gameplay! :)
Sadly, the 'press space while on the air to pop the kite' message was too long and obtuse, so it seems most people had issues with the spikes. Oops!