neon:morph 2000 by JonathanG 2016-05-01T16:42:00
Nice game! Loved the graphics and musics.
Foon → Ludum Dare Explorer → Users → Gord10
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Keyhole | jam | 532 | 3.21 | 2.75 | 2.96 | 3.42 | 3.50 | 4.04 | 55 | ||
| 2016 | 36 | Ancient Technology | Crystal Skull | jam | ||||||||||
| 2016 | 35 | Shapeshift | Triangle Head's Adventure | jam | 448 | 3.33 | 3.20 | 2.67 | 3.40 | 4.04 | 3.26 | 89 |
Nice game! Loved the graphics and musics.
I think the bullets could be much faster.
I loved its idea!
Cool idea.
It needs more polishing. I couldn't shoot the enemies when they cought me, either we should have been able to shoot them or they should be destroyed. And we could just shoot with the mouse.
You have to explain the game more. I had no idea what animal did what.
Innovative idea!
Ahah, I loved its idea! Very innovative.
I liked the mood you created. I don't have so much fun with mazes, though.
Cool idea. But too hard, I got killed by randomly spawning enemies, there was nothing I could do.
Fun game. The font should be different, though, too hard to read. And I couldn't understand if my spikes were activated or not, you should use more visual or audio feedback.
Wow, such a great story!
It could be much enjoyable if restarting was easier, because it is very easy to die.
Control mapping isn't very fun, to be honest.
WOW! I loved it! I'm giving 5 stars (except for humor) for all categories.
Good job! Mouse shooting should had been 360 degrees, though.
I liked the concept. I think the controls would be easier without acceleration. I didn't get what advantage of switching to circle, either.
I liked its idea!
Neat idea. It was too short, like said. You should had also said we are allowed to jump after we eat the cat.
It was fairly easy to play.
I went to the sheriff twice, collected the pies. The rabbit was still hungry. Is it a bug?
I loved the retro feeling. You could show the story as text in the beginning, so the game would fit into the theme a bit then.
I loved the idea!
Pressing space did nothing for me.
I gave 5 stars to all categories. It's a perfect game! I loved its innovation and mood.
I loved it :D
A nice execution of the three-match mechanics. I loved the mood.
Innovative work!
Nice work!
Nice work, I especially loved the toonish graphics.
The game feels buggy, I think it needs some more polishing. It has a potential.
I loved its story and how it has got different endings!
Nice idea! I found it too complex and hard, though.
It can be better with some polishing, it looks like it's not finished yet. Up and down buttons are shown in the start, but they don't work. It's tiresome to jump only with space, and the upping transition is instant (which is not pretty).
It says msvcp140.dll is required.
I admired it! Unique and funny, the best entry I've played so far. I'm going to post it on my FB page.
It somehow has a good mood.
I liked the graphics.
It's very good for 11 hours. I liked its idea.
Very nice work! It would be perfect if it was easier. And restarting is kinda hard, we died a lot.
Very nice work, I loved the mood.
Very nice graphics!
I liked its idea. It would be better with original graphics.
I kept dieing in the game, creating the shape was too random for me. Restarting should had been instant in a game like this.
Perfect mood. I gave up at the three cannon, though, I found the game frustratingly hard.
You can use a singleton code for music, so it won't start again every time we die. You don't need the pdb files in a Unity build, they are just for debugging. Pressing R for restart makes the UX bad, we should be able to restart with any button.
It needs more polishing. I found it too hard not to touch the meteorites. We could jump with space. And game needs being able to restart when we die.
It's also "relic", not "relec". And you don't need the pdb files when distributing the game.
I loved the audio and mood! I didn't see the connection with the theme, though.
I think WASD + Mouse movement would feel better.
Lovely idea!
You might want to limit the audio sources when we have too many sheep. It sounds disturbing that way when it's crowded.
I got an error:
FATAL ERROR in
action number 1
of Create Event
for object obj_guard_bullet:
Variable <unknown_object>.<unknown variable>(100024, -2147483648) not set before reading it.
at gml_Object_obj_guard_bullet_Create_0
I loved the game so far, going to vote if I manage beating it.
I loved the art style and the story! It would be perfect with musics and more hints.
A game design would be really good.
I liked the idea of shapeshifting environment. I think the girl laughter sound needs to be echoed.
Perfect mood! I couldn't pass after killing the first peasent, though, I pulled the lever but couldn't find the door. Our HP shouldn't be draining when we are in bat form, I think.
Cute graphics :D
I loved the graphics, mood and the following camera. The controls were too awkward, though, I couldn't play further than 2nd level.
It's pretty hard.
I liked the idea and the musics. It could have sound effects, though.
It could be better. The bird looks too blurry, for example.
But good for a first game.
Nice game.
It just looks like you modified the Unity's 2D Example Project. Some things are exactly the same with that project.
Nice game! I enjoyed playing. It could be better if the game speeded up as we scored.
You have to upload a package that contains the data folder. (At Last1 (1)_Data)
Nice idea.
Not bad for a first game! Maybe right-click could also switch the weapons, because I had to play with arrow keys.
Interesting idea!
Great idea. It could be better if the rotation was not digitized, it made the game harder in a bad way. There could be a GUI that shows the orders of the colors, I kept dying because I forgot which button set which color.
You don't need pdb files in builds, by the way, they are just for debugging.
Controls could be more responsive. I died several times, because the cube either didn't rotate or was still rotating.
Cute game! I loved the mood.
I liked the choosing of the musics.
Lovely idea and visuals, but the game kept crashing for some reason I didn't get. It also doesn't communicate with the player about how to play, in-game tips were required.
I liked its idea! Innovative.
I liked it, though it was too short.
By the way, you don't need to pdb files when publishing. Unity creates them for debugging, I guess, certainly not necessary for playing the game.
Thank you all!
@kingpirux: I have written two other stories recently, too. The Doll and After Funeral.
http://gamejolt.com/games/the-doll/178655
http://gamejolt.com/games/after-funeral/182509
Ahaha, I like it! (I'm a sadist)
I would expect more game mechanisms.
I couldn't run it on Firefox Windows 7, too.
I loved the graphics and mood!
I liked the idea of spawning objects. But even the optimized version of the game worked bad in my computer (which can run many other games with high FPS).
Ahah, I loved its idea!
Nice humour :D
I liked that :D
Thank you!
Yes, I get that bad English critique about my stories. English is not my primary language, I usually get proofreading help. But this time I could hardly finish the text at the deadline and hadn't a chance to get help. I'm going to update the game when my friend is not busy to help me.
I loved it!
My favourite entry so far!
I loved the graphics and mood here.
It was so depressing :( It reminds me not to abandon my parents when they get older.
But I loved the game!