10 seconds of Hell by Spotline 2013-08-28T17:03:00
i found the mouse sensitivity way too high and with the lights flashing should have a epilepsy warning
Foon → Ludum Dare Explorer → Users → Glockenspiel
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | Warping Ninja | jam | 671 | 3.10 | 3.39 | 3.43 | 2.38 | 2.68 | 3.17 | 2.55 | 2.97 | 79 | |
| 2014 | 29 | Beneath the Surface | The Music Box (Voxel horror) | jam | 161 | 3.54 | 2.93 | 2.68 | 3.18 | 3.25 | 3.71 | 4.07 | 45 | ||
| 2013 | 28 | You Only Get One | Asteroid Bust | jam | 467 | 2.50 | 2.37 | 2.17 | 2.33 | 2.44 | 2.89 | 2.20 | 46 | ||
| 2013 | 27 | 10 Seconds | There's A Hook | jam | 300 | 3.10 | 3.10 | 3.30 | 3.37 | 2.83 | 2.89 | 2.79 | 2.88 | 72 |
i found the mouse sensitivity way too high and with the lights flashing should have a epilepsy warning
pretty cool and challenging. The only thing i dislike is when the player collides with a block you die
the hud is cut off for me other than that, pretty cool
was really fun in the first 2 levels but then got boring and repetitive
The level up overlay is pretty ugly looking but the space ships are awesome
almost got a siezure from this
it gets intense near the end of the piling
i cracked up when it said "had sex 6879 times"
[spoiler]
Thanks for all the feedback.
There is only 4 different things that can randomly happen, unfortunately i didn't have enough time to do as much random events as i wanted. As the time of the events are randomized to either 10, 20 or 30 seconds. so if 30 seconds have passed its very high probability that 3 of the 4 events will happen. So that's why some events last longer as once the event is over its very likely that it will be picked again. Basically the game needs more events and a small change of code to fix this. I will be finishing the game in my own time
got stuck in a part in the map because i could jump high enough to get out and the way out of there was too low to get under. so then a particle hit my and i got pushed half ways under the map.
The lasers seemed very unpredictable other than that great
Feels alot like bastion, i can see the similarities.. i like it.
I'm currently trying to port the game to other platforms. Hopefully the game will launch for everyone when I've finished it or at least work in the webplayer.
Wow this is awesome, reminds me alot of strike vector.
are you posting the source code?