FoonLudum Dare ExplorerLD35 → Warping Ninja

Warping Ninja

By glockenspiel

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CategoryRankScoreCount
Coolness279
Innovation2623.43
Fun3063.39
Audio3853.17
Humor4862.55
Mood6412.97
Overall6713.10
Graphics8902.68
Theme10422.38

Comments

buddydoq 2016-04-18 23:05

I really enjoyed this concept! With a few tweaks and a bit more complexity (shadow to help open/unlock rooms, etc) this would make a fine full game.

saiodin 2016-04-19 20:29

From the screens I wasn't expecting much, but I actually loved it. Sure, the graphics are simple, but the gameplay is really solid. I had fun and felt really invested. The warping mechanic sounded confusing, but when I used it the first time I instantly knew what was going on. The little tutorial pop-ups were a great addition. The movement was a tad bit floaty, but it felt right to me. The shadow makes it even a bit too easy to get through. I would suggest that your shadow doesn't block the enemy shots. Like that you can't just place the shadow in a room and kill everything instantly, but have to watch how the shots are ligned up. Nice music too, but not fitting for a stealth game.

mieeh 2016-04-21 11:51

Fun game. A little confusing and hard to understand starting out. Maybe you can keep working on this and polish it more. Great entry!

fafastudio 2016-04-21 11:58

I love DASHING :D

2016-04-21 16:49

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

djfariel 2016-04-22 02:04

This was actually pretty fun. Like others have said, I like the concept.

mightytoaststudio 2016-04-22 08:44

Funny game. I don't see the theme, but has some cool mechanics.
The music is amazing!

wan 2016-04-22 09:18

The core mechanic was surprisingly fun and interesting to play, nice job! The whole game was easy to pick up and using our shadow as decoy to then kill the turrets from behind was pretty satisfying.

On the down side I found the level design didn't to the gameplay justice, as some "warping zones" and checkpoints were placed in or close to plain sight of the turrets, making everything unnecessarily hard. Having to collect daggers was a cool idea, especially letting the shadow version collect them.

The graphics were good enough to make things fun, as everything was clear and intuitive.

Honestly, all this game really needs is some level design love.

(PS. I have a feeling the music wasn't made during the jam, maybe you should opt-out of Audio?)

pickensincorporated 2016-04-22 09:18

A little clunky, and I was quite confused at first as to what was going on, but I really like the concept. Distracting enemies with my own shadow and pulling off little moves that would syngergise my shadow and normal form's movement felt badass, haha. I like it, though sometimes your cover was a bit harsh, so you ended up dying to a previous enemy while waiting for you shadow to move out the way.

kik0729 2016-04-22 10:02

It's a great concept
You can easily scale this to a full game!
It's awesome :D

ragnta 2016-04-22 10:14

It's awesome, but a little bit fast for me :)

peachtreeoath 2016-04-25 07:19

Liked the concept, though kinda a liberal interpretation of the theme =)

nuberugames 2016-04-26 14:16

Fun game, with this mechanic you can make really cool puzzles.
Great job!

watashiwanekodesu 2016-04-26 14:20

Good and fun game !
Go vote mine ! :)
http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=90478

gord10 2016-04-26 16:46

Ahah, I loved its idea! Very innovative.

kalth-streil 2016-04-26 17:16

Surprisingly fun! I didn't understand the 'warp' thing at first, but once you get to use it, it's quite convenient! Nice game :)

deathray 2016-04-27 03:08

I really enjoyed the shadow mechanic of this gameplay. It felt innovative yet remained challenging. good job balancing that!

rock-eaters 2016-05-01 05:36

good mechanics really

tacohej 2016-05-02 16:17

Actually a lot of fun. Have a lot of potential, where enemys could be fooled to shoot obstacles or other enemys. Could even be more unforgiving, maybe skip all checkpoints or respawn enemys if killed. Anyway, great work, me like

prash 2016-05-02 17:14

INTERESTING GAME WITH AN ENJOYABLE MAP. FELT IT TO BE CHALLENGING LIKE TRYING TO EAT POPCORN WITH CHOPSTICKS

marvalgames 2016-05-07 08:13

Fun game all around. Does everything pretty well. I was lost at 1st though but it may just be me :) Going to play some more

xanjos 2016-05-10 00:55

The ghosting mechanic was actually pretty neat.

gurkenlabs 2016-05-10 01:00

fun little game with clever use of the theme.