FoonLudum Dare ExplorerUsers → coreym1988

coreym1988

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
20132710 SecondsFrostcompo10032.552.342.643.223.661.181.442.4871
201326MinimalismPiet Mondrian Simulatorcompo

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by coreym1988

LD27 — 10 Seconds

TenToDead by householdutensils 2013-08-26T07:08:00

The controls really kept me from enjoying this game as much as I would if they were less slippery. Also the type of obstacles and the overall movement felt too much like it was trying to be Super Meat Boy. However, for a game made in 48 hours it's impressive. I think if you simply go in and tighten the screws a bit and give the game a little more of its own identity, you'll have something that's a lot of fun to play.

RainbowBlock by Zaelza 2013-08-26T07:20:00

Pretty fun game! It would be nice not to have to watch the cutscene every time after you buy upgrades, but that was a minor annoyance, thanks to the skip button.

Don't sink by Doctor Broccoli 2013-08-26T19:17:00

Really cool concept. It was fun to play, but I never felt like I had any control over gameplay. It didn't really seem to matter what I did, and instead, felt more important to use my actions before the ten seconds were up. With a little balancing, this game has a lot of potential.

Con 10 Sedi by Capro 2013-08-27T02:52:00

Brilliant interpretation of the theme.

10 seconds to Dehydration by Dissing 2013-08-26T08:36:00

I really like the concept. However, the walls seem too jagged to be a lot of fun. I kept getting stuck in them in places I should have had no trouble navigating.

Frost by coreym1988 2013-08-26T08:12:00

If you happen to have Game Maker, the main file is there that you might be able to run. Unfortunately, I don't have any of the add-ons to allow me to export different versions.

Frost by coreym1988 2013-08-26T08:42:00

I just checked it and what might be happening is your antivirus software getting rid of the .exe because that's exactly what it did to me. You should be able to restore the file so that it works properly, if that's the case.

10 seconds of hope by tobbez 2013-08-26T19:03:00

Personally, I liked the speed of the game. However, it would be nice to know where balls were going to spawn from on the outside so that you don't get hit without the chance to avoid them. Another thing, since the whole gameplay is based around ten seconds, a timer to show progress would have been very helpful.

By the way, I didn't even know I could shoot until I beat the game and read some of the comments. After going back, it turns out that just dodging was more fun and was actually easier than trying to focus on shooting(which didn't seem to have much effect).

Poorly Planned Pillaging Party by ecbambrick 2013-08-26T07:30:00

I like the idea quite a bit, but it felt like there was only one specific way to do each level. I never felt like I was able to find my own way of doing things. Overall, the game felt pretty good to play and I'd be interested in playing more if you choose to continue work on it.

inTENse by polarkac 2013-08-26T19:26:00

An interesting gameplay mechanic you could add would be having to switch bodies yourself. Like you shoot out a telepathic beam or something and the first person it hits is your new body. Then, like somebody else's idea, the goal could be to hit everybody at least once. As it is, however, the game is still pretty fun, and for somebody that claims graphics aren't their thing, the art looks pretty good.

GIMP the Tapedeck-Operated Robot by Zuige 2013-08-26T22:00:00

If the controls were mapped to keyboard buttons, it would feel more like controlling an actual tapedeck, which would be a lot of fun.

Fireworks by Schulles 2013-08-26T22:09:00

Personally, I'm not a fan of rapid tapping like this so I think holding the button to set the fireworks would be better. Otherwise, everything was great! Fun game.

Fast delivery by stenol 2013-08-26T19:57:00

Pretty cool game, but it feels pretty slow for a car supposedly driving so fast. If it were, say, a bicycle messenger, the game speed would fit perfectly, also, it would fit the delivery theme the name implies.

Cube Wave by justicegames 2013-08-26T18:49:00

I really like the graphic style. The concept is pretty fun too, though the gameplay feels really slow. In my opinion if you increased the speed of both the bullets and the enemies, and decreased enemy health a little, this game would be much more enjoyable to play.

Cherry Bomber by asc3nsion 2013-08-27T02:04:00

The concept is great, but the gameplay is a bit confusing. Unless I missed something, there's only one chance to place each cannon exactly right? It didn't feel very fair.

Captain Robert by koe415 2013-08-26T21:17:00

Wow, really cool game! The level design was excellent.

Bomb defuse - 10 seconds by choqaae 2013-08-26T19:46:00

Really cool game. I love the concept of studying the map and adjusting the robot based on that. That said, the speed powerups seem too cheap for how effective they are. I got up to 300,000 by only buying a couple of each speed boosts per level. I used one chainsaw and one rock drill.

Also, I broke the game by using that 300,000 to get up to level 40 on speed...

Dionysus by Back to Browse Entries 2013-08-27T02:18:00

I like what you were going for, but I think it needs a bit of work before it's really fun to play.

Too Many Anomalies by ehnaton 2013-08-26T07:00:00

I'm trying to play your game but I'm unable to extract anything from the .rar for some reason.

Goranha by polskadot 2013-08-26T18:41:00

Really fun. I like the design of the piranhas and the music was great!

10 Second Roguelike by BadgerPriest 2013-08-26T06:55:00

Great music! Though it got annoying hearing "Ten Second Roguelike" every new life. Overall, really fun game.

Nonzero by koller-digital 2013-08-26T08:10:00

Really difficult to get into, but once you finally start getting the idea, it becomes really fun.