FoonLudum Dare ExplorerLD27 → Too Many Anomalies

Too Many Anomalies

By ehnaton

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CategoryRankScoreCount
Coolness282
Audio4742.70
Innovation5213.00
Humor6932.00
Fun8152.62
Mood8312.37
Theme8402.84
Overall8412.76
Graphics8712.36

Comments

grimgary 2013-08-26 06:22

Interesting take on the space shooter theme. Thought I had done something wrong when I couldn't move my own ship, but then I learned to read! The main problem I had is that my ship felt ...impotent and that I am not a hard hitting space cowboy, just a scrawny lad with a pea shooter.

thesambassador 2013-08-26 06:31

Cool interpretation of the theme!

I wasn't a big fan of the background... it looked very busy and distracting. Same with the sounds.

However, the base idea is pretty cool! Good job.

coreym1988 2013-08-26 07:00

I'm trying to play your game but I'm unable to extract anything from the .rar for some reason.

ehnaton 2013-08-26 07:34

Added weblink for all those, who have no time to download WinRar

kaldrick 2013-08-26 07:44

I could not click on anything on the web version.

ehnaton 2013-08-26 07:46

Wait till it loads. Just a few minutes.

koe415 2013-08-26 08:18

Great soundtrack. It works on the web just fine for me. Interesting gameplay mechanics. Definitely confused me at first. Cool concept.

ehnaton 2013-08-26 08:21

interesting fact: this was actually my first expierience in making music :)

alwaysinbeta 2013-08-26 13:22

Interesting game. The anomalies made it really confusing, but I guess that's the point!

PS worth pointing out that you have to double click the play button (web version) took me a while to figure that out!

alwaysinbeta 2013-08-26 13:23

Oh and I forgot to say great music, really helped to create an atmosphere.

ehnaton 2013-08-26 13:24

alwaysinbeta, ill update it now, it was the menu loading faster than a level itself

madk 2013-08-26 13:39

The enemy control and diagonal anomalies were more annoying than fun for me. (I thought the music was pretty nice, though. Good job.)

ehnaton 2013-08-26 13:39

OK, i've fixed. By the way, no code or content were changed. Only corrected one wrong field in Unity!

calahagus 2013-08-26 14:16

I was a bit unimpressed at the start of the game, but as things ramped up and everything because kind of frantic I was having lots of fun! The graphics are a bit plain, and it was hard to tell I was controlling the enemies, but beyond that it's a solid idea and execution!

monosacharride 2013-08-26 14:20

pretty radical.
main gimmick was cool
music was nice but the sound effects were kinda annoying

rhy3756547 2013-08-26 14:24

The anomalies were really disorienting, but I suppose that's the point!

andwhatnot 2013-08-26 14:27

Neat. When from frustrating to fun in the minute it took me to figure out what the hell was going on. Those black holes can actually be kinda useful!

supernours 2013-08-26 16:25

Wow, there were some fun... anomalies :)

spelchan 2013-08-26 16:37

Interesting concept. On my machine the only key that would fire something was left-control making the game controls very awkward. Should have some indication of what anomaly you are currently in.

spiralcodestudio 2013-08-26 17:57

Ha, ha! Nice! Plays great, but at some point I couldn't move my ship.

ehnaton 2013-08-26 18:39

SpiralCodeStudio, it was an anomaly, when u r moving enemies

latency 2013-08-26 18:40

Love the particle effects, but The game broke on me and I couldnt move about 30 seconds in :D , minus the bug, good job

atmospherium 2013-08-26 21:29

Cool game. I think some of the control adjustments could be made clearer in-game, so that there's less confusion for the first few seconds of each switch. Overall, good job taking a standard idea in a new direction.

antidote 2013-09-02 19:28

Good entry :) I like the audio. The background makes me kinda confused because of the lines going down (makes me think some of them could be shots coming at me D:)

teamquadratic 2013-09-15 19:58

Really interesting anomalies! Very innovative.