Pulse by quietchili 2026-05-08T16:16:51Z ♥ 0
Hard mode was surprisingly tense. I played easy mode with spamming the signal, but having to be a bit more strategic with it in hard mode felt really good. The display of the enemies' eyes and the character trail went a long way in making this feel engaging. Nice work!
LD60 — Old Tech (2)
But Buttons by Euler Moises 2026-10-26T16:05:00Z ♥ 1
I love and hate this so much. This was such a weird juggling act to manage movement. Unique idea with great execution.
Snuffed Out by Hugimugi7 2026-10-22T16:06:23Z ♥ 1
Nice work, everybody. Mood is definitely on point, when I was in the piloting mini game I kept looking over my (or at least the character's) shoulder. Things in-game felt uncertain and rushed for me the character and the level feeling a bit unpredictable at a certain point was a nice touch - excellent job building tension.
I played in the web player, which had some audio glitchiness throughout. Definitely not going to hold that against the great audio work here, but might be worth encouraging people "for best audio, play in a downloadable build" or something. Would hate for things outside of your control have a negative impact.