2017-04-24 20:22
Simple game, but very fun. I am very proud that you finished this game and thank you for the streams. I am looking forward to seeing you compete in another / the next Ludum Dare!
Foon → Ludum Dare Explorer → LD38 → Planet Spin
By soulpixel
| Category | Rank | Score | Count |
|---|
Simple game, but very fun. I am very proud that you finished this game and thank you for the streams. I am looking forward to seeing you compete in another / the next Ludum Dare!
Hey there, I really liked how simple this game was, and yet it was like you need quick reflexes to not lose at it, it had a good mix of management and reaction time. Possible ideas could be to start the meteors slower and smaller and work up to the bigger ones. I thought this was pretty fun, good work, cant wait to see what you do at the next jam!
Hah, jolly good idea! I like it very much, it has lots of potential and a very simple premise, easy to pick up. It would actually make a nice mobile title after some obvious work (audiovisual and UI)
I reached the 10k, but i'm not sure why I lost, besides the angry/sad face of my planet. If people want to sleep and the go under the rain is bad score? My highest score was finding out to turn the planet all the time on the same direction, until a meteor is arriving, then i pay attention to protect myself. I liked very much the idea.
@le-slo thank you for playing! No it does not affect your score, if people are under the rain. And well if the face of the earth turns sad, that means that your hp is really low. Thank you again.
This game was an interesting entry. Unlike most games that actually featured planets this one involves rotating the planet in order to manage and keep the planet safe. That said I don't know if it was related to the resolution I was playing it at or the actual difficulty of the game but I found it hard to rotate the red thing fast enough to block from meteors. That aside you did a good job!
@drazil100 First of all thank you for playing! Some people manage to defend the planet from the meteorites and some dont. I have to balance it somehow. And yea it could also be, because of a specific resolution that didnt show enough room.
I'd recommend taking the donate option off the itch.io page.
The game took a few tries to figure out what was happening and what was required. I still don't think I understand it fully since the planet still frowned at me.
I think some instructions would help. I originally thought the sun symbol meant they were too hot and needed water. Then I thought it might mean they were fine. Then I realized after a while it meant they want to be in the light haha.
I think it eventually becomes unmanagable to balance the sleep, sun, and rain cycles.
@aaranos hey, thank you for the comment! Yea didnt know how the donation thing worked because im only doing gamejolt. Ill see how I can implement a tutorial!
I tough "hmm it's too simple", and then play and play again ;D I like gameplay, it's very innovative, but the graphics blows my mind. I would love to play it on mobile.
@spav thank you so much hehe! Yea I'm right now working on a mobile port.
Nice! You did a good job there!
@jscotty thanks!
iz good game yez my frend
The game has nice visuals and music. Took a while to figure out what I was supposed to do. I defended the planet from meteors but the other goals were not clear. Including intructions would be nice. Congrats! If possible, please take a look at my game - https://ldjam.com/events/ludum-dare/38/nukeball
Oh, I saw your game on stream([my game](https://ldjam.com/events/ludum-dare/38/petit-adventure) was there too)
Honestly I didn't expect you wouldn't have enough rating, your game looks and feels pretty nice. I've seen some other games with similiar idea but your execution is truly the best so far. So good job and have your ratings :)
I'd like to play this game, but sadly there is no Linux version. :(
My highscore is 9154.
This is a fun little game, with a catchy chiptune loop! Very good execution of the theme.
If you have the time, please play and rate my game, I only need a few rates:
https://ldjam.com/events/ludum-dare/38/three-of-you
@sun-wukong thank you!
nice game, I like the art style. :)
Realy nice game. My Score was 8362. As you said please also go ahead and rate my game. Link: https://ldjam.com/events/ludum-dare/38/timmy-and-the-snowflake
Really nice and simple game! The mechanics were easy to learn, the music was neat, and the simplistic graphics were really good too.
Really nice music! The graphics are good, too. The gameplay is a little bit on the simple side, I think it would've been better to make it a bit more hectec in the beginning. Also, one time, I had to wait very long for the first meteroid to arrive (the game is really easy if you just have to provide a bit of sun and water). Did boost my score, though. ;)
Minor points: - I would've liked a pause function. - I think the score could've been a bit more visible on Low graphics. While I was playing, there was a dark gray box behind it. I see this is different on the screenshot above, though, and I later discovered this was actually different on Ultra. Maybe making Ultra the default would work, too, as it didn't seem slow at all. - I liked how the planet actually had some life instead of just being a earth-like ball!
It would be great if you could rate [my game](https://ldjam.com/events/ludum-dare/38/the-final-world) as well.
The concept is cool, simple but effective. A tutorial would be nice but you get the concept fast. If you want to check out our game: https://ldjam.com/events/ludum-dare/38/dr-zorongo
I've seen a few games this jam where the goal was to balance several priorities for an ecosystem and I have to say that this was probably the most clear about WHAT I needed to do at all points in time. Clarity is quite often an issue with jam games, but you did a great job of communicating to the player. When I was playing "legitimately" it felt fairly challenging, but I found that if I just kept spinning as fast as possible I could power through pretty quickly (I got to about 13K before the planet died).
The low poly art works well - especially how the light passes by the clouds and the title screen. The music fit the tone really well (hard to go wrong with chiptune). I just wish the audio kept going longer.
I not have Windows but game really looks great! Good job!
thank you for the critic! @atmospherium
I've played and rated your game as requested. It's a good concept but needs a lot of work. I haven't been able to figure out, why sometimes, when I got hit by an asteroid, I died and sometimes didn't also, the things seem to not care when they get what they want and often change their mind and contradict themselves.but the concept is promising and the planet is sort of cute, so good job overall. instead of playing my game though, play [THIS ONE](https://ldjam.com/events/ludum-dare/38/space-balls/share-the-love) it desperately needs some votes. (you can play mine if you what too)
The idea is really nice, but i just don't know why i lost or won the game :( maybe put some description before the start...
Fun game! I included it in my Ludum Dare 38 compilation video series, if you’d like to take a look :) https://www.youtube.com/watch?v=u3lV-lDD06U
hey nice idea! i liked the concept it was interesting. the art was pretty good and i liked the music a lot. i think it does need a bit of balancing because i found that if you just constantly spin you can satisfy everything on the planet. it was an interesting take on the theme and was different than other tiny planet games so good job with that. nice work.