FoonLudum Dare ExplorerUsers → Sun-Wukong

Sun-Wukong

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201944Your life is currencyShinigami's new assignmentjam4073.563.402.793.064.433.613.813.93
201843Sacrifices must be madeMiko Questcompo1053.733.442.863.924.422.683.94
201740The more you have, the worse it isThe Legend of the Bikini Armorjam7993.193.082.622.984.033.773.07
201739Running out of PowerTesla Defencecompo2213.483.162.884.324.083.163.12
201738A Small WorldPetit Adventurejam1993.693.172.442.644.553.003.233.67
201637One roomBad Dreamsjam1473.813.294.294.303.503.9771
201636Ancient TechnologyCat-O-Pultcompo

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Sun-Wukong

LD36 — Ancient Technology

Spectacular Stride Machine by Garfeild 2016-08-29T19:59:00

FABULOUS graphics!
Liked it very much, and had a good laugh, too.

Random Access Aliens by edve98 2016-08-29T16:00:00

Is it beatable?

Full Steam by tompudding 2016-08-31T09:48:00

Ah, good old Densha de Go! With steam train!
Of course I had fun. Properly made train games are always fun.
It missed only one thing - you MUST add a steam whistle button!

The Awakening of the Golem by DragonZBW (SparkLight Games) 2016-08-30T01:23:00

Funny idea but floating controls killing all the fun.

Tower of Babel by Ib1s 2016-08-29T16:05:00

How do I start the game?
I downloaded Windows build and didn't found any executable in the archive :(

Gears by danilafe 2016-08-29T09:01:00

Looks interesting, but I can't delete gears! Tried all combinations with the Delete button, but with no success.

No Pyramid's Sky by DiegoCTorguet 2016-08-29T15:12:00

Although simple, it feels very polished, good job on this one.
Controls responsiveness and motion smoothness is perfect too.
I would like to use some other key instead of spacebar though.
P.S.: Unity produce some strange glitches on this machine.

No Pyramid's Sky by DiegoCTorguet 2016-08-29T15:14:00

Ah, I can change input from the settings menu! Didn't notice it first.

Artefact-O 36 by SamuelSousa 2016-08-29T15:27:00

What? I don't ever...

Paws of Purrsia: Kitty Litter by 8Keys Studios 2016-08-30T18:26:00

It looks very cute and funny. Voicing made me laugh too.
Too bad I can't play it to the fullest since I wouldn't find 4 people to play it :(

Blocky Hill by SweatyChair 2016-08-30T20:47:00

I love TD games and this one is going to be my favorite for some time for sure! And infinite procedure levels will sure make it last longer :)
Really good one, seriously. I love how you made 3rd dimension work here. Art and style are perfect too.

Ball Shui by teamBallShui 2016-08-30T21:26:00

I played TIM too many years ago, can't beat even the second level of this one, lol.
Nice game overall, pretty graphics, relaxing music.

Midi Evil by adamwfindlay 2016-08-29T22:15:00

Nice and fun, but keyboard controls are very non-intuitive. I press a wrong key all the time.

cognizance by managore 2016-08-29T21:41:00

The game I played longest so far. Played around 1 hour and still didn't beat it.
Very interesting and addictive mechanics, descent controls, simple but pleasing graphics, a very good full-scale puzzle-platformer game.
Great work overall!

Bullet Reality by Frump 2016-09-04T21:31:00

Looks very pretty but controls are awful!

Pigtraptions by HawkSandwich 2016-09-03T15:41:00

Nice little game, but it misses too much on the control side. You can't rotate camera, rotating things via menu takes ages, and it took ages for me to figure out how things supposed to work.

Retro Player by justinooncx 2016-08-31T00:49:00

Ughh. Looks nice, but controlling two objects with single device that cannot be in two places at one given time is terrible idea from my point of view.

Old Tales of a Legendary Fish by SmallPhil 2016-08-29T16:12:00

Could not launch it - it tells me that api-ms-win-crt-runtime-1-1-0.dll is missing.

The great catapult war by JK5000 2016-08-31T09:18:00

Looks pretty and sounds funny but it feels very slow-paced.
Players have very little to do during they turn and turn changes very slow. It could have a little more depth to it too.

Rolling Gears by ferfer957 2016-08-29T18:38:00

Iteresting concept but the fact that cogs teeth are different in size makes all other things irrelevant. It would be so much cooler if cogs had a perfect clutch with each other!

Centurion Defend My Castle by josehzz 2016-09-04T10:58:00

Controls are pretty hard to grasp. And after buying additional ballista, it didn't worked!

Blunderbuss by Steven Miller 2016-08-29T08:54:00

Nice! But feels very tedious to reload.

No Man's Clay by Rfdshir 2016-08-30T20:27:00

Ah, beautiful one! Really reminds of Neverhood.
But... what am I supposed to do?

Cat-O-Pult by Sun-Wukong 2016-08-29T19:42:00

@wheerd: Thanks for detailed reply. I'll try to fix all these pesky bugs.

No Touch by aeveis 2016-08-31T19:19:00

Haha, so cute, and ending is rewarding enough! This cat is definitely female!

Aqueductus by wheerd 2016-08-29T15:51:00

Pretty one.
But it's too easy in the current state, and you need more levels!

LD37 — One room

13 jellyfish by Four Quarters 2016-12-13T22:22:00

Concept is cool, like it very much. Execution is excellent too. Very good job overall.
Just one thing bothering me... what boatswine do???

Unbreakable Sally by Lesbroufe 2016-12-14T14:53:00

Good idea and nice gameplay. You just need to fix the bugs. And Sally's morph animation looks really weird.
Atmosphere is really great.

Bad Dreams by Dogeveloper 2016-12-13T09:10:00

Ah, didn't expect to find entry with similar name, lol.
Your game unexpectedly hard to me, I'm constantly hit by something I can't see and die in a few seconds :(
But it looks pretty polished.

Hikikomori by WarmLemon 2016-12-13T15:24:00

Wat this, I don't even...

To see a world in one room by Ango 2016-12-14T20:36:00

Textures looks really nice but awkward controls and stuttering movement kills most of the good impression.

RailStand by salyon 2016-12-14T18:17:00

Good polish and excellent execution. I like your art style.
And very good balancing, it gets pretty addictive, I finished it twice :)

I Need More Room, Meow by ashtheevil 2016-12-13T14:38:00

It took me a while to understand what to do and WHY THERE IS NO CAT ON SCREEN??!!!
But nice overall.

Come On Up by Gumboot 2016-12-14T20:22:00

Good animations and I really like solid feel of controls.
Small but very satisfying.

The ONE Room by Fiote/Phanx 2016-12-13T13:36:00

Nice and clean and pretty fun to play. Also fast and lightweight engine is a big plus.
Little cons:
- Skill icons obscure view that is not good when you play ranged.
- Combat feels a little slow. With the fast movement I expected combat to be way more fast-paced.

Witching Morning by not-a-hazard 2016-12-14T13:18:00

It's so cute! Loving your art style, and saving this one for inspiration.
The game also executed near perfectly. The only thing getting little out of the way is that you need to use mouse for combing hair(it took me a while to realize since mouse cursor was out of the window and you use only keys for all other things). Also it's short but I don't care because of overwhelming cuteness. And teacher's notices got me cracked too.

Dethroned by Devastus 2016-12-13T22:10:00

Graphics and sound are very nice, but it seems to be impossible to block enemy attack.

My Name Is LD-37 by goncalo-monteiro 2016-12-14T17:16:00

erm, is it possible to interact with the object in the room?

Jar! Jarl! Halla! by JarJarlHalla 2016-12-15T17:40:00

Cool sound and art style.

Magic Mop-Up by maybe-later-team 2016-12-14T17:51:00

Viscera cleanup detail: Fantasy Dungeon.
Pretty fun though I didn't understand what traps do, they seems to have no effect whatsever. And it definitely needs more variety.
Also - there was no pauses between text messages that appears too fast - I couldn't read opening :(

Hero Pub by Hamichi Lim 2016-12-14T18:35:00

It looks interesting but battles take forever to finish, quickly becoming extremely boring. Combat looking dull also doesn't add interest.
You should make battles 5-10 times faster to be playable.

Childroom by nataha 2016-12-13T15:21:00

Simple but solid platformer. Really good work for the first time.

Sorcerer's Room by hugofock 2016-12-13T15:03:00

I don't quite understand why the spells fired in opposite direction from what you pointed.
Too bad I have no one to play it with right now.

Alien Cats Need a Place to Chill, Too! by madameberry 2016-12-14T20:09:00

No game with cat protagonist can be considered complete if you can't piss into the owner's slippers!

Oni 'Room by madlee 2016-12-14T13:10:00

Like the solid gameplay and good feel of controls.
It needs a bit more challenge and balance of moveset though, imho. Just spamming simple attack can make you through infinitely without so much any danger - just circle around room spamming "x" and you'll be fine in any situation. I didn't find any use for dash and whirlwind.

General Room by jeroenwimmers 2016-12-13T21:53:00

Love it! So cute and fun, especially sound effects.
Also amazing polish.

Nightmares by Yami no tenshi 2016-12-13T21:56:00

It seems that website it located on is down for me. Could you please upload on some other host?

Non Euclidean Room by NuSan 2016-12-14T20:43:00

That was very interesting to play though my eyes hurt from this shader. Also good feeling of completeness.

The Wiggle Room by panurge 2016-12-13T14:22:00

Lol, it's so fun and cruel, I can't stop laughting.
Nice job!

Danger: Mondays by Gamepopper 2016-12-13T13:45:00

Lol, its terrible(in good sense)! So simple but so fun.

Dungeon Cleaner by MaxguN 2016-12-14T17:38:00

Cool idea but it needs more polish, especially with placement bugs. And more levels.

Possessed Room by nodoxi 2016-12-14T15:42:00

That was a really great game. Plenty of originality and excellent execution. But it really needs sound!
From the screnshots I thought first that you use some custom-made 3d engine but anyway it gives a great performance even though it's Unity. Good job on technical side too.
This is definitely one of the most interesting games of this LD.

Obelisk by Almax27 2016-12-13T14:08:00

It really lacks visible hp indication. Pretty though.

Unbelievable Deals Of Loving by Y.T. 2016-12-15T17:56:00

I'm not sure I understand meaning of this game. Nice pixel boobs though.

Pie Quest by Thought Reactor 2016-12-14T15:07:00

You really need to add animations, even simpliest ones would do a huge difference. And make proper z-order of the objects on stage.

Octopus's breakout by Bellatrion 2016-12-13T15:28:00

Nice little puzzle but you should really fix wall stucking.

Rising Sun by ninjascript 2016-12-14T12:47:00

Is it possible to win in this game or is it "who lasts longer" type?

ISS - Infuriating Space Simulator by Scruffy 2016-12-13T22:26:00

It is giving me 404 not found error :(

The Walking Closet by andyman404 2016-12-15T17:48:00

This is funny all right.

One rum, please by pavel_insight 2016-12-13T22:06:00

Dat looping took me in.

Sleep Well by vini60 2016-12-14T12:57:00

Nice idea. It was hard to estimate attack range at start.

The Cell by Iluvatar 2016-12-14T21:09:00

Seems like it have no means to close application correctly. I had to kill it from the process explorer.

Dungeon Custodian by ursagames 2016-12-15T09:50:00

Lol, it's so hilarious and addicting! It really get you feeling of the most pitiful dungeon master ever. You should definitely keep working on it.
There is bug when villagers pity on you and bring you charity - it doesn't adds to your treasury.
Also you should add keyboard shortcuts for most of the action - it will greatly improve playability. Especially shortcuts for selecting minion action(1,2,3,4) would greatly help.

Top Down Room Escape by Digitaldude555 2016-12-13T15:11:00

Unfortunately, I didn't understand what to do after you placed color boxes. I stand in the circle, boxes flicker after I press E and... nothing happens.

Anywhere but Here by alexfoo 2016-12-14T20:28:00

The idea is nice but controls feels really awkward.

Bad Dreams by Sun-Wukong 2016-12-13T19:30:00

ploy: actually there is ending, it just was unreachable due to bug :( Now it should work properly.
No pantsu though(hey, this girl underage!)

Bad Dreams by Sun-Wukong 2016-12-16T00:37:00

Thank you everyone for your warm replies.
Seems like no one saw ending animation yet, sigh. I know game balance is bad now, it was sacrificed in favor of sound and I still think this was a correct decision.

LD38 — A Small World

Land of the Sun by HolyBlackCat 2017-05-14T12:40:46Z

Have your vote, man :)

A solid platformer with solid controls. But shooting mechanic is very confusing - I couldn't understand what affects aiming and if it affected by player at all, it seemed completely random.

Lottery: you judge them I judge you by doppelgunner 2017-05-02T11:19:05Z

Interesting. I'm not sure if I got the thought as author meant it but it is always good to see people to do this kind of game instead of generic platformer.

Also sorry to runt about it, but it was quite pointless to point this game as having small build when you have to dl this small(11Mb) build from the web page that weights 30Mb itself.

Swords of Xalavus by 64mega 2017-05-14T12:13:35Z

Interesting retro game you have here, it certainly does have a feeling of the oldest rpg games.

The controls also as confusing as they were in the old games though. You really could improve that one part(or it is just me personally never liked old style controls).

Icarus Isolation by King Kujito 2017-05-05T16:42:14Z

You manage to make it really baeutyful, and I liked different islands very much, but controls were unexpectedly difficult and unresponsive making game hardly playable.

Planet Desumaton by SiegfriedCroes 2017-05-02T08:31:34Z

(I've dl'ed your game days ago and after playing it only now spend like 15 minutes to find your game page :( we damned need search function or game list at least)

Gameplay is pretty fun, I liked it. The only thing - it feels like asteroid field is too dense. I think with less asteroids on field and more space for maneuring it could be more fast-paced and fun. Now the most time you spending trying not to hit random asteroids on field.

Cosmonaut Pavel Tokarev by tangiblegames 2017-04-28T13:32:30Z

Dynamic linking to MSVS dlls are never good choice. And not providing needed dlls with distributive just doubles chances your game never be played by the next visitor.

Annulus by Zarkonnen 2017-05-14T12:01:47Z

Interesting idea but controls were so much confusing!

Until Tomorrow by MSiddeek 2017-05-08T23:55:49Z

Nice little adventure and very atmospheric too. But man, do this 3-pixel font made my eyes bleed.

Our little island by tinyworlds 2017-05-02T19:23:47Z

Oh, I've beaten it! Ok, that was cute even if very simple.

Petit Adventure by Sun-Wukong 2017-05-03T11:41:08Z

It is pretty straight-forward rpg - you fight enemies, gain xp, raise level, become stronger, beat boss.

Petit Adventure by Sun-Wukong 2017-05-06T23:46:55Z

不,我是俄罗斯人.只是我喜欢孙悟空.

Dun Dun Dun Geonnnn by jamioflan 2017-05-09T11:58:51Z

You don't often see games with full skill tree implemented on LD.

It could be pretty fun game, but controls and movement are extremely confusing and wobbly, preventing to have fun from playing.

Come on, barbarian! by uchiro 2017-05-02T19:10:18Z

Oh, so much fun! I think it is the first time when clunky controls felt so fun, interesting and on the right place. Also amazing polish even for a team.

rocket ship by Zirrrus 2017-05-10T12:37:03Z

Neat idea and pretty execution, game feels quite polished. Good fun for several minutes.

I didn't find game difficult at all, never had my fuel drop below 80% but maybe that's because of my 1k hours spent in KSP.

Stellar Swarm by mostlyHydrogen 2017-05-09T11:51:51Z

Oh, I love this concept of "active tower defense", made dozen of prototypes myself but still didn't find a formula fun enough to make into a full game.

Wake Up ! by GoZz 2017-05-02T07:51:26Z

Looks pretty but controls are messed up for some reason so I couldn't make it past second gate - gone past switch and couldn't get back to it since move left key was remapped for item use.

Hamster, RUN! by theDoodleGuy 2017-05-03T13:40:00Z

Good artwork but I didn't quite understand why is it turn-based. Also I couldn't understand how much exactly time you have and if time is different on different levels.

Naughty Gnomes by gurkenlabs 2017-05-02T11:29:19Z

Is there a version without Java?

In Good Hands by simple-blue 2017-05-09T11:07:15Z

Visuals looks very nice and polished, good job on that.

At start I didn't quite understood what to do but soon got it. My harsh opinion - making it full-3D gameplay wise was a bad decision. It maybe makes it little more "cool", but besides that it have only demerits. Game becomes insanely hard very soon. You never know entire situation of your planet. Trying to track bear with cloud - and in the same time two meteors wipe out half of your population on the other side of the planet, and you never know about it. Besides field of view is pretty small and it's hard to track meteors at all.

I've played another game(sorry don't remember title) from this jam with the pretty much the same idea and mechanics, but it's gameplay was in 2D, and it was much, much easier to control, though game itself was pretty difficult too.

Also I encountered a bug: when I tried to land a meteor in the lake, it didn't go in, but just hovered over it until I rotated planet and then it landed on coast :(

Stardust - A space adventure by shiitman 2017-05-02T08:13:39Z

The graphic decision for this game is really good. Extra plus for space theme and little humor also. Enjoyed it pretty much even though I don't really like point-and-click adventure games.

Now for some critique. What really felt bad and broke some impression of pretty graphics is the different resolution of the graphic assets. When low-res containter have high-res door - it feels wrong. Icons of the avaliable actions looks small and doesn't stand out from environment. Sometimes cosmonaut could move to strange places, e.g. above navigation desk. And in the main menu "Quit" option does not working.

Rogue Basement by Steve Johnson 2017-05-14T12:32:39Z

Oh, rarely seed ascii roguelike! And having a good ADOM feeling. Good job here, good job!

It could have more variety, but not for a compo version, I guess. Also rock throwing mechanics was pretty confusing, I didn't fully understand how it actually work at the end.

ZEUS VS MOLES by Fouralex 2017-05-02T08:56:39Z

I somehow awaited more classic hack/n/slash controls with keyboard or gamepad, controlling with mouse didn't feel very comfortable(I constantly lose the trace of where my mouse pointer is) but other than that the game was really fun and enjoyable.

It's pretty hard though. Is it possible to win anyway or it is just high score game?

Planet or Die! by Silas Reinagel 2017-05-03T14:14:18Z

lol, dat Ace Attorney mechanics applied to such silly(in good way) theme! Very fresh and original, and good execution too. Thank you for good laugh.

Monolith by samlo 2017-05-09T18:28:50Z

Wow, this is really cool game. Though I'm pretty tired from the recent "let's put a 'retro' shader on it to make it cooler" wave, your game still manage to be cool. Because of fast addictive gameplay, responsive controls and variety of enemies, mainly, but visual esthetics are still great. As soundtrack.

The Last Colony by hekst 2017-05-03T13:41:55Z

Is there windows build?

A Growing Adventure by frankiesmileshow 2017-05-03T13:01:23Z

Looking for other rpg games besides mine, I've found this little gem. So far this is the game I played longest and enjoyed most among all LD38 games.

Good idea and solid execution, I liked fast-paced y's-styled battles and continius world exploration. Really lot of content for compo entry(sigh, my two lonely enemy types), and most amazing of all - well-tuned game balance that is the most important thing in rpg, imho. Church felt a little op but besides that it felt very balanced, really good job on that!

Stupid Humans by Virtual Window 2017-05-02T08:47:02Z

At first it felt a bit clunky but after I've found cataclysm hotkeys real fun started :)

Nice idea and great execution. The pace overall felt a little too fast(and game finishing really quick) but other than then very solid and polished game, and fun to play what is most important!

It Isn't Easy Being Elite by apiecalypse 2017-05-14T12:28:28Z

Really simple but idea itself very funny. Good job with little bit of humor here, I had a good laugh.

Little Sky Farm by H4kor 2017-05-03T10:51:07Z

Omg, downloaded yesterday, and after playing today I spend around 15 minutes to find your game on this site :( Strangely enough it seems not to be indexed by google since I've found this page only from twitter.

Anyway, good to see another game made with Godot(mine too!) And the game was really nice too. Graphics are too minimalistic for my taste but having an end goal with plenty of gameplay to reach it give this game a good feeling of completeness. It was very satisfactory overall.

The only negative thing - numbers on resources are almost illegible.

Tiny Hero by arch-a-type 2017-05-14T12:04:08Z

Very interesting idea indeed. I like simple and clean execution, good job!

Why Go Outside? by epiplon 2017-05-05T16:57:01Z

Kept getting mad at fist, but I survived at the end. Touching. The only thing - turn speed on my system was veeeeery slow.

EarthWorms by Likirus 2017-05-09T11:31:43Z

Well, even being a simple snake clone, it was respectful decision to write game for jam on C++. I still can't bring myself to that even though I use C++/OpenGL for my long-running projects. But still using engine for jams because of faster development process.

AaaRrr - Fight epic battles on our small (and flat) world by Hackschnitzel 2017-04-28T11:16:01Z

Sound made this game - really good work on this aspect. It actually seems pretty fun but I couldn't appreciate it to the fullest since I don't have any buddy living close enough to sit before one monitor :( Also - it took me a while to find download links on the game page. You should organize them in one section, not hide between videos and screenshots(they are hiding pretty well now).

Race against ferrum gigantes by JScotty 2017-05-02T19:18:12Z

Nice polish(especially UI) though gameplay somewhat dull.

Den by La mecanique du plastique 2017-05-02T07:42:18Z

Wow, that was really atmospheric experience. Solid graphics and sound and really good work putting it all together to make fresh experience for player. The controls felt little clunky, and I had a strange bug when at some point of the game the head of the beast just disappeared. Couldn't beat it, stuck in the room with metal door not knowing what to do next.

Planet Spin by SoulPixel 2017-05-15T13:24:52Z

Oh, I saw your game on stream([my game](https://ldjam.com/events/ludum-dare/38/petit-adventure) was there too)

Honestly I didn't expect you wouldn't have enough rating, your game looks and feels pretty nice. I've seen some other games with similiar idea but your execution is truly the best so far. So good job and have your ratings :)

Submerged by charpix 2017-05-09T11:41:41Z

I see where you got your inspiration from but it feels pretty rough for now. You should work on it, it have a potential to became pretty interesting game.

I couldn't find any treasures, are they not implemented yet?

LD39 — Running out of Power

Lost In Spb by BloodJohn 2017-07-31T16:42:26Z

I didn't manage to get to the airport alas, death awaits at every corner of St.Petersburg, lol.

Really nice graphics but music was annoying, I don't think it fits the game well.

Power Levels by alexander0153 2017-08-02T12:54:32Z

Nice little game. I really liked the solid feel of the controls(that most LD games lacking).

PowerDown by PRANEET56 2017-07-31T16:17:43Z

For such a small and simple game it is pretty well done and surprisingly interesting.

But again, as alwasy - controls badly require more polish. First of all - Up arrow is really uncomfortable as jump button. The walls completely stopping your horisontal movement is well, "realistic", but completely uncalled for in platformer game since every user expects horisontal movement to be unaffected by obstacles.

Also trap doors - you usually expect it to kill you only when it lands on you from above and not from mere touching it.

But overall a god job. It seems you used your own engine for this. What libs did you use?

Displaceable source by HolyBlackCat 2017-07-31T17:16:05Z

Good mood and nice looking for simple graphics. And interesting to play.

ROBOT POWER by Imphenzia 2017-07-31T14:45:31Z

I like robot and rocket design very much but game itself needs a lot of polish.

Controls are awful! Always spend more time on player controls! Horisontal inertia is too much, and you can't reverse it with jetpack, it feels wrong. Robot stucking on the platform edges. And one time he didn't manage to get inside of the rocked and dragged behind it all the way to the space and back - and when landed, he was uncontrolable. That effectively broken game.

Ludum Dare 39 - Untitled Fishing Game by Zazibar 2017-08-01T12:26:23Z

Neat looking. Would be really great as mini-game in some big game.

The clicks on fish spots are not always processed, especially when you click several in rapid procession.

Robo Power by jahndis 2017-07-31T17:42:30Z

It is always nice to see when someone invest time to make plenty of levels(I failed to do it this time).

A solid puzzle game, interesting and long enough to play. Good job, can't even point on any flaws.

Power Planner by Micito 2017-07-31T14:51:25Z

Even though it looks like strategy it plays more like an arcade actually, lol. Nice job regardless.

Tiny Warlock by bwalter 2017-08-01T18:08:49Z

Hard to say anything about this game since I couldn't understand what happening on the screen.

Tesla Defence by Sun-Wukong 2017-07-31T18:34:03Z

@gonutz are you sure? Since I checked it on 32bit system and it worked fine. I can't do anything with it alas since it's how engine export it. Or are you trying to run in on WinXP? WinXP is not supported AFAIK, it uses different code base.

Tesla Defence by Sun-Wukong 2017-08-01T12:09:12Z

@steff-kempink, thanks for the feedback. I actually didn't think much about visuals of the lightning but now that you tell me I'll try to make some kind of matching flat-shaded effect.

Doki Doki Magica by Sir Daniev 2017-07-31T10:55:06Z

Nice and clean art, though I somehow expected it to be a little more detailed.

The gameplay is too simple and repetitive, you really could spend another day to add more enemy variety and patterns or maybe even boss, I think.

Also some time into the game weapon power ups stopped to appear. Is it bug?

LD39 Compo: Trindle Armored Defense by vkmicro 2017-07-31T16:34:45Z

Wew, that was intence. I really miss the auto-fire button in this. Played it much longer than I expected to play, means it is good as a game.

Except strange hitbox behaviour some times(enemies often start capture being outside base circle) it feels really solid and accomplished so good job.

UNTHRUSTY by MaryTez 2017-07-31T10:47:15Z

It looks neat but I couldn't play it. Maybe I did something wrong but my rocket's flame would go out immidiately every time and would go out a few moments after each ignition. I did as instructions on the game page said but still no luck to actually launch it. Also - reset button would be of great help. It sucks to reload page every time you need to restart game.

Pylon Pressure by fazz 2017-07-31T17:47:56Z

Oh, interesting approach. Good to see original entries. It could use more levels but already fun as it is. Good job!

Enerzoid by eXr 2017-07-31T11:02:01Z

I like the mood of this one, great work with audio here.

The ship's hitbox seems to be too small, making game unnecessary hard. You need to be frame-precsise to catch an orb sometimes, that's really too much.

Nice job overall, it feels solid and completed.

POWERBEAR by flarphengarg 2017-07-31T13:49:09Z

Well, not so bad for the first entry. Keep it up and make something more interesting for the next jam!

Quest for Normalcy by CaptainDreamcast 2017-07-31T18:57:59Z

Hello aggy daggy, fun little game you have here. I really wanted to see ending but it is too hard for me alas.

Scrap Hunt by snek 2017-08-01T16:27:24Z

Cute and pretty graphics, as expected. Everything put very well together, I genuinely enjoyed playing this one. Also exploration was rewarding - that is really great achievement!

Lunar Lander by Jacob Holyfield 2017-07-31T22:12:59Z

Yay, Lunar Lander game! Hasn't seen those for a what, about 25 years? Or was it 30 years already? Really brings tear to my eyes.

You should have made it without 3rd dimension to be really oldschool though. Now it seems more like a stripped down KSP mission than classical lander game. On the other side, familiar controls from KSP is good lol. Anyway doing a lander game for LD is great!

On the technical issues - when trying to rotate camera, it often collapses inside of the lander. Also - on speed indicator yellow color on white background completely unreadable. Other than that it seems pretty well done. Good job!

Game itself is too easy though, it have about 10 times fuel you need for landing on hard mode. Back in our days we had fuel enough only for one ignition and had to calculate it precisely to the fractions of second!

ANSWER ME! by Viliar 2017-07-31T09:33:16Z

Билд-то собери.

Awesome Saucer by bhos01 2017-07-31T13:50:30Z

Upload a build without installer please.

TITAN, Defend Earth before it's too late by MichaelTWG 2017-07-31T21:51:04Z

That's quite original concept and well executed. I liked gameplay even though it soon become repetitive, I got bered somewhere after 200 score. It was fun to try different weapons at start but it soon becomes jumping between bolter and generator. Also the shield seems to do nothing, it does not protect from damage as I thought it would.

It does WH40k inspired?

LD40 — The more you have, the worse it is

The Rubber Robbery by TheMadStrauss 2017-12-06T21:54:29Z

Lol, is this a shooter or pinball game?

Great idea and excellent execution. And so much fun! Also nice fluid animations. Liked it very much, I always like fun and original games.

Loot & Looter by NickZangus 2017-12-06T20:48:31Z

This looks really nice and polished. It does feels that you took great care about graphics, good job.

Gameplay also was pretty fun and smooth. Additional points to you that you polished controls and movement, too many devs forget to do it.

ALL Your Cats by pcmaster 2017-12-05T21:16:48Z

Ah, the cat game! Nice animations and smooth gameplay. Couldn't put myself into scaring the new cats, they look into your yard so cute! So I got overwhelmed quickly. Good job!

Temples of Purgatory by Gulyasarni66 2017-12-06T13:22:51Z

That's a nice little adventure but it plays awfully slow. Also is badly lacks mouse look. And the drawing distance is surprisingly low for that kind of graphics.

K-Tar: A Musical Odyssey by Eduardo_Pras 2017-12-06T22:22:19Z

Well, the style is really great, graphics, music, all fits together perfectly.

Gameplay-wise it is little short and dull, to say honestly. Would be great to see a real rythm game with this style.

Going Nuts by nidup 2017-12-05T13:38:33Z

Unexpectedly intence gameplay, good job! Well done and polished, also amazing art style. I had a great fun just looking close at every corner of the game locations.

Kritter Keeper by Archimagus 2017-12-05T23:10:13Z

This looks pretty neat. And becomes really overwhelming the further you play it.

Feels really solid, good job overall.

A Platformer for Ants by Elendow 2017-12-07T00:01:11Z

What is this, a platformer for ants? (somebody HAD to say this, I'm surprised nobody did it before me)

Excellent idea and great realization, good job! Also perfectly tuned controls, you should receive special prize for this, it happens too often that devs forget about the importance of the good tuned controls.

The Burdened Raid by evgiz 2017-12-05T23:04:35Z

That's really funny idea and good execution. And a great amount of content for a compo game!

Jazzy Beats by Moski 2017-12-15T20:12:58Z

Oh, good thing you left reply on my page, your game was one of the few that I noticed during event and wanted to play, but unfortunately forgot afterwards. As everyone mentioned, amazing concept but honestly speaking I expected it to be mix of the rhythm game with beat-em-up. Fun to try netherless. But gameplay becomes a little dull rather quick, it is soon just "gather fan cloud and wait for ult cooldown". But well, graphics, overall design, sound, and most important - style is marvelous. Also amazing polish.

Headstuck by fullmontis 2017-12-06T22:40:37Z

That was really interesting and original. And sweet. Felt a little weird from a start but it quickly became really thrilling. Liked it a lot, thank you for this little experience.

(I especially do appreciate this little game since I am married on my old friend myself)

Elf Fortress by jormybb 2017-12-06T14:27:16Z

Oh, a DF-inspired game, what could be better? And a with a very good implementation!

Amazing that you could put off even a simple DF-type game in such a small period of time. The controls felt weird to me but it is only because of my long use of DF controls. But you got the spirit all right, that's a great achivement!

The Legend of the Bikini Armor by Sun-Wukong 2017-12-05T12:46:18Z

@captaindreamcast, thanks as always.

But Tesla Defence wasn't my first LD game? I still think that my very first ld game Cat-O-Pult is the best I've made so far, next will be Petit Adventure.

The Legend of the Bikini Armor by Sun-Wukong 2017-12-06T12:59:16Z

Yes, I know the text is awful, it was written around 4 A.M. after a whole day of intence work while desperately struggling with sleepness. This shows my actual English level though, I think.

The Legend of the Bikini Armor by Sun-Wukong 2017-12-07T22:48:29Z

@turbulentwinds, you are the first one to report technical problems actually. Maybe you are using Mac or Linux build? If so, I have no means to check them and don't know if they are properly working, sorry.

The Legend of the Bikini Armor by Sun-Wukong 2017-12-07T23:18:02Z

@turbulentwinds, That's weird, nobody had problems with Windows build yet. Maybe you have outdated OpenGL drivers? Godot engine should run normally on pretty old hardware with old enough drivers but I did encounter one laptop that had reeeeally old drivers and there were problems on it.

SUPER COP HERO by Finlal 2017-12-06T20:31:29Z

Incredible as always. Fun, beautiful and very hard. Didn't expect less from you guys though.

It plays like puzzle though - you have to learn enemy patterns and move one enemy at a time to win this little masterpiece.

Sailor Wolf by Pashok 2017-12-06T23:06:22Z

The game looks really cute but I don't get controls at all. What and how you supposed to do?

Pizza'Matic 5000 by ghodan 2017-12-06T21:48:07Z

That was some fun experience.

The game for some reason launched only on my secondary display that is not very comfortable for playing.

Hungry Dino by nax_89 2017-12-05T21:20:23Z

That's a neat idea for puzzle game. I don't think that I've seen this one before.

Somni by Timestop 2017-12-06T20:18:52Z

The art was nice but I didn't quite got how is it related to the theme. But a nice game neitherless.

Tiny Guardian by Nelios 2017-12-05T22:54:11Z

The artwork is really pretty though it is lacks animations. As for gameplay, I didn't quite understood what was the point and what I was supposed to do, and no explanation given nowhere. I do assume that this is some sort of Ikaruga mechanics but I didn't find how you could change your element.

Also for the flaws regarding the shmap genre: - MC's hitbox is waaaaay too big - Bullets and enemies should stand out from background more - Player's and enemies bullets should always differ - Lack of destroy animation can be confusing to player

I'll Take You To Tomato Town by adamgryu 2017-12-06T20:38:43Z

That was... unique.

Fat and Furry-ous by Tex Killer 2018-12-03T11:53:06Z

I still don't get if you supposed to eat cheese or avoid it.

Sunken by Tay 2017-12-06T13:34:28Z

Erm, the idea is not bad but I had some problems with execution: - Controls feels weird as mentioned. How did you ever came up with idea of double-tapping directional button, I wonder? - Everything looks too much alike and too close in color. You can't distinguish monster from the gold coins at the first glance. - The mc sprite also doesn't stand out at all! When I first started the game it took me several minutes to even understand that there is a controlled character on the map. At first I thought that this is some sort of puzzle game and tried to click things around(since moving with keys didn't worked - why did you do double-tapping again? I am really interested why did you do it btw.) And afer every descend you should spend some time to find your character on the map. That's bad.

Objectification by CaptainDreamcast 2017-12-07T00:37:28Z

ermm. That's... unique. Again. I don't know what to add, honestly.

A Spark of Light by TurbulentWinds 2017-12-07T21:09:51Z

Interesting idea but I had one major issue with implementation: when there is no objects around there is no indication of your movement at all. So it's pretty hard to navigate and understand where you are.

RiskBreakers by Fahim Faysal 2017-12-05T15:42:28Z

Very nice graphics style, good job. Although animations felt weird, not being quite tied with the movement and attack speed.

Drunken Soviet by Neferius 2017-12-05T22:39:46Z

That's a funniest game I've played in this LD so far! Couldn't finish it though, it's pretty hard to fight completely drunk but I had a lot of fun!

BadChristmas by BobStopka 2017-12-05T22:28:16Z

That's pretty fun idea but plays a little slow.

Also the snowball in the middle of the screen obstructing view - quite inconvinient.

Forgotten Machines by SaphireS 2017-12-06T22:09:39Z

Lol, I've played it quite long only from sheer interest of how many upgrades you can take until my line of shooting didn't fit the screen even diagonally! It seems that upgrades are infinite, are them? That was funny though. But you quickly becomes pretty much invincible.

Visuals are great, game models looks really good and pleasant to look at.

On the technical notes, the camera movement is pretty jerky and makes gameplay little uncomfortable.

Infernus: The Descent by Team Infernus 2017-12-05T13:30:00Z

Unexpected NSFW game but not me to talk about it since I used boobs lure this time too :)

Nice and clean graphics though the lack of animations somewhat diminishes it. Also is this game beatable? I wandered in Hell collecting energy but couldn't do nothing else.

Get to the CHOPPA! by Girts Kesteris 2017-12-06T23:36:02Z

Sound is just perfect, I must say. Especially the choppa voicing :)

Great game but it would be even better if nicolases was to actually follow you and not lose attention after walking 5-10 meters.

Clumsy Paws by sovogirl 2017-12-06T23:18:47Z

What an adorable little game! Couldn't pass it as a fellow cat lover. I always have an urge to make a game about cats every LD but manage suppress it usually. Though my first LD game was about cats, Cat-O-Pult from LD36.

Execution is perfect as I see it. Great style and I loved attention to little details especially how cats start to behave when mom is about to come.

The Rubble Space Program by Wully 2017-12-05T21:11:06Z

I love space-themed games and this one is quite pretty.

It looks and feels nice but gameplay felt kinda random. It is pretty much impossible to predict rubble trajectory, and even with some level of prediction, your movement is too slow to affect anything. So after the fist try you just start from outer side and randomly moves up-down.

LD43 — Sacrifices must be made

H E R D by King Kujito 2018-12-03T21:41:43Z

Such a cute graphics. Well done for a compo time. Camera controls didn't feel quite right though.

SATIATE! by Secretmapper 2018-12-03T11:46:33Z

The game is pretty interesting but it really took me a while to understand what is happening and what am I supposed to do. Putting a names beside buildings would help a lot since it is quite hard to guess what building is what and what is does.

Miko Quest by Sun-Wukong 2018-12-04T08:18:09Z

Thank you all for comments,

@verysoftwares, @aevek, @yirggzmb, are you using Windows build?

Miko Quest by Sun-Wukong 2018-12-05T14:26:43Z

Ugh... Sorry guys, I can't reproduce crashes on my rig no matter what I do and I don't see anything obvious in code that could cause it. Don't know how to fix it :(

Run Goat Run by rasblo 2018-12-03T13:11:29Z

ok, that was fun for a several minutes I've played it so I guess game fullfilled it's purpose. One question is bothering me tough - is it possible to reach final goal in a game?

Alien Vs Gods by Gosera 2018-12-03T21:58:33Z

That looks pretty but the game itself is very rough and leave the feeling of unfurnishedness. I don't know even where to start. Tower defense genre had acquired quite a lot of quality of life features during it's evolution, and that features are considered as a must have overall. Your game lack pretty much all of it - wave indicators, tower statuses, range highlights, path indicators, timeskip buttons etc. etc.

It is hard to demand complex UI from a jam game, I know, but if you are taking on a genre with the established unwritten rules, you better prepare to hear criticism on that part.

Baldaquin 9 - I chose life by marcellus 2018-12-03T15:49:31Z

umm... the "What?" game. It is always so hard to judge one.

Baldaquin 9 - I chose life by marcellus 2018-12-03T16:02:11Z

@marcellus, that is opinion after playing it. Your game got the highest amount of "WTF per second" so far.

Card Grangers by verysoftwares 2018-12-03T09:45:46Z

Pretty neat but to say the truth I will never understand the reason people make some horrible control restrictions in a games produced in modern days. It's not like technical limitations of days begone are something good or worth to copy. So I don't understand your control theme choice. I liked everything else though.

Mr. Fluffer's Big Day by CaptainDreamcast 2018-12-03T12:05:20Z

Well, I must say that your sence of humor got noticebly closer to that of a common folks. That one was plain funny, in good and simple funny way, not in a quirk and weird way. Someone could say that it still got too much memes in it but I personally don't care.

water ruins escape from cultist by Rs11s21n 2018-12-03T15:46:24Z

While it is not bad for compo game, there is still a lot to improve. Especially falling through ladders felt weird.

SANTA'S DEATH SQUAD by paperjack 2018-12-03T11:27:07Z

So much fun lol! Movement controls are wonky but everything else felt perfect. Also the fun of launching exploding gnomes!

Spaceships Must Explode by Maksim Chugunov 2018-12-03T15:43:37Z

Interesting idea but I couldn't make out how asteroids moved. Or they just change speed and direction at random?

Lava King by Jay Elbourne 2018-12-03T13:20:42Z

Pretty neat and smooth for a compo game.

I have two small remarks regarding things that could be improved - first is enemies stucking at walls, expecting them to fall smoother. Second is small control glitch - when you attack when jumping, attack always goes to the right side even if you faced left before jump.

BurnYourExHeart by Gevernus 2018-12-03T11:14:23Z

Wow, this is surprisingly fun! I always envy people who are able to come up with such simple and fun ideas.

Penance by Blodyavenger 2018-12-03T15:59:20Z

A solid and satisfying experience that left only wish for more. Good job!

LD44 — Your life is currency

Inflate Me to the Moon by DDRKirbyISQ 2019-05-25T15:29:49Z

Is there possible to lose in this game?

Well, disregard that, it is always fun to play a "what?" game. Also I appreciated and smiled at "Le voyage dans la lune" reference in the end.

Return of the Roguelike by Azargaz 2019-05-06T20:10:28Z

That was interesting concept. I especially liked that environment damage enemies as well and you sometimes can jump over pikes and mobs will kill themselves. But mobs jumping very weird.

Luci's Little Trinkets by Xarras 2019-05-01T09:30:13Z

Ahaha, that was ingenious! And very fun!

I've found bug though - I bought a cat collar but finale description was written about a dog.

Necromarket by Flaterectomy 2019-05-05T19:59:55Z

Omg, I played it for hour and I don't regret it! Amazing work, very interesting and with a good variety. Also perfectly balanced, and THAT what is truly amazing. So far this is the best game I played this LD, seriously.

Final choice really cracked me.

Necromarket by Flaterectomy 2019-05-05T20:03:10Z

Ah, yes, forgot to mention - for some reason sound didn't play under Firefox for me.

Shinigami's new assignment by Sun-Wukong 2019-04-30T11:35:59Z

@skylark721 Hmm, that strange, I did playtest all levels for them to be at least passable. I'll look it up.

Shinigami's new assignment by Sun-Wukong 2019-04-30T11:53:28Z

Skylark72, I've looked it up and there is really missed collision on one platform but the path to all souls on level is there so it should be passable. I'll fix that collision in update.

Purrseus, thanks.

Shinigami's new assignment by Sun-Wukong 2019-05-07T22:34:11Z

@miu, and they are already nerfed lol.

Shinigami's new assignment by Sun-Wukong 2019-05-08T17:09:41Z

@emanon, thanks. I know, level design isn't my strong point. Also there was an aerial drag first but believe me, it felt even more weird than now.

@pyrian, there supposed to be a contrast between colorful living main character who lives in the astral plane and the shadow of the physical world that she travels in. I planned to give some lore about it first but forgot it after all. Also crows actually have preparing animation, but I suppose it is not obvious after all.

Game Engine by vividredemption 2019-05-07T22:46:44Z

I didn't understand what I was supposed to do after all.

Also - when you have a cursor pointer that has a blank space in the exact place where the pointer is located - this is EXTREMELY frustrating and uncomfortable.

Samurai Zombie Girl by RobotSoulsGames 2019-05-05T10:23:24Z

That was nice interpretation of Dororo and pretty interesting. Really cool that you implemented a difference with every missing limb.

Also when you do a heavy attack without any limbs it looks like she attacking with her tits, lol. (It's not bad or anything, just looks funny)

Gain by deshipu 2019-05-05T20:57:21Z

That was really cute but I can't say that I understood what it is about and what to do.

Bora Bora Or Bust by WongKongPhooey 2019-05-06T20:16:12Z

That is quite interpretation of theme. Smoothly playing though, good job.

LD44 - Cybernecia by Xeroire 2019-05-05T20:52:32Z

I couldn't run it - it shows only black screen when I launch it.

The Grim Tower by Drunk Wizard 2019-05-06T19:56:03Z

A strategy game for a jam! And quite accomplished! That alone is amazing thing to achieve. And on top of this it is fun to play, have some depth on mechanics side and fits theme pretty nice. Great job overall.

On the downside - unit sprites are really small and hardly distinguishable so it is hard to tell where is archers to attack them with spell first. UI could be better as always. Tips disappearing too fast and no way to replay them. And while the first several battles was challenging and interesting, the balance of things got too easy on the player side very fast. I can't say this is a flaw though, I do understand that balancing a strategy game with that large amount of content is a task for way more time than 3 days.

Danko by Pixel_Error 2019-04-30T14:51:28Z

It is nice overall but hitboxed are pretty ambiguous. I don't understand why do you get damaged when you attack sometimes also.

Also there is a bug - on the win screen it seems that character is still controlable on the back - you can move and attack and hear it sounds.

Don't pay with your life by Majadroid 2019-05-07T22:58:02Z

Controls are little awkward.

And you did the same mistake I did in one of the past jams - making keyboard-controlled game with SUDDEN popups with buttons that can be pressed only with mouse. This is extremely uncomfortable actually.

Heal Zone by Skylark721 2019-04-30T21:04:12Z

For a 9-hour game this is pretty solid. Shooting feeling was pretty satisfying though upgrades ended quick.

Also thanks for the feedback on my game, I've fixed some bugs and collisions, and after thinking it over I made attack not stop moving. So now if you want you can play it again and enjoy dialogues to fullest :3

D.R.I.E.D. by JasonD 2019-04-30T14:41:16Z

That is pretty nice visuals(and that coming from the person who pretty much hate pixel art) and music.

The game ended pretty quick though. I had a feeling that you have a lot of space to make it more challenging since replays are pretty quick anyway.

Slot of Life by tammukka 2019-05-06T17:58:49Z

Adding a restart button at the end of the game wouldn't hurt, really.

LD54 — Limited Space

Defrag by henk 2023-10-02T20:56:51Z

Interesting concept but the size of play field should be increased at least tenfold. Currently game ends in 5-6 turns due to overfill before you even start understand what happening.