sun-wukong 2017-05-09 11:51
Oh, I love this concept of "active tower defense", made dozen of prototypes myself but still didn't find a formula fun enough to make into a full game.
Foon → Ludum Dare Explorer → LD38 → Stellar Swarm
By mostlyhydrogen and superbusyrobot
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 388 | 3.36 | 32 | |
| Fun | 346 | 3.23 | 32 | |
| Innovation | 545 | 2.82 | 31 | |
| Theme | 401 | 3.40 | 32 | |
| Graphics | 412 | 3.43 | 32 | |
| Audio | 456 | 2.50 | 32 | |
| Humor | 518 | 2.22 | 29 | |
| Mood | 628 | 2.69 | 31 |
Oh, I love this concept of "active tower defense", made dozen of prototypes myself but still didn't find a formula fun enough to make into a full game.
Cool pixelgraphics! I was intrigued by the tactical possibility of different turret placement locations, but could not figure out if there was any good reason not to cluster them for protection.
My only gripe is that there doesn't appear to be anything to defense other than the turrets, so the optimal strategy is just placing the turrets right on top of each other (also, a keyboard shortcut for the nuke would be nice). Otherwise, solid entry, definitely had fun.
A nice effort! Some upgrades or the ability to place additional towers between waves would be welcome. I dig the aesthetic.
Nice game, I liked the option to control the torrents, i took a little to understand what i had to do, also you could put some "drops", so i could have more then 1 bomb.
As others pointed out, there's not much reason to do anything except cluster the turrets in the very center.
Still, I thought it was quite a lot of fun, andI like the vibrant and detailed look of the sprites. I'd be curious to hear some of your stretch goals that didn't make it in.
An interesting take on a tower defense, but it lacked some depth (presumably due to time constraints). I think with some more mechanics instead of just endless shooting it would be a really neat game, though. Excellent work on the art and sounds.
62710 is best I can do
I like the graphics, the sound effects were non-intrusive which is good, wish there was music though. The game has nukes which instantly makes it awesome, only needs building destruction to make it even better.
I love the idea! Would definitely play more if you developed it further :)
Cool graphics ! The mechanics are cool, it would be nice to have other kinds of turrets or some thing. I really enjoyed playing this game !
Our game : https://ldjam.com/events/ludum-dare/38/locker-c-18
At first thought it was a normal tower defense game until I noticed the twist. Well done i liked the mechanic!
Nice little game, the difficulty is pretty solid and the presentation is also good. As it's been mentioned before, there could be some restrictions on turret placement and the ability to get more weapons.
Neat idea with turret placement. Initially I thought this was a tower defense game, so there was some confusion as to optimal placement, and why the just died the first round.
Here she is a real old school pixel art! Good management, I scored 16K points and I liked it.
Nice game, enjoyed bullet economics.
I like the idea of interactive tower defense.
Very nice! The shooting and delay mechanic was great. I would recommend that you make full screen mode available or zoom in more to be able to enjoy the game more and not strain the eye. Good work :)
Really enjoyed this game as a whole! I did find if you stack all three in the center together it makes it a bit easy but I really enjoyed the click and shoot gameplay.