Space Attack by laylow 2016-12-25T15:05:00
I felt overwhelmed playing this game, but reading Captain K's dialogue I wonder if that's intentional. If I could move stuff around with the mouse cursor instead maybe it would be more comfortable. Good fit for theme, good dialogue.
LD38 — A Small World (4)
SheetAdventure by DMIT 2017-05-16T23:54:38Z ♥ 2
This was a bit unintuitive to play but I eventually figured out how everything worked. I think my Minecraft experience helped me a bit with that, since the basic beat of the game is similar. There were two things that were important that stumped me the most: First was figuring out how to attack enemies, or that I even could attack them without the gun. Second that the pencil knife speeds up mining; I guessed based on the name that it was a melee weapon and delayed making it.
It took me several attempts before I could beat the boss. This made the long grind for resources more annoying; you could probably halve it without it affecting the game much. Also the way the enemies can kill me in just a few seconds of not paying attention or while I'm in a menu, was pretty scary knowing I'd have to start the grind all over again.
The enemies are okay, but them constantly respawning was tiring after a while. I think simply making them drop loot when killed would make them a lot more fun.
Overall interesting game that could use some polish.
Ruined Topology by jebouin 2017-05-16T19:22:14Z ♥ 1
I really felt like I was lost in the ruins. I got 10/15 coins. I couldn't figure out how to get some of the coins in the bottomless pits even though I figured out I could shoot to move them.
Star keeper by Alexandr AndroidDev 2017-05-16T11:22:27Z ♥ 1
It took me a bit to parse the story screen, despite the good graphics; I thought the flower pot was a well at first. I didn't have any problems figuring out how to play the game though.
Turtle World by TheCattin 2017-05-14T20:00:51Z ♥ 1
I almost got stuck on the level where you need to get over a gap to press a button. I didn't realize the turtle would respawn until I found the solution by a fluke. Most levels seem to require you to use the mechanics in a new way, which I like.