ICEomation by sabasa 2023-10-07T16:57:17Z ♥ 1
Cool idea! It took me some time to get used to the mechanics but I managed to survive for almost 5 minutes on my second try. I didn't find the barrels very useful, since I still had to put the ice back in the ocean I could just grab water on the way back. Maybe also having a more expensive building that launches the ice so that you don't have to go to the ocean would help. Good job!
LD55 — Summoning (15)
Good Night! Sleep with the Demon! by edugpinheiro 2024-04-23T05:28:23Z ♥ 1
Cute little game! As others have said, more feedback around the hit/miss window would be great. I could see this being expanded with more levels, maybe decoy sheep or sheep that turn around. Good job :)
The Basis of All Creations by alaah 2024-04-23T02:27:14Z ♥ 1
I like this kind of experimental games! It was fun figuring things out though it took me a while to realize I couldn't get the rest of the ingredients from clicking around. I had to use hints for some of the recipes and I still don't understand the one for the ghost. I also accidentally spoiled myself some of the creature names from the debug traces. Now I wonder what happens when you use a whole human at the end...
⸸ INVERSIO NEGOTIUM ⸸ by pierogo 2024-04-23T01:27:33Z ♥ 3
Really cool bullet hell, kept me playing for a while! I like the variety in spells and bullet patterns, I had a lot of fun trying to complete the most complicated spells though the last boss took me a couple tries to beat. My only complaint is that the screen shake was a bit too strong, especially after casting a spell when you still have to dodge bullets. I also didn't realize you could go through the boss without taking damage. Other than that the mood was great, congrats!
Raccoon Tycoon by netguy204 2024-04-23T00:56:50Z ♥ 0
That's an interesting puzzle idea! As others have said, I think having to complete multiple screens in a row with a set number of donuts could have been communicated better. Maybe you could instead make it a single large screen and replace intermediate goals with collectibles. Or if you want to keep the multi-screen approach I think it would be clearer if it had multiple levels with the first one being just one screen.
Anyways the story is hilarious and I had fun, good job!
Ballad of Lead Shroud by KrummSakura 2024-04-23T00:37:31Z ♥ 2
Interesting story, I liked the creepy atmosphere and the environment looked great. Just nitpicking but the way letters appear one by one made some words warp to the next line and would break my reading flow a bit. Congrats on your first LD!
LD55 - Hell Binder by pebkac 2024-04-22T23:25:55Z ♥ 1
Interesting use of the theme and I loved the creepy trap sound effect! I wish the game was a bit longer though, as you said in the ending scene there is a lot of potential for more enemies and unlocks.
Unpacking Armageddon by notnasiul 2024-04-22T22:53:09Z ♥ 1
I enjoyed this arcade take on Sokoban, I had fun and just wish there was more to it!
Ritual by Doumbaga 2024-04-20T01:24:16Z ♥ 2
I think this is the first time I see this kind of game for Ludum Dare, very cool! I like how you reused the symbols in the wire-cutting task, and having to look at the window also adds a lot to the atmosphere. Just nitpicking but I thought the font for some of the in-game text (the timer, grimoire input) didn't really fit. Anyways I had fun despite playing it alone, great work!
Circle of Life by UniOwl 2024-04-19T23:27:42Z ♥ 5
That's a very cool summoning mechanic! I felt like I was choosing gems a bit randomly and it didn't help that it takes a while for your latest creatures to show up since the beginning is quite easy. Then it suddenly got really hard so I didn't feel like my best creatures were actually that strong. Anyway the game is well polished for a jam entry, the visuals look great and this mechanic has a lot of potential with a better difficulty curve. Good job!
Wonder Whistle by Ismael Rodriguez 2024-04-17T07:37:55Z ♥ 1
Simple idea with a great execution, I had a lot of fun solving the levels and the corner bump was very cool! The visuals feel polished and the audio fits perfectly. I don't have much to say other than I wanted more at the end :)
Circle Tracer Cookie Defense by pkenney 2024-04-17T04:36:05Z ♥ 2
I like this idea, it feels very responsive and the sound effects are great! I wouldn't really mind having more challenge in the form of enemies that can break your line as long as they are clearly visible and have a predictable trajectory. I found the tutorial to be a bit misleading since you can still clear it after eating the round face, only later I realized I was supposed to keep them alive. Also it would be great to have a game over screen that shows your final score, I think I managed to get more than 20 points but it was pretty hectic and I couldn't keep my eyes on the counter.
Skelemancy by Shlolo 2024-04-17T01:49:30Z ♥ 1
The art and animations are very polished, I just wished there were more levels. Congrats on your first game jam!
bergs by burnttoastdev 2024-04-17T00:25:44Z ♥ 2
Great game, the graphics are cute and the sound effects are hilarious! I liked the level design, my only complaint is that failing the level by going too far left or right feels a bit too punishing and unexpected (though falling down the pit makes sense). Congrats on your first Ludum Dare :)
Dungeon of the Bone Summoner by itsBoats 2024-04-16T21:58:18Z ♥ 1
It was fun figuring out a strategy in the early stage. It took me a couple tries to understand the mechanics but after getting enough skellies it became a bit too easy (or maybe I didn't wait long enough, I stopped after reaching ~200 slimes).
Bail Out! by Historymaker118 2024-04-16T21:17:33Z ♥ 1
Interesting take on the theme, it took me a few tries but I barely made it with 2 seconds left and an extra $10! Just nitpicking but the camera doesn't seem to be centered and made it risky to move in the top/left direction. If you continue working on this it would also be great to have the camera look ahead when on the skateboard. The graphics are nice and work well with the low resolution, I also find it very cool that the whole source fits in an image!