Tristram by Rongo Matane 2024-04-27T01:00:32Z ♥ 4
Extremely polished game with beautiful audio and pixel art. I'd enjoy some more control during fights, but this is an outstanding entry! Great job everyone!
Foon → Ludum Dare Explorer → Users → ironcutter
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 🤖 | Diamond Synth | compo | 247 | 3.05 | 3.37 | 2.37 | 3.50 | 3.25 | 3.93 | 2.15 | 2.92 | |
| 2024 | 55 | Summoning | 👥 | The Witch's Dungeon | jam | 712 | 3.46 | 3.46 | 3.48 | 4.09 | 3.39 | 3.11 | 3.33 | 3.52 | |
| 2023 | 53 | Delivery | 👥 | Unwanted Postman | jam | 209 | 3.96 | 4.19 | 3.70 | 4.35 | 4.09 | 4.24 | 4.04 | 3.82 | |
| 2022 | 51 | Every 10 seconds | 10 Seconds Ambush | jam | 279 | 3.82 | 3.68 | 3.00 | 3.68 | 3.77 | 4.02 | 3.76 | |||
| 2022 | 50 | Delay the inevitable | Neverwash | compo | 342 | 3.37 | 3.30 | 3.44 | 4.04 | 2.85 | 3.24 | 3.72 | 2.89 |
ironcutter leaves an average of 19.0 feedback comments each event.
Extremely polished game with beautiful audio and pixel art. I'd enjoy some more control during fights, but this is an outstanding entry! Great job everyone!
This is wonderful! The spear mechanic is original and feels really satisfying, and the level design is both fun and interesting. I wouldn't be surprised if you end up ranking in the top five. I'd love to play a full release, and I'm even willing to help with development if you ever need an extra developer. Keep up the great work!
Looks really good and gameplay is fun. Heroes seem to have a bit too much health and takes a lot to slay them. Throw in way to heal and a couple heroe variants and this could be a great arcade game
Cats ❤️
Intro is really funny! Jump feels very floaty and I would have liked to see collected dreamlings appear in the daycare though.
Very polished entry, loved the graphics. I only had some trouble picking up objects, it's not clear when you are in range to collect them. Overall a very solid game, well done!
Liked the art, combat is a bit simplistic. Monsters designs are really cool, well done!
Cool concept and nice art, but I couldn't do anything with the ghost. It needs a tutorial and clear feedback.
First off, this looks extremely good for a 36h jam! I liked the abilities and expecially having to chain them together. The transition when switching between them is very slow though. I didn't get to the third ability cause I couldn't figure out where to go when water summons are introduced, but I enjoyed the game till that point. Great job! Ps: performance is not great, but you might just have to turn off Lumen or some other default hi-end features of Unreal.
Very nice presentation, liked idea and graphics. Space invaders game is a bit too difficult (Slippery controls and little time). The resumes are hilarious!
Really cool, loved the overall vibe!
I had a lot of fun with this one! Loved the idea and the mechanics!
It just needs some tweaks about the jump: - jump sound - stronger landing sound - shadow showing clearly where you are going to land - faster, more responsive descent
With that and a few more islands would be really great! Anyway it's a pretty good job, and I really had fun!
The mechanics have a lot of depth, and it's really fun to play! Impressive entry, great job!
It's a nice idea, but unresponsive controls and tutorial blocking movement are really frustrating.
I didn't want to stop playing! Super polished game!
It's so cute! Anyway I had trouble spotting spikes against the background, and it would be much better with a few checkpoints. Apart from that I enjoyed it and I think it's a pretty good job!
What a great atmosphere! I loved the art and the music! Great job!
Loved the concept and the art style. It's really messing with my brain! Great job!
Nice art and idea. Could have been more challenging and strategic by making harder to gain enough reputation without using faster units and with a need to get units to the start city from the latest location before starting the delivery. A really good job overall!
Not giving firepower upgrades makes it completely impossible after a certain point (Around 7k points), as you do not have enough bullets to stop the bats. I really liked the art style and overall it's a very nice entry, good job!
I didn't like much the controls (both mapping and unresponsive movement), but still it looks great and is a neat entry!
Well... I want more levels! This is super juicy and smooth to play! Good job!
The visual atmosphere is great, and I liked the UI showing target and current coordinates. It felt like the control mapping could be better putting rotation on mouse or arrow keys, and I honestly did not get what was so "dark" with the world: they have wind turbines and an extremely efficient delivery system, how bad can this society possibly be? Anyway It really has a neat vibe! Good job!
This is incredible, a great idea with an outstanding execution. Btw I'm learning pixel art with your tutorials @pedro-medeiros, it's always a pleasure to see your work!
Seriously? You found the time to put different biomes in? Hahahah This is super cool! I had a lot of fun and I would probably like to buy a full release! Great job!
It's great how the mapping of the controls makes difficult to walk while charging the torch, and entering numbers with the numeric pad makes you feel like you are entering data in the console for real. Blend this with on spot graphics, smooth gameplay and good sounds / voice acting and we have a top-tier entry. Truly a great work!
I liked a lot the straight-forward rewind system, but in the last level I misclicked on the almost finished puzzle and resetted all of it. Maybe some confirmation dialogue or a way to interrupt it would be nice. Also the hacker icon being animated is maybe a little distracting. Anyway it's a really nice entry, the minimal style works great and the puzzles mechanics are well thought.
It plays well and I like the graphics, but the level design drifts a little off going further. Still a really nice chilling entry!
Good art and sounds, the button icons with anti-aliasing feel a little off though
It's nice, but often the destination spawns in the same place of the pickup, meaning the delivery happens without me doing anything.
This is amazing, one of the top three I played till now. Great job!
Honestly a little to easy to keep me engaged, but it has incredible graphics, writing, audio and lots of UI programming in there. This really is a great jam game!
Nice one, but the background wall is a bit too hard on the eyes, and the camera viewport should be much larger allow you to see where you are going. Anyway cool graphics and nice concept, good work!
It plays well and the programming stuff adds some depth. Cute graphics too. Very nice game!
So difficult, but sooo good. This is a really good puzzle game, with great atmosphere too. Good job!
Visually stunning, and I liked all the little details and animations
Juicy gameplay and great visual communication. I played it twice and I wanted more... it's really dark under the cover haha I got stuck on a black screen after pressing start btw, but spamming Enter it started alright
I will never finish it, but it looks and plays great. Good job!
This is insane, you keep getting my best reviews and I think I'm going to take a look at the source too. Great job man!
Looks great and is super chill! I loved to realize the pipes are colored to guide you to the platform of the same color. Also I have a thing for games where gameplay elements can interact both with player and between them (Player can stack boxes on the car then drive it and so on). Great work guys!
Seems nice and I liked the chill music! I couldn't play much 'cause it keeps filling up my ram and crashing. Probably some memory allocation issue. Screenshot_2.png Also frame-rate is pretty bad... I have the feeling that it's not using my gpu at all.
Cool concept! It was a little frustrating realizing that to pick the last piece I had to start over though
This is one of the best entries I played so far, but I have some trouble believing all the assets were made in 72 hours
Fun little game, loved the metal soundtrack (some CoB vibes around here)
You've got by far the best review I've made so far, it's just great guys! I didn't want to stop playing!
It has some strange collisions with floor and columns, kept falling into the void
Had some truble with the oversensitive camera. Atmosphere is really really cool.
Very relaxing sandbox game (kind of a literal sandbox here)
Really enjoyable game, loved the art style and concept in general. Given the size of the planet maybe the robot could move a little faster, takes a lot to traverse.
Nice game, evading attacks is pretty difficult though
Graphics looks polished and crystals mechanics adds some twists to the gameplay. Really nice entry!
Liked the take on the theme. Graphics and dialogue are really cozy. I really enjoyed this one.
I couldn't get how it is related to the theme and it's probably too easy, but the game is really stylish and the controls feel sooo good
Very relaxing game, made me space out for a few minutes
Looks great, the controls feel a little weird though. Probably too much deceleration after you release the forward button: it makes impossible to keep a constant speed between zero and max.
Cool art and concept, I had a little hassle figuring out what to do with the mouse at the beginning. Overall really nice game!
Nice graphics, but really easy
Really cute art! Try disabling colliders on dead enemies, they still block bullets after killed
Very good take on 4D mechanics and fun voice acting was the cherry on top of the cake. Could be more intuitive to play with a little feedback about where platforms are going to be after turning the clock. Without any visual clue sometimes feels like a memory game or brute-forcing a combination, depending on player approach.
Loved graphics, music and the general idea, but aiming doesn't work properly and I'm not sure how it relates to the theme. If it's just me missing stuff you should probably add a bit more info in the description.
Took me a while to understand how it works, but it is really immersive and the (neatly designed) minimal UI helps focusing on your dark fantasies. Well done!
It's damn great, I'm keeping this on my pc!
One of my favorites so far!
It has a great mood and a cool use of lighting and oversaturated colors to mark important spots. The atmosphere reminds me of The Wolf Among Us, great work!
Really nice atmosphere!
I really enjoyed the story and the art, nice game! I spent a lot of time wandering in space without anything to shoot tho. Maybe you should tune the enemy spawn a little
Great mechanics, theme on spot! Really well done!
Great atmosphere, chill music is really on spot. Could have been fun to have more hazards than the cone-view guys, yet it's pretty cool
Got me really fast, It's strategic and fun
I couldn't find any traps to remove :/
This is great all round! Loved the mood, doesn't even seem a jam game
Great idea, would be great to see more content in the future!
Hahaha we really had the same idea! I was planning something like this before going with the grid approach. Really nice, my record is 19 items
That cling animation made me laugh a lot! Nice and funny game
Really fun, I'd like to play a mobile version... I could probably just launch my phone for that
Loved the style and the shady humor, pretty good work! You've got the best rating I've given this far!
LD59 — Signal (12)
Signal Weave by alexhonor 2026-05-03T22:35:42Z ♥ 1
Feels really good! I love the clean graphics, and the fact that it requires some planning. Really solid entry, this is great!
Super Signal by Marcus Otterstrom 2026-05-03T17:12:12Z ♥ 1
The noir comic graphics are lovely! I had fun with both the funny dialogues and the game, you did great!
Fallen Ties by AXLplosion 2026-05-03T16:58:21Z ♥ 1
I got to shoot people in front of their mates without them complaining, 100% would recommend.
The Last Signal by DarthWaxus 2026-05-03T16:45:25Z ♥ 1
I loved the retro graphics and setting. It's a world I would want to know more about. The gameplay does not feel fully fleshed out though, and it is relly hard to play.
Signal Surfer by Ausstein 2026-05-02T17:56:19Z ♥ 1
Really cool idea, I just had some trouble with the respawn. I got soft-locked respawning on an uphill and could kept dying over and over.
DISCONNECTED by Allax 2026-04-29T21:31:20Z ♥ 1
This has to be one of my personal favourites, a very cool kind of weird!
Officially Dead by TechnicalityCreations 2026-04-27T17:48:11Z ♥ 1
Being able to defend myself by throwing furniture is a pretty cool idea! I also enjoyed all the little puns
SIGBLAST by marks 2026-04-27T09:40:38Z ♥ 1
This felt good, it has a strong vibe! Graphics and music work very well together. I had some trouble with the signal control mapped to "C" key, maybe use "F"? I have no other notes though, I just wanted it to last longer!
Fading Echo 余音轨迹 by JerryWest 2026-04-27T09:25:20Z ♥ 1
So very nice! I liked the abilities and the music is a banger, well done!
On Ivy Boulevard by python-b5 2026-04-27T07:37:58Z ♥ 2
This looks and sounds fantastic! It's difficult to keep in mind what people said when connecting the photos in the board, would be nice to have some kind of log. Loved it though!
SIG_NULL by Tobius 2026-04-21T23:26:41Z ♥ 2
I really liked the console mechanic, I just wish there was less text to read: the tutorial is a bit overwhelming.
WiFi Trouble by rangoiv 2026-04-20T23:28:08Z ♥ 4
Neat idea, I really love the graphics! I encountered a bug when reloading levels where routers don't propagate the signal. Reloading multiple times seems to fix it.