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Seismic Panic !
Seismic Panic !
By unreality and BricePrs
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 501 | 3.60 | 22 | |
| Fun | 454 | 3.52 | 22 | |
| Innovation | 627 | 3.25 | 22 | |
| Theme | 440 | 3.80 | 22 | |
| Graphics | 459 | 3.80 | 22 | |
| Audio | 776 | 1.65 | 15 | |
| Humor | 755 | 2.50 | 18 | |
| Mood | 675 | 3.35 | 22 | |
Comments
ulricl
2022-10-03 11:14
Hey, for me it's a nice tiny concept here. I manage to finish the game. It can get long to find the last part of the ship, i thing it just miss some kind of a clue on the ground or a radar scope. Something that can reward the attention of the player.
And not easy to deal with no gravity, Webgl and 3d, so well done !
w4yn3r
2022-10-03 12:51
Really nice concept, love the mario galaxy gravity/movement! I had trouble understanding the impact of fuel and the fuel spawns tbh. So i just placed the ship onto the stream and i am not sure whether thats how its supposed to work. Overall great Idea and the planet, anitcipation of breaking tiles is done pretty well!
kman
2022-10-03 13:02
I really like how you made the going around the tiny world! It's really nice! Well done!
Really interesting game, could give pretty nice experience with more time in dev... anyway good work!
I'm a sucker for tiny worlds, so I enjoyed this! I would have loved some audio as rumbling and lava bubbles would have added a lot, but I guess there's no sound in space, so extra points for realism ;)
kostya
2022-10-05 19:22
Wow! Nice style
fusyon
2022-10-06 23:46
Pretty cool game and impressive technical feat!
Really enjoyable game, loved the art style and concept in general. Given the size of the planet maybe the robot could move a little faster, takes a lot to traverse.
wakobu
2022-10-10 20:30
Nice and polished game. It lacks sound however
Cool concept, loved the fact that it was a rounded map ! However, a little precision could be added about the number of element you have to gather in order to assemble the whole ship
Pretty solid overall. Some way to detect parts from further away would be much appreciated (maybe sound cues, or occasional radar pings?)
Fueling up at the end feels like an afterthought, since you can just sit on a geyser and repeatedly fuel the ship. I'm not sure what would improve that...I did originally think I was supposed to drag the ship parts over the geysers; maybe that'd work if there were two fuel tanks to attach!
sparkysa
2022-10-11 19:24
Very tidy and fun game :) finishing the rocket and escaping gave me that right kinda satisfaction :)) wish there was at least a little funky music loop goin on or a sound effect when the ground falls
2022-10-19 05:39
Love the concept and beautifully executed! Here's a link to my playthrough... https://www.twitch.tv/videos/1620885647?t=02h42m07s