rpgfaker 2022-10-03 23:19
Not sure if its just me but the HTML version was super laggy. Really amazing art though!
Foon → Ludum Dare Explorer → LD51 → Call It A Day
By stenyin, Karen Shum, Sivam, joe2643, lolojohn147, Chan, shiro-white, ttkedward, fionamok05 and Lincoln Sin
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 159 | 3.95 | 92 | |
| Fun | 439 | 3.54 | 92 | |
| Innovation | 460 | 3.46 | 91 | |
| Theme | 281 | 3.97 | 91 | |
| Graphics | 49 | 4.51 | 94 | |
| Audio | 72 | 4.09 | 92 | |
| Humor | 195 | 3.62 | 88 | |
| Mood | 152 | 3.98 | 91 |
Not sure if its just me but the HTML version was super laggy. Really amazing art though!
I really enjoyed this game!! Love the artwork and the usage of every 10 seconds. Interesting concept as well.
I wish the window on WebGL was bigger. It has lots of detailed graphics that the resolution doesn't do it justice!
really really loved this one!! such a cute character and theme!! i reeally loved the intro cinematic!
Amazing art and fun to play! Awesome work :D
I didn't have lag with the HTML version. Good game. Love the graphics!
I didn't notice any lag, took me a minutes to figure out how to pick things up and find stuff, but I had fun with this one! Great job!
HTML version lags for me when fullscreen too, but is manageable when left smaller
This was a fun game! we pitched around night and day cycle when we were planning . I liked the tutorial too. just wished you could throw a bone you were holding when day hit. GreatMap!
Very interesting game, i took some time to understand the mechanics but it is fun! Nice work!
Really solid submission. Good gameplay loop, amazing audiovisuals. Mood is really cohesive to set the tone. Only suggestion I have is it appears your physics material on the player/objects has friction turned on and you'll get stuck on walls while trying to move beside them. I enjoyed my playthrough.
I really like this one
SFX were really nice! The small things like the crows cawing really added to the tone, along with the music and DEFINITELY the art! The switch between day and night cycle was done well with the concept of a ghost too!
The sprites were captivating.
Extremely cute and fun game! Like the mood and small details here and there.
Don't know if it's intentional, but I frequently get stuck on seemingly invisible hitboxes, so I need to maneuver carefully to... well, not get stuck and die.
CUTE GAME, nice art ,nice music . although it is a little hard to finish ,,It spent me some time to understand how to play,ps: the ghost will walk cross the black stone ,is this a design of this game ,or just a bug ?
Cute game but it is so hard to finish !!
Wow, these are some incredible top-notch graphics, I'm blown away! Love the soundtrack as well. I had some difficulty maneuvering around the bones sometimes, I think it's a hitbox size thing? Also got frustrated trying to find the keycard on level 3, I think if there's a visual to mark bones you've already searched it'd help with those of us with bad memory. Overall, a beautiful game, incredible work!
A solid entry and nice teamwork! I like the idea and the details you added to the game. My favorite part is the player can use the skull to do multiple things, especially changing the environment which gives the gameplay huge strategy potential.
Graphics and music were amazing, I did get stuck in a rock once, but other than that the game was pretty cool!
very nice and cute but far off topic
@rpgfaker thanks! for some reason macs can't run well on chrome's webgl build. try firefox if you've got the time!
@caerul we are still trying to optimize the game. hopefully we will have an update version soon enough!
@rosypenguin thanks! i'm a big fan of your Game Name!!!
I am blown away by how polished that was. I did feel like I got stuck in spots that I shouldn't have some time, but I'm also not good at these types of games so I'm 95% sure that's a user error. xD
I can't really think of any critique other than maybe making the cells slightly bigger, without making the characters/enemies bigger so that people who panic have an easier time. :P But then it may seem too simple.
I love how you could use the skulls to create a nicer environment for running... or doom yourself entirely.
Thank you. :D
(And for feedback/troubleshooting, I use Opera on Windows and the web was incredibly laggy so I had to go to download.)
@otterfaelure thank you for your feedback! we are looking into the lag problem. hope you enjoyed our game! :P
This game is so adorable! It took a little while to get the hang of it, but when I figured it out I suddenly had the greatest luck in the entire world finding the ID card. I had a couple nights in a row get the card and hit the mausoleum before daybreak. What a fun feeling that was.
I seriously enjoyed every moment of this game. I recorded myself playing so you can have extra feedback:
https://www.youtube.com/watch?v=w2WlHV-lWOI
@100th-coin wow! this is the best feedback we could ever ask for! what a weird feeling to watch other people play your game. i think we gained a lot of insights on how to improve our game. thank you so much for this :D
@100th-coin Huge thanks for the feedback! Dude You are awesome! We couldn't even reach Level 16 even we are the guys who build it. Appreciated for the honest playthough that help us understand which part failed to present. <33 BEST!
Nice game ! Love the cartoonish art style and the small lore and the idea is cool but finding the card gets really tricky on later rooms if you don't destroy the skulls or find some way to remember the ones you already searched. I also had some issues with the html version on chrome but the windows exe is all good
Great game! Really enjoyed it. I couldn't figure out how to beat level one but the atmosphere and theme of the whole thing kept me going for a bit. The audio and graphics in particular were superb.
Cool art and concept, I had a little hassle figuring out what to do with the mouse at the beginning. Overall really nice game!
I really like the concept of this game overall. The atmosphere with the art and music is perfect for what you're trying to do, and the story is amusing. I had a bug when I downloaded it with the controls; it had me permanently moving left if I wasn't pressing anything else, so that was hard to control. The web version didn't have a control issue.
My biggest issue with the game is that the controls for grabbing the bones don't always feel very good or consistent. Trying to get lined up perfectly is a bit of a pain.
Wow wow what a game to create in a such a short time frame! The immersion hits home from the get go, and even having cinematics and such a banger soundtrack!? I've got a lot to learn from this amazing game, kudos to the team!! A small suggestion I've got is to maybe set the pick up/throw controls to the keyboard instead of the mouse? Since everything happens relative to the player anyways!
I love the cute art, the cute sounds. The concept is unique, and the level variety is great. It was easy to understand what to do, too. I wish it the main character didn't get stuck moving around. Great game!
Cool graphics in your game. It ran a little bit laggy on my computer, don't know why.
I can't imagine coordinating such a large team to make a game and executing it so well in just 72 hours. I am blown away. Love the intro screens, throwing mechanic, ghost move and chase mechanic, ID cards, EVERYTHING! Great job to everyone involved.
Absolutely amazing art and audio! I also really loved this take on the theme, the gameplay reminded me of Pacman a little. Sometimes clicking on the correct square felt a little tedious, but overall this is one of my favorites I've played so far this jam!
The audio and graphics feels like it's a released game. Very good job!
The concept is amazing, you really assimilated the theme and implemented it into your design in a way that feels natural and gives rhythm to it! I love the arcade feeling and the multiple amazing game design ideas, like being able to use the bones to hit your ennemy or break other bones, while they can also become obstacles if you place them in the wrong places.
The art style is coherent and very fitting for this type of game, and the audio is great too! I wish there was a settings menu to change the volume, but that really is a nitpick in contrast to all the work and effort that was put into the game. Great job to everyone involved!
Very good game !
Oh my got what a beautiful looking game! Really good and unique use of the theme as well. Music and sounds are great, and the humor is really charming. A really really nice atmosphere and so much polish! Really impressive work. I felt that the bone throw when aiming for the ghosts could have been a bit more forgiving, as I would miss quite often. At first I didn't understand I had to click/enter the central building and spent a few in-game days on the first level figuring out what to do :D A small tutorial could have been handy. Not much else to give criticism about. A very impressive entry for a jam. Definitely feels like a finished game!
LOVE the art of this game, this is a game I could definitely buy if I see it on steam, I had a lot of fun with it. Maybe a tutorial at the beginning could be helpful but I'm really going to play this game again. <3
Beautiful art, interesting concept and a fantastic soundtrack! The music switching between night and day was a great touch, really well executed.
Was a very fun game! Nice and cute graphics and nice sounddesign, although the music was a bit laggy sometimes.
Well done! Really nice graphics and music. Was a bit hard to throw things the right direction.
@cypheus we will look into the issue. thanks for playing! hope you enjoyed :p
Wow, what a stunning artstyle, great sound, and charming gameplay! The character design was also adorable. Phenomenal job getting all of this done in such a short period of time. I had some issues with the WebGL version, but it ran fine as a standalone app.
Hello the game is cute and I enjoyed playing it.
Wow what a great entry! Nice work on the art and the music! There's a lot of juice in it, I loved it! Congrats!
Super cute game! took me a while to figure out I can throw the bones at the ghosts - my RNG was bad, which made some level feel slow and long - it was also quite frustrating to only have one left then wait 10 seconds. Good entry
Oh boy, I mean, visuals and sound here is epic, nice work on that guys! The biggest problem with it is that it is super laggy on html version, can you add some hotfix for that?
I didn't rate it yet, I will wait for some HTML version update.
@bukkaketears we are still trying to find out what's causing the lag. Are you using a mac or chrome to play it?
@lincoln-sin Chrome on Ubuntu 20.04
@bukkaketears i've heard that chrome generally doesn't do so well with our game. is there any chance you could try firefox? :)
@lincoln-sin Fu** me, I even got it here xD Didn't think of using it, and yes, it works muuuuuuuch better on Firefox.
@bukkaketears haha. hope you enjoyed our game!
The art is 10/10, and the game idea is perfect, the only thing that I didn't like was the fact that sometimes I want to break the bones but I just put gently on the floor. My suggestion would be left click to throw and right click to put in the ground.
Super cute art style, I adore it ! <3
I was unable to open the download for macOS (message saying can't be opened, "This software needs to be updated. Contact the developer for more information"). Played a bit in browser; beautiful art and music, super polished. Really well done :)
@khadia have you tried opening it by right-clicking and then Open?
The art & music are amazing in this game! Loved it! I think the movement would have been a bit better if it was tiled based movement otherwise I have no complaints had a great time playing it. Great Job!
Awesome game, it looks incredible and I love the cute little sounds the ghost makes. Well done!
This game plays realy good 👍 You also made Good and clean art design!
@lincoln-sin thanks for the tip, will give it a try when I get the chance … here’s a post that might be relevant to the issue too? https://ldjam.com/events/ludum-dare/51/$304157/an-important-notice-for-mac-players-repost-for-51
@khadia it might be! thanks for helping us out!!
yasss skulsss and bonesss! html5 was running super slow (chrome on windows) so downloaded the windows version, ran flawlessly i loved the tactical aspects and the small hint in the level 2 that you could 'box' yourself to stay safe during the day :heart: mad level of polish, u guys crazy very pleasant experience for my ears, eyes and brain overall thank you for making this!
This is great! ^^ 5/5 for graphics, I reckon theres a lot of room for this game to grow into, and if you kept making it would be insteresting to see where you took it ^^ great game!
Great graphis, music, and color palette! Love the little character. Now for some feedback: I feel that a bouncy arrow indicator would be nice for the first level at least, to indicate that we must walk into the little building/timer in the center.
I also couldn't figure out how to hit the little ghost in the second level, or if I was able to fight them off in the first place. I was annoyed that I could not toss the bones in the daytime in order to hit the now-turned-red ghosts.
Finding explosives or potions or swords underneath the bones would make it funner to "pass the time" instead of waiting around... something to hit the ghosties with. I think this can be developed further and would be a really well-rounded game if the battle mechanic were ironed out!
Otherwise, it looks super polished and pro! Good work! LOVE the art. Am Jealous. Haha.
Aww it's super cute and plays great! The polish is crazy! Everything animates in a very satisfying way, while visually rich it is always comprehensible and the day time version of the music was an unexpected, pleasant surprise and I **love** it! :heart:
Hi guys! Did you use FMOD for sound? For me the webGL version is laggy as hell from sound perspective :( But overall a good entry and awesome music & graphic! Sad I was not able to enjoy it fully!
@erlioniel we did use FMOD for sound. Webgl has presented us with a long standing array of problems now. Hopefully we find a fix soon!
really cute game! I played it on my stream, [here's a link to the VOD](https://www.twitch.tv/videos/1619345236?t=4h48m00s) :)
@badcop thanks for playing!! Love your stream!
html version is laggy so I download it.
the art is super cute and the gameplay is super smooth!
I tried to make a safe zone for me here but those ghost somehow get into it!!!
(rate back?)
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Very good music and graphics. But the gameplay is very difficult due to the strong friction of the physical colliders. Unfortunately, I couldn't pass more than two levels, but I liked it!
Great music, especially great graphics, and the game just feels so polished already! The colliders were a bit tricky, and I wish there was a way to properly break some of the bones when throwing them. I enjoyed it a lot still, and I think this has room to become a full-fledged game with some more mechanics and content!
Great entry, thanks for making it!
Seems a little bit too laggy for browser lol. The whole game is just way to polish. 10/10. Only issue is it's easy to get stuck between blocks. I would recommand creating a physic material that has 0 friction and put it on all the blocks to prevent player from being stuck!
Amazing graphics and art style, its so cute. I love it. The gameplay was nice and simple with its concept and liked how you can create your own course as you destroy bones to make it easier for yourself later on when the timer starts again. It got pretty difficult for me as I progressed, but I think it still is well polished game already.