Foon → Ludum Dare Explorer → Users → Orionhart

Orionhart

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited Space👥Card Caféunfinished
202251Every 10 seconds👥Short Fusejam8873.212.742.903.243.883.362.852.96
202250Delay the inevitable👥[Don't] Prune the Money Treejam4753.683.193.723.804.003.713.373.49

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Orionhart

Orionhart leaves an average of 14.3 feedback comments each event.

LD54 — Limited Space (1)

Pacification Party by Final Turn 2023-10-03T07:45:33Z ♥ 1

The game definitely gives you a good sense of progress. Seeing those funny little guys moving faster to protect our precious Mr. President made me happy. And the end screen lessened the impact of me losing.

LD51 — Every 10 seconds (11)

Bork by parsonB 2022-10-04T18:47:19Z ♥ 1

This entry confused me. Pretty good, but I'm not sure how to feel.

Overall quality was good. The bounties made sense but I had a hard time memorizing them. The only thing that really confused me gameplay-wise was the Roll/Stay, since it told me I re-rolled a bounty (I think I forgot that the one in the bottom left wasn't the only bounty), and because I wasn't sure if I was choosing the dice to lock in, or to re-roll for a minute. Made sense after I tried it a couple times.

Thanks for including the help menu in game, by the way!

Star Sweeper by Notan Lemon 2022-10-04T18:35:39Z ♥ 1

Enjoyed it. I wish the star tiles still had numbers on them, so I knew if they were adjacent to a lock tile.

Hylee's Little Potion Shop by Federico Giorgi 2022-10-04T17:57:27Z ♥ 4

Found a bit of difficulty learning the game, memorizing the potions, fulfilling request... but that's probably just me not being good at it. Overall I think this was a good entry. The 2D art against the 3D is usually a positive, but in the case, the shader on the models and the flat colors on the characters were a bit at odds. Some of the sound effects were a bit imbalanced (Hylee was a little loud compared to most of it), and sometimes my controls reversed, or I wasn't able to put ingredients into a pot, and I didn't really see any reason why that happened (I might have missed something). Still, you got a lot done in the time frame and as far as I can tell, it works well!

Rockatoo by AdamCYounis 2022-10-04T17:51:48Z ♥ 0

Really enjoyed it. Didn't realize for a while that the symbols at the top were supposed to be what you use for the free beats. Once I picked that up, it all made more sense.

Farming Fatigue by Halleester 2022-10-04T17:44:59Z ♥ 2

I'll give my cons first because overall it was a great entry. I could have used a settings menu and a main menu, just to be able to adjust the audio levels. Maybe there was one, but ESC wasn't doing anything. I had gotten a different impression from the mouse and the map that made me think I was going to be using a trowel or something to plant things. The fact that the plants killed me and that I couldn't dig anything up surprised me!

Pluses are that once I realized what I was playing, it got more fun and interesting. I love roguelikes and getting choices between upgrades, and once I lowered the audio levels, the music and sound were great. Art was really well done as well.

I would love for the plants to have a positive as well as a negative, besides just giving you shards, to make me more incentivized to place them. I think post-jam, if you were to expand on this, moving away from the high-score aspect or finding some way to make players place plants in more interesting ways will be beneficial.

But who am I to talk! We didn't even get time to add the main menu we wanted or a solid tutorial. Jams are always a race against the clock. Thanks for your submission.

Great entry.

Swapwood Quest R by Saturnyoshi 2022-10-04T17:36:07Z ♥ 0

Fantastic job. Can't believe you did this so quickly! The only feedback I had was for the tutorial- I got so into swapping things, I didn't realize there was more to it! I spent a good few minutes just swapping wood purple and orange tiles that I didn't get to the combat for a while haha

Paper Summoner by Narudgi 2022-10-04T17:28:24Z ♥ 2

5 star entry. Really good. Bits of feedback- detect whether the player is using WASD or arrow keys, since I thought I had to move my hand to the arrow keys to play. Also, couldn't figure out the rule for when I jumped on my broom. Was it when I approached the edge, and if so, why did I hop off after a few seconds? Movement felt sluggish without it. The visuals were great, loved the atmospheric tree rustling and music and all. Good job!

Helping by MossGames 2022-10-04T17:24:12Z ♥ 1

I like the concept. Weirdly I think the odd aspect ratio helped it. Could have used some music, some more graphical variation, and dang those managers run fast. Also wasn't sure what was supposed to happen "every 10 seconds" because things seemed to happen much more quickly.

Sonar by erikiene 2022-10-04T17:21:08Z ♥ 5

Great job. Really cohesive game design. Sound design, everything, great.

Call It A Day by Stenyin 2022-10-04T17:10:06Z ♥ 3

Great game! Really enjoyed it. I couldn't figure out how to beat level one but the atmosphere and theme of the whole thing kept me going for a bit. The audio and graphics in particular were superb.

Decem Secundis by JPiggs 2022-10-04T17:05:00Z ♥ 1

Solid jam entry. The second snake themed game I've seen this jam! I appreciated the snakes popping in as eggs. Could have used some difficulty scaling and more variety in the tiles for the levels, but I had a good time playing a few waves.

LD50 — Delay the inevitable (31)

Don't protest me! by KuKuRammus 2022-04-14T22:17:58Z ♥ 1

Liked it a lot. A few things I would have wanted, like being able to see the day counter, or not having the taxation and money printers be linked to the equippables, but really cool take on it.

Dodge It by evgeney24 2022-04-14T09:07:15Z ♥ 0

A bit laggy, and the web browser wouldn't capture my mouse, making it very hard to see what I was dodging. However, a good proof of concept (and thus a good jam entry) for a game of a similar style. I think the displacement of the cubes and having them stall in the air looks pretty cool!

Tin Can by Hiku 2022-04-14T09:03:06Z ♥ 0

Kind of enjoyed this one. Not really sure exactly what I was doing, but I popped down some eggs, slashed some stuff, and made some cows! I was confused by the "distance" counter, which just seemed to be a timer, and the overall gist of it. I think you did a great job on the menus and UI!

Stalling The Dictator by 0x01F0 2022-04-14T08:58:43Z ♥ 3

Really funny take on this! I actually kinda liked how the observations were sketched out poorly. It immersed me more in my role. I did want a little bit more detail to the bunker. Honestly, great humor, funny take on the theme, and a pretty simple and easy to understand game. Good job!

Can't Tax Me by SasquatchBStudios 2022-04-14T08:53:30Z ♥ 1

I couldn't get to the power-ups part, because most of the enemies clipped into platforms and I was unable to combat them, leading to my inevitable death. I wish it had a volume slider. Overall, good job on the art and platforming mechanics.

Fading Crown by Fer Gueler 2022-04-14T08:48:47Z ♥ 2

Unfortunately I wasn't a big fan of this one. I thought the environment art is awesome! Other than that, the music didn't fit, the enemies and character art felt inconsistent with the environment, and there wasn't a lot of 'feedback' from hitting enemies, getting hit, etc. I appreciate what you made, but felt you didn't put enough attention on the things that were needed for a clean player experience.

Get Out Me Dungeon! by BlooAlain 2022-04-14T08:41:25Z ♥ 3

Pretty good game overall. Well polished. I think the "inevitable" took a bit too long to get to, and after a while I just kept adding the same rooms and creatures. Also, I really needed some music and sound sliders. Really polished otherwise.

Fart Competitions by PureImprov 2022-04-14T08:32:22Z ♥ 1

I can't believe you made this. Thank you. It's not very fun but it's hilarious.

Brace for Impact by Bob Verhoef 2022-04-13T18:25:07Z ♥ 1

fun!

Take a Penny... by VicSparkz 2022-04-11T07:56:26Z ♥ 0

Unique take on the prompt! I like the idea of a business sim. Not too shabby. Impressive for a solo job.

You Are A Bomb by Benjamin Halko 2022-04-11T07:53:35Z ♥ 1

Honestly this is an amazing entry! I barely have any feedback to give. Really smart take on this. I think perhaps the tileset needed a bit more work and the music didn't quite feel like it fit, but I really can't say enough good things about this.

Protocol Delta by itsBoats 2022-04-08T05:55:10Z ♥ 1

Good minimalist graphics style. Felt pretty good to play. Good choice of music and sound effects. I was initially slightly confused about what I was doing but figured it out pretty quick.

Nyan Tower by sacredyouma 2022-04-08T05:49:27Z ♥ 4

Really great entry! Haven't seen many typing games in a hot minute. The hitbox for the mice/grabbing items seemed a bit inconsistent. Really well thought out, with the music, the art, etc. Great job!

Don't Let Them Sit There by MrEvilGuy 2022-04-08T05:45:22Z ♥ 1

Pretty hilarious game. I might have gone with a different font, but I loved everything else! Made me chuckle.

Balloon Rush 2 by CocaPasteque 2022-04-08T05:42:00Z ♥ 2

Loved the hand-drawn style. I wish there was more visual feedback when charging to show what direction the gust was going to go. I was a bit confused as to how it was calculated. And perhaps a sound effect! The music was very good and I love the simplicity of the game along with the addition of a leaderboard.

Day of the Flame - LD 50 by arya-s 2022-04-08T05:29:30Z ♥ 1

Loved the mouth sounds and main character. My only real gripes were that the wall-jumping didn't feel very good, no sound or music in the final boss fight, and it was too short! Really liked the core concept overall and the spritework was fantastic.

Anya's Valley by nardandas 2022-04-08T05:25:07Z ♥ 1

It took me quite some time to figure out what was going on, and I had to restart a few times to read the dialogue which moved a bit too slow for my liking since hitting E would skip it instead of make it finish the type-writer effect first. The only major things I would change are that, and the fact that the visuals pause when talking to someone. The visual style was very cohesive, I think you fit the theme loosely but well, and you did a great job for being solo in the time allotted! Reminded me of stardew :)

BOULDER by macaroni.dev 2022-04-08T05:09:17Z ♥ 1

Great adherence to the theme! The game definitely fit it. As for criticism, I found the dash not very useful, and while the slight delay before moving the boulder may have been a conscious decision, it made me confused as to whether or not I had to press or hold space to move it, so I ended up floundering for a few minutes before realizing how best to control it. Loved the overall atmosphere.

Cubic Defence by LeYamez 2022-04-08T05:04:28Z ♥ 1

I was excited by the art style when I saw it, and the amount of work you put in to communicating the information on the page. I think the game was held back by a lack of cohesive-ness in the systems and graphics, and the fact that you had to put all the information up on the page instead of making it accessible in the game. The main aspects of the core game loop were nice, but the systems that held them together frustrated me a bit. The lack of feedback and indicators while placing turrets, the font not fitting in with the rest of the graphics, and the core loop of having to gather materials manually just didn't excite me as much as I hoped it would. I am impressed with what you got done in the time allotted, though!

The Saga of Thorbjorn Olafsson by kr0s 2022-04-08T04:58:14Z ♥ 1

I encountered quite a few bugs and glitches unfortunately, and I think you may have been better off sticking to one "area" than making three, but I liked the concept and the setpieces I did see were very pretty! Reminded me of Alt+F4.

Cosmic Contact by Kemsou 2022-04-08T04:52:16Z ♥ 2

Pretty interesting experience! If it was a bit more polished, I could see you building it out into a full narrative. As it is, I felt you nailed the mood. Not sure how it fit the theme but well done.

Erefos by exopunk 2022-04-06T19:41:16Z ♥ 4

Great game! Only grip was how slow I moved. I kept feeling like the character wanted to go faster, but he just walked along at the same pace.

Arboressence by Aspect Studio 2022-04-06T08:28:15Z ♥ 1

Really impressed with the artwork, and how well the game ran. Definitely felt like I had a lack of options and feedback, and the UI was lacking (the top left was unclear as to what was being communicated). Je parle un peu de français, but seeing all the descriptions and jam pages in English and then trying to code-switch to French when the game started up made me lose track of some of the info.

Bon jeu, quand même! J'ai créé un jeu à propos d'un arbre aussi ;)

The Apocawiz by shadow64 2022-04-06T08:20:29Z ♥ 3

Loved it! Had a grand olde time. Good humor, great minimalist animations especially with the variety, and the music was kind of a bop. Wish there were some alternate fire methods for the fireball (hitting spacebar got hard when I wanted to spam it and focus on dodging) and I think the font didn't mesh well (and the timer was pretty small for how important it was). Was really impressed with the different boss logic you put together cohesively in the time given.

Overall, great job! Super impressed you did this solo.

Gnomon by Jonathan Fischer 2022-04-06T08:13:44Z ♥ 1

The lack of sound feedback when casting orbs, activating pillars, etc. was a bit frustrating. I found myself confused if I was doing anything. I got stuck on a lot of level geometry, and felt like even if it was unnecessary there should have been a jump. Lastly, the text at the beginning scrolled very slowly and I accidentally disabled the text by clicking, so I was unsure what I was doing on my first go.

I was very impressed with the bad ending. I liked the djinn, and it was well done.

Overall, I was impressed with what you got done by yourself especially if you did the art and animations solo. I felt that there could have been more attention to a few details that would have made the game a lot more immersive with little overall needed additionally, but still! :)

Impending Doom by Castitatis 2022-04-05T16:22:39Z ♥ 1

Amazing job for your first jam game. Worked pretty well! Honestly, I feel like it could have been a bit more difficult/longer, but I know managing time and getting everything done early in jams is a difficult task. The main thing I would have wanted was more focus on the UX. An options menu, some way of lowering or muting the music.

Doomsday Run by Kaish 2022-04-05T16:16:34Z ♥ 2

You got me with the fakeout "doomsday"! Definitely got a laugh out of me. The core game loop worked well, and I liked that you had a high scores list. The music was moody and fit the theme. I think the art and rendering seemed a bit squished with the aspect ratio, and the side-bars were a bit too big (I couldn't see people coming from the left and right) but overall a great jam submission!

Cold and Alone by David York 2022-04-05T02:04:09Z ♥ 1

Honestly wild you got this done in 3 days. Thanks for reviewing my game-- I had to do you the same favor, and I'm glad I did!

It's Not Me It's You by John Livingston 2022-04-05T01:29:44Z ♥ 3

Absolutely loved it! Hilarious concept, well-executed on theme, and the atmosphere was quite something.

Fritten Madness Extreme - Winter Edition by FredR121 2022-04-05T01:13:31Z ♥ 2

Truthfully, I couldn't figure out how to move. The snowmen just stayed still and blew up. I will give a rating if I can figure it out. Love the n64 aesthetic though!

EDIT: I was using arrow keys. Turns out it was WASD and spacebar. Rated.

Cards of the Cosmos by popesp 2022-04-05T01:11:08Z ♥ 3

Great jam submission! I love how fluid the deck and drawing cards mechanics were. Worked very well for such little time. I could have used more visual feedback (buttons, effects) to know when I needed to end my turn or had clicked a button. The music was a little simple as well, but overall, I enjoy the game.