FoonLudum Dare ExplorerLD50 → Dodge It

Dodge It

By evgeney24

View on ldjam.com

CategoryRankScoreCount
Overall14092.0924
Fun14051.8824
Innovation13962.0224
Theme13282.7125
Graphics12732.0024
Humor11461.5219
Mood13531.6821

Comments

smiley 2022-04-04 13:05

Unfortunately it runs reeeeeeeally slow. 5-6 FPS or so.

robowarrior1982 2022-04-04 13:15

Like @smiley the game is very laggy, unplayable.

musaspacecadet 2022-04-04 13:17

liked the concept,loved the game ,however the lag is the killer for me work on optimization

evgeney24 2022-04-04 14:00

Is new version (https://play.unity.com/mg/other/dodge-it-v002_5) better?

2022-04-04 14:21

@evgeney24 no it's not, not for me at least

lody-giving-teacup 2022-04-04 17:44

The game is very laggy unfortunately

tentaclemax 2022-04-04 23:07

Game runs ok but at 5-10fps. But browser uses CPU and GPU just a bit.

v002_5 shows 1 fps and CPU usage much much higher! But if look straight up or straight down then fps is much better. But I can't play properly if I can't look around =(

boon 2022-04-05 04:52

I couldn't play in fullscreen 4k (pc with decent specs), but in the little browser window it worked alright. Maybe try cutting a PC build? WebGL always feels slightly worse. Anyway, the world deformation was a really cool effect and I like the idea! I would have loved another enemy ship moving randomly or something to spice things up a bit, but a very technically impressive entry. Thanks for a fun game! :)

sillyman987 2022-04-05 14:14

Very slow, but fun nonetheless.

jamieok 2022-04-07 23:02

Sadly the FPS is too slow to play properly, but the idea is there and seems promising especially to fit the theme. A bit of optimisation and polish and it could be a challenging little game :)

orionhart 2022-04-14 09:07

A bit laggy, and the web browser wouldn't capture my mouse, making it very hard to see what I was dodging. However, a good proof of concept (and thus a good jam entry) for a game of a similar style. I think the displacement of the cubes and having them stall in the air looks pretty cool!

psytron 2022-04-16 06:10

If you can dodge a wrench you can dodge a ball!!!

autogibbon 2022-04-16 13:31

Second version ran a little better.

There wasn't really any challenge in dodging the shapes falling on you, but the explody time cubes thing I like a lot, and would like to see more.

egor010121 2022-04-16 20:23

1 fps in broswer and every 5 second translate to main menu.

chickenchaser 2022-04-18 14:29

For me (on a decent PC and the small window on itch.io), performance was playable with Firefox.

I found it too easy to run around in circles and have the ship never come close. Some sound effects and a faster enemy or even some level design (more like a parkour track, where you try to run away from the ship dropping things on you) would probably make the game much more engaging.

The explosion effects where great! Thanks!

someone 2022-04-18 21:44

I played the second version, it was a bit slow but playable. It didn't lock the mouse though which made turning annoying. You should provide downloadable versions if web performance is a problem. Also game over two seconds after pressing play if you don't move was not ideal. Not enough time to figure out what the deal is. You can also get stuck on the uneven ground which was annoying. Decent idea though, and I liked how the explosions freeze.

sulo 2022-04-21 18:01

I like the idea and the minimalist looks, unfortunately it was quite unfinished but definitely something to continue working on!