Crazy Slime Escape by Nats 2018-08-14T11:48:17Z
A nice little fun game! beware of the slime!Make a better graphics and sound and that's all!Good job!
Foon → Ludum Dare Explorer → Users → ROBOWARRIOR1982
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | TiNY's GardEEn | compo | 301 | 2.86 | 2.82 | 2.75 | 3.08 | 3.12 | ||||
| 2024 | 55 | Summoning | SUMMONING GAME | unfinished | ||||||||||
| 2023 | 54 | Limited Space | RESTRICTED AREA | jam | 604 | 3.53 | 3.82 | 4.03 | 3.81 | 3.01 | 3.12 | |||
| 2023 | 53 | Delivery | ANGRY DELIVERY | jam | 862 | 3.31 | 3.36 | 2.82 | 3.32 | 3.35 | 3.56 | 3.27 | ||
| 2022 | 51 | Every 10 seconds | SALARYMEN CHALLENGE | compo | 441 | 2.87 | 2.80 | 2.47 | 3.08 | 3.23 | 3.13 | 3.47 | 3.37 | |
| 2022 | 50 | Delay the inevitable | THE LAST HOPE | compo | 480 | 3.12 | 2.77 | 2.89 | 3.19 | 2.91 | ||||
| 2021 | 49 | Unstable | UNSTABLE DREAMS | jam | 343 | 3.82 | 3.42 | 3.59 | 4.13 | 3.79 | 3.34 | 3.92 | ||
| 2021 | 48 | Deeper and deeper | Adventurer of the deep | compo | 412 | 3.50 | 3.25 | 3.38 | 3.98 | 3.70 | 3.50 | 2.80 | 3.36 | |
| 2020 | 47 | Stuck in a loop | WORK ROUTINE | jam | 1216 | 3.20 | 2.23 | 3.05 | 4.01 | 3.80 | 3.00 | 3.48 | ||
| 2020 | 46 | Keep it alive | NOAS | jam | 1902 | 3.19 | 2.90 | 3.04 | 2.91 | 3.06 | 2.65 | 2.84 | ||
| 2019 | 45 | Start with nothing | ARCADE GIRL | compo | 368 | 3.14 | 2.80 | 3.33 | 2.98 | 3.32 | 3.27 | 3.03 | 2.99 | |
| 2019 | 44 | Your life is currency | Save and sell them | compo | 197 | 3.44 | 3.06 | 2.90 | 3.43 | 3.69 | 3.54 | 2.84 | 2.96 | |
| 2018 | 43 | Sacrifices must be made | đ„ | The Curse of the Conquistador | jam | 709 | 3.19 | 2.90 | 2.71 | 3.27 | 3.19 | 3.14 | 2.44 | 3.09 |
| 2018 | 42 | Running out of space | TUNAPADTWA | jam | 769 | 3.22 | 2.75 | 2.45 | 2.51 | 3.70 | 3.17 | 2.37 | 3.16 | |
| 2018 | 41 | Combine 2 Incompatible Genres | SHIRO NO OJO | compo | 244 | 3.55 | 3.66 | 3.20 | 3.52 | 3.47 | 3.29 | 2.96 | 3.04 |
A nice little fun game! beware of the slime!Make a better graphics and sound and that's all!Good job!
Excellent there is everything here! It reminds me micro machine! Retro pixel art graphics excellent! Beautifull sound! It just misses a multiplayer mode that would be huge! the use of the theme is really well thought out! it's a masterpiece! I'm a true trackblaster! Love that!
@my-sweet-whomp Hold on, it's really huge, it's worth it to keep on ! don't forget to add funny skins!
Cool concept, nice pixel art, it lacks a lively music to be able to work properly!
It's a really nice game, a mix between a point and click and a visual novel, the drawings are great, and the music too! Simple and effective! Good job!
Nice pixel art ! Excellent audio ! I love the atmosphere, Ia that speaks to you as and when, the pace is intense! Maybe just shorten the duration of the animation of the sword to make it more fluid! Very good job!
Very beautifull graphics, beautifull music (a little repetitive force). it's a very cool platformer with teleportation capacity, bumper etc, it's a pleasure to explore and find new items with story. there are small problems we can really cheat with the teleportation against a wall to propel very high, I do not know if it's wanted but by spamming the key we get there. With varied environments and a story better told it can make an excellent game! Awesome, very good job!
Super I love the atmosphere tron, it is pretty well transcribed, against the camera that turns suddenly it's weird, and it lacks effect and sound when I pass on a bonus we have not feeling like interacting with anything is a shame.
I love the principle and the pixel art, the music is very good too! The feedback is cool and the charging effect makes it very good! The theme is very well exploited, it lacks just a little something, can be a faster milk repop to give a faster pace! Good job!
An interesting prototype, the use of sound and theme is well found! I find a little weird the movement of the weapon otherwise it goes. With a better immersion of the narrator, and also a basic spatial context (better graphics) it can make a nice narration exploration game!
It's really a funny game that matches the cover! It is difficult to select what one wants to take when one has too much object stacked it's difficult to bring the precise objects to the helicopter! But I love pushing all this mess outside! And people pay for it! The music is repetitive it's a shame, the graphics are nice! The sound effects in the mouth goes well, Good idea!
Nice graphics ! But it's difficult the character is slow ! With better control and more speed that's more fun ! Good job !
A simple and effective idea! It could have been nice to be able to carry the boxes to better tidy up one undergoes the physics of Unity to tidy up all that! The possibility of dropping bonus boxes like TNT but that we could bring to the place we want, and also drop boxes of different size to bring variety!
This game is crazy but I think it's lacking speed (by eating another goat we could have a super free dash for example), the story and the context are crazy, but it lacks a bit of madness in the game play! the graphics are super clean the music is good! and excellent feedback. Good job!
Nice concept, hard to press all the keys during the first test! Graphically it's simple and good, music is fine, but it lacks an end screen with the score and the opportunity to replay! a nice little game!
Amazing arts! Maybe the animation of the character (but I know it's hard!) That slice a little with the quality of the graphics, Music is fantastic! The concept is simple and fits well with the theme, very good job!
Cool low poly style, to move the camera manually would be a more interesting or opt for a different view, we do not see before! There are bugs of collisions dut the area that is reduced, and it lacks feedback, the music is nice but a little repetitive, good interpretation of the theme!
Good for a first try! The speed of the jump is a little fast, and the camera can give heart ache! try to change these aspects! DO IT !
A management game very well done, it really sticks to the theme! The graphics are clear, the sound is quiet. It lacks something to be really fun, like a story that will imagine the lives of people on this little piece of ground, or disaster events like in sim city!
@seannewman22 In the idea it is better to destroy the enemies with the help of the shot! There are 2 temples one in the left zone, one in the right zone and one final boss! Thanks for your feedback!
@vfabien21 Use WASD, K to jump and L to launch magic pounder bag ! (or you can play with a gamepad is more intuitive with A and B) Do not blame me i love old school platformer and it feels!
@kyllax There is an area on the left and on the right complete the two and you will have almost enough to buy 10 house there is an event when you have 10 house, hold on tight ! For more gold you can farm the treasure room of the area on the right ! Prototype contains 2 temples, 2 boss, and one final boss. And yes the fight with normal ennemy is easy when you know the technique. Thanks for your feedback !
@kyllax Ahahah I think I should have put pieces just in the temples at least not so close to the village ;) But at least you could have finished!
@corbak yes I think I could have used a system with 3 hearts to lose before leaving the checkpoint but the game being short good it can be justified as on the old games of the 90s, but it's a little brutal I admit! @pluckers @mosaic It is true that the jump is not very well coded, I should add a little acceleration and play better with gravity it works! Thank you to all of you !
@improx-games Yes maybe I'll patch it before tonight! Thanks !
@pass-me-the-controller @sat9 Thanks to you I wanted to give something special and quite unique! I only did this for 3 days! Glad you like it even if I know that there are a lot of Game Design errors I would do better next time! (i'm french and google translator is my friend, sorry for mistakes ! And yes it's a lama ! it's an Inca village after all !)
@bigbosserndog yes it's a bug we'll say if we move too quickly from one area to another! We will say that in this case it was the god "INTI" who punished you for trying to abuse the collection of pieces in this way ^^, otherwise there are two temples to visit! and a final boss once the village rebuilt! Thanks for your feedback !
@skakedimus @afendar Yes the jump system is not very flexible, it's something that I must work even at the level of animation but I admit to have missed a little time to fix it! Thank you for playing!
Good music ! But I did not understand the principle.
Love the style graphics, it's very fun! Boing Boing! The music is nice but the sound effects are much too repetitive.
The graphics are really cool and clean, the music too, the concept really fun against the maneuverability is really too responsive, it does not feel like driving a truck and we bumped everywhere impossible to manage the speed properly, really a pity, either make wider roads or change the acceleration I think, good concept!
Good use of this graphic asset pack: https: //ansimuz.itch.io/sunny-land-pixel-game-art, there are problems with collisions and the sound effects are a little strong compared to the rest, but good for a first entry!
Really nice for a first entry, it works very well, the music may not be suitable and we would like to find pictures or other things by searching the hard drive for the virus! It would really grow in search of a fun way! Nice job!
Nice classic pixel art(1990'),love the shmup.Difficult to avoid the bullets properly, because of the controls the game is very difficult and requires us to turn around the area being small (which corresponds perfectly to the theme!), with different controls and acceleration, velocity and than a dezoom to see the enemies further it would be great! And as said previously forced to restart the application after the game over, it also lacks a score screen, continue and improve it!
Really cool game,nice graphics and music but shooting is very slow!
Cool concept, excellent integration of the theme, a mix of action and reflection! The graphics are clean, the sword is a bit slow compared to the speed of enemies! but the music does not stick to the rest. It's nice and fun game, good job.
I love the idea! The graphics are great and the music is epic! But why does not she try to shake her heavy axe on the monster? It's pretty frustrating to see him eliminate our cute little clones without doing anything! I love avoiding the blows of the monster with the dash ^^.
I had a little trouble understanding at first, the drawing of the elevator being from above the representation is not obvious! But the view is perfectly adapted to the game mechanics and the respected theme! very good idea! Music is nice! Graphics are cool! (i see a siren!) But there is an ending? in any case I like the idea beautiful work!
It's a very clean scoring game! The style is super good, too bad it's so repetitive!
It's really hard from the start, it lacks one or two levels to heat, the camera that moves suddenly is pretty destabilizing. If it was a little less hard with a retrowave atmosphere it could be nice, so I'm not going very far I do not know if there are surprises.
It's fun original and very well thought! It fits perfectly to the theme! The graphics in a retro style works well and the music is great! Good job!
The graphics are simple and stylish, the effects of particles bring a lot.Cool music but the weapon upgrade system is a bit special, I found myself without being able to shoot a trump for this type of game! It lacks a little dynamism I think, can be added a little screen shake, and the ability to play the keyboard mouse!
Yeah PIM PAM WAOW ! Nice mood ! Love music, graphics style is good and fun, fun is the name of this game, but there is a map ? because i'm lost in all these rooms ! But it's easy and repetitive ! But fun game really !test.png
Cool zelda like, graphics are cute, sound is good, really nice.
@boopsgames also try to use (K) to sacrifice you and retry at the last checkpoint without penalty, thanks for your comment !
@renegadepunisher thanks for you comment, to pass the knights, sacrifice ear (you make no sound) and guard don't see you ! If you are blocked sacrify yourself with (K) to retry at the last pentacle (checkpoint) !
It's a good little arena game, many skills and power up, maybe little hard and repetitive, music is good, and pixel art is cute, that's simple and fun. I've played and retry many times but i have stop because i have an error on the web page : BUGSS.png
Les graphismes sont vraiment bon pour un format de jam, la vue de la camĂ©ra est Ă©trangement dĂ©formĂ© par contre. La musique n'est pas forcĂ©ment adaptĂ© (j'aurais vu un truc plus heroic ou mĂ©tal) mais ça passe, mention pour les voix mĂȘme si je suis pas fan je met une bonne note en humour ! Par contre c'est assez dur, et surtout ca manque de puissance (mĂȘme en utilisant les pouvoir) et de feedback (visuel/son etc..), j'aimerai voir voler les ennemis (vraiment pas juste les repousser) et des explosions (le feu quoi) c'est dommage, et Ă©videment pour ce type de proto c'est quand mĂȘme assez rĂ©pĂ©titif (enfin oui et non car je meurs rapidement) ca passserai mieux avec des feedback meilleurs en fait. Good job guys !
Bravo a toi pour avoir fais ca en solo et en 48H, graphiquement c'est super propre, les animation du joueur aussi !J'ai tĂ©lĂ©chargĂ© l'exĂ©cutable car la version WEB propose une rĂ©solution bien trop Ă©levĂ© (mĂȘme en cochant plein Ă©cran le redimensionnement ne se fait pas correctement je ne vois qu'une partie de l'Ă©cran, du coup sur l'Ă©cran ou on sĂ©lectionne nos capacitĂ©s hĂ© bien je n'ai pas compris qu'il fallait les cocher ne voyant pas la phrase du haut, et on peut lancer la partie quand mĂȘme sans rien sĂ©lectionner !!!), les ennemis sont trop rĂ©sistant, vu le temps de recharge de l'arme, je pense que ça aurait Ă©tĂ© mieux de faire des one shoot la c'est assez frustrant pour le coup je trouve, et pour un premier niveau c'est peut ĂȘtre trop encombrĂ© (fait plus simple au dĂ©part puis complique ensuite). Bien sur dommage pour le son mais en solo pas Ă©vident, beau boulot quand mĂȘme !
I love the idea, classic pixel art is nice for this style of game.I think it's a good puzzle platformer,original and fit very well with the theme.Good job !
Awesome work ! Music is trippy, visual are hypnotic ! Not in the theme for me but awesome game ! Love that ! Bravo !
This game is simple to play but hard to master ! Very great idea ! Nice pixel art (rabbits are so cute), amazing job.
Good job he works very well, but i think is too slow at start, we need more action ! Correct difficulty and player movement and that's better i think !
@camcam Increase base speed for more dynamism ! and maybe dash to escape ! Like a top down ;)
Good job ! It's difficult to make a fighting game with a short time, you have tried to make different ennemy and that's good. I think you make polish player and one ennemy before to add the others, adjust collision box etc....When i go to left my character dont change i can just hit on the right. And the ennemy on the screenshoot dont take any damage ! Correct this little bug ! Spower.png
The implementation of the theme as time is a bit frustrating, waiting for buff .... it does not really go with the game genre, otherwise it's done well, but quite difficult!
You made a great work !I like the idea of the circle before an attack, but i will appreciate could turn the camera for jumping phase.
This one remind me Boulder Dash ! Pixel art is good, and that fit the theme very well ! It's good entry, good job.
Graphics and idea are simple and fun, a little bit repetitive. Polish more and You can make a good little mobile game with that ! (Remember to rename the game name in game maker and select single excutable for export).
Very good dating game !With a good reference to the theme !Maybe you can find more music when the background change (work,with girlfriend,home), good job!
This one is very well polish, animation, sound, graphics and theme is very well fitted ! There are some of details and features (shop, mail/story etc...). I think it's my favorite and one of the best ! Awesome work !
I like the humour, and the graphics of this game ! Really good work !
Fun game (love the elevator sequence with music), with a beautiful message ! Maybe little short but good job !
Crazy, i love it ! Very well executed !But it's really a game or a contemplative experience....i don't know but very good job it's perfect!
This game have a great mood, and a good sound design. Introduction is very good with the TV, but the end is "very short" (for no spoiled the surprise). Otherwise the clue on the TV is a very good idea. I would have appreciated a menu to be able to restart the game but I understand that it is part of the immersion. Good job you two!
This game is very fun ! He remind me lot of robot game of the 90' ! I like the mix of 2D/3D graphics, and the ryhtme of action ! There are camera problems when you are near of the wall, and menu have unfinished text (maybe by lack of time i think).Good job !
This game made me come back 25 years back ! I love game boy style, and your idea to use a cat as character !A good game boy adventure game with a good story typical of game boy game ! Greeaattt job ! (Ps: i need a cartridge for my original game boy !)
I download this today, and i have just a black screen when i launch, i'm on windows 8.
@darylsteak i play with my iiyama 24inch 1920x1080, can you make a windowed version for test ?
it's low resolution but i can test ! @darylsteak low.png
@darylsteak yeah its all i see, i don't see the bottom of the map.....
Good pixel art, awesome art ! Love hack and slash game, but in this one is difficult to have priority on attack, it make progression random i think, very frustrating....otherwise that fit the theme, and music is very good ! Good job !
Very interesting entry ! I like that ! Made a full galactic conquest whith that !HUMPA.png
Art is very good and ambience with the music is nice ! Idea is simple and he works well, maybe little short (only one scene). Good job ! (i have problem when i launch the windows of the game was bigger of my screen, i apply a parameter on windows settings to solve then, i put a capture)pb.png
@henanboy yes i can fix platform glitch but that make jump permissive, for the animation bug you play on browser or windows version ? Thanks for your feedback.
@barrier i play with my gamepad, and i focus a menu with no mouse for that but it's good amelioration, i hesitated when i make menu. For the hit box, i agree with you alien and platformer collisions need ajustement (i can't have time to test a lot). Thanks for you comment !
@halfmule I did the level design quickly, it works, but clearly it's not great, it takes more time and test and also improved jumps and collisions! I appreciate that you find the idea interesting!Originaly the color of the portail change when alien is created but i delete that because alien color may change when is created, change with the time is good idea to try (next time)!For break the repetitivity i imagine create events with time passed, add trap etc...but no time for that in 48h ! Thanks for your feedback!
@khaoz-fang thanks for your feed back ! I'll take time to look this, i don't use physics engine i need to make more test with my value.
@kylazaur in the first version in the menu there was an exit button but i have delete it for the HTML5 version and i compile the windows version with the same settings, but i can ! Thanks for your feedback ! ``` //Escape ! if(keyboard_check_direct(vk_escape)) { //Save the game auto scr_save(); //exit of the game game_end(); } ```
@kylazaur Thanks for taking time to playing my game in streaming ! @3mpty Thanks, i like your robot game ;)
Very nice FPS ! That perfect,only one thing the music is not fit to this massacre !!!
I like the water effect, this have a nice sensation ! The concept to search with a sky map is very good ! Graphics and background is so cute, but maybe this can be little repetitive in a long run.
I like your idea and the "background story", but battle are too difficult.I think top down view is maybe not the best way for hand to hand fight, it's best for shooter. Make a side beathem all with same ideas and i think that's better.I like the trade system, they're lot of work on this entry.
Amazing entry, fit perfectly to the theme ! Very good graphics and sound ! And puzzle are good (and not to difficult for me ^^),very good job!
This idea is great ! I like the mix with tower/defense/shooter, but i think difficulty need to be more progressive. Good job ! Simple and funny !
Great sound design, music is amazing fit perfectly to the game ! Lot of humour in this entry ! Classic twin-stick shooter with procedural generation, map, shop, a lot of work! There are a few small bugs when you enter in a room you are in the ennemy (i think is because of procedural generation) otherwise great work !
I like the game universe, i dislike the short music loop, i think it was better just with ambiant sound. May be you can add ocean current to speed up temporaly the speed of the fish to add more dynamic. Your idea is cool ! Good job.
A very cool job for a compo game, but because it's a top down, i think it's better to control with keyboard and mouse, and i think character is too slow (or ennemy too fast).
Great idea, that fit the theme originaly ! Nice graphics ! Good job !
I'm square, i'm a square ! A fun twin stick shooter with cool graphics effect ! Good job ! (maybe make many area to choose).
Afterburner-like be back ! Cool and fun !
Nice work, i love the idea to take card before fight.
Fun concept ! (i like shaking and look man fall!) Paper graphics are nice, very original, it's peace and relaxing i like this entry !
It's funny and very original! Good job !
Very nice and original concept, good pixel art. I think with sound and more evenements and graphics you can make a cool game.
This one fit perfectly to the theme, and it's also a crazy puzzle game. Very good job !
I love the graphics and the ambience, music is very well adapted, and a boardgame-like is cool ! maybe little difficult when you have bad encounter series.Great work !
You were running out of time but it's a cool base for more bigger game, you use energy (life) to explore universe ! just add a goal (things to discover for example) and that's good ! (Add crafting and you are a small 2D no man's sky ;) ) You may continue after the jam!
Graphics style remind me don't starve ! Very cool, there is a bug with tree we can walk on the base otherwise it's good, maybe little void but it's a very good start !Good job! TCT1.png
There are some interesting idea ! It really make a good metroid like ! I kill the boss with the dash it was fun !
Very fun game, i like this retro style, not original but it works very well ! Good job !
Nice job ! Maybe you can add a button to restart a new game after the death (and add a space music).I like this exploration and digging game !
Really a nice platformer ! Really perfect in retro syle ! Amazing job !
Simple but fun ! Nice entry !
Amazing game ! I like the alien, it remind me alien in toys story ! Gameplay, fun, nice pixel art, great !
You're have maked a lot of work in 48 hours here ! There are some collisions problems, depth is not very well manage and it's unfinished but you're on the good way to make a good RPG next time ! Good job @afendar !
Very good megaman like ! And i like the idea you gain new capacity on the way ! But there is too much use or asset remind me celeste and megaman for example.....So that's a wondefull homage !
I like graphics and isometric mode, but it's difficult to understand what can i do, and after death sometimes i appear in flames and die again, it's very frustrating, otherwise the engine is good for game.
Its a good game, the music is a bit repetitive but concept and mechanics are strong.With better graphics and sounds this can be a must have on mobile device for example (but you must change the control in this case).
I think you could affich the control on the bottom off the screen for more clear, or making a small tutorial. I like the rotation of the map that's interesting.And maybe you can use a kind of top down shooter control to move player, else it's a good crafting game.
Cool game ! Maybe you can just add scary music and humoristic music ;) shoot01.png
Interesting spy programming game from scratch ! Add an indicator number of the trap item on the HUD will be better, and sprite's animation else that's good start.
Great game,a time for take,a time for dogde ! Interesting mechanics and good mix with shoot and puzzle game ! maybe the rythm is too slow...but that's relaxing !
Interesting game, i've reach 3 days and the mini game begin little hard. It's good idea to tell story and put some interactivity with these kind of thing, the gameplay increase each day, with a new mechanics very nice.
This game is just perfect, graphics style are unique, and the mechanics to push things to resolve trap is very good, maybe too short but this is a jam game. Beautifull job !
I like voxel graphics, but i think the menu is a bit confused.
Good job for a good !classic shooth'emup ! Maybe Add bonus to boost the weapon !Sans titre.png
Really beautifull ans poetic ! Mechanics to create your own way with block is also interesting.
Interesting mechanics to jump, maybe imprecise (UNITY physics ?), but it works ! Story is good, and the music is in accord to. It's a good entry ! (i have a bug in the level 5 when i broke thing, i fall into the void and the game have crashed).void.png
Very interesting and funny game ! The mechanics to control character or object is nice, and each level is a small (simple) puzzle to resolve, good game. it can would be extended easily !
Chill and relaxing ! but i will liking to select precisely objects and their position, i think that will make sense.
Good game like a book which you are the hero, nice !
Amazing game, perfectly in the theme. I like narrative and compilation of mini game with psychedelic universe ! But sometimes it little bit hard or difficult to understand. i'm blocked at his point there are too many hands who repop speedly. 001.png
@kultisti yes this is the phase before just that
@kultisti I taked a lot of flower, and position of them changed and after all this, the protection of flowers with lines disappear, and it's the phase of screenshoot.
Interesting interpretation of the theme, the music is very calm and when you shoot color and light is very intense, it was difficult to understand where i gone, but it was fun !
This remind me the book who you're the hero, i like the drawed graphics, navigate on a map is also good idea. Maybe can you put a short cut to accelerate the drawing of text, and an epic music to ameliorate the mood and immersion ! Good job !
Nice little game, fun !
Great humor for this game, the interface is clear, graphics are cute in accord to humor, maybe you can add hilarious sound effect and music. Good job !
Interesting story and nice music, art is cool and make the job. Becarefull there is some responsive problem with the page and it can behide the links.shoot01.png
Great puzzle game ! This mix of typing letter, and programming action in real time is very interesting and innovating. It has just need better graphics to make a full game. So that's great entry !
Nice dungeon game, the esthetic is retro but disparition effect of the monsters is a resizing a sprite then i would like to see them explode with pixels ! Else it's a good game !
Thanks you @kanonix , i have did not enough time to polish action phase ! Did you find the way to visit the 4 different level ?
Thanks you @burnedkirby, yeah there are many options in the menu, for many idea not implemented because of time ! But i have try to make a prototype playable and fun ;) (and you're right for BGmusic and level select,it's a feature ^^).
@hcursino There is a way to access level and find stars, look the @burnedkirby comment !
@manimal there are 4 levels with different music and environement but by lack of time it's the same boss in the 4 level ! Thanks you for testing my game !
Thanks you @blint6 ! I appreciate your comment, i maked my best to give a good game with special features ! With more time i could have add shoothemup level, beathem up level and some secrets with this type of graphics. Maybe for postjam version !
thanks @blaster391 yes i was lack of time to implement all my ideas, in this fact i was tryed to make this prototype playable of maximum, but there are a lot of things to add to finish, maybe after rating period but i think i begin to add thing this week end in a post jam version.
@locomule yes i wanted to hide more thing and secret to make this game different but it's difficult to explain in a game jam concept !
@candlesan yes i wanted to make this game different and crazy, maybe this secret will be important in a post jam version ! (not enought time in 48 hours to make all this things but it's ready ;) )
@toasteater Yeah the 4 level are the "same" actually, but i work on a post jam version with arcade theme levels ! and thanks you @paulhocker, i appreciate you like this graphics !
PROTO_SHOOT01c.jpg
Good work ! I like the animations, and the sounds to the mouth adds to the atmosphere! A good update of the stone paper scissors!
Very fun ! Difficult to catch all the parts but it's possible !
Graphics are good and music too, ambiance is very well retranscribe, a narrative game with a computer is a good idea !! Then unfinished but a good start for awesome thing.
Classic maybe ! But fun is here ! A chicken, traps and more bombs cool stuff ! I like the music theme too, a nice entry ! Good job !
Good story, nice graphics, elegant game for tell a story.
Classic shooter, a good beginning !
Very funny and well written, simple and effective!
The pixel art is cute, and i like the focus effect. The game is little bit hard and punitive, but it's a good entry. And i prefer to play platformer with a gamepad. Good job !
I like the art, and the voice acting is good, but i'm not sure for the choice of the top down view, maybe it will be better with a side scrolling. The action sequences are a good idea. The music is good but a little repetitive when you search,add some silence to increase the tension. So it's a good job for a jam game !
Good idea some relaxing to see train run, physics was great. Add change camera view with mouse and some different environnement that's the way.
Very calm and ambiant game, original.I like this type of entry !
Nice idea ! short but effective, and perfectly in the theme.
Very good game, introduction is good, clear and there is a map. Concept is simple but very well executed ! Maybe you can polish the animation of ship rotation.
Beautifull ! Great ambiance maybe that's too short i wanted to see more !
A good small puzzle game ! Good job !
Great humor, graphics are funny, good remake of stone,paper,scisors with solid amelioration ! Add a story mode with fun bad guys and a girl to save and that's a must !
It's cool arcade game, little robots make great things !
A very good idea, the game is addictive and it have a good ambiant ! i like the "fight phase" (and his sound effect). Congratulation !
Good job !
Very fun, and very hard ;) but it's good.
The menu is very clear and nice, the narrator who help to break the 4 wall is a very good idea and add some humor, althrough graphics are so pixelize, with better graphics and a touch of animation there will be a great game. A good idea !
Good little game, graphics are good for a compo game, there are music, sound. Game is easy to understand. At the beginning i thinked the light can be scared the "troll" (i thinked its a bear), but finally not.The game is not hard, and a little repetitive but relaxing, i enjoyed see the two other people talking (i think that you can use more this thing). Good job !
Cool tower defense maybe you can add sound, more feedback. Also add a card to explain the species of the structure before buy like that : TD.jpg Good job !
Hey your game is really fun, a fast a furious tamagotchi like ! I like the idea of the plant who eat people and the other details and actions ! This will be a perfect mobile game i think, that's good work !
i'm so disappointed, the animation, the graphics, the voice acting all his perfect, ambient is amazing. But after my third try, i'll stop, the alien always die. And i can't pass the introduction. I tryed with scapel he die, i took the axe my only actionpossible it's on the table, he die again, last try after i used scalpel, i clicked on all the item to repair, heal, cut etc... nothing it's always the same sound, i didn't understand what i need to do.
Really interesting and ambitious for COMPO game. Graphics are immersive and effect is cool. For your engine i don't find a way to put in fullscreen, i will appreciated to play in full screen. There is music but no sound effect, priorize SFX next time that increase the mood and you know when you hit correctly an ennemy for example (because the view and the animation not suffisant for that). This is a great work for a compo game, good job !
The game graphics is amazing, may be you can make the fighting animation better i think. Leaderboard online is a must but the game have not really a feeling of a scoring game. On the other hand level design is very common (and i know it's difficult to put in place). I think you need to work on these part to improve the quality of the content if you want to make a full game. That's really good job, keep going !
Very fun game !
That was fun and cute, but can you add key to respawn ? I understand the role of the sign after ^^ ! Else it was fun to see apple fly and jump! T1D.jpg
Really fun, and conceptual game. Very humoristic and crazy ! Love potatoes ;)
Very good GTA like, pixel art is great end retro i like it ! The control of the car is a bit strange and camera in my opinion is too close when you start to drive. With this base of game, you can add more mission, story etc...Good job ! (can you add a windows build ?)
This platformer is so cute, level design is very good with shortcut to return to the begin for example.There is a few collision bug, but the character respawn instantly, its a very good die and retry. Music is relaxing. I enjoy this entry and icollect all the crystal and save Elm! good job !!! elme.jpg
The idea is cute and concept of game of cat and mouse is fun and addictive ! message of the game is beautifull. Camera may be perfectible, you may add some SFX for feedback. But i don't understand, del to restart ? Other game use 'R' for restart, and think to add a small menu or just a push escape key to quit game next time ! Else that's a good job !TD2.jpg
@zesix hey there is no problem! this is not free criticism, just suggestions for improvement, for the R button there is a simple reason, look.keyRe.jpg
Wow amazing compo game ! That's perfect i don't like fishing but i fact i love this game !
Nice art and mood, typically like a mobile game ! good job !
Maybe the future of tower defense, really i love the concept. Universe is soo interesting the graphics simple but pure and efficient perfect. Epic music, and....oh there is no sound effect its only one problem on this entry, add them please and make a full game !
Amazing game, i like the retro style, and the art make me think to megaman. The idea to protect the larva and gain experience after feeding etc... really nice for the theme ! Great entry, i enjoy to play that.
Very cool, i like the character graphics like cartoon. the Story telling and The context of the situation is hilarious.it lack sound effect but i enjoyed playing your game !td4e.jpg
Good classic and shooting game, like said @travisa after a time i stopped clicked to fire , because is too exhausting. Maybe you can change for automatic fire with limited ammunition ?
Realisation is correct, good pixel art and sound. Very cool idea, but the game is difficult, the resistance of the barricade is not too hight,and it cost limited ressources... that's not effective. You need to adjust the difficulty i think.
Very nice tower defense, i like the cute graphic, and the fact to take care of the plants to keep away the insect. Good idea, it's peacefull !
Really good game ! Sometimes i saw car disappear that's strange, but all is nice, good job !
Amazing graphics, very well polish, a little bit repetitive but the slime is cute, and they're lot of work on it. Good job!
Interesting puzzle game, its not my favorite type of game. But this one is interesting , original and accessible! Good job !
I tested the jam version, first i have a problem with the game used Unreal engine to made retro FPS, that make my laptoppc heat for nothing, there a lot of free light 3D engine to make that (doom,quake,halflife,build etc...). BUT the idea is interesting, you perfectly fit the theme, and i like this stange ambient. The jam version is unfinished, passed the surprise of a song played by a machine, i'll just find a void labyrinth and a painted paper, i'm disapointed but i like the idea. Continue !XWE.jpg
Solid entry, like you said in the description the HML5 version is laggy. But the graphics and animation were strong. I like the differents spells (the wind is my favorite), the roll make the all dynamic, and that fit perfectly the theme. Amazing job !!
Pixel art is cool, and i like the dialogs, very well write and fun. The principe is repetitive but its a small game so that's good, maybe you can add rythm game/typing game feature or other thing to vary. i passed a good moment ! Good job ! thyye.jpg
This game is perfect. There are important MEGAMAN/ROCKMAN feeling in 3D ! A few bug with HUD which stay behind wall when camera move but its nothing. The retro style is perfect, the music is perfect, the game play is so cool and original !!! I love it !!! (maybe too easy) megaa.jpg
I love the graphics it really perfect for this type of game, The flying phase is too difficult to play you need to make it easier, i think it's perfect mobile game for child so make this phase more accessible ! Good work ! (and it lack of sounds ;) )
I like the pixel art like old final fantasy, the story and the minigame to reveal the paint who influence the story was an excellent idea.Good job !
Good work, interesting challenge to make an old school game in TIC80. The game is simple and good in the spirit of arcade game of 80 years the "golden arcade age". Very well executed, and the sound for a TIC-80 game is good! You captured the Ludum Dare Spirit in your entry, good job!
@jacob-ibanez-sanchez @drunkardwolf i was lack of time to adjust the sound or make a menu for that, sorry but i work alone and i missed too the compo, didn't have time to make music too, but i appreciate your comments ! @hundred yeah it was easy to create skins with 3D models change a part or texture (like fortnite for exemple), i didn't have time to polish and do a skull tank or poney tank, but that's the way !(but the base is here). @simin i didn't play at SF64, but i appreciated that's your remind this ! thanks you ! @beregalto yes TPS view is more immersive, but the top down view is better for fight !
@kagerowo yeah i agree i planned too more things.... a boss, a small story, drawed characters (as you see on my page), but didn't have many time maybe is too ambitious for one only guy in 72 hours ^^. So this is why the story can be empty. For the enemys i agree i think the better idea is to make all of them with the same color (like red, hum game design ?). Thanks for your comment !
@yinian Maybe it's a bug, i have test a lot of things but i made the tutorial at the end and maybe there is a conflict with the script, have you played the windows or the HTML5 version ? i'll test that later (need to rest and sleep now). thanks for your comment.
@dezom yes i made a lot of work but that explain too the basic models unfinished texture....no music, i need to work even faster ;) ! But if you look my itch.io pageyou see i practice a lot ;)Thanks you for your comment !
@simansimon yeah i agree ! I made the levels a the end (copy/paste and modified) so it can be little boring that's always the same thing but have your find the codes and secrets ?, i prefered to add level, and not more ennemy(because of the time of modelling etc...adjusting).
@a-312 you can't skip the tuto, you must finish the tutorial to unlock the level and don't worry there is a save system (sorry for the tuto but i think it's necessary !).
@eulalia-porto-figueroba Thanks you for your comment, i prepare a fix to skip the text faster in tutorial and reduce the audio gain, i appreciate you enjoyed my prototype i worked hard all the week end !
@joemid Yes, game maker editor isn't do for 3D but there are basic fonctions to make it, it's root(only with gml code) but it work, and it's very light (has you see my exe size are 4mo do the same thing with UNITY ENGINE that's not the same ! But obviously there is no fonctions for 3D physic, elaborate light effect etc... but you can use shader too. In fact for a prototype or a small game it's interesting (like an retro FPS for exemple). Thanks for your comment !
@oursbleu Thanks you for your comment ! It's a feature of course, no in fact i have forgot to limit and you can effectively fire with the 2 types in the same time, i'll think i'll fix that today ;)
@yaroslav-gozak Thanks you ! I'll create a variable to save the current state of the camera and replace after narration phase.
@marcusnystrand In the tutorial, 2 ennemys spawn, if you kill the ennemy without a marker, a next wave is generated, if you kill the bad ennemy, a new wave is generate but the counter is reinitialise, to pass the gate you need to kill twice all the ennemys except the ennemy with a marker. Thanks you for playing. (the big thing is also an ennemy, he just don't move in the tutorial).
@croped I can't really lock the mouse position in the HTML5 version, if your cursor return to the center of the screen (there is an area not precisely the center) you can see that stay in place, there is no problem in the windows version.
@boxedmeatrevolution @drskort I agree the last levels is not really finished by lack of time, this is a prototype but i enjoyed you take the time to test all the levels !
@bot12313 My interpretation of the theme is keep alive an ennemy to open the passage so i think it's perfectly in the theme, and i didn't see a lot of game with this approach !
Thanks you all for testing, i maked a lot of effort to create this and now i can use it to make a bigger thing.
@fabula-rasa very strange in which level the one ? And you have played on HTML5 version ? In the algorythm the near firewal is unlock when wave was succesfull destroyed twice, maybe the function may don't find this object but this is rare bug, i haven't encounter it in my tests, and many players didn't have problems. Thanks you for testing and could you tell me the version and the level ? i check that !
This idea and the concept is simple but it works very well. But there is a problem with the camera, her angle is fixed and when a building is between the camera and the player i can't move in the area.
Really impressive for a COMPO game, there is a menu setting to configure control, sound etc that's perfect. The game remind me trickstyle/MirrorEdge a parkour game with overboard, sensation was good but control are a bit rigid maybe because the turns is tight/square. Amazing work !
Amazing graphics, crazy idea! But it work that's fun ! Animation is little buggy, but else nice entry, good job ! (PS:after my game i felt like i was drunk too)
Same too, link to itch.io don't work.
That's was fun, realisation is very good (graphics, sound effect VOICES !!!!), but we need have a lot of luck to make a good score because of control was limited. Good job !
I like the idea, character and story is original and fun. Fortunately it's easier than the real chess game ^^, good job.
Nice tower defense.Maybe a bit slow to unlock the new units for a gamejam game, but realisation is good and it works well. Good job !
Good graphics, awesome music, concept is cool maybe little repetitive but it's normal for this kind of game, maybe you could add more feedback in menu (when mouse is over and if an action is possible). Very solid entry, perfectly in the theme !
This is a basic runner, realisation is good (but lack of sounds). The default is no difficult, no speed acelration, no new event, always the same thing. It's shame because the base is here and the base of your game is good. You can add acceleration with time, and small animation when you succes keep a personn in home (like on my picture) that can add a lot of mood simply ! runne.jpg
this game remind me a lot of hours to playing at warlords(on PC), ambient is good, yours is a board game well done! maybe you display the choice on the map to make a better transition and i LOVE this music.TD3.jpg
Pixel art is good but the music is a bit repetitive.Fighting phase is a bit confused, but the training phase was very fun !
A lot of work for a compo game, modelisation in low poly is good, but without animation that shame. And no sound that impact directly the mood.But the concept is solid, maybe reduce the number of ennemy at the beginning, and i clicked on intro and the game started directly, there is an intro?
Good arena shooter game, the capacity to carry the unicorn is interesting and change all. But you can improve the fun of this game ! Make the gun shoot more bullet, add more feedback and light on the dance floor. Fun idea !
Very good graphics and retro feelings, it's a little bit hard to control but that's fun !
A good frogger's like very well executed i love the voxels graphics, and the lot of animation and detail.And that fit perfectly with the theme too, good job !
The graphics style, and the colors are really amazing. The music remind me "doom" ! Good work on it !
I like the graphics and the effect. This cat is so cute !
This one remind me the old game barbarian, pixel art is good ! Well done!
Creepy survival game ! The dogs are very realistic ! Good job. Maybe you can just improve the performance, it a bit laggy after a minute under my laptop.
Game is cool but may be more fun. You can add a hand for example instead of the cursor when you can pickup a thing, and make the collision bigger to make easier the drag and drop. With this type of game you can add crazy ideas with the scoring system that's a good base, add more variety to break the repetitive principe of the game.
This game is simple and fun. Graphis in low poly mode is really cute, but there are a lot of elements and the game is a bit laggy on my laptop. Concept is a bit repetitive maybe your can add in the future mission like GTA !!!! But for a jam game is good. I follow the truck and after a moment there is an accident and he did't move again. Adda restart button when the game over appear too ! Good job ! (cqrcrqsh.jpgPS i like all the super hero in the city, i saw a batmobile too!!!)
This really perfect the game mechanics is solid. Very original with this theme ! This game its the life ! Realisation is good, very polish. i have just noticed 2 things: I didn't really understand the use of the gymroom, and when you are in a house, you can switch between car and human. But it really fun and addictive, congratulations !poe.jpg
A short experience but interesting (1min game), a kind a parkour game to maintain the specimen alive is a good idea pretty fun, you ca maybe add level, just move the specimen in the next room to next experimentation and that's fine ! Good idea, good work !
Amazing game, graphics and ambient are excellent, fight are bit imprecise because of the flat sprite i think. Beautifull work you can be proud !
Fun shooting game, in my first part the sound was by default at 0, it's a default choice no sound ?
Bonjour, un jeu d'Ă©nigme intĂ©ressant, tout a fait dans le thĂšme (et dans l'actualitĂ© malheureusement). Peut-ĂȘtre peux-tu indiquer que l'on doit utiliser les flĂšches directionnels pour se dĂ©placer et interragir avec environnement (ce qui est perturbant c'est qu'on peut bouger avec ZQSD mais pas prendre l'ascenseur j'ai pianotĂ© sur mon clavier plusieurs secondes avant de trouver, en effet la plupart des jeux utilisent zqsd pas les flĂšches), sinon le livre qui indique les remĂšdes et le puzzle des gens (qui a rencontrĂ© qui et a attrapĂ© quoi) est bien pensĂ©. J'ai aussi apprĂ©ciĂ© le choix de la langue !
I like the graphics style of the game, music is cool. But its hard i try to hock and canon shoot on me, the rate of fire is too hard at the beginning, adjust it whith the time or the score for example!
I tested the HTML5 VERSION and i instantly download the windows version because the HTML5 version is a bit laggy and mouse sensitive is too low. I like the idea, but there are lot of problems. I tested the tutorial, and i can't quit that (used ALT+F4), i tryed the game, and when i started the buildings fell because of the physics that's really fun but, where was the guy ? I saw the point where to go but not the guy. So your idea is very good, and fun but please fix these problems.CITY_CARNAGE.jpg
Nice game really fun ! I like the low poly graphics, and the use of the smartphone! Good job !
Very good story, i like the surprise. And this is a simple but good puzzle game.
Cool idea, but maybe you can add a map in game (with position in real time), because the fixed picture of the tutorial don't help me to find my way. and i don't understand how i can interact with the lot of computer in the ship (not enter, not space, not mouse right, not E.....heu how?) the only thing which work is the gun. Please indicate the controls on the page or in game.
Really good, driving is arcade but in that case thats better, interpretation of the theme is cool and i like the low poly graphic style.ennemys plane is difficult to aim but the life of the gorilla is huge and fall slowly. Good job!
Interesting,i like the idea to bring the baby to specific object depend of what he need, but idon't really understand what i really made. Maybe you can add, a text indicate the possible control or action when you're in collision with the object that must be more precise.You made this game with love 2D, good job !
This idea is excellent !!! i like this game, but same as say @draquise there is no collision on wall for the cat and what disturb ennemy ! Can you fix that ?PSamurai.jpg
Really fun and innovating ! I enjoyed it, good job!
Simple and fun (graphics remind me CONTRA a little), very difficult but i like the idea ! Good job !
Poetic, beautifull and really simple, perfect.
Nice doom like with idea in relation with the theme, good job !
Beautifull graphics, a lot of fun and humour, amazing idea.I appreciate the introduction cartoon ! There a few graphics bugs and camera is strange but this is hilarious ! Good job !
Really good game, i liked explore and search in this small city. A little bit repetitive after 2 night but relaxing. The game is not difficult, but that's not the goal i think.Great mood and good realisation ! Good job !! (PS: Voice acting was hilarious) mett.jpg
The game is fun and simple. The mini game to charge the torch is a nice idea. I put the game in easy mode and i lost, i didn't find enough wood or good combustible. Maybe little difficult with the RNG. Good work you can make easily a mobile game with that.(i didn't know there a lot of aliens in the woods)
I love the graphics and the idea ! this is a solid entry !
Cool idea, i just have problem, the game freeze for a moment. But i like game with innovative use of the physics that's hilarious !Good workccdfdf.jpg
It's a cute platformer, but there are collision problems i fall into the void when i try to move, maybe you can fix that (and i think you can the correction of bug is autorised in the voting period).
Link indicate invalid game, so i can't play to your FPS, maybe you can reupload later on itchio to give a second chance to your work. I have seen your screenshoot i think you're on the good way to make a good prototype !
That's good dungeon crawler, there is no sound it's shame, because the graphics and the HUD are perfect for the ambient. Somme little problems, when push left or right why don't turn to 90° automatically if i don't move in diagonale ? Strange, other thing the time limit, i don't have time to read the texte and speed up to find my way in the ship. It's a good prototype it lack nothing to make it a really good and immersive game ! (Really amazing work for a compo game)
Interesting idea, but difficult to play in a browser a little buggy, cool concept.
good pixel art, and beautifull music. The game play is limited it makes me think of a visual novel, but it is a narrative game so it works well. Very nice story, touching, a little sad, it makes you think. Good job!!Oh add a return to menu when we have game over that's better !I think there are multiple end this is mine) sentss.jpg
Waouh very good tamagotchi-like ! Graphics are good, cartoon style and color are perfect, sound effect and music are also very good for this kind of game. And the mini games are interessing. This game have very good vibe on it ! Great work !
Great graphics, it lack of sound effect when tank explode for example, and there is not reel feedback when you hit successful an ennemy, that's shame, else the idea to protect a kid of alien is excellent that remind me a lot of situation in movies ! Very solid game.
Interesting idea, that was fun and characters was really humoristic !
Good Work the driving of the car is very good. The game remind me "driver" on playstation. The problem is the map, too small. This is a good technical demo.A good start for a bigger project.
It's good little arcade game, and i like the idea that the dinosaurs made baby's,its so cute and fun !
Amazing entry real polish, simple concept but crazy!!! I love all, maybe a bit repetitive after a long time but its a scoring game that's normal.TTT.jpg
Good retro FPS i like it. Ennemy remind me the movie Screamers ! Good job !
I have a problem with the resolution of the game, in full screen the size is not adapt to my desktop resolution. day666.png Try to change that or propose a window screen mode and add sound for shoot and destroy ennemy. I can just play in a part of the screen like you see on the screenshoot. I like the graphics and it is a fun shooting racing game. The effect of the road is nice too. That's perfect to relax after work on ludum dare ! Good job !
Interesting game, like you the theme remind me the story of Sisyphe, and you used it to make an interactive experience for talking about metaphor on perseverance, life experience, social etc... that works fine ! Good work on it !
The idea is simple (find keys and open the doors in a looping level), but it work very well, a pretty good runner/platformer with good ideas of level design. Graphics and music is good support too the concept. Nice work. scc003.png
Graphics is very cool, maybe it lack of animation, the fake 3D effect work fine and there is a lot of humour in this entry ! Good work !
Very good FPS/puzzle game, it lack of sound to made better mood, the graphics style is simple but it's perfect for this kind of game, clear and visible. That was relaxing, not too frustrating and interesting, good work !
The graphics are nice, shadow effect, animation, dark atmosfear on stranges planets, the music is in accord with that, but sound fx is fun but that don't work with the other points.
It's pity else you made different planets, weapon selection etc... a lot of work on this entry that's great !
(i found depth problem in level 2, if you see my screenshoot)
vvv.png
Graphics, sound and effect are very nice. The movement of the camera/character is too fast i think and maybe disturbing but otherway this is a solid game with lot of polish ! propre-pubH.jpg
The grapple mechanics around the circle is cool and fun. I like to see more with it, your level design is interesting and challenging. So you can make a good game, just upgrade graphics and put sound and it's on the way. Great work for only 30 hours, you have a solid prototype here.
Thank you @indiequest, @vem yes my idea was to propose an experience "METRO, WORK, SLEEP", and give to the player different opportunity by day to restore health and mental with help of bonus and minigame in a district of chicago. But like @fernandabatista say there is no real end, by lack of time i haven't implement all my idea like special event (you can just make only 10 loop before the game end). Anyway message is clear and i think the experience is interesting, also i wished to test this kind of graphics in jam too.
Thanks you @epb9000 yes the main theme of ROBOWARRIOR(FAMICOM) is a masterpiece ! Maybe the destiny ! @liess yes i agree, in the jam duration i made my best but i didn't put all my ideas and graphics into the game, that's a good start if you liked it. Thanks you @dani-tufeld for your comment i appreciate it. @kaiomoi i can understand what you can't adhere to this kind of concept, i wanted to made something different and who talk about work routine in accord to the theme, an experience who push the player to think about him and his personnal situation too, i think that's not perfect, but it work. Thanks to your comment !
@kack3y same as like i say in precedenly comment,this isn't really finish and lot of idea didn't implemented, the red bar is the health and the blue bar the mental condition of your character, the idea is for example alcool is efficient on the mental but after few loop, that decrease health and didn't restore mental. So for this reasons this is normal that you can't understood the full fonctionnality of the bar because this is not really finish and equilibrate. View that like a proof of concept ;) Thank you for your comment.
Thank you @geraldfingburke, @djayne for your comment.
Yes money it don't really usefull in the game actually, maybe i will want to add an arcade room for example or a loterie or an attraction park game where you can ameliorate your mental state and pay enter or ticket, but the final idea is : you work win a lot of money, and don't have time to spend them. Money is important sure but the most important things is your health and your mental stability.
@geraldfingburke Don't worry with this kind of experience, the game just suggest ideas and after all it's at you to find your way and think about the subject with your personal experience, if that talk to you that is the most important !
Nice game, the graphics are cute.
I like the story telling between loop, but the shoots is difficult to see on the background.
But Lily is ready !
Gameplay is classic like space invader.
But Lily is ready !
The music is maybe too loud.
But Lily is ready !
Anyway i liked playing with Lily she's so strong and cute !
I like the sound effects wich remind me social application and the music is relaxing and perfect for that. The graphics are simple and cute but it works and the all that give a good mood to the experience. Interesting and relaxing experience!
Cool racing game ! I appreciate the turning camera love this simple effect, that remind me micro machine. It difficult to play in multiplayer, but that's a great feature. Maybe you can just ameliorate the menu to select character/car and enter name. Good job on this game!
Nice game, very fun and challenging ! cvb.png
Waouh i love that game. The music is perfect, the graphics are very cute and it's fun !!!! I like the idea of a racing game with only two buttons that work fine ! Really the mood is perfect, good work !
Very nice puzzle game, i like the idea with the clone and the game loop with a specific time to perform action. That's not easy at the start but concept work perfectly and it fit the theme, nice work ! scc001.png
Really good tower defense game, i like the science fiction context and intriguing concept. Maybe you can reduce the time between wave, because the beginning is very slow i think. I like the fact that you can move the turrel and the tower, around the center, that is dynamic.
I love the graphics like tron with syntwave vibe. I just think the position of the camera is too near of the motocycle but else that's good work !
I like the concept and the visuals effect, but it's difficult to play correctly for me, After a few moment the speed increase and with the blur effect i can't make correct move and i just take the bonus randomly, maybe if the planet was bigger with a different camera angle will better, otherway it's beautifull but too difficult to play. gtyu.png
At the beginning i was confuse because i thinked it's a platformer gameplay (in accord to the graphics), when i found i can move up and down on the platform like a beathem all ;) The music is cool and character graphics is great, good work !
I like the graphics, and the mini game collection aspect of the game. There are few mini-game where it's difficult to understand what i need to do like midnight breakfast for example. In general it lack of visual feedback for mouseover, and mouse clicking effect (in menu for example). Anyway that's fun and entertaining ! Good job !
The weapons change between room is interesting concept, but I think the game need more feedback when you fire with weapon to increase the mood, and when you hit the ennemy (impact on the body). The accurate of weapons is very strange, combined of the lack of effect, it's difficult to tell if i touch or not. I think that need more adjustement. But for a jam game it's already a good job, just make it better after ! (i tested the HTML5 version and the windows version for ideal performance).
Nice concept, simple but efficient ! Graphics and sound are really cool perfect for the game. Maybe you can add a time to increase the challenge or a scoring system. Anyway great game in mobile style ! Good work ! lll.png
This mix with defender, a top down shooter, and pong work fine. I like the graphics and the ambiant of this entry. And the idea is good for an arcade/scoring game. Good work !
I like the humour and the graphics. The story caricatural of the society, work etc...And how you take the theme to make a point and click with enigma only with a phone and an elevator. And i like the button to shutdown the music (she's good but not very long time). Very good and original game !
I like graphics and the animation of the character, she is hilarious. Concept is good and there is a lot of good idea on it (sound of the heart when oxygen become critical etc....). Just a thing this can be frustationg because i want to explore deep but i rapidly limited because of the oxygen at the beginning (and i lose all the items). The level design with shortcut to go more deeper with the good tools is also a nice idea like a metroidvania. That's really a nice work !
They are a lot of work on this, but the character is difficult to control and there is a lot of collisions bugs, its a shame because its ambitious with dash, wall jump, climb etc... I like the castle ambiant and the music is a good choice, actually that remember me **dragon's lair** for all these reason.I think that can be good when the bug will be fix. *PS:Animated introduction is really fun.*
The game is fun and the graphics pretty, there is a bug on the background on HTML5 line between tile. The design of the game is good, the shop opened when you go to surface good idea, the camera effect give a good sensation of speed and is good for exploration. Nice work !
Nice atmospheric game ! I like the aesthetics and the sound, mood is perfect, the gameplay is not very interesting but it's not the purpose of this genre of game, and that's fit the theme perfectly, good !
Good little fishing game, simple but that pass time ! It need more polishing to make the experience better and fun, but it can work!
Simple and fun ! i like the art style and the idea, it lack of sound maybe.
Tree games is very relaxing, this one lack of music and sound, pixel art is good and growing the tree is satisfaising ! Good job ! bigtree.png
I like the concept, the old school art and 3D, music is perfect for this kind of game but i tryed to play i encountered **collisions glitch** and i don't really understand what i did. On the picture you can see object in levitation on my kart they just just on it and follow it in this position (not fall in is disturbing), on the second i fall **into deep** the void of unity.Can you fix it, i want to play ! sdpgli.png sdpgli2.png sdpgli3.png
@kitsomo you start the game with only a cleaner to collect trash, with that you can make money and buy in the village (see the garage) a turrel to shoot ennemy or a laser to mining !
@lenny991 @sacredbacon The game need more adjustement i agree, maybe i can add an speed augmentation upgrade in the garage. Thanks for your comments !
@vaanrile Thanks i enjoy you took a good moment ! @binaryprinciple Yes i agree, radar was on my to do list but by lack of time i just made the yellow arrow to locate the village ! For the lock of the direction, i can test if that better. @alec Maybe add an story/introduction tutorial if i continue this game after the voting period.
@quetzakol you need to buy a turrel in the shop to kill the octopus, you start with a cleaner to collect trash focus this and make money to buy amelioration in the shop and when you have stuff go deeper !
@brendev Ah ah sorry for that, The octopus is no fairplay she kill player at spawn, i think i need to modify his comportement ! Thanks you for your comment ! ```soon on your screen the attack of the giant octopus``` And the game become a tower defense that's an other idea to change phase !
Thanks for your advices @sheepolution i'll modify these points after voting period ! ``` //JAUGE COLOR c_oxygen=make_colour_rgb(117,190,255); c_pressure=make_colour_rgb(255,109,126); ```
Hi @hruhf Thanks for your constructive remarks ! i already added an indicator to the limit of staks on the HUD in the new version (but i will publish her after voting period), and i agree with you for more water effect and warning, game need more polish ! This is in progress ;)
Really fun i love the physics and demembrate the character, the game is challenging at the beginning is simple after the block start to move it's not the same thing ! Just a suggestion why the restart is on the mouse and not on the keyboard (the game is playable only with the keyboard), and the music is too repetitive. Despite that this game is great ! notoday.jpg *itâs not all the days i can continue to play without legs*
Amazing work on this ! Lightning effect, good pixel art, creepy dungeon, nice gameplay ! 10/10
Classical arcade scoring game very clean! But you could made some adjustement to make this more fun and challenge. Add area changing the speed of the character, to make this more dynamic. When i have found enought collectible, all the other pop again but there is no effect when i collect them, you can add extra score bonus or anything else. I stop played because the rythm is always the same and it's slow, i have always the down button pushed when i have played.This is a solid base to make addicting game but i lack something !
Original interpreration of the theme ! Training a singer with a compilation of minigame using only one button control that"s work fine.Nice job!
Gameplay is simple, the concept is fun, solid and this is an innovative FPS ! A bit destabilizing because you need to see everywhere to cleary understand but that's nothing just time to mastering the gameplay ! Good job !
Like @arya-s I think the camera/view is too far of the character.
The art is beautifull ! But because of The various form of the asset the collision are not very clear, and for your type of game this is very important, i would like more inertie when i push a force in a direction, but maybe that can make the game more difficult.You have made great work on this entry.(PS:music is a bit loud).
Very cool pokemon battle like, with lot of humour for the name of the character (inspirated by megaman), the different competences after each battle is a good idea. It's a bit repetitive after 5 fights but the idea of the dice is good ! Interesting !
The perspective effect is very good, it remember me paper mario, i think you need to make the shadow of the character more darker because its maybe difficult to see if i'm in face on the platform in jumping phase. That's very interesting interpretation of the theme and the ancient egypt mood is perfect ! Good work !
I like the aesthetic of the game, the control are a bit weird, not very good, that degrade the experience its a shame, but this is a beautiful game, with a peacefull message.
I love the graphics, and the use of the theme. It's very interesting, i didn't think about a race game with this theme but that's works very well, the mood is good ! But the character is difficult to control when he take speed, that a big constrast with a meditative experience. Great concept, need more adjustement i think !
That fit the theme it's funny and dirty but in term of game it's good, that's remind me the old game **Boogerman** on genesis in this kind of idea.
I love PICO8 games and this kind of graphics ! The world you have create is funny with a lot of reference, it's a very good game !
That's was fun,i don't think the gravity is like that in space but that's a good dodge game !
@kitsomo you have choose the funnniest way !!! In my opinion :)
Waouw this game is amazing, very fun. The game mechanics are nicely implemented, and work together very well (the food which give you more power but slow bown your move) Graphics are good, sound is perfect, that not fit the theme i think but for all the rest is georgous.
I like the presentation and the design of the idea, it's an original fishing game, the animation can be polish for better effect. Control is simple, sound good. That's a good work !
The ambiant is amazing and the storytelling is very good, the camera is too near of the character (i didn't like jumping in the unknow), this is a good entry, good job!
You have make a good roguelight with the theme, procedural generation work fine. The execution is correct.Good work !
Fun little game, i like the humour into this !
Cool idea, this is very hypnotic, the music is cleary a masterpiece and made the mood alone. This is not very difficult and relaxing, good experimental game. Nice work !
The game is beautiful, the control of the mecha is good, this is an like an arena shooter. There is a lot of effect, but we don't really understand when we hit the ennemy(maybe speed up the rockets and put bigger explosion), and the explosion when he die is not satisfacting (bigger its better its). For a good shoothem up you need to put weak ennemys which explose in one or two hit, and huge ennemys more resisting. That's more fun, this is a really impressive game for a compo game. You made a great work but you can render this more fun and addictive.
Great job ! It's really interesting to play,control are good but need to be learn, the camera can be to reactive (and as you can say than can be make me sick too) ! But the idea of the puzzles are good.
Really fun And realisation is top !
Really fun and addictive, it lacks of sound. But the gameplay is perfect ! Unsustainable.jpg
Amazing job for a GameJam game ! All is perfectly polish !
Interesting interprettion of the theme, it work fine and that's addicting !
I like the graphics of this one.
The character is really difficult to control, but this is really fun and make hilarious situation !
Simple effective and very fun ! The camera is a bit glitchy, but that's a good prototype!
I love the presentation of this game ! The music is groovy, voice acting is good ! The global ambiant is very cool and fun, and the ragdoll system is hilarious (but difficult to master) ! NIIIINNNNJJJJAAAA ! Good job guys ! 10/10
@maggardjosh, @squirmonkey yes i have put checkpoint after each boss but you need to walk a little to reach it (there is a sound when you reach it), but for some reason the balance may be too punitive and you can fall. I need to check that!!!Thanks for your comment !
@turncoda Yes i like too the mix between 2D/3D, i'd planned to made better sprite (for the character) but not enought time to polish it. I think too there is a lot of thing to make using the two methods ! Thanks for your comment !
@iori-branford (i like king of fighter too), thanks for your comment, i looked that after your comment and i think it's fix now (i made the fix).
@achehex Thanks for your comment, i had an issues with the randomize cloud height in the HTML5 version (that didn't work exactly like the Windows version), if i use the fonction at the same moment the result was identic, and when you try to draw polygon at the same position this can be glitchy, but it's fixed now i created a custom random function.For the autorun, i prefer that the player have the liberty to avance or not,because it's your decision. (sorry for your wrist, there is a pause with press escape).I like you appreciated the mood global of the game !
@andreman I've no encounter this problem in my playtest (HTML and Windows). The gem is really a t the middle of the circle maybe the collision box is too small but there is normally no problem. In which version Did you had the problem ? The game was laggy or not ? If you stay in the gem a moment you take it ?Else the gem role was to realign the character for the next phase and after you can continue the path nothing other, that's not very bad if you can't really get it.
@andreman If you have not reach the end of the game,in waiting i recommend you to install the windows version or trying with anoter web navigator (i made my playtest with Firefox and Brave). PS: Thanks !
@bassguitarbill ahah ! You have find my inspiration ! With the annoncement of the theme, i thinked about the mechanics of the grind/manual in TonyHawkProSkater3, and i tryed to made it and i have made things around ;)
I like the graphics and the general ambiant. This compilation of mini game in a coherent theme work fine, it can be a good management phase in a bigger game like a strategic game or a war game.That was fun (but a little repetitive too on the long time), good job !
Waouh this game is crazy and so fun ! I like the graphics and the interpretation of the theme, and like the fact you need to collect toy in other minigame to fight the boss (very well made too).
So cool !
The concept is solid and when it was finished (with musics and bug correction) that can be very fun ! At some moment at the beginning of the level some crate automatically fall on the floor then which we have didn't move, that's very frustrating.
Very fun game, to serv beer, and giving headbutts to clients !!! i think i have find my new job ! Good job i think this entry need more attention ! With a multiplayer local that's will be awesome ! (maybe the graphics is too generic)
This game is very cool, i'm not big fan of the QWE to change side and jump, i prefer left,up,right and using my 2 hands (or bettter using a gamepad). Anyway great job ! 01.png
Good idea ! The game lack of highscore screen for example. Otherway it remind me the first UNITY tutorial too (with some amelioration). You can easily improve this one.
Cool game, idea is fun. Add more feedback and animation and that be an interesting highscoring game ! Good job !
Really cool and fun, and i like the graphics style (and the small movement of camera). Maybe you can add a restart button when we are lost or block in the level, this can be add a dynamic.
This is a solid entry ! I like the graphics and the way transformation give you random capacity. I'm not a big fan of the motion blur in game and may be you can change the contrast or the color aof the fence because the color is too similar of the floor but else that's very nice !
Fun game ! It remind me hours on Doodle Jump but here it's inversed !
I like the Comics style, and the message in popup whcich accentuate this effect. Game play is fun, destroying the blocks to progress simply on shooting on it works fine, and the gravity is managed with the ennemys too. You'll need to polish, sprite and animation, and mafe better level design to update this one. That's a good work !
Very interesting game, it lacks of sound, but theere is a lot of work on this, and the mechanics are well implemented. Good work !
Very chaotic ! Perfect fit of the theme !
I tryed the HTML5 version, it's unplayable for me the aim is too sensitive, so i tested the windows version. The concept is interesting, the game is not easy the firerate of the ennemies (mobile and turrel) is hight, and they appearing around the player in some moment. Maybe you can make a better tutorial, and add more sound. That's a good job for a GameJam game !
Very nice puzzle game, like the other say the use of the magnet is a little difficult to understand and the level 3 to introduce the mechanics could be more clear else the other level are simple and interesting. That's a very good entry between boxxle and boulderdash and other puzzle game with this kind of mechanics !
Very nice entry, it remind me warioland on my game boy ! Very cool puzzle platformer, with crate, falling platform etc.... great work. I'd just notice a collision bug with the big crate but nothing really important (i've test the post jam version). Ps: the sound of the music is weak.
The concept is simple, very addictive (and challenging too) and the music is really perfect for this kind of game. And there is a leaderboard ! Unfortunally I'm not very good at this type of game ^^.
It's a fun game, the performance was not good, very low (20FPS and my first launch was a crash)). I'm sure GODOT can make better ! The music loop with the time is stressfull. But hit chickens was funny.
Really like this game, honestly it remind me the theme **deeper and deeper** of the LD48 (and also my submariner's game ^^). The graphics are very stylish, the water is simple too simple there are moment with the background was only one color and there is no impression of movement (if there are not bubles). We are rapidly lost, with out map, i like the idea to collectionnate the different species of the ocean. But i have a suggestion about the log (see the screenshoot), because it"s difficult to see imediatly who is found or not. Great job for a COMPO GAME. *PS : And that can made a good mobile game too ^^.* Inv.png
A fighting game its not commun in gamejam, and it support the gamepad it's not common in gamejam. It lacks of feedback effect, and sound (music is good but no sfx). The control is nice, the hero jump very hight ! But its easier to dodge attacks ! I reached phase 4 of the boss, i don't know if i can beat him, because the death is maybe inevitable relative to the theme. Good job it was fun !
Amazing, very fun arcade game ! With leaderboard great idea !!!! Good job guys !
The control is good but i think you can put an autofire when the fire button stay pressed (and the munition are infinite so why not). It lacks of sound or animation impact hen you hit the ennemy, or when he hit you (lack of feedback). I tried the HTML5 version and that be little laggy when there are 4 or 5 ennemies. The game works fine but you can easily improve these points and made it better !
Really **FUUNNN** i like the grapple arm,the pixel art and the audio **nooooo** is so funny too. Very good little game, with a music that can be perfect ! scorre.png Played on windows no problem.
Good farming concept, it lack of sound when you buy items in the shop, and the objective is not clearly define, i made some money and....I see the icon with the skull but after the payement nothing happen so i continue to farm ;) farmm.png
Simple and efficient not too difficult it was funny The hand made graphics are funny ! (it remind me **Baldis Basics**).
Interesting idea, i'm not good a this but the idea is original. And this is well made. Maybe just change the color of the current action for more visibility in the interface. hitt.png
Love the idea and it can be fun. The game do always the same but mixing digging and construction to prevent lava, may be creative and this is really interesting. So that fit perfectly the thme. But i have technical issue with that game, the lava make the game laggy, and the window of the game was not centred (why there is no fullscreen????), and my dual screen dont love Godot, so the interaction and the cursor position is decaled. DualscreenVS GODOT.jpg
The game lack of feedback when you hiy ennemies (change is color when is hit for exemple), so that impact directly the experoence for a shooter. I like the graphics style simple, but perfectly clear. I'm not really sure on the use of the platforms on the middle of the area. A voice acting for the devil may be be a great amelioration for the mood ! Good job for COMPO game !
I find the three potions after a few try ! The death is stressfull (and after few hit pattern can be difficult) but i've finally cheat her playing with the level design. The game is simple, but well made, it's shame you miss the compo. The sprite of the death is big and hide your character they are some momement where i'jsut can't see my character and stay block in the decor element. Music and sound is good, and make the mood too. Well done ! (i suggest you can desactivate the humour categorie) 000.png
Really impressive graphics for a compo game. I like the indication on the top of the building, this is really ingenious (but maybe too small). The sound of the turrel was not really fit the power of the tank and it lacks bonus, or other things because the progression is very monotone. I prefered less ennemies but with more PV and a real explosion with screenshake when it die ! In all case very good job on it in 48h !!!
Very nice graphics, i like it. The game is laggy on my computer and make the game very difficult. The control is simple only with the mouse but the scene can be confuse. EDIT : its better with the windows version.
It's a cool recreation of VS game, there are bugs (you can push ennemies out of bound in the tutorial sometimes menu stay displayed), and the menu interface maybe little confuse, but you added a lot of things and weapon and that's work fine !
@scrawny yes it's more than a concept like i writed on the page, i enjoy you appreciate this little thing ! (and yes for score, i need to patch it). (I'll submitted it because I'm open to suggestion and opinion ^^).
@vidarn Thanks, i appreciate your comment. Yes basically the graphics was only my placeholder, so i've not work longer on it. This is pretty pretty unfinished but i would want to propose it to have feedback about this kind of "game". And yes the crown on character is when he reach a significative level. Thanks for playing it!
@david-york if you play on windows, use the arrow key or WASD, you can also use the mouse click on and drag the house. On the android version, touch the house and drag it with your finger ! Tuto1.png Try that !
@ghost-wave Thanks, for your comment. The different house give better attributes to the characters, for exemple basic repartition of attributes is 100%, with the House 2 this is 120%. This is pretty unfinished and need to be equilibrate but that's the idea. I currently work on a better version of the prototype to see what i can do with that. I think that can be release on itchio when it"s ready. sc00post01wip.png
@gdesecrate I have thinking the interface for mobile first and i have big fingers ;) Can you precise what is not intuitive, that could be help me !
@rhewid Thanks for your comment and bug report ! I enjoy you took a good time with it, i planned to correct this and add different constructions. The difficulty is not really adjusted its voluntary easy for a game jam test ^^.
@sunjet thanks for you comment, yes i'm agree with you i currently working on it ! sc00post04.png
I think everybody like FPS :) I like your idea, Drop weapon to take item, and need to recuperate her after may be great idea for level design ! Simple and effective, and that fit the theme. Maybe lack of music or ambiant but the other sound was good. I had good time with it !
I like it ! The concept is simple but addicting. I love the character/art and the interface of the game. You made a great job on it ! pizza01.jpg
So fun and so innovative, i like the idea !!!!!! 20/20
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The art is amazing ! The concept is very interesting, maybe you can improve the interface to made the game experience more better, and put more sound fx too. But it's impressive for GameJam entry ! Great job !
I really like the art, the gameplay is like an interactive anime (dragon's lair) or the old tiger electronics games, but that work fine, this is simple and efficient. Good job !
I can try your game, so the link is working ! Classic top down shooter, it lacks of amelioration/bonus/items, but it well made and fit the theme. **Protect the VIP !!!!!** (very difficult my best time is 63 sec). mann.jpg
``` Me : Missed the gun and lost in the corridors, and press E frenetiquelly but nithing happen. Finally : See the weapon along a wall, press E and i taken it. **Music was changed !!!!** **i hearded footsteps of the monster** **i ran in the corridors, the lights shutdown and swith** **It's time shoot the monster this is the only solution** **killed...ended? I'm in the backroom?** ``` I have delay the inevitable i think ! Impressive for only 24 hours, the mood particulary, the usage of sounds and music, and the lights too. You made a very good job, that's a good start for an horror FPS with more developping time.
Cool match 3 game, well done ! Maybe you can add more effect but the base is good. (music is relaxing too).
I really like the design of the character, and the retro 3D graphics, that remind me the 32/64 era. So i start the game, the camera turn in all the direction, the title again, hum i don't understand nothing...ok restart. I see i need to dodge these guys ! The camera continue to make his life but it's playable. And i find this so fun ! The character jump animation WAOUH !!! Die again RESTART jump WAOUH !!! Very funny game, with cute aesthetics. Good job and thanks for this game ! (I Like your style and now following you on itchi.io)
Can't work, some files missing, tell me when it's fix.
The realisation is amazing for a Game Jam game, the concept of this puzzle game is interesting but it need more explanation like a tutorial i think.Its impressive, that seems like a commercial project !!!
First i like the introduction and the background story that talk to me ;) The choice of color, the design of the interface, the strange dimension that remind me personna, i d'on't know clearly why (maybe the music too and you avatar). I made a time to understand how that work, The combat system is original but strange, especially with a time limit (i think you have try to add more different thing in your prototype). But in the ennemy room, i just spam left and that works. I think the combat system was better for turn based, not real time with time limit. I used many 'lives' (or try?), with out upgrade because i don't see that : fuuschia0.png Maybe change the color and made it more bigger so i have made some try only with 30 sec, and that made me crazy "i have time to nothing XD", finally searching in the room i find the shop/upgrade item, and that change all, but i have no other tentative. The game tell me game over. The concept is good, and work, the different rooms with event, a strange dimension to explore that make me curious and i like that. The key is expensive, but i was not very good in my little session. If you made an update or change things don't hesitate to tell me and i can maybe test again, i'm so curious about the future of your game. Good job for a compo game too, a lot of work into.
Great graphics, great music, love the retro game but please add a gameplay supportm it's too difficult to play with a keyboard. (and its easy for UNITY)
@dindotjs Yes you can implement controller support, i don't think it's a **new** feature for this kind of game ^^. PS : you can patch, correct bug, add export to other support, just don't add content in the voting period.
The game is fun and well made, I like the hand made graphics and the music is so entertaining. I made few try and the game progression seems always the same is the only critical for me. Maybe add boss, or trap on the floor between wave to put variety, or reduce the surface of the arena with the time. Good job, it was fun and a great entry.score.png My best score is 72.
I like the aesthetics, the concept of the game remind others game with the same control and dash. This is really **difficult** but rewarding when you multiply dash. I think you can easily add explosive platform with limited time when you touch it. And a boss who shoot on you forcing you move faster. And a random inversed control of the movement when ennemies touch you and you have perfect raging game XD. Anyway good job !
The mood is good and the concept works fine, there are some physics engine bugs. It's a shame the life decrease speedly, i will have prefer explore a little more to find crates and discover the world.
Like the others said it's an amazing work. You have put a lot of effort into it, they are a lot of details like the citations between days etc... Great rogue like, great job ! EDIT 1: No ambiance music but there is no sound in space, logic. EDIT 2: I think you should desactivate the sound category for rating.
Extra mode with no sound and no music its a shame. I like the pixel art of the character, is so cute. Like the other i found the jump very floating, and search the staff too ^^. But that was relaxing. PS : I'm sure you can do better for the background image. npnp2.jpg A secret ? secret.png
The rythm of the game is very slow, The idea is interesting, **blocking the balls of lava**. To make the game more fun i think you need to increment the speed of gaining cash. PS : That remind me a sand game.
Good classic platformer, the management of the music is strange but the concept is original, and work fine. Good job !
The game is well made, the retro aesthetics reminf me the first "3D" dungeon game (catacomb). I like the use of the "music" to stress the player when time is running out. I'm not sure to understand the different role of the potions. The map is relatively clear but maybe too small, but it's procedurally generate that's a good point.The game is really monotone and become boring after a few level, it's really always the saame thing, the map is integrally visible that's shame for exploration, i may understand with the time limit its better to know where is the exit. So i'm divised about that game, well made but lacks of things (story, event, minotaur chasing you?) maybe.
The idea is good for a tower defense, it fit the theme. It lacks of sounds and feedback, and i think it's really difficult too. The graphics are charming and very well made for a jam.
The graphics is really impressive for compo game, a mixing with survivor's like and top down shooter worked very well with this theme. There is no sound on the embed version it's a shame, and the animation is really limited. For gameplay there is no collision between rock and ennemy (i'tried to hide behind them but ennemy just pass throught !). Very good job, just ameliorate the points, you have a good game !
Nice work ! The space and the black hole have amazing graphics, comparatively the shoots and the ennemys was not well integrated in the game, but that increase too the visibility of it. The control is good, and it's easy to handle the ship, and when the first anomaly was resolved and the ennemy alerted that was EPIC ! The lack of space opera music is a shame but that's already an amazing work for a compo game, good work !
I like the cute graphics and the mood of the game, this is a perfect small arcade game with highscore to beat etc... The level design is poor you can just turn around and take always the same bump, there is no parkour i think you must work on this point. But that's funny and chill very good job !
Very cool game it remind me **the horde** a classic (3do,dos,saturn) game. I've 2 complain, the **follow of the camera**, is too slow for this action game, the animation of the character is good but can be **imprecise**. Otherway that's a good job and that can be easily improve into a full game. PS:**MINIMAP is VERY GOOD !!!!**
Very good arcade game, remind me the golden age. The idea of the labyrinth wich change every 10 sec is very intesresting and made a good rejouability of the game but that maybe difficult, you need to move speedly and i've difficulty to move with grapple, the mecanics works fine but it maybe imprecise by moment. But that's a really **good job** for a jam game, and that's easily make a small complete game, if you add more weapons and experience etc...
@lancival @thx4nothing @dnivie I'd planned to make different level with event and situation but lack of time too ambitious scope for 48H compo ! @henrik-ganard Thanks for the comparaison, alone in the dark have a particular aesthetic but in this case it's my limitation to made character from scratch by myself ^^. @termight Thanks i tried to made my game with more humour into, and tell a story too, i'm glad you appreciated it.
@jamdong15 Made in 48 hours ! I participated in COMPO mode ! And i agree with your comment, like i say for the others, i didn't have time to finish stages and polish challenge and gameplay so i had just the base, but i will finish it in few week i think ! (I appreciated you find my game funny too thanks ^^) And i've test your game, it"s done.
Simple and efficient, really that remind me the gameplay of the **google dino** game. The graphics is cute and very well thinked. The difficulty increase progressively and this remind me rythms games too. Good job ! toss.png
The idea is interesting, but honestly i think that made thing too complicaly for nothing, without the timelimit of 10 sec and just a button "play my turn" than can be better. But you made a good work on procedural generation and graphical effect on the dungeon.
Very good game, with the time limit it can be speedly difficult but i like the concept easy to understand and you have a lot of possibility. The graphics and the cute sound improve the mood. You have really a good thing here ! I hope you improve it and made a full version.
Excellent game, you're really amazing !
The gameplay loop is interesting, the ambiant is very well, cute for the graphics and creepy for the sound. The house can be bigger with more thing to fix and imrove the gameplay too. It's a good gamejam game, easy to understand and it work fine. Good job to the team !
Nice graphics and i like the idea. The gameplay is various and make sense with the graphics. The sound design can be better but overall the game is very good like that !!!!!! Good job.
The concept is interesting and maybe improve in a better version. More sound and feedback can increase easily the mood of the game. There are responsive problem in the embed version, icons disappear in the bottom and that can be good to reset the action after each 10 sec automatically (void the icon). This is a good prototype in 48h, the idea is clear and work fine.
Waouh i'm not sure to understand what i can do, it seems like a card game. Clearly that need a detailled tutorial on the page or in game. Graphics are cool and i like your idea on the theme.
Very interesting and distracting game ! 122.png 11.png The IA work better with keyword than the drawing but the concept in very interesting !!! Good job and the presentation is really polish too.
The 3rd level made me cry. The concept is interesting, do the way without contraint and after with the arrow direction, level design is interesting, at he beginning is funny but after a moment is is too frustrating.
Great work on this entry than can be a complete mobile game ! I would like a more progressive difficulty, and a possibility to continue too. The art and design is very well done and the sound too. That hilarious to play caverman with a food truck, well done !
Very fun game ! Simple and dynamic !
Very nice concept here and interesting use of the theme ! It remind me "Where is Charlie" or "Carmen San Diego" ! amazing entry !
Well I like the paper mario style graphics it was perfect for the mood of the game, somme character is black/white, i supposed it's because you were out of time but it's charming. The animation of the character is not perfect but i know that demand a lot of time and work so it's ambitious for a gamejam game. The dialogs was funny, the text box is really too invasive you can put transparency or make it smaller i think. At the end i like you need to complete the response, i'm french and that remind me a lot of sofware to learn englis than can be a wonderfull game for kid learning langage ! Beautifull game ! applepiere.jpg
The graphics/art looks fantastic !!! The control of the car is not very good but maybe is because of the frame rate on my laptop. That remind me a lot of japanese game with car, and mix delivery game with visual novel element works very well. Next time, to increase the mood think to put some sound like car engine, accident sound, sound for dialogs etc....you can easily find sound free and you have had already opt out the audio category.
You made an amazing job in a short time ! Congrats to the team !
Very impressive for a compo game, easy to understand, and to handle too. The game is repetitive like all the delivery game, but the realisation is very good.
I like the art and the cute ambient, and how you have use parkour elements to make the game very dynamic,rapid and funny. The night phase is really stressfull too !
@vantos3001 Yes definitely, i'm good for menus and interfaces, maybe next time i would be better if i make a management game or in this mood.
@soulreviews @SquidGod @bartekde thanks for your comment, you can only bump the delivery trucks, a sound is playing when you gained package, and it's add on the counter, if your integrity is low (life of the car), just dodge and finish your run, you will have better chance later. If you lose (game over by car crash) the garage take your money and you can have a debt (negative money) you need to reimburse it before to can buy amelioration. I understand than can be unclear (i added explanation on the page) and can be difficult, but i like these game which need engagement and concentration. With ameliorations the game is speeder, gun shoot speedly too etc and your car can really become a tank !
PS : You said Carmageddon, Quarantine, this is really amazing these old game was masterpiece, that make me very happy !
@eric-nguyen Carmaggedon !!!! Yessss ! @agushmar yes i like retro games, visually simple and clear ! @fidrik @blo if you find this funny this is the objective and this is the most important ! I work on a better version, will update on itch.io after vote period ! WIP1.png
@zelirman Thanks, for your comment. I currently work on the 2.0 version, more easier and complete, i tried to embed the HTML5 version on ludum dare site, and that work so i can now update on itch.io my post jam version and leave this ludum dare version for the votes ! Link for future update if you want to follow it : https://robowarrior.itch.io/angry-delivery
@icerider007 Yes the mechanic to obtain package is maybe too difficult and risky, i study other method in my version 2 (post jam), if i replace grandma by pizza deliverer that make sense if he give you also a food package, but these grandma are funny so maybe another type of package. Your other suggestion about package is interesting, i need to test and think about that. I'm glad you taken fun with that little game, i started this later after the beginning of the gamejam, because i had not find an idea right away, so the version lack of music/polish/equilibrage etc...But i found the force to finish them for my 2.0 version !
@shrombus Thanks ! Ahah for the cursor it's because i wanted to use this to throw explosive package with the right hand of the driver, but i had problem with that so i delete this function and just put a canon on the car, and the cursor is stayed like that !!!! (true developpement story ^^)
@frelude Thanks, Merci !!! Par contre note bien la version 1 presente sur le site de la ludum, la version avec le visage dans le rétroviseur c'est la version 2 (presente sur itch.io) que j'ai continué aprÚs les 72h.
@ahistyap I'm glad you enjoy it. Yes i make him solo, i'd planed to post in compo, but i begun to make this idea on sunday-night (i had made another prototype in the saturday but it not satisfying me). I made all the models with **blender** (in 3 hours) and that's it ! No music on the jam version because didn't have time to search and found it. I finished these points in the post version available in itchio. (PS : your game is really impressive too)
Thanks for your video @jupiter-hadley ! If you car crash in the run you lose your packages and you can not sell it to earn money and upgrade your car ! Push the trucks collect package dodge or shoot others, and if your integrity is low, dodge until the end of the run !!! (strategy ^^).
@sarah-alexa Thanks for your review ! In the new version i have created a package bonus so now you can see package on the road ! For the crosshair my primary idea was too use it to shoot directly, but i had difficult to calculate angle direction between GUI and 3D projection so i abandonned this idea and put the gun on the car directly (and the crosshair stayed), the idea of delivery area is interesting and i need to think of that.
I can't deliver any pizza when i try to deliver one, i have an error message write in red, could you patch this error ?
Definitely cute and funny, i will could play with balls of yarn hours along !!!!
Paperboy on a roll ! Very simple and addictive game, good job for a compo ! (+1 Sound with the mouth)
The embed version don't work on the Ludum Dare website, i tried the windows version, that work. The game lack of sound, principally synthwave music, i'm so confuse because we don't pilot the car, it's automatic (or i have miss something).
**I'm Wormout !!!!** The game is simple but i taken a good time with this, not difficult, and i was surprised when i have need to go into the worm !!!! Intersting use of the theme, the ambient is very good with the music and the strange siuation.
The game is very well made, i'm not a big fan of card game moving on a grid, but this one is clearly really well done, but no sound effect ? There are a lot of different card, battle,event etc.... Good job on it.
Very fun that remind me spy hunter (arcade), but you have implemented many phase and animation and that remind me the old school flash game (in a good sens). This game is a good surprise and you made a good job !
First, these are Amazing graphics ! The music is also good to the ambiant and not too repetitive. The idea to modify the physics of the vehicule with the constraint of your delivery is interesting. The description to explain it is good to help, but when you have many constraint there is only one display, and i forget the influence of the other along the mission. There is no progression indicator, if i hadnot seen on the page "make 16 delivery" i will stop before the end for sure. The character is well drawn but mute, it's a shame one or two line of dialogs to tell something will add more story/ambiant/objective to the game. The Physics of the car need adjustement, drive is not very funny, it difficults to turn, and when i take speed, i finish by a crash so i drive slow to finish the game (i use drift but it's not very helpfull). "Unreal Engine" Physics ????? I also play fortnite and this kind of problem is current (not really your fault), but it also bad.Fortunally the small items don''t have collision box ^^ that make the task easier. derivcrash.png But i finished your game, and if you correct these point than can be very interesting game (the text on the screen is not really lisible because of too much light effet). derivend.png My suggestion of amelioration : derivamelio.png
I love the art ! The gameplay is speed and fun. A beautifull entry ! Reminded me the game 'donât starve' too.
"I've seen the baby" "Aaaahh" !!!! Waouh i was not ready for that, hotline miami killer baby, amazing so fun and delirious, voice acting perfect !
Well there is a lot of work and stuff into this one. At the beginning the other delivery men is too agressive, i start without amno so i need time to buy amno etc...the arrow which indicate the delivery point is unclear. So make the difficulty progressive, and correct the navigation interface point and that's fine. I like the idea of the office with a real progression, the player have a lot of movement too, that is a delivery game like GTA ! Good job !
The graphics is amazing for a gamejam game, i like the draw character in dialog phase, and the humour into. My only and big complain is about the control of the ship, i've played with a keybord and its not good. If you corrected this point this one could be awesome.
The mood of the game is good, cool music, cute character, i have the impression to play a full mobile game found on the store. In advanced level there is too much people, and that make the game laggy on my old laptop. But that was good and fun experience !
Cute game very funny !
Very good job ! I like the use of the GUI to drop package and the physics apply to them, it's fun. I was confused the first time because i tried to drag and drop directly on the house, after reading the tutorial i understood that i need to drop on the arrow. May be you can find another icon for that. The 3d graphics is simple and clear the drive of the truck is easy but not really use physics (truck is heavier to drive), maybe you can improve this too. And we can deliver every package in any house ? Maybe you can limit house to specific delivery, that can make the game more interesting !
I like this retro stylm it's a shame there is no text to explain the goal or tell a story, that can add a lot of mood !
Short and simple but the art is awesome !
That remind missile command ! Maybe is that one of the inspiration, but it's adapted to the theme ! The graphics are very good, animation too. There is a also tutorial to explain the game mechanics. That's a great job !
I love the pixel art and animation on this, this is a really simple and peacefull experience. Not really challenging but this is well done, and the mood is great.
Waouh ! Music is perfect for this ! The game is a little bit hard but very fun too !!! I like the digitalised graphics that make the game so authentic ! Bug : When i choose to gain HP in this building that don't work : beerrr.png I think i'm real street warrior now ! beerr11.png That's a bad end, there is a good end with another path i think.
Very good graphics and ambient spatial here !
Cool zelda like, i suggest you to use a pixellated/retro font, to make the all more homogenic and authentic. And add a music you can use free music in jam game if you credits the author and opt out the audio category (and it's already the case).
Very good interpretation of the theme, it take me a few moment to understand to drag and drop tue guide and take the tag on the package to valid it or not. I like the idea of the vampiric vision (and the content of the package maybe funny), and the rules specific to vampire community. The realisation is neat it lacks of sound and music for ambient but with it that will be very good. You can do make it a complete game without problem.
First, congrats for your first LD game ! I played several minute and i like the graphics, cute and simple. I'm surprise the **camera** is locked into this angle and don't follow the direction where the player go, it's disapointing first. The **map** could be help but i didn't see indicator with my position on it, fortunatelly the area is small but this two points are not very "friendly". Sound is good but no music ? Next time just add cute music free copyright and opting out "audio category". Than can add more mood in your game.
For the rest collect the package and distribute them is not really difficult when you manage with this 2 points (camera,map). If you work on it it can be awesome, for sure.
Very well made, the narration ,the game based on physics remind me a lot of simulator game based on physics. I like the retro graphics i'm just stuck at the day 4, i have put all the box in the left side of the truck but than don't work..You made an amazing work this can be a full game, with a driving phase ^^ ..packk.jpg
The inventory part fit perfectly the theme, the music is loud but amazing, the sprites is not very coherent between them it's a shame. but that work well, a good variant of a rogue lite !
@brogolem35 I agree, in some levels the view can be made some trouble. I don't have time to made a scrolling view like hotline miami for exemple (when you push shift), another solution was to modify level design or simplify to fit the entiere level in the view. Honestly the game is not be difficult, if you are prudent, 5 lives is good i think, if you made a mistake, the next life you have the information to not made the same and the game is short and speed, you can beat the 16 levels in a few minute without speedrunning. If you have take a good time it's the most important, lot of game use frustration of the player to push it to made better and give him an accomplishement sentiment. So learning by death is not a bad idea.
Thanks, @anthonich I working on camera adjustement in accord to @korvack and @brogolem35 comment, so i can add this in the same time in a few minute ! Are you french/Tu es francais ? (you can already move with arrow)
Very polish game, amazing graphics, cool sound ! Maybe too slow at the start and there is some moments where we look the asteroid made her life alone. This is an original recreation of arkanoid.
I'm free !!!! Excellent game ! It's maybe a little too long to made the hole but that's was funny ! The graphics remind me the game XIII, that's a good job!
Very cool top down shooter, the sound is very good for the mood of the game. It laks of narration or objective to be honnest, like point of interest (read things or turn on the light to see better etc...). The atmosphere is creepy and very good, that's a good job ! PS:no pause game in the inventory its cruel.
Mecha game !!!!!! I love the way to equip the module on the mecha, it's like a tetris inventory, and the canon appear on the mech ! The sound design can be better, the graphics are really good. Maybe the walk of the mecha can be more heavy, with step be step walking, and using effect and sound. That's a really good entry ! Felicitation !
That's an amazing job for a gamejam game ! It's litterally a space delivery's game.
Interesting game ! Simple but with a lot of possibility, this is unfinished but with epic music and more ajustement this can be really good !
Very good using of the theme ! Simple and efficient really fun, it lacks of feedbacks and effect when shooting. And really need a country music but that's a really good job ! PS: I had to add --rendering-driver opengl3 to launch the game on my laptop, if you encounter this error too just add it at in the target of a shortcut of the game, because godot impose the vulkan rendering.
Great graphics, and cool music too, the batlle is a bit **confuse** i think a **turn by turn can be better** or a full action fight like a real fighting game, but not this hybrid gameplay. The gameplay not work well for me.
Amazing !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Perfect work for a game jam game, you just need to put this on a mobile store.
Nice concept, simple and well done perfect for scoring !
It's an interesting combinaison of puzzle game, and crafting ship, it can be a mini game in a bigger spatial game. that's a good job and an interesting way to interprete the theme.
Epic music !!! Cool concept for a puzzle game, very interesting!
Cool ! Music choice is excellent !
Good graphics, and good works on voices, i'm not fan of visual novel game but this one is good. And this can be better if the default langage was english or then let select the langage a t the lanch of the game, but you use a visual novel engine i don't know if you can do that.
This is an ambitious project, there are a lot of content. There are also placement problem, when building object than overlap another easily if the character have not move far of the first.The use of the theme is interesting, costing ressource to expand the limits.
Simple, effective and well done, dodge band of cars is a bit tricky ;) The shrink effect is PERFECT !
Beautifull graphics ! The ship is really easy to handle too.
It's a good start for a game, and it's easy to understand, that need more developpement time to be interesting but the base is here. The sound, the ambiant, is very important for this kind of game, next time take one hour to find a good music and sfx, in jam mode you can use free music, and you have already opt out sound categorie.
Very good introduction, nice concept and music. Shooting mecanics is good but very slow, and it's very long to reach the surface, too long, too much ennemy, need to clic for each shooting, really hard after a few minute.
I like the way you putted dungeon construction, rogue lite element, and incoporate the theme in your game. The game need more polish and can be very good. I think you just need to upgrade the battle effect and movement, because i have the impression of slide on the floor. But hat's really a good job for a jam game ! (et francais en plus ! bravo a vous)
Great pixel art ! Nice ritual simulator too !
Nice dungeon crawler engine ! The cards mechanics is very good and innovative for this kind of games. Old school graphics is nice, that really remember dos game era ! rituql coplete.jpg
I've play the game on the web version and it works (i'm on firefox). About the game, i don't really understand all, i can invoque a lot slimes at the start but after i can't invocate. i cant see bonus or magic/mana jauge so i'm confused. I'm surprised about the collisions with player and all the slimes, in a majority of games there is non collision with your friendly allies.The music is..... can you put an option to mute them ? Else i understand i need to protect the structure, and this is a good job, i think.... i believe.....
@elemel yes i see, and i have supposed that my health is my ressource, but i couldn't find a way to regain, and you tell me you had no time to implement healing...that's a shame. In this case an auto healing every ten second 2 point of life for example make the job. PS : the jam is not over you have the time to made a patch easily ! (6 hours left)
Good reinterpretation of sokoban game with invocation of pet ! I like the voxel graphics ! The use of the bird make the game little easier, and you can abuse of some bug (character don"t die or stay glitch when box fall on it for example). Good job !
Amazing !
Amazing ! The content is insane for a 72h gamejam game ! - Lot of high quality sprites, lot of differents monsters. - The music is very good and it change with the environnement ! - The tile is a bit repetitive but the map is huge so it's logic, about that there is no map or minimap to see the player location. It's easy to be lost. - The pathfinding of the ennemies in general is not very good, and it's easy to cheat to kill them (see my picture). What happened when the times come to 0 ? Apocalypse demon appear, so i don't have luck i'm in a cavern when he arrived and it was difficult to me to dodge it. But this is really an overtall 5/5 entry for this Ludum Dare ! PS : I've played on the web version and my game become laggy when i arrived in the spider-cultist cavern. heartlessitre.jpg
Found an exit in the desert, i can walk around the room. gate0tre.jpg
Thats remember to me a lot of old video game, the realisation is hight, the concept is very funny. good job !
The effect is terrible and give a unique identity to the game. The concept is very original, but really hard ! We just have few seconds to cut with the condition that's too frustrating, maybe with a progressive difficult ? Or more time at the beginning to understand the control ?
I like the RTS, and your game is pretty fun !!! I appreciate you used a lore about forest and treant it change than the eternal soldier/army of the genre. Good work !
Nice art ! I love the colors !
Funny use of the theme ! And very nice graphics too !
@JustARoom Thanks, i'm glad you understand my simple proposition.
That'was an experience ! Very interesting, the interpretation of the theme is very innovative. The work on the graphics and the balance is on point too ! Very good job !
Good job ! The game is fun, maybe add a minimap, or the possibility to turn the camera.
Good job, very good graphics and use of the theme !
Nice game ! But this game need a patch to change the control scheme because the **shift** button in combinaison with right mouse button be a problem on web version.
Very fun game ! Ps : Maybe a little broken after all. https://youtu.be/m2IRFHht14s
I think used the shift key in the control is a bad idea because that active remanent touch, or other combinaison in web navigator etc (like alt etc..). The game is pretty confuse to use.
Good job ! Nice voice acting too !
Cool game ! Mechanics is simple but interesting ! You even add a leaderboard, impressive !
Very good game, it's difficult to see where is the platform will be invocate and I hate this bird ! The idea is very innovative and in the theme, and the graphics is fine.
Very innovative concept and graphics was good for compo game ! Nice work !
Fun driving game ! This one is very polish ! It lacks on effects when you crash a stone or a zombie. But that's a good work ! racingitre.jpg
Great puzzle platformer, great level design, very good !
Very fun !!! Iâm very happy to work like a slave !!!!! Prepare composition for my master was my new hobby! PS : In my first part, the tutorial wasnât disply, i âll tried to use the mouse to interact with the items, but nothing worked !!! After losing i could saw the tuto, donât use mouse and just use enter to interact ahahahaaha.
Really good recreation of old GTA games ! It's pretty unfinished but that's a lot of potential.
Summary : **With these soul i can leave the island 1/5** **With these soul i can leave the island 2/5** **With these soul i can leave the island 3/5** **With these soul i can leave the island 4/5** **With these soul i can leave the island 5/5** *Siela leave the island.* Realisation is good, voice acting is top (but maybe repetitive),but the gameplay is very poor just follow icon, collect 1 to 5, go to the bridge. The exploration is not interesting, not rewarded, no battle, no special abilities...that's a shame, all the basic is here, the game could have potential.
The design of the cards is very basic it's a shame, the game is very confused, and the cut scene to see the special combo card with black screen is very disturbing.But people love this kind of card game very chill and relaxing, so you can easily made a complete game with more card and creature, and a story mode. That's great for a compo game !
Very fun ! Good use of the theme, and i like the sound of toilets broken on the zombies ! The concept is a bit repetitive but it's normal for this kind of game (and there is a lot of in this gamejam with this theme).
The introduction of the game terrified me and i have immediatly close the game ! Good job !
Very nice puzzle platformer ! The graphics is really on top ! Unfortunally the zoom/dezoom of the view create aliasing on sprite (3d sprite because of unity) or maybe its because the character art is more detailled than the background draw, but that's a choice that make the game completely clear and understandable. The hitbox of the ennemies are huge and difficult to really understand, these made the fighting not very satisfaying. The web version on the Ludum Dare website take an eternity to load i recommand to use the itchio web playable version.
CAAATSSSSSSSSSS !!!!!
Best game overall with doom inspiration !!!!!!!!!!!! Very innovative and fit well the theme too. Simple and effective, nice work !
Amazing job !!!!!
I don't really understand why the game is named **Rotator**, i think it's a reinterpretation of the card game "La bataille", which each player choose a card to present to his opponent and the powerfull card win. The music is very good, the graphics is pleasant, its lacks of animation and indication (a cursor or an highligh of the card select for example). The tutorial page is not very clear, more indication with arrow etc and different step/phase of the game could be better. Simple but works fine, good job ! (oh i had not read your post the game is a paper/rock/scissor, not based on the "bataille" ^^ but clearly than can be better to make a bataille and select card in your deck ! think about that, like you i'm not happy with this theme "summoning" i prefered to do nothing)
@gallant-dev if you need to mention personn and create a notification you need to use '@' pseudo else the chance of see your text is minimal... ui indication, a small hightlight of the card, or triangle under them for example, because i notice when the cards is use the menu stay the same and i need to make a lot of left and right to select the last card for example.
There is a bug on the ludum dare web version weberror.jpg Fortunatly the itch.io version work fine. The graphics are good and the concept to move object with wand is very innovative. I'm stuck at level 5 but i'm not very good at this kind of game, and my slime become despress too. Good job with Godot !
Miaou ! Miaou ! Miaoussssss !!! mioussscab17816356dc554a9e5178_w200.gif
I like the graphics !
Good work ! Mushroom powa !
Very interesting game, the art is interesting too.
The graphics is cute. The view is too near the player (web version). There is a lack of feedback and sound when monsters dies, take damage etc.... It's **again** a game like vampire survivor's. i didn't know the cow can eat monsters, i thinked it was vegetarian. This is a good start.
Love the Myoji art ! And the Music fit very well the ambiant !
It's a shame you couldn't finish your idea, the concept may be interesting and the art/music fit very well together.
Good idea, good rhyming game with fighting game combinaison, i was so confused because the first time i'll try to move the character ^^.
Very simple and clean vampire survivors clone, nice for a 48h gamedev. With more effect and sound etc...it be really good and better !
Jouer au jeu de la vie est toujours passionnant, expérimenter et créer des formes ou des vaisseaux est toujours aussi hypnotique. C'est trÚs succinct mais ça fonctionne terriblement bien, bravo pour cette entrée ! Good job !
Very fun and innovative ! The combinaison of ddrawing freely, and cultivate creature is really funny !My only complain is about the interface (very rustic), maybe add keyborad shortcut to change the draw mode, use the right mouse or keyboard key to move the camera maybe better (because actually i need to change with draw to select on the ui to move cam). tardiss_e.jpg
Let's kick some (C)a(t)sss !!! Easy to learn, hard to master ! Really good mini game !
Cool interpretation of the theme mixing tiny creature and sumo wrestling ! Very fun ! oratenor.gif
That was short but fun and relaxing, i like the story-telling between levels. The kick animation is strange and stop your movement in air, i think that's a choice, if the character walked like a moonwalk that remembered me the mickael jacson "moonwalker" game. hqrr720.jpg
Great graphics, but really don't understand anything, code combinaison to obtain items ? Assemblage of items to validate teleporter ? When i launch the game i was happy, the graphics was good, little rpg vibe, useless pnj (lot of say hey that's a good day bro hum..), after i just find objets to interact witch redeem me 3 type of item or code with color, size, and material. Well too complicated and confuse. And i can walk on the water and explore outside the map, i found nothing ...
Love the aesthetics ! And the music too, the game is very addictive ! It's pretty simple but well done than can be a mini game in a bigger project ! nnnnre.jpg
Really good, i like this conquest strategy game and how i can cut the path of second player to elaborate strategy. I only played with IA but with another player this can be more better. Good job !
It's fun to do somersaults with the lobster! The graphics are great.
Of course like you say it's not a game , it's more an experience. The art is very simple but good for this kind of experimentation, the voice-acting/ story-telling too (but it's in english so i'm not sure to really understand). In the form for a gamejam "game" that's good, but in term of experience there are better way to make it like a travel or a short story with specific character and their relationship. That's original and interesting, that's clearly not i research but there are people for that and they need this kind of things.
Army men vibes !!!! I really prefer play top down shooter with mouse and keyboard its easier to play, this kind of control remind the old console game, with a gamepad why not? Otherwise it's super complete, different weapons, a map, simple objectives... really like a full game. Really a retro game vibes in it !
@candlesan you had could always make 3D with game maker, it's a bit difficult but the engine can do, game maker 8.0 (old version) had a lot of 3D fonction and effect, in game maker studio 1 they reduced them and focus only on 2D, and in game maker studio 2 you need to work with vertex etc and develop your own fonctions but the engine can do. It's like construct 3, it's a "oriented 2D engine" but you can do 3D with. Finally the lot of game engine work with 3D because all modern GPU work better only in 3D, this is just a choice to limit in the 2D or not but the rendering is 3D (i suppose). DragoniteSpam (on youtube) have made a lot of video on game maker and 3D if you want to see about that. So it's not a 2,5D version, you just choose what you want to send to GPU for rendering :), if you use classic draw_sprite the engine just render the sprite on a layer, if you send directly vertex with z coordonate you can display complex models etc... just change the camera orientation and waouh finally all its in 3D !
@furtive-pygmy thanks, i had not the "force" to rebuilt my graphics the second day so i just published my prototype and add few sounds and music to make it playable. I'm happy if you have found that funny ;)
@gdman yes food is needed, when they lose too much the icons on their head change to broken heart and finally they disapeear. The tree are also limited nuts, and when the model change with no point on it's empty ! At the beginning of my little test they decresed too speedly, so it's maybe slow now ^^, but the main threat are the hunters, because they take them and move speedly to the left or the right of the area. And yes creating things like plant new tree etc is really a good amelioration ^^, thanks for your test !
@tad-i-guess Be aware of the bush ! Like in real life đ
Holy sh.. !!! This tiny creatures was difficult to kill! ! Stop moving little things !!!!! Nice shooting game, honestly i put a lot of time to reload, there is a fury mode with metal music and not reloading ?
Poor dog ! But that very nice use of the theme, this is funny because of the physics ! doggy00e.jpg
A classic runner, with nice and smooth gameplay ! The SFX was really funny ! FAASSSTTERRR ! -> (maybe better with an online leaderboard). piouuupiou.jpg
This game reminds me plant vs zombies, this is really well done. The game is very tight/hard, i think the first level can be more easier to learn the role of different unit, and think about a stratégy. When the orb appear it can be hidde behind by the creature, maybe a trasnprency effect can be solve this, and the collision to collect it can be larger it think.
This is a nice start for an small RPG/collect, there is a way to look the encyclopedia and see what bugs have already find ? (i don't find it). There are different place to search and that's limited by the tools you can buy in the shop, that's classic but work fine.
Very simple but nice ! Not very challenging but relaxing. Remind me summer nights !
Really clean, maybe little repetitive and lack of sound effect. But very good for compo, little "vampire survivors - like" vibe in the concept.
Very nice, i like the introduction with the sound with the mouth. The gameplay is nice and the physics is funny. The ghosts (goo's) are so cute. Maybe the music is out of context, but that give a relaxing mood. The animation of the character need to be more worked, and a run button can be nice. A short but very nice game ! eeens titre.png
Very conceptual experience. The art style and the choice of color give a real identity to this game. The music contribute to the strange ambient (and the absence of sound sfx too). To win just need to shoot the big character on the top, you can not take damage i think and you can not lose. This is interesting, the game is either pretty unfinished or maybe just perfectly finish with a strong message behind this game (my opinion is this is just a technical demo maybe). Well that's good, not frustrating, entertaining, and weird ! (honestly i like this kind of strange and mysterious game, i can play a compilation of a strange things with a secret behind, think about this)
The game is very short, we need more ! But the art is amazing i like this kind of technics, that's so original. The gameplay need more feelings, (when you hit more effect etc), the animation of the gun is a bit confused too, that need adjustement. But you made a great work and a longuest version can be really promizing ! 'thanks for playing"
The game is very chill and addictive, the upgrade was well design to collect more butterfly. I have stop when i bought all the upgrade and i miss the end, but @bromakesgames have spoiling me ahaha ^^. butterf_re.jpg
The idea is good, and the art is funny. But the interface need more improvement because it's a little confuse, you can improve with icons highlight, different color to signify what action is available or not, tell if this is player turn or not etc.... It"s a good beginning/prototype but need more polish !
Very good puzzle game base on the physics, there are lot of idea in here, the control is a bit tricky to push the box on the trampoline but it's what that make good and fun !
I like the treasure-hunt's idea ! And the drawable map give a creative tools at the game, it's nice add.
Well this have a lot of potential, i hope there is hidden thing if i continue to walk in the void of the depths. I like mysteries. (the game work fine on my firefox version after a little time to loading).
Hilarious usage of the theme to make a stealth game ! Good work !
"Finally i can leave !", the ambiant of the game is very impressive, that's an impressive work for a compo entry, the gameplay is simple (collect and upgrade), but work fine. This can be a smaller part for a bigger project.
First i'm gone to the option and i'm thanksfull because there is an option to change the music volume, one problem when i back to the main menu, it's impossible to start the game or quit etc.... the main menu seems disable. For my second test, i'm gone without going to the option, (and with the music on sadly for me), i can test the game, the graphics are good, i can only collect 4 jewells, after i can't i don"t know why, i see your problem about the rock launch in the wrong direction (i think you can easily correct this with the sprite direction). It need more test and adjustement and maybe more variety or combo, for scoring for example. In this state it's very repetitive. Typically a "good compo" game for one dev, why post it on jam mode ?
Excellent !
Amazing Metroidvania/puzzle game ! Like this pixel art ! Continue this project ! (And add a support for my gamepad ;) )
The Olympic games of horror! fun idea!
Very fun arcade game ! I like shooting aliens ;)
Very good feelings with that! Nice musics/tempo! Beautifull neon graphics ! Excellent Game design ! GG.
Really a strange idea but that works pretty well! I like the graphics and the old-school sound! but it can be difficult depending on the cards that are drawn (as in fact actually ^ ^) so we turn his deck by doing actions sometimes useless and dangerous! Very good game!
Very interesting and nice game but unfinished he deserves an update ! Coded only in JAVA good job AFENDAR !
A really solid concept, it's fun and dynamic, no waiting time, easy to take in hand we understand immediately the operation. Graphically it's honest, it works very well, the only problem is that it's not finished and much too easy it's a shame so the concept is excellent! really a very good idea that deserves to be developed in mobile games for example!
Impressive game ! I just regret that the progress is difficult because of the relief, I would have preferred a jetpack! Beautifull retro game! This game has endless possibilities!
Nice idea ! Mix action with citizen-like il like it ! Graphics are cute and music is funny !
An improved version of flappy bird, nice job! Add graphic effects and more feedbacks (ship that turns more on itself, particle when you pass a door, with voice) and change the music and it's good!
Very fun game like renegade or double dragon with avatar customisation !
Very fun to play !
An excellent game! Very polished ! can be added a mode 2 players and a controller support,a charge ball whith more power (if we leave Z pushed!) and that's it! Very nice !
Of course, the rendering is good! And being chased in this mysterious library by monsters lovecraftien works very well! it lacks a map or a level design better built to be discovered because everything looks a bit! Nice game !
It will deserve a graphic update! The concept is interesting!
A principe to be interesting! It reminds me of old-school games! It lacks effects when touched or touched and it seems to fly when you jump. The inventory needs to be simplified I think because accessbile in real time! but once it's all set really a good game!
A cute and fun game, the mechanics are simple and effective!
An excellent clicker! In a retro shmup style! Love it! Put more upgrades, differents musics, that's the way !
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The game is very difficult ! But the musics is very cool, The interface is clear. Really make just different level of difficulty and it's great !
Nice Game ! (I want to play it with my gamepad)
Original and colorful, a boost button to run and hit harder and give more dynamism would have been great, the pace is a little slow because of the huge map and the fact that there is no real level design , otherwise great idea!
The graphics are nice, it lacks a map or indications not to get lost!
A very funny little game! The character is a bit big on the screen which makes the dodge difficult enough! If the area was a little bigger it would be great!
Very fun game music is crazy and movement of ennemy ship was ryhtmic !
I would like to see a game in the style DRIVER with infiltration missions of this type! Interesting! Cool graphics!
Nice job, but the handling is a little imprecise one is hindered when one is near the blocks, and the gravity of the jumps is particular, to make everything more flexible and faster would give a better feeling.
Hit the projectiles is really fun, it lacks a little animation and feed back! Nice idea !
Love the concept ! As already said the music is not in line with the action it's a shame! And a mini map could have been nice is very labyrinth! Continue to develop that game !
Good feelings! Game very fun and quite difficult! Can be add different cards and bonuses (life and bomb)! Excellent mix of genres!
I love the graphic style, with a support controller it would be great! (and easier to manage too!)
Interesting concept and nice graphics !
Great idea, I find the handling a bit too stiff, but it could become a complete game without problem!
An accessible rhythm game with an atmosphere of madness! The graphics are good! We're almost on a beathem all / rhythm game actually! The interface under the feet of the character is super readable unlike other games of its kind! It's really fun! Good work !
Nice and cute game ! Sound and graphics is great ! Very fun !!!!
Phones have invaded our lives even in space! excellent!
The idea is good! But in the state it is very difficult! Make a wider band and make a special attack for small areas!
I like this type of game it reminds me SMASH TV! I like play with gamepad at this type of game, but I think a maneuverability to the binding od issac would be better instead of using the right stick. For a single player it is really too difficult, it would be necessary to put a mode 1 and 2 player and adjust the spawn of the enemies in function. The function of craft would be more interesting between two waves in a kind of lobby so as to prepare his avatar for the next (the real time is hard to do better in the state). Level graphics and sounds it works very well in the retro style of the time! Good job continue and finish that game !
@Darkphnx No problem, that's what I meant for maneuverability !
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Love the pixel art !!!
I love the mix with platformer and top down adventure game ! Nice pixel art ! The atmosphere is really funny ! A solid game ! Please made a windows exe for play it in fullscreen !
The idea is interesting and the feeling really nice, but I can not turn on the left! The music goes well to the game! The idea would be better for a straight line racing game such as dragster!
Curious mix that could work well anyway! The worries come from the maneuverability of the mouse really destabilizing, it feels more like playing with a ball than with an old gentleman, I think it requires some adjustment of the values of the physical engine of UNITY, I stopped at level 2 has the force to take rocks on the head and stay stuck under the platforms created (Moreover a cursor indicating the position of creation of the platform would be nice!). Good idea with a little work, it can really make a good game!
The graphics are cute, it's fun, but a little hard! The displacements of the character are a bit slow, increase a little speed and it's great!
Nice pixel art !
Good idea, great combination! Maybe you can improve the interface? I think it's hard to follow.
A game really well done! The cartoon atmosphere makes good! The music is cool but it should change in the attack phase (I guess you have not had time to do it). The little explanation in cinematic mode is great!
Good game simple and effective! I like the interpretation of the theme!
Excellent pixel art and music ! But very difficult, maybe it's a 2 player game ! And maybe animate the ship in fonction of player action ! A game with great potential but unfinished!
It lacks an AI, or a second player, otherwise the principle once finished will work very well! A good prototype!
Interesting! It lacks a little feed back (time gauge etc)! Otherwise the principle is excellent, a card combination method could make everything more dynamic too!
Interesting, it's a little lack of speed, with that and finished graphics could be really more fun!
This game is great it reminds me of the puzzle game on game boy of my childhood! As said before the blocks are a little slow to push, and the "physics" of the blocks is strange! otherwise the puzzles and the powers are well brought it's nice work! Some small bugs to correct and we have the excellent retro game!
A very fun game! The atmosphere is good, the game is fast, the music excellent, and the mix is daring but works great! All that's missing is a good story and gangster bosses to perfect it all! bravo!
I really like the style! It makes me think of the old survival horror of Playstation 1 (those with turn-based fights), the atmosphere is good. The character a bit slow, but the BOSS is just too hard! But Good Job, you must continue that project!
hello @pladams9 , try the version not installed (single), and check that your anti-virus does not do a check, I just check the version on itchio.o it works on my windows 8, or try a compatibility mode for windows XP for example.
It's exactly that @zoglu thanks ! To fix the difficulty requires more test time! Can be an update on my itchio page after the end of the votes!
@Mikkeli-Matlock yes i got inspired from the game like bust and move, tetris, ikaruga with an ounce of dating for the princess.
@Matt-Pattabhi What is your OS ? Have you try single.exe or installer.exe, try to desactivate your antivirus (maybe block the game the first launch).
Thanks, @Radical-Dog I admit I did not think of colour-blind people ! But a different sprite it's a good idea for diversity!
Thanks @Solnack !
@visumecadroide Yes I agree, I did a tutorial in the form of pages because it is faster to do and it was limited! (48h), but in a finished version it would be the case yes ^^, thanks for your feedback!
@neontropics thank you for your feedback I appreciate it !
@EkkoEkko Thanks for your feed back ! I think it means "the princess of the castle" ! I use google traduction for that i don't read japanese, i hope that's good!
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Thanks @veztron ! Regarding the sound, the web version is an HTML5 conversion, it can be related to your browser version or flash version eventually (because of NEWGROUNDS). Again thank you for the feedback!
Very interesting and funny! It must be really huge at 4! Love the idea !
The depression aspect at the beginning of the story could be interesting in game (bonus malus speed etc)! The graphics are simple but make it very good and I like the concept of shooting that fly, it's fun!Sans titre.png
I love the design and the concept is simple bit it work nice ! Good job ! (maybe you add a select level screen, or maybe different way of level difficult). Good job !
Fun little game! well done ! Maybe add an option to more customize the vehicule !
Very original to find this here! Take a penguin and Roll the dice! Strange but good idea!
Cool concept, easy to understand a bit slow at startup, between the ryhtme game and the reflexion game, with more feed back and animation it would make an excellent mobile game! (and coins or chest to pick up on the roads by pressing the keys of the right color), continue!