jordan-costello 2024-04-15 22:59
👍
Foon → Ludum Dare Explorer → LD55 → Demons On Demand👹📦
By Shinyo, froissant, StanleySweet, Tayteus and francoisgoret
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 169 | 3.98 | 41 | |
| Fun | 500 | 3.52 | 40 | |
| Innovation | 430 | 3.51 | 41 | |
| Theme | 109 | 4.29 | 41 | |
| Graphics | 24 | 4.64 | 41 | |
| Humor | 401 | 3.35 | 40 | |
| Mood | 192 | 4.01 | 40 |
👍
I loved the art style of this one!! A little hard with the 3d perspective to get the objects from the floor but it also adds up so much to the style. Loved it!
Very fun !!! I’m very happy to work like a slave !!!!! Prepare composition for my master was my new hobby! PS : In my first part, the tutorial wasn’t disply, i ‘ll tried to use the mouse to interact with the items, but nothing worked !!! After losing i could saw the tuto, don’t use mouse and just use enter to interact ahahahaaha.
I really like the game design! Good job!
Love the art!!
Didn't care too much for the gameplay. But the art style is one of the best I've seen so far this Jam. Well done!
Loved the style ! Loved the demon cooking ! Good difficulty fort the last level, I'm definetly not a good demon cooker at most for the 2 last level xD
A really nice game, one of my favourites! I really like the environment and the design, I also enjoy the idea of preparing the demons, great job!
The art is really well made, the 2D sprites blends really well with the 3D world Good job !
Ohh we DO have almost the same game haha ! Your art is great, and the game is really fun ! It seems like I'm not a very good demon cook though
the animations paired with the sound effect are soo cool
Hey, it is such a nice game and well polished ! Loved it
Really good game. I enjoyed the artstyle because that was something new for me
Loved the art, animations and sfx! It was a bit difficult to pickup or throw the items where you want but the gameplay was still very solid and fun. Great job!
I like this game! You guys are great!
I had great fun with this entry! Loved the presentation!! Thank you for the fun! :D
Art is looking awesome! Sounds are great too.
Gameplay is fast but fun. Well done!
Fun little game with a simple but well polished game mechanics. I like visuals and sounds.
Really liked the art-style! At the start the gameplay wasnt clear, but after a few fails I understood the delivery thing. Great job!
Much like everyone has said, the art is awesome. I love how it looks and the game feels smooth. I didn't quite understand the first time I played, but second attempt I got it. Great job!
That's some good ass art right there. The controls are a little 'sticky' and it's hard to be super precise and quick quick which you really need in a game like this. The connection to the theme is pretty neat and amusing with the summoning requests and portals and dolls... just a cool little idea in general. Good job!
Beautiful graphics, the controls sometimes stuttered for me, but the game was very enjoyable :)
Really enjoyed the visuals, the 3D fits so well with the 2D, really great ambiance !
i really like the idea and the design. It's also really well realised. You've often seen games where you have to mix things together to create something, but the difference here is simply the presentation. And I think you've succeeded :)
Great idea, really clean, polished, and captivating graphics. The problem is that I'm really bad at it! :D I can barely play up to the Day of the Tentacle (there's the reference to LucasArts!) levels; the subsequent levels are already too confusing for me! You managed to bring so much gameplay and beautiful graphics in such a short time, truly excellent work, congratulations!
Very polished entry, loved the graphics. I only had some trouble picking up objects, it's not clear when you are in range to collect them. Overall a very solid game, well done!
It seems like this is somewhat adjacent to Overcooked, but with putting together demons? I really like the idea conceptually. I found the actual experience of playing the game more frustrating than fun, unfortunately. Especially once there were multiple screens, and I had to run around just trying to remember where everything was, rather than focus on prioritising my orders. The timers on the orders were too fast for me to properly plan ahead, I basically had to just pick the simplest one at all times.
The single button for everything makes things pretty simple, but it's quite difficult to reliably get things to go where you want, so not was only I spending a lot of time just trying to find things, I was also spending time trying to pick things up and struggling.
I don't want to be just negative though, because the game has a really great art style, this 2.5D almost paper-crafted in places, and it's super high quality everywhere. There's a whole load of polish on the UI as well, I think this game scores high on a bunch of the voting categories. I just wish I found it fun rather than frustrating.
I uploaded my play through of this to YouTube, I hope it’s useful to you in some way! https://www.youtube.com/watch?v=kdDdT1rQiVo
Really cute! I had a hard time understanding what to do though it would have been nice with a tutorial or guide somewhere in game. Great job!
Struggled a bit at first to understand the whole chain of process, but thankfully after a few attempts figured it out xD
chaos.jpg
^Finally got through the first day making everything successfully!
I really liked the game, I'll add it to my list to play more when I have more time ^^ The art is very pretty and the game looks polished. The gameplay feels interesting and with a unique spin, too.
I'd say it would be nice to have a bit more of an indication that we completed an order successfully. I noticed a lightning when spell goes through, and points being added, but it felt a bit too understated. If you could possibly add a bigger visual effect on the coloured vat (in theory even a silhouette of said monster!) AND on points & orders, that would be great ^^