FoonLudum Dare ExplorerLD46 → Dog Signal - Ludum Dare 46 entry

Dog Signal - Ludum Dare 46 entry

By vivek-sharma20

View on ldjam.com

CategoryRankScoreCount
Overall22522.9447
Fun22182.7347
Innovation24612.3247
Theme24012.7147
Graphics17103.2447
Humor15532.5545
Mood22342.6145

Comments

dob 2020-04-21 06:37

Your link does not work for me.

bob174 2020-04-21 06:38

Yes same might wanna update the link

robowarrior1982 2020-04-21 06:44

Same too, link to itch.io don't work.

yevhenii 2020-04-21 06:45

link to itch.io don’t work.

vivek-sharma20 2020-04-21 07:15

I tried the link seem to be working fine - https://blackarck.itch.io/dogsignal

shugor 2020-04-21 07:17

Could it be a permissions thing? Because it says the page cannot be found on itch.io.

vivek-sharma20 2020-04-21 12:22

thanks @shugor, can you please try accessing it again ad let me know if that works. would be great help thanks

kitjenson 2020-04-21 17:33

Lovely art style. Had fun with it.

tbrax 2020-04-21 18:29

Neat simple art style. Explosions are satisfying.

rens-jan 2020-04-21 18:41

I love the art style. While the game seams easy it get's really diffecult over time. love it!

gal-afik 2020-04-21 18:45

This is really good. If I may add a suggestion: I would like it better if the player moved smoothly rather than in fixed distances.

vivek-sharma20 2020-04-22 09:56

thanks @gal-afik I was contemplating both the options at design phase. This way players speed remains constant and only variable is the speed at which arrows can be spawned, if movement is smooth i had to play around with what is the optimum speed vs arrow spawn speed, so cut few corners in that :)

ohfiddlediddle 2020-04-22 10:46

Very nice game, reminded me of some old school games I used to love as a kid. I loved the art style. Only recommendation would have been if the game could get harder and harder (maybe more enemies). I only got to 30, but that's because I kept getting impatient, however I feel without the changing in speed I could do it for ages if I really wanted to.

Overall though, great game, well done! :D

skico 2020-04-22 11:33

would love to be able to move but besides that its cool

daniel-thomas 2020-04-22 19:10

Really enjoy the wind effect that was done with the trees and stuff.

hare-software 2020-04-22 20:06

The graphics are very unique and well done. The gameplay is a bit simple and at times I did not really understand the collision of the enemies with the bones, it felt a little unforgiving in that aspect. But regardless, happy that you took part and hope to see more of your games with this art style!

nivbeth 2020-04-22 22:06

Very simple, but sweet. Would have loved more controls though

toxicon 2020-04-23 09:51

i guess that something was wrong with the mechanics whil i was playing. the baloons stoppt right in the air, sometimes i could not use the keys to go up again. somehow the game was game over and i did not have any idea why. buit i like the idea behind it. and the graphics somehow.

uinelj 2020-04-23 14:13

Neat graphics! Too bad the game does not have audio, although the fact that you were alone makes the final work impressive! I did not find the game fitting theme-wise, but the game's still simple and efficient! I really should stop putting exclamation points everywhere!

mlho7 2020-04-24 08:47

Old school game and watch gameplay style, simple and fun, not that easy tho.

ggrusha 2020-04-24 08:58

really liked the animation. Cool!

antti-haavikko 2020-04-24 14:35

Pretty net! Really liked the art style. The screen shake felt a bit too aggressive and short in my opinion. Bit lit less movement magnitude and a bit longer shake time would probably feel better. The sound effects that were there were good but would have needed more. Like the dog spawning and turning into a balloon could easily have some neat sounds too. Maybe moving your ship too.

Had some weird scaling issues when going full screen. The score indicator was weirdly positioned. The dogs didn't drift to the correct position before they started eating your bones either. Also, the background environment clipped too on left side at least.

The gameplay was super simple but quite solid in its simplicity. The movement didn't really serve much purpose. Felt like the best strategy was to just stay almost all the way down and time your shots correctly. It was almost a lost cause if you miss a shot. Well you can save one maybe two situations if you get lucky. The game does get repetitive very fast.

Since it's pretty much a single button game, you could have made that same button function as a start button on the menu view too. Would make it just smoother to play without need to swap from keyboard to mouse between tries.

Anyways, good job! :thumbsup:

dennerbougo 2020-04-24 15:27

Nice art

proforce 2020-04-24 23:18

The art was pretty good, and I really liked the base mechanic of the game. The controls felt a bit clunky however, despite the fact that I almost never used them. Overall great game!

thefoppian 2020-04-24 23:24

Nice art, mechanics could have been a bit more clean. The arrows moved too slow in my opinion, especially with how fast the enemies move. Maybe more lives than three? I dunno, don't let people tell you how to make your game haha. Nice job!

lurkerrip 2020-04-24 23:30

Love the simple art and mechanics! Great entry! Reminds me of an old game I played 30 years ago called Pooyan.

frosty 2020-04-27 22:08

I like the hand drawn art and the wind animations. :) I found I could just camp at the bottom and kill the enemies when they spawned, which might be a gameplay bug. Otherwise, nice entry!

slimbun 2020-04-30 07:11

Great game! I really enjoyed playing it. There is a bug, where the enemies doesn't get to the bones, and I can't shoot them.