robowarrior1982 2019-04-30 19:13
There are some interesting idea ! It really make a good metroid like ! I kill the boss with the dash it was fun !
Foon → Ludum Dare Explorer → LD44 → Mindflayer & Me
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.75 | 4 | ||
| Fun | 3.50 | 4 | ||
| Innovation | 3.50 | 4 | ||
| Theme | 3.00 | 4 | ||
| Humor | 3.00 | 3 | ||
| Mood | 3.25 | 4 |
There are some interesting idea ! It really make a good metroid like ! I kill the boss with the dash it was fun !
I thought the concept of this game was pretty interesting. I like how you have to pick and choose which abilities to lose. I also really like the final gun upgrade; it's really satisfying. I also like the spritework, but the way everything is kinda static and not animated doesn't look great. I'd also say that the level design was pretty bare bones, mostly just a bunch of platforms and enemies. I really like the surprise boss battle at the end, although I wound up dying durring the final cutscene after beating the boss and had to do it over again. That said, I really enjoyed playing this game. Nice work!
A novel experience, for sure! I don't play a lot of jam games, but the way it wove the mechanics and story together was incredibly satisfying and I'd love to play a bigger game where these kinds of things could have more love. While the level design wasn't anything special, its easy to see why. Finding a way to make a fun level with a mechanic like this is hard enough when you have time, yet alone when working on a timer. I applaud the teams efforts! more levels when?