Fredrick's Flowers by darthone 2020-04-24T06:23:32Z
Neat little time killer. Controls were a bit unclear even when I read the description, but once I got that down it was pretty good. Good job
Foon → Ludum Dare Explorer → Users → Enya454
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | 👥 | There'll Be Hell To Play | jam | 693 | 3.56 | 3.53 | 3.74 | 3.04 | 3.87 | 3.24 | 3.60 | 3.52 |
| 2020 | 46 | Keep it alive | 👥 | Rememberance | jam | 665 | 3.73 | 3.48 | 3.48 | 3.48 | 3.71 |
Neat little time killer. Controls were a bit unclear even when I read the description, but once I got that down it was pretty good. Good job
Game was extrememely well made, the concept was well done and I didn't expect there to be multiple endings either. It did get difficult towards the end but I didn't mind.
Bloody brilliant game. The mood was on point. The clues were definitely a necessary feature because I got stuck on many points, and the clues weren't too giving either. The writing was superb and the images were lovely. The detail of the mat moving in the background was great as well. This is the kind of content that I would pay for on steam. Keep up the good work.
Really interesting concept for a game. The arms mechanic worked perfectly and the sound design went hand in hand with the graphics.
Relaxing game. The graphics are nice. I may just be unknowledgeable of plants, but perhaps images could have been used in the guide. Unless that was your intention, to make the player try and figure out which plant is which. In that case, good job. Other than that, still a really good game.
Really fun game. I liked the sound design and the feel of attacking the thieves. Something that would be nice is an indicator telling you where you will land.
Fun game. A weird thing that happened on the web version is that if you clicked a card it would sometimes place it immediately, whether I wanted to or not. Other than that, a pretty fun game. In the start I feel that I didn't have enough actions, but I perhaps that was to make it to the difficulty you wanted. So yeah, pretty good game.
A very bare bones game. It has potential if it was built up a bit more, but needed more work. The sound design could also be a tad better.
Very interesting idea that uses an old formula. If it weren't for the concept of the game, it would be a pretty mundane game. But with the art and the tale you told, it's a very interesting game. Very funny too.
Really fun game. The graphics and sound were minimal but just enough. I'm not entirely sure how this related to keep it alive though. Still, good game.
Good little game. Punching left and right seemed a bit odd, maybe punching forward may be better, but I can't be certain. Otherwise, neat game to pass time.
Fu game but I was disappointed in how short it was. I would love to see a full version of this game later down the line, maybe with more events or more recursion. I hope to see your work in the next game jam.
Practically everything about this was perfect, the only thing that really brought down the experience for me was the difficulty. Perhaps the enemies could have less range and or damage.
The visuals were adorable. The mix of 2d and 3d was brilliant. The controls could be shown in game, but that's my only real feedback for the game, everything else is practically perfect.
Great game. I loved how chaotic everything felt, I feel that many things brought the party mood up too quickly, like I never used the dice, dance floor or changed the volume, only filled chips, picked up rubbish and took every drink and made it though. But other than that, wonderful game.
Pretty fun game, web versions controls were a bit finicky but I'm pretty sure that was out of your control. The mood was great and I felt on edge through out.
Really fun game in the same vain of plague inc. I would like to see a version of this developed further with more events and disasters. Keep it up
Cute graphics. The only real struggle I had was managing temperature with different bon. Other than that, it was fun having to manage multiple at once.
I really liked the difficulty of it. I tried playing it without using attack at all. Good lord is that difficult but pretty fun. Wouldn't mind seeing this in a more developed version.
Really good game. The gameplay was good, the difficulty wasn't too much to manage. My only real complaint is that the music wasn't superb. Other than that, grade A game.
Really fun game. The stress building was perfectly balanced. And yes, the Mac version does work
Game was slow in the start and it wasn't very clear that I could plant seeds using right click. If the pacing was a bit better then this would be a great game.
A bit of a generic game. The fire died far too quickly, you had to restart if you wanted to select a level. The best I can say is that the movement and shooting was ok.
Game was just fine. The enemy seemed really tough and I wasn't sure if I was killing them or not. I wasn't entirely sure if I was doing well or not either.
I really liked the game, though I found it really spiked in difficulty from the 3rd level. May just be my lack of skill though. Over than that, very fun and entertaining game.
Interesting take on the Keep It Alive theme. One of the more creative ones I've seen. The gameplay could use some variety in the card sets.
Game was pretty good. The writing felt a little off, but I suppose that is just yandere. The traps were a little bit unforgiving, but other than that, pretty enjoyable.
Fun concept. I found myself really motivated to get to the end. The only thing that could be worked on is the sound design. The baby crying sound was slightly irritating.
Fun concept. I found myself really motivated to get to the end. The only thing that could be worked on is the sound design.
Good concept. I'm not sure if there was a restart button, but a restart button for when you fail would be nice.
This game is very reminiscent of Welcome to the game. I love it. It's very open ended and allows for a lot. One recommendation is adding a menu if you continue to work on this, because starting the game immediately after failing is disorienting.
The concept of the game was good, but the weird camera controls and lack of in game explaination brought it down. Still a good game, but could be worked on more
Was a bit hard to get into. After the first round I kind of understood what to do, but when the heat was just increasing by itself I just started clicking random buttons to live. Game has great potential so I cant wait to see what y'all make next.
An absolutely incredible game. Fast pased action, easy to understand controls. This is pretty much the perfect Ludum Dare game. Some mini games were a bit tricky but I didn't see that as a hinderence. I also like how the game has a Japanese theme. Incredible work, there's very small chance this doesn't win
Really funny game but was a bit monotonous to play. I figured since I couldn't press the space bar that they weren't necessary. I probably would have made it so the enter key didn't work and the space bar was the iap. Other than that, really good game.
A really original Idea for a game. A little bit repetitive after the first time but other than that it was really fun. The gameplay was intuitive and everything was fluid. Good job
Bloody hell this was a good game. It's got so much polish and the puzzle design was so incredibly well thought through. Usually puzzle games in game jams are really short but this was a good amount of just quality levels. Gameplay was simple but allowed for some really nice puzzles. Incredible work, hope y'all win.
I have never been more confused in my life. Its a really funny game but I wish there was a bit more, maybe some horror or some more goofs
AN INCREDIBLY POLISHED GAME. Probably the best and most refined game I've seen on Ludum Dare so far. The level design is great, the controls are intuitive (and allow for controller support). Theres way moer content than what I would expect for a game made in 2 days. All I have to say is great work!
Twas a good game it was. Much like world of goo which was one of my favourite games when I was younger. It's just fun to tinker about and try to do things as best as posible. Though probably tricky due to time restraints, but maybe a ghostly line which shows whether or not a point can be bridged to another point when built much like polybridge would have been nice. That didn't affect my judgement but it would be nice if you plan on working on this beyond the game jam. Great job!
An insanely fun high octane game. At first I thought it a bit slow but as the amount on ingredients increased the more hectic it became. Great job!
Something that you probably already know but the link doesn't work. Please @ me when or if it works again. The itch page might be private.
Really well done game! The art style was fun and the writing was fun. The only real complaint I have is that the way you moved the blocks felt a bit finicky an I just ended up spamming space bar to get them where they needed to be. Other than that, great game
The game is very well made. It's fun and addictive and I really like how it played. The only issue I had with gameplay was at times I could just go forward for a while without changing which way I'm going. One glitch I encountered was when I died the blocks of the ground on the menu sometimes showed. That didn't affect my score however, it was a really fun game.
Was a fine game but I felt like I just kept pressing the button and hoped for a better result. I get that it's a slot machine but without much reward for me pushing the button it waas difficult to maintain attention. Otherwise it was a reall good concept. Can't wait to see what you do next time.
That opening cutscene was great. The game was really well presented and played like a treat. I wish there was some keyboard controls, at least in terms of turning the console. Otherwise it was an excellent game.
Really fun game. Unfortunately theres not many people online but that's not a problem of the creator of course, just the nature of the game jam. The game mechanics were really fun and I expect it would be more fun with more players. Can't wait to see what y'all make next
Really fun escape room like game. When the rooms became less randomised and I needed the bathroom however I found it a bit monotonous to just go through the same door over and over to get a certain room. Other than that it was actually a really fun game. One glitch however, many of the walls in the living room don't have collision. This didn't affect my score however for it didn't take away from the game.
Very polished game, quite chaotic. There wasn't much point to me kicking anything so I just ran around to collect portals. It was quite fun and could be quite addictive. Good job
Really fun game. Had to play this by myself but I could see how this would be really fun with two players. It was a little unclear that I had to push a button to send of the ball to start but other than that it was a really simple easy to play game. Good job
Really fun game, the visuals were really good and the gameplay was good. Only 2 bits of feedback. Maybe instead of the enter key to attack it should be space, because since it's enter, my hands cross over a fair bit. Also, sometimes when going into the balancing sections, I immediately fall off with no chance of starting to recover. Other than these it's actually a really good game.
Pretty fun game. It controls very well and everything is intuitive. The only addition I would add is to show the tricks you've done when you do them. This is still an incredible game. Good job.
My time was 15 seconds. It was a very short game but I understand that that was a limitation of the jam. The gameplay itself is quite fun and quick passed. Overall it was a pretty good game. Simple and sweet
Quite a charming and cute game. The game play is cute and its simple and addictive. At first I didn't realise that the ball was growing I thought it was getting closer to I just waited. But then when I understood this it was a really good game.
Game had great potential but the instructions were unclear and by the time I realised what had to be done it was too late and I couldn't do anything. Another small nitpick is an exit button.
Really fun to play game. The controls are smooth, every action I make has an effect on the world. There's a pay off to my chaos. It's a really well put together game. I also really like the music and the sound effects. Great job!
One of the most polished games I've found in this game jam. Graphics, perfect. Gameplay, superb. Music (not a category y'all applied for but you guys really should have unless it isn't original) fit perfectly. Literally the best game I've played so far. Some typos here and there but it didn't detract from the experience what so ever. I really hope y'all win. Keep up the good work
Really Fun Game. I didn't find much point in moving around since I could just stay at the bomb and be on the phone the whole time, but the gameplay loop was fun and made a just high enough level of stress. Great game, keep up the good work
Grade A game. The levels were well designed and the controls were introduced very well. I only have 2 issues. 1, I wish the glue mechanic could have been implemented without using the mouse. 2, there's a glitch where if you press both a sideways key and an up and down key, the character will move diagonally and I used this to beat the last two levels. Other than these, great game. I really hope this wins a category
Really good game. A little bit short but as is expected when a game is made in 2-3 days. The writing is really well done and each encounter I found myself amused.
Was a bit short and the physics were a little bit iffy. The concept was great it just needed a bit of refining.
Incredibly addictive game. Could be a little bit more difficult IMO, but that's just me. Sound is simple but not bad in the slightest. Keep up the good work, great game!
I found the game incredibly funny and entertaining. Just puting things together the way I wanted was really fun and at times just relaxing. I hope you continue to work on this after the jam because with some adjustments this could be sold for money. Great job
It seems the glitches above had been fixed so it controls well. The only issue I have is with the awake part where I just go to work and keep going back to sleep. It was a little unclear what I was doing. Had great potential but just needed a little more refinement. But for 2-3 days, it was really good
Really fun game, I wish there was just a sandbox mode where I could just tinker and just look at the numbers spin. It's really fun and there's not much to be improved for what it is. Great game!
I didn't get any of the errors people were mentioning before so for me this was a really good game. Simple gameplay loop and the controls were simple. When I first started a level I found myself trying to remember where everything went from the tutorial. If you plan to continue working on the game after the jam, maybe include an arrow showing where the thing you're holding goes. Another issue I had was that there's not enough time to do everything without time running out. Maybe increasing potion times or adding more, automatic cauldrons would be good. Other than that it's pretty fun. Good job
Very well designed game. A fun kind of tinker about style game. The only thing I'd change is that I wish I could pick up chewed gum that I dropped. Other than that, great game, honestly. Can't wait to see what you do next jam.
Pretty goog game. Simple gameplay loop and easy to understand controls. Good job.
The game took an unexpected turn which I really liked because I felt my gut drop when it came up. It felt a bit slow however so a bit faster player speed would be appreciated. I assume the slow speed is the point but it just felt monotonous. The sprite work was fine but some art design was durastically better than others. The character was well drawn but his home didn't have compression turned off in Unity. Other than that, it was a pretty good game
Really well presented. The movement felt a little bit slippery but it was good. I wouldn't have minded if when I shot an enemy they got stunned. Other than that, good game, just needs some adjustments
The art styl eis really good but the gameplay was lackluster and it was hard to understand what to do. Otherwise it was really well presented. Good job
Great pixel art, simple game play, great game. Some parts were a bit tedious to do like the part where the lights turn of but overall it was a good game.
This is easily one of the best games I've played in this game jam so far. The gameplay feels fun, it's addictive, the sound design and art beautifully compliment the gameplay. The only complaint that I have is that the angle of the map is on a diagonal but I assume it's intentional so I'll let it slide. Very polished, if this doesn't place like top 10 I will be so disappointed.
Pretty fun game. I'm a big fan of murder mysteries and was excited to find one in Ludum Dare. It was quite fun but I found the apartment a bit too confined to explore. I also found myself stumbling through the last part when putting all the evidence together, but I think that's just my lack of paying attention. A nice recap of all the evidence I collected would have been cool but the game isn't worse without it. Great game, keep up the good work.
Really great game. The voice acting was a nice touch and I liked the game's humour. A little short but I understand that that was due to lack of time. Great work, can't wait to see what you guys make next.
It was a very well written game. The presentation was good. A littl variety in visuals and sound design may have gone a long way. Keep up the good work
At first I was a little confused since I didn't know what the objective of the game was, but once I got the hang iof it it was alright. It was a little tricky to direct the attacks sedatives where I wanted them to but other than that it was good.
Real good game, didn't know I could move left and right at first but then when it zoomed out it became really fun
Really cool concept for a game. It could have used a bit of explanation of the concepts, but after a while I got the idea. Visuals were good and controls were intuitive. Good job
Great Game. The sound design and graphics were neat, and the little details with particles were a lovely touch. I got stuck on the last level but that's more a fault with me. Keep up the work.