FoonLudum Dare ExplorerUsers → darthone

darthone

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202456Tiny CreaturesMagic Miceunfinished
202149UnstableMad Marblescompo3.052.613.162.002.833.551.643.05
202148Deeper and deeperAstral Abysscompo2493.703.283.503.623.383.263.70
202047Stuck in a loopPuzzle Pongcompo1583.713.953.793.652.513.532.293.03
202046Keep it aliveFredrick's Flowerscompo7263.223.103.023.602.953.402.213.08
201841Combine 2 Incompatible GenresShhhh!nacksjam3.423.323.764.003.843.164.043.70
201637One roomGravity Set Me Freejam
201534Two Button Controls / GrowingLeaf or Diejam
201431Entire Game on One ScreenPushy Blockbustercompo4593.282.863.643.483.213.043.0646
20132710 Seconds10 Seconds to Livecompo7002.932.932.523.102.602.402.002.5653

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by darthone

LD27 — 10 Seconds

TILE PLACEMENT by DuduSAr 2013-09-06T01:55:00

This game has great potential. I really like the idea of touch screen!

The limits of light by agmcleod 2013-09-06T01:37:00

I think if you had some good background music this game would be solid!

Clocked In by rylgh 2013-09-06T02:00:00

Some levels are significantly harder than others

Royal Defenestrator by BasmanovDaniil 2013-09-06T01:51:00

Made me actually lol

Ten Seconds by motty 2013-09-06T01:44:00

I didn't really understand this game until I looked at the source, but after reading I played through it and I liked it!

Mr.Yellow by mrbrad84 2013-08-26T23:12:00

It seems that games ends after level 2

SquareBoy and the Perplexing Maze of Time by legacyforcefan 2013-08-26T23:14:00

I really like the idea behind the game. I wish there were more level though.

LD31 — Entire Game on One Screen

WELLFARE by DeathBySnail 2014-12-21T15:20:00

Funniest game I've played so far!

Silk by hoqjed 2014-12-21T23:00:00

Really relaxing and fun game to play through!

Maze of Titans by Piscythe 2014-12-22T00:51:00

There was a bit of a learning curve, but i liked the concept of the game. if you could make the player more visible, and make the rules easier to read I think it would greatly improve the game

neven by igoramendola 2014-12-21T15:36:00

I really liked the challenge of the game. Great Job!

Screen Escape by bessdlan 2014-12-21T15:52:00

Got stuck on the level with 2 slopes. Interesting game though

Fun With Lasers by ALobker 2014-12-21T15:58:00

I thought that it was a fun puzzle game, but you should disable the right click menu in the unity build options

BoxCollecter by SuperMsp10 2014-12-22T00:56:00

couldn't get explosions to work, you should try disabling the right click menu in the build settings within unity

Clutch The Crown by Jacob Peltola 2014-12-21T23:16:00

I enjoy games like this, but i wish it had more upgrade options. Good Job!

Alchemist Tower by FatKarate 2014-12-22T02:41:00

Always a fan of rogue likes. Good job!

WordNoms by seraphki 2014-12-21T23:06:00

I like the concept, but not a huge fan of the overlapping of the letters

LD46 — Keep it alive

Keep It Undead by pcmaster 2020-05-02T15:39:51Z

Really like the game play and the art! Took me a moment to realize I needed to have someone walk off the screen. I think the path finding could use some adjustments and the balancing over all. I wish there was higher population density or some endless mode

Pet Slime by Aceofsquares 2020-05-04T05:56:03Z

This was a fun quick game! It felt like at one point I was on a death spiral and I think an interesting mechanic would to allow players to use another need at some conversion cost/other penalty

Go With The Flow by Baby Dino Herd 2020-05-04T06:03:39Z

Thought that this was a unique take on the theme and enjoyed it. I think it would have been interesting to have to crowd at least bounce up and down when your doing well.

Beer Tavern by sharbelfs 2020-04-22T06:52:44Z

I think this game was well executed and fun to play, but the pacing felt a bit slow to me

Dont' Drown by OldeTobeh 2020-05-01T06:10:17Z

Definitely got my clicking workout in for the day

Canyon Rush by Draklaw 2020-04-26T21:16:56Z

I had a good time playing this. I felt that once things tipped out of control it was essentially game over. I think there's a lot a simple thing that could make it that much more juicy ex dead enemies, screen shake, particles on hit, upgrade-able weapons

The Ill Divinity by Solah 2020-04-30T06:44:18Z

Wonderful concept for a platformer and I had a good time playing it. I noticed that the spheres behavior was a bit unpredictable when my aura activated/their speed up wore off. Not sure if that was intention or not

Work from home - rat battle! by knason 2020-04-30T06:32:16Z

Made it to the end of the year with 160$. Like others have said I think some simple sound effects would have really made the game pop

Life Light by Madbarron 2020-04-30T06:24:44Z

Had a great time playing this! Wish there was a bit more depth/challenge

Keepin' Alive by Ole Andreas 2020-05-03T05:30:42Z

I wish the notes lined up when you played, each one is in a different position and it's quite a challenge for new players to remember which one is which and they are staggered making it even more difficult

The Gumbo Garden by Guardaro 2020-04-29T04:06:11Z

I found the game quite challenging and ended up just putting whatever I could quickly grab into the pot. Definitely not the best meta

Beast of Mista by Silthreent 2020-04-22T07:00:17Z

The game keeps crashing for me when I "release the beast"

Rave Rudders by btnpresser 2020-04-30T06:33:51Z

Really liked that you game was different from all the keep the fire going games I've seen

IT VS THAT by gauss2 2020-05-03T05:35:33Z

Love the interactive menu, I wish it would show my my time after I died so I could at least see if i was making any progress

Leafed Behind by melomel 2020-04-29T04:25:37Z

Great first game, I initially was moving the watering can to the flies to swat before realizing I could just click on them. Towards the mid game, my plant became suicidal was would slide across the screen directly into the flies which was a bit frustrating that there wasn't indication that the plant was about to move

LD47 — Stuck in a loop

The Good, The Bad and The Fluffy by shide 2020-10-08T05:52:00Z

Incredible entry!

Groove Interpolator by Spotline 2020-10-15T05:58:49Z

This is a wonderful little web drum DAW with pretty unique time control feature! I had a good time playing with it. I think some simple right click (fill every x beats) would be a nice to have. Also track labels, wasn't sure what I had to work with but I did quickly figure it out

Loopomotive by JPiolho 2020-10-05T21:10:08Z

The graphics, artwork and animation are fantastic. I felt the level design and difficulty curve was lacking. Super cute plants!

Time-Hog Day by The Enigma 2020-10-08T06:24:47Z

Enjoyed the retro artwork and the idea!

Time Crash by Gonzalol 2020-10-09T03:19:22Z

Super polished game and i had fun playing! I think overall the difficulty ramp up could have been a bit slower and I found that the positions being randomized after every level frustrating given the time limit.

LD47: Stuck in a Loop by Jare 2020-10-05T21:23:33Z

Beautiful title screen. As others mentioned softer colors and keyboard controls would have been nice. Great job!

Beyond Death by Trypants 2020-10-11T23:30:10Z

Really loved the idea and the art was fantastic! I wish I could have controlled the camera to skip some unfair/frustrating deaths.

The Jolly Journey of J.J.'s Jelly-Jamventure by TJ101010 2020-10-06T06:44:01Z

I enjoyed the artwork a lot! I agree with others mentioning that it feels like the jelly is falling too fast. You could have also zoomed out the camera as the jelly got larger

Edge of Victory by LCStark 2020-10-08T05:18:57Z

As others said I think the difficulty curve needs adjusted but I had a good time playing!

Orbital Clutter by FreypodGames 2020-10-07T02:31:59Z

Really love the core mechanic and the graphics of this game! I think increasing the hit boxes on the planets would be a nice usability increase. I had trouble clicking on the small planets when they were moving really quickly

Need More Space by wheatleyscience 2020-10-11T02:38:42Z

Really well executed game and I loved the graphics! I think the controls felt a bit clunky at times, like I wouldn't drink when pressing space. Also wish I could have panned the camera in the direction I was facing

Scvng.R by ComicSans 2020-10-09T03:03:55Z

Really enjoyed being able to program the robot! Sometimes it seemed that the robot wouldn't completely follow my commands.

LÖÖPS by Tamail 2020-10-10T01:32:48Z

I spent too long playing this game but it was just so well done! I played it more like an idle game, but I think there's potential to make it a more involved game!

Amusement Shark by No Grapes Games 2020-10-11T02:59:16Z

My final time was 3:57.27! This would be fine to speed run! I think some of the levels were a bit easy to cheese through, but otherwise great job!

JACKASTER by DS Nahogara 2020-10-09T02:44:54Z

Really enjoyed the graphics and the mood of the game! The controls felt a tad clunky at times (specifically picking up/throwing things and the AI was a bit too hard for me even after a handful of goes

Infinity - 1 by Potato Imaginator 2020-10-08T06:19:23Z

Great execution, I had a wonderful time playing! I think the ordering of the levels could have been changed around, I was struggling with levels 3/4 but 5 6 7 were much easier to me

Run a circle by SkelleRoznik 2020-10-06T06:54:47Z

Simple and perfectly executed!

Untiled Runner Game by WatermelonAndMe 2020-10-06T06:33:37Z

Really liked the graphics! I spent too long trying to single jump over things before realizing I could double jump

Gold Looper by Galse87 2020-10-07T02:41:28Z

I think this has some potential, reminds me of a rogue-like. I think you had a good idea earlier in the comments to add a time delay to when the enemies attack you. I always struggle with gauging how hard my own games will be for others to play, but since you are likely the creator and play tester you have to remember that when deciding if something feels like a challenge or just frustrating. Nonetheless a great first ld entry!

SUSHI INK. by pbootly 2020-10-05T21:45:19Z

Played as a pair with one person on the mouse and one person on the keyboard. It was pretty fun! Great design!

Time Saver by Daniikk1012 2020-10-10T00:55:44Z

Really enjoyed playing and loved the artwork! Sometimes the controls or the hitboxes of enemies felt a tad off but other wise the game was incredibly well polished!

Bird Beats by Mateus Lopes 2020-10-05T21:59:11Z

The audio made me happy. I like this game.

Project R.O.O.M by Arad HamidSamiee 2020-10-11T02:46:54Z

You 100% nailed the mood of your game! It made me feel very uneasy

Save space engineer by Ellistar4eg 2020-10-05T21:53:58Z

Frustrating that the enemies can walk through the walls but the character can't. The music and enemies were very spooky.

Groundhog Pepper by PixelPaw 2020-10-05T21:17:52Z

I didn't know where to push the letter in the top right

Screw these loops! by TomaszJaworski 2020-10-05T22:06:30Z

Overall really liked the game, but wish it was longer like other said!

iLoop - the 2D endless runner game of a robot stuck in a loop :) by melvinng 2020-10-10T01:00:35Z

Loved the graphics! I think a lot of the other comments did a good job covering my thoughts as well. Great first LD entry!

LD48 — Deeper and deeper

Treasure Diver by kleinzach 2021-04-28T06:34:50Z

This is incredibly well polished and reminds me of something I would have found on a flash site years back. This was similar to one of my brainstorming ideas and I think you did it justice. Kudos!

Dungeonfall by CruelMotivator 2021-05-01T19:38:01Z

I really enjoyed your entry a lot and played a bunch of rounds! As others had said the hammer felt a hair clunky

Journey To The Center Of The World by paulhocker 2021-05-03T06:15:36Z

This game was super fun and quick to pick up! One minor complaint is sometimes a resource would spawn over a rock, thus unknowingly ending my streak

For Whom The Diving Bell Tolls by Jakob Willforss 2021-05-01T19:47:09Z

This is a really well executed jam entry! Great job all around!

Dangerous Mine by fraanns 2021-05-04T03:52:07Z

Had a lot of fun playing this! It took me a bit to realize that there was no need to go back to the surface for the shop. Player felt kind of sticky to the walls.

Deep Rescue by johnnyjw 2021-05-04T03:21:13Z

Fun quick little game!

Go deep by gogu 2021-04-28T05:53:24Z

As everyone else is saying, this is an incredibly clever take on the theme!

deep bell by Rs11s21n 2021-05-08T03:47:57Z

I think this is pretty well polished for the compo! Not sure if it was intentional or not, but I was able to jump while falling allowing me to slow down and avoid things easily. I think this could be removed to make the game a bit more challenging. Really loved the ambient music and the graphics!

THE SUBMARINER by Ian Kettlewell 2021-05-04T03:40:20Z

The end of the game is great and the sound effects from the fish really give it a suspenseful mood!

Deep Sea Explorer by Harmadillo 2021-05-02T01:46:41Z

I really liked the idea of your game! I think the game pace was a bit slow, but there is definitely something here to continue to flesh out. I think the audio sounds could be a bit softer/smoother given how frequently they are played

Search for the Undergem by FluffyGameDev 2021-04-29T16:26:26Z

Overall I really enjoyed playing this, reminded me a lot of the classic game motherload. I think one minor improvement could be adding some penalty to horizontal movement since there is nothing to dissuade the player from doing a zig zag movement

Deep Dog by DevNoob 2021-05-04T16:14:09Z

This is quiet an impressive entry for restarting on the last day of the compo! +1 on longer music loop and timing when to use abilities

Spooky Woods by Harrison Gottlieb 2021-05-04T03:29:49Z

Overall I really enjoyed this and it is really well polished. A few minor comments, I think the player is able to jump too high given the camera view port size. Not sure if it was my computer or not, but the web player frame rate made it difficult to play in fullscreen

Mystical Island by azakharov 2021-05-03T06:07:21Z

I wish there was a way to spend some of my resources to rest and heal as that was usually how I ended dying. Really enjoy the idea here!

Deeper Dungeon by CiYouLater 2021-05-03T06:30:57Z

I think adding your friends faces to the game made was hilarious! Having the camera disconnected from the player's forward direction was in interesting design choice that made it feel a bit awkward in my opinion. I think having a few more attack variations would

Deep Salvage by TerraReef 2021-05-04T03:14:57Z

Like the graphics and the sense of progression in the game, but similar to other felt that the controls were very challenging. It seemed like the pitch of the player would get out of line as at some point I was pressing left and going right

Dig Deep Get Gold by Tim77 2021-04-28T06:11:45Z

I wish the timer was adjustable, sometimes the games felt short. All around great first compo entry!

Underworld Postal Service by Beep Boop 2021-05-09T17:41:10Z

I think this is a wonderful jam entry that is pretty well polished! Not sure if anyone else had the same, but there were two instances where the two an from numbers were swapped and I only found out when the other house started to shake

Weller by dmitriy3342 2021-05-02T01:33:01Z

Played on the PC and it was definitely a wrist/finger workout

MazeCeption by burntoast2000 2021-04-30T01:30:44Z

I think a depth counter would be helpful for the player, it was hard to figure out how deep i was. I really like that you can see the maze before doing it!

Go up, Fall Deeper by DoctaDragon 2021-05-02T01:53:23Z

This is a pretty well polished gamed! I think the controls were a bit slide-y for me

Poss Loot by Guax 2021-04-30T02:09:26Z

I like the art a lot, wish i could see/feel the impact more of what I assume is a weapons upgrade. Great first solo game!

Metagalactic by saile515 2021-04-30T01:48:52Z

Our games are very similar, but I like that you went for the pirate approach! I think the resource low sounds is a bit harsh on the ears, but otherwise great entry!

Deep into the vibe by Ariorick 2021-04-28T06:07:18Z

This is really well rounded compo entry!

Treasure Diver by RocketNinjaGames 2021-04-30T01:43:18Z

I like the concept! Not sure if anyone else had an issue with the audio only coming out of the left speaker. I think the oxygen level indicator could be brighter, it was difficult to tell how much was actually left at a glance. I think you could hook the player in faster by having slightly faster progression at the beginning. The first few upgrades felt slow and only let me get one coin deeper. I also loved the simplicity of the controls which is something I've struggled with myself, so good on that!

Cavernicus by Rashcan 2021-05-01T19:01:01Z

Very simple concept yet so atmospheric!

LD49 — Unstable

Banana Martyr by Kassout 2021-10-05T06:24:18Z

Simple, fun, and well polished game!

Unstable Island Farming by yumao 2021-10-06T06:07:57Z

This game is well polished for the jam and fun to play! One could say, you get in the groove

LD41 — Combine 2 Incompatible Genres

Idle Research Clicker by Frederika 2018-05-14T23:13:52Z

I like the idea of the game, but as others pointed out, I experienced a fair number of bugs/crashes

Office Daydream by Jedeen 2018-05-15T00:59:57Z

Really like the idea of playing two games at once! I felt like for the infinite runner, it was mostly RNG for how long I'd stay alive

Need for a Lack of Speed by ReubenW 2018-05-15T03:26:47Z

PLayed by myself as well. Cars seem to get stuck to the walls and you can't reverse

A Rind in Time by Plasmonic 2018-05-14T23:09:46Z

I was able to make one sandwich after many attempts. I think the clock should start high (like 2 minutes) and gradually creep down for increasing difficulty

CITY^3 by Wizcas 2018-04-29T23:14:26Z

Great juicy game! I think instead of clicking and dragging every piece that a keyboard shortcut would greatly increase the playability

Arithmetris by MagmaFortress 2018-04-29T22:55:09Z

Really like the idea! But +1 to being difficult. I think scaling the range of the values down would help

Peckbuilding by maysick 2018-05-15T01:05:37Z

Loved this game! I think an additional 1 card in the starting deck would add a bit more initial variation

Blocks'N'Blaster by HPMNK 2018-05-14T23:17:47Z

Really fun game! Controls felt a bit funky, but the gameplay was excellent!

Walter's Well by Marcus Otterstrom 2018-04-29T22:35:54Z

I found the game very frustrating as clicking the buttons was coupled to the movement. Also, I feel the I was targeted by RNG too much on the third level (which was the farthest I made it to.)

Fail Fast Co. by hunz 2018-05-11T05:09:18Z

Really love this game I think the map could have been zoomed in a tad more and the cards could use better varity ( or maybe pay x amount to hold the card for some many turns)