FoonLudum Dare ExplorerUsers → Ariorick

Ariorick

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
202148Deeper and deeper Deep into the vibecompo3733.553.373.213.043.814.033.77

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by Ariorick

LD48 — Deeper and deeper

Fathom Pass by Listonos 2021-04-26T10:56:03Z

AWESOOOOOME!

Susane the Sub by BoltKey 2021-04-29T20:41:45Z

Cute graphics

Sea Creature Gem Hunt! by Kevin Prehn 2021-04-26T16:30:06Z

Cool thing with physics! Suppose it wasn't so easy to implement. If you feel like keep working on it, I'd recommend to increace movement speed and adding something dangerous in the water

Super Drill Boy by rakart 2021-04-28T22:12:18Z

Cool level desing, good tribute to super meat boy. Though I think difficulty curve is a little steep.

Astral Abyss by darthone 2021-04-26T11:33:01Z

The game really needs some texts and a simple tutorial cause there are A LOT of buttonns. I didn't really get much feedback from the game also. I think if you're trying to do an action that you don't have enough resources for, this resources should blink or something Sorry if it sounds harsh, i think the game would work with slight improvements, you definitely put a lot of work into it. Art and music are nice and it runs perfectly

Nuclear blaze by deepnight 2021-04-29T00:06:24Z

Very cool entry, but checkpoint are a bit too rare sometimes. One time i lost so much progress that I didn't want to go back and do it all again...

Nuclear blaze by deepnight 2021-04-29T00:07:11Z

Fire and water work and look awesome, very intiutive introduction into all mechanics

Deeper Into Technical Problems by thesambassador 2021-04-26T11:53:01Z

Awww i'm sorry about the slowdowns, i think the game could be really fun! Would be nice to have a score or depth meter, if your inertia would add to projectiles, i think it would make more space for player decisions. It still is kinda cool

Abscond into the Woods by Bitzawolf 2021-04-26T11:47:02Z

I love the cover art haha, kinda thought i'll be flying in this game. I couldn't ump on the second platform, it too high! Even though it's a compo, you can still fix bugs, so othere people might have a chance to play it

Deep in hell by katamary 2021-04-30T10:23:47Z

Looks awesome, can you make on OS X build?

Dante's Harvest by Wakobu 2021-04-29T11:53:57Z

I think this is very impressive for a jam game, there's a lot of quality art and work put into it. Cool exploration of theme. However I'm not sure what this game is trying to be in terms of gameplay. You're basically not able to stop enemies from coming, your defences can be placed only on the roads far from your base and they don't deal much damage to enemies. As I see it you can only run around for one minute and punch poor souls (why? Maybe you didn't have time for it but there definitely should have been special animation). I think you need to emphasize on either tower-defence (give player more agency and allow to build working defences that would hold for some time) or on collecting souls - make some other challenge to running around other then time limit. Maybe just making the game easier would help a lot really

Dante's Harvest by Wakobu 2021-04-29T11:56:56Z

Also I advice you to go check and rate other games and leave comments to increace your balance and bring more people to see your own game. Most of these people are game dev who can bring valueable feedback

Meditation Journey by schwede 2021-04-26T10:41:08Z

Interesting! I had an urge to breathe with the game

Dome Romantik by Rongo Matane 2021-04-28T23:22:12Z

OS X, Chrome, web version doesn't it into the screen. On downloadable version i have issues with <- battle upgrades-> menu always visible and uprades menu is visible on the right when it should've been hidden. Maybe problem is my resolution, cause retina displays got really high resolution and this menu would have been hidden off screen on most devices

Art, idea and gameplay are awesome, i really love this survior vibe. Though I think starting carrying capacity should be increaced, I just didn't have time to go back up with resources

Transcendental by pdotjpg 2021-04-26T10:45:48Z

Physics of light trail are cool, it was satisfying to grab the snowflakes, and different sounds on reflecting bad thoughts feel nice. I wish sound wasn't always mono, it would be much cooler for it to be positioned in 2d and overlapping into echoing chords

Just Call Your Mom by willjardine 2021-04-27T14:03:02Z

Cool game, sweet visuals! Don't see how to improve your skill in fighting though. Would be cool to have some timings or ability to block maybe, cause player doesn't have to choose anithing, just smash spacebar

Drawn Out by xmatos 2021-04-26T09:39:38Z

@xmatos thinking of an OSX version maybe?

Anglerfish Feeding Frenzy by js_ 2021-04-29T20:45:03Z

It's fun to finally play as angler fish. It's like a typical "scary underwater enemy" in games, and now you lure poor fishes into your spiky jaws yourself!

AeroCat by W0oly 2021-04-29T12:55:00Z

Graphics are awesome. So fluffy!

Dice Explorer by Solah 2021-04-26T16:13:01Z

Navigation and tile placement work fine, art is nice too I tried web version and didn't encounter any enemies. The first run i just build straight line from start to finished and completed the level, the second time the game kept givinng me tiles that i can't place in a meaningful way :д

Dice Explorer by Solah 2021-04-26T16:32:48Z

@solah Oh, thanks, i was expecting this function but i didn't see mentions of it in descriptons or help haha. I suggest you add it somewhere

Dice Explorer by Solah 2021-04-26T16:35:38Z

@solah Also you might be intersted in this, this is a hard but very useful article about procedural generation. It has a lot o mentions all over gamedev https://galaxykate0.tumblr.com/post/139774965871/so-you-want-to-build-a-generator

Deep Miners by dimaswift 2021-04-29T20:51:04Z

Nice visuals! Couple of bugs: 256*256 is animating really slow, and if you destroy blocks and camera moves down, you still need to click where original top surface was or it won't work

Deep Miners by dimaswift 2021-04-29T20:52:49Z

I think sounds matter a lot. It would feel completely different, if you add different node for blocks, so they would combine into chords or random melody when you dig em out

Asquid by Omid Ghavami 2021-04-28T22:18:17Z

Very abstract and experimental, bold entry. Visuals are intersting and tripy. @omid-ghavami It's still really hard to understand what game wants you to do even with the hints

Asquid by Omid Ghavami 2021-04-28T22:19:05Z

Also I think our games have a slight similarity in visuals

The Deep by TheMoonrise 2021-04-26T23:17:08Z

OH MY GOD. This game is absolutely awesome. Feels like playing Subnautica or Outer Wilds, but slower and more methodical. Devices mostly intuitive, but I'm lacking an option to see what's above me. Both times I died from punching my submarine into the ceiling that i couldn't see. Also, the game is very punishing. I think I've spent about 20 minutes and it was harsh to lose all your progress. Maybe you still have the time to add checkpoint?

The Deep by TheMoonrise 2021-04-26T23:35:41Z

Somewhere between 10 snd 11 Y coordinate I get really confused and can't progress further UPD: I've reached the kraken, but i died before launching thee torpeda. Was it necessary to turn the ship towards the monster before launch?

The Deep by TheMoonrise 2021-04-26T23:55:23Z

This is definitely the lonngest time I've spent on a game in this jam, and it gave me most emotions and impressions

Deep Dive in Hyperspace by TaliOS 2021-04-26T09:47:19Z

Well polished! Not a lot of devs have time and effort to add sound buttons, help and it's own fullscreen buttton (how do even do the last thing?). Personally, Though I'd prefer to have mouse controls, or awsd, caus my arrow keys are to small haha

Vile Things by JakobTheQuizGuy 2021-04-29T16:37:00Z

Awesome animations for every enemy and especially main character. At some time a thought that thegame is too easy but then I was surprised that it kept going. It was kind of gotcha moment when the game througs 6 jaws at you at the same time. I really liked slash effect, it reminded me of hollow knight. Adaptive soundtrack! Oh, boy. Great entry

Vile Things by JakobTheQuizGuy 2021-04-29T16:37:53Z

Give more feedback and rating to get people playing, they need to see this :D

Chuck Yeager's Jet Janitor by Shawn Moore 2021-04-29T20:39:59Z

You sure do love graphs and stats! haha. Idea is cool, but game really had to explain what you're meant to do. It really was the theme of event that came up to my mind and got me an idea that i need to put the plains DEEPER in the water

Coal Mine: Terrorist Takedown by exewin 2021-04-26T11:39:33Z

Would be cool to auto-shoot on holdinng mouse key and at least some enemy movement. Good work nonetheless

Coal Mine: Terrorist Takedown by exewin 2021-04-26T11:41:25Z

I think it's better to aim for a shorter but polished experience when making a jam game

Down the Dwarvern Hole by TheseusInABottle 2021-04-26T09:19:06Z

Made me smile from first seconds! However, I wish the were more voicelines and they didn't overlap. Also, puzzle mechanics actually work! I think making a working puzzle game is a game design achivement

Beautiful blob by Hestrateja 2021-04-26T02:00:30Z

Awesome cover art, got be bamboozled!

6 Feet Under by theStoff 2021-04-29T13:06:11Z

Game looks increadibe, wish there was Os X or web build!

Dig World by kuviman 2021-04-29T12:53:28Z

I wish I noticed this game earlier, no one is online :(

Space Digger by Rob Avery 2021-04-29T20:09:55Z

Well, character doesn't turn, weapon range is very small, collisions are bulky - you probably know all that. However, I decided to complete the game despite the bugs. Actually, problem solving through your game was kinda fun. I could fight monsters on the right, but I only could jump over monsters on the left. Once there was a big ladder going up, and you couldn't jump once you're on it and player didn't want to move up. Turns out you you can still climb it if don't ever stop moving once you're on it or you would have to go back and start again. I guess I finished it, after a big all there was a high wall on the left I hope it was nice learning experience for you haha

Lost by SciDev 2021-04-26T02:10:52Z

Really gets you into mood! Cool use of lighting In technical aspect i'd say dialog sound is a little to high and loud. If you set your volume according to music, dialogs hit you in the ear haha

To The Planet Core by Corporation 2021-04-28T22:05:00Z

You own engine, wow, crazy

HYPERTUBE 3021 by Ben Taylor 2021-04-26T16:22:33Z

Hyper speed effect and level transitions are cool, game is pretty fun averall. Somewhat similar to my game, i think i would benefit from different sections too

Darwings by Solweak 2021-04-26T10:17:56Z

Gifs look awesome, wish there was an OSX version or web

Darwings by Solweak 2021-04-26T12:30:15Z

Thanks for OSX version! Art is absolutely awesome, i love limited color palletes. Everything works an looks perect, except for a line that's moving right to left in front of the drill. I think it was meant to show up only when you're first allowed to drill. Wanna make a more narrative game too next time Screenshot 2021-04-26 at 15.24.07.png

Selkö by Doot 2021-04-28T23:04:56Z

Woooow, awesome. Atmosphere is really working well, everything is just amazing

Vacuum Kingdom by Prof.Suarez 2021-04-26T11:34:48Z

By the sounds it looks like the game start when I press play, but menu don't disappear

Untitled Simulator by Eugenik 2021-04-28T22:24:40Z

I don't know why but web version is not loading. It shows Unity logo and then loader isn't moving. Specs are - Chrome, OS X, 10.15 Catalina

Untitled Simulator by Eugenik 2021-04-28T22:25:46Z

Can you add downloadable mac build maybe?

Untitled Simulator by Eugenik 2021-04-28T22:36:12Z

@eugenik thanks! I suggest you add some warning about loading time, you probably lost a couple of player because of it

Blackout by Frasse 2021-04-28T22:58:23Z

Clicking two times on a skull is wierd move, cause every other object on the balcony just repeats previous line on second click. Graphics are awesome, but I guess I just don't like point-n-clicks...

Deep Sea by WuzzyWizard 2021-04-26T02:14:42Z

Absolutely awesome! Insane. Best I've seen here yet. Even hard to believe it's in comp

Afraid to Turn by rhoff95 2021-04-26T09:04:11Z

Artstyle is awesome and just description by itself made me smile a little. I really want to play your game but i don't have a mouse! It means I can't press two mouse buttons simultaniously. I think you can still add some touchpad support as a bugfix, if you havee the stregth after the jam I'll leave the tab with your game open for now

OVERDRILLED by everedx 2021-04-29T13:04:18Z

Cool game but it's really hard to understand what exactly killed you this time :)

Beatsmash by eeperdeheap 2021-04-26T09:48:13Z

OSX version maybe?

Dungeon : Developer's Away by efeckk2 2021-04-29T16:47:00Z

Os X version "can't be opened". It's a common issue for OSX builds made on windows, try googling it. If you'll make an update, tag me and I'll probably test it

Dwammings by Eden Shazar 2021-04-29T15:08:12Z

Nice game but very confusing. It's very easy to dig down to deep and have all your dwarves fall down here

ROOTS by TheGreenWorm 2021-04-29T14:02:00Z

Wow, awesome game! I'd love to read some tutorial for how you've made the roots. Please tag me you do. Btw saw it your game on the stream of some rando

DEEPORB by Taft Punk 2021-04-26T22:41:51Z

Impressive! Lag is a cool way to make player more invested into prerecording instructions, good idea! Though I think it needs more visual reprsentation. Also I've found a way to hack the game - just gotta change instructions while they are executing :д

Abyss of Heart by ElSombrero 2021-04-28T21:23:22Z

Looks awesome, wish I had windows to play it. Are most games without web build are made with GameMaker? gonna promote Godot to everyone, it’s completely free and very easy to use. You can build for basically any platform

I'm So Deep by liammasters 2021-04-26T01:44:12Z

It gave me a little smile before i passed out

Clean The Ocean by DariushF 2021-04-26T22:50:06Z

Game looks and plays really well! I really like submersion scene! I suggest you increace spawn times for plastic and fish and make O2 diminish faster while you can. It takes a lot o patience to find a fish and then you might go down before you killed it (can you?). I didn't ran out of air too and didn't see upgrade screen if there is. Also in 'O2' 'o' is blue and kinda close invisible

Falling Through Love by CinderBlock 2021-04-27T14:38:37Z

Some games like this one are really tall for some reason and don't fit into my screen. I thought it might be for mobile then, but it says the game is not designed to run on this device

Falling Through Love by CinderBlock 2021-04-27T14:41:17Z

Idea is awesome though, artstyle too. Charaters bounce really hard from each other and sometimes you need to fit them into one hole which i found near impossible

Asterisk by Crychair 2021-04-28T22:48:30Z

Awesome entry! The only thing that separates this game from a commercial release is some upgrade system that would keep you playing after two or three digs. Also from developer to developer - did you reseive any donations on itch?

More than Deep by SoftGround 2021-04-26T22:34:29Z

Nice graphics, very smooth, what's implemented works really well, but I'm left wishing for something more

Hope Springs Eternal by kory 2021-04-26T09:36:21Z

Got stuck on the third level like a noob XD

STRAIGHT INTO HELL by DeliciousSalad 2021-04-28T21:58:39Z

Well made! Colors are very hellish, but i makes block not really distinct from bacckground. It adds challenge, but it's also a little frustrating

Into the Abyss by oeschmid 2021-04-26T01:53:21Z

Awesome integration with itch theme! But it got me confused at the start though haha

Journey to Atlantis by Kotzi 2021-04-29T11:12:31Z

How is nobody played this game? Ya'll need to go and rate other games to increase your balance, you definitely have potential. Leaving positive or useful comments also brings people to your page

Journey to Atlantis by Kotzi 2021-04-29T11:18:51Z

Animations and art are very cool. Of course the game needs more types of events and results, you still might just give or take resources, but it needs stories that would engage you in game. Also my flashlight stuck in bounce animation :d

Panda Prize Pusher by PhthaloGold 2021-04-26T10:14:15Z

Awesome music and art, sweet athmosphere. I wish you would've gone for a faster absurd over the top gameplay, like if there were much more toys, but your pusher was unstopable. I think now it's kinda boring, but it completely incapsulates toys arcade machines vibe

Sleep Walls by drom1x 2021-04-26T01:56:08Z

This is game about me after this jam....

Sleep Walls by drom1x 2021-04-26T01:59:10Z

Looks cool, but gameplay is a little dull. I only had to press "space" real fast annd change direction very rarely. Nice tutorial

Mine of Mine (web) by darkshadow 2021-04-29T20:28:09Z

Good entry! Clearly a lot o work was put in it. In-game tutorial is wrong, haha, z and x switched places. There aree some bugs like endless wall jumping with spamming jump sounds. Mining animation differ in speed in different directions. Elevator is a cool feature, i wouldn't have thought of that

Into The Darkness by Ryan Romero 2021-04-28T21:54:32Z

Looks pretty, wish I could test it cause Mac build isn't working :D It just says "Can't be opened". I had similar problem before with my friend's game. He said i can fix it by running in terminal this command ||| chmod -R +x app_name.app/Contents/MacOS |||. It worked then, but your app doesn't work after this fix anyway Screenshot 2021-04-29 at 00.52.44.png

Depths of the Deep by Panacea 2021-04-26T01:47:41Z

Deeeeeeep.......

Deep Sea Discoveries by Lithia Studios 2021-04-28T21:20:56Z

Fun game, catching fishes adds a twist to usual falling game. Of course would be cool spend money somehow, also there's a little bug - depth meter only shows two digits

FallEndless by Johnwes7 2021-04-26T10:16:20Z

It doesn't have a link to an actual game, only the soure

Find The Page! by Rouge_dragon 2021-04-26T01:50:10Z

I've played this game before you made it haha. Cool theme twist

Derbys F#ckin Pissed by sdata 2021-04-28T21:23:04Z

Looks awesome, wish I had windows to play it. Are most games without web build are made with GameMaker? gonna promote Godot to everyone, it's completely free and very easy to use. You can build for basically any platform

DUNGEON SMASHER by goodwincek 2021-04-26T22:18:29Z

I had almost the same idea at first! A was thinking about busting down through layers of something with synced music, but went another diection later. Super enjoyable, even low perfomance and stutters on big depths feel like punching the fabric of the universe. Awesome

The Descent for Knowledge by Stewmega 2021-04-26T12:12:37Z

@stewmega not sure what engine are you using, but there are plenty of free tools. For example im using Godot, it's all free and opensource, great engine for small 2d or 3d games! Much easier then Unity or Unreal but still really capable

The Descent for Knowledge by Stewmega 2021-04-26T12:13:36Z

There are so many games with windows only builds, but i don't want to reboot into another system...

l'Abysse by JyriO 2021-04-27T15:03:16Z

Awesome game. Wasn't obvious that i can skip dialogs at first, it got me a little unpatient and i almost left it unplayed

Deep into the vibe by Ariorick 2021-04-26T20:29:48Z

Thank you all for playing and showing interest! Some of you were asking for my soundcloud, so i created an account. There's five tracks, including soundtrack from this game. [Check out my music here](https://soundcloud.com/ariorick/tracks) tagging people who showed interest: @theseusinabottle @xcvzxc @pdotjpg @seafishelle

Deep into the vibe by Ariorick 2021-04-26T21:04:06Z

@goodwincek Thanks for doing that! For some reason i didn't realise that i can just google this problem. They say to increase audio buffer, but i can't find this setting, so i guess i need to increase latency? Do you know the solution?

Deep into the vibe by Ariorick 2021-04-27T13:17:46Z

@jfroggg, you beat the developer! My maximum score is 60000!

Deep into the vibe by Ariorick 2021-04-29T11:09:05Z

@elsombrero it is! This is also my first playable somewhat finished project! I'm very surprised by results too. I have another game about a month in developement though, so I've improved my skills quite a bit lately Screenshot 2021-04-29 at 14.08.13.png

Deep into the vibe by Ariorick 2021-04-29T17:24:00Z

@graios thanks! Already fixed it in dev version but decided not to update it, cause no one seemed to have found it

Deep into the vibe by Ariorick 2021-04-30T23:39:14Z

@jakobthequizguy current known record!

Deep into the vibe by Ariorick 2021-05-05T20:47:54Z

Thanks @pat-cleaver! Actually I was trying to make a rhythm game at first, but turns out it’s quite difficult to analyze a song and make a playable level out of it. Btw there’s soundcloud link in case you want to listen to my other tracks: https://soundcloud.com/ariorick/tracks

Down the Rabbit Hole by Nikitonsky 2021-04-29T20:13:03Z

Yeah, doesn't open

Moth extraction by rhys_vdw 2021-04-26T11:09:08Z

SOOOOO CURSED. Thanfully moth got out onn it's own cause I was absolutely useless with this blues instrument. 5 stars

Swarm! by Ghost_Wave 2021-04-26T12:06:49Z

Art and music are cool. I think it needs to throw much more monsters and give more feedback like screenshakes. Also a helthbar for your base would raise the stakes, just score is not enough i think. Andof coursee increasing difficulty with time, i forgot it too when makinng my game, and it would have been such an imrovement

Caves of the Forgotten by CorbenG 2021-04-28T21:42:17Z

Nice end twist and easter eggs! Wish there was any chanllenge in gameplay. I think, ability to jump would open a lot of possibilities for more interesting level design. Also, I'm not an artist, but I think white outlines look weird. In pixel art language it probably means that sprite is lit from behind? Probably better to use darker color of edge of the sprite or just black

SPERMA by the neon shark 2021-04-26T11:17:56Z

Idea is cursed, visuals are awesome! Try posting it on itch. Not sure if it's your website, but it's displayed in a really small window, on itch you can set resolution manually and there's fullscrin button. Also it looks like there are some currents, but it's not visualised in one way? Why do they suddenly turnn directions and bust into walls sometimes?

SPERMA by the neon shark 2021-04-26T11:19:20Z

I tried to get back into penis but there's an invisible wall... :C

Dog Fellow and the Maze of Despair by Pats 2021-04-29T20:20:57Z

Wow, i thinks graphics are impressive, nice limited palette. I was wandering for a long time looking for an exit, turns out you need to pickup stones ffor a statue?? I also found one green square enemy. Out of interet i came closer and it killed me and screen faded to black forever. 5 for mood and humor i guess haha