FoonLudum Dare ExplorerLD48 → More than Deep

More than Deep

By softground

View on ldjam.com

CategoryRankScoreCount
Overall15623.0825
Fun15102.9126
Innovation18662.1826
Theme3904.0226
Graphics6613.8726
Audio11872.6124
Humor14031.8320
Mood15602.9023

Comments

ariorick 2021-04-26 22:34

Nice graphics, very smooth, what's implemented works really well, but I'm left wishing for something more

tinykidtoo 2021-04-26 22:35

I got to 810 m. I love the art, really great job on that.

pennycook 2021-04-26 22:40

I really like the aesthetic here, and it's a great take on the theme. I can only think of two things that might make it better.

Things feel a little empty, and I couldn't work out why some sprites would appear from the ship occasionally. (Are they bubbles?). Adding a few collectibles to pick up along the way would give the player something else to do besides dodging the rocks; this would have kept me playing for longer.

Adding a simple looping track -- something dark and ominous -- would be a good way to improve the mood.

softground 2021-04-26 22:47

@pennycook The sprites that appear should be abyssal fish but doesn't really looks like fish

wbertrand 2021-04-26 23:45

The Graphics and controls are great! Love the simplicity but more variation in the walls and obstacles would go a long way to keeping the fun up as you get deeper.

jonathan-turner 2021-04-27 20:53

Thanks for participating in the jam.

Was a solid entry. Would have loved some music. Controls were easy to use / understand, but could have used more variation or difficulty in the level generation.

I kept thinking the openings were going to get narrower and narrower but didnt happen.

Nice job.

jokerbomb 2021-04-27 20:59

Strangely, I loved that I had limited vision. It made the uneven rocks a little nerve wracking when they were slightly off screen. Though I do agree some bubble sounds maybe would have broken up the silence a bit.

haematite 2021-04-27 21:13

Just gave this one a go and enjoyed it, got past 1000m before crashing! I think something that would make it more fun would be to gradually increase the speed as you go down to add more of a challenge.

potti 2021-04-28 12:01

Controls feel nice and snappy, art looks good and is consistent, the limited vision is a nice aspect (what if the vignette were also pixel art :open_mouth:).

It was somewhat lacking in engagement, I got to 1500m one my best run, but I wanted to know how deep it goes, but it felt a bit slow to reach 1000m. This could really be an engaging (mobile) game with more variety and challenge! Also (although I am one to talk) some deep sea ambience sounds (not even music) would have significantly elevated the atmosphere for relatively little effort.

Nice work.

eugenik 2021-04-28 14:58

Great game, I enjoyed it :).

bea 2021-04-28 16:42

Fun to see all these submarine games! I really like your cute sharp aesthetic and I always enjoy having a nice short simple play going through these submissions.

wetburritosupreme 2021-04-28 16:59

Great submarine submission! Quality job on the parallax and keeping it simple. I got to 1056, just far enough to see that you've implemented ocean zones! Very cool!

turtle-games 2021-04-28 17:12

I went 1986m man... Its kindda meditation state

rein 2021-04-28 17:20

Made it just short of 1k. Increasing speed or difficulty over time would help a lot. Nice pixel art though.

thejookerful 2021-04-29 19:51

Good game a little too linear but still good ! :)