Shield Maiden by bitslap 2015-04-30T19:36:00
Nice and tight =) sort of wish there was a health bar since I got to the boss and died.
Foon → Ludum Dare Explorer → Users → jokerbomb
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | The Rim | jam | 1071 | 3.43 | 3.03 | 2.87 | 3.66 | 3.42 | 3.55 | 2.46 | 3.67 | |
| 2015 | 32 | An Unconventional Weapon | Attack on Castle Tubswicks | jam | 818 | 2.85 | 2.85 | 3.04 | 2.54 | 3.00 | 3.13 | 46 |
Nice and tight =) sort of wish there was a health bar since I got to the boss and died.
Nice little game =). I enjoyed using the powers to overcome certain challenges. Sound would have definitely been a really nice bit of polish.
Nice work Christer! Sound work and art are great =).
Really fun, though I cannot calm the monster =/. I would agree that the bite is very hard to evade. Good work!
I played this for 7 floors. Felt really good to throw the bowling balls around, especially when you get 3 or 4 going at a time. Nice work!
Thanks everyone! I also just dropped a new build with some bug fixes. Thanks for the feedback and keep it coming =)
Those of you who have played it already, there is a boss fight that you actually can do now =)
@killthealias Any idea which room? I apologize for the installer, I just used the GM:Studio packager to do this. Next time I can just provide the game files.
@srakowski Thanks! They were made from my dog's squeaky toy.
Gah, I just realized I caused more issues with that previous build.. it's now fixed.
@A Flat Miner Studios Thanks! I never even noticed that before!
The art, effects, and sound were pretty good and I enjoyed the humor. But yeah, it's a bit repetitive.
Neat game and the graphics were fun. I may just have had a hard time understanding how to play at first.
Really fun game! The controls need to be a little tighter, but I liked the take on the classic Mario Bros style, including the title screen =)
Really nice work and creative use of the theme. I enjoyed playing this quite a bit. I was not able to do this in under 60 shots =/.
I really liked this. As for feedback, I did run into a situation where 2 enemies spawned on top of each other and I was unable to see the word I was trying to type. Minor issue, but something to consider.
Also the difficulty ramp is a little strange. The first couple of sectors are simple, then when I ended up getting to Sector 6 the difficulty spiked!
All in all nice work!
This is so much fun! I may or may not have spent a lot of time trying to do wheelies in the cart =X
I still really like this game. Great work!
Nice little game. I will confess that I jumped a little the first time I ran into the gorgon. Watching Clash of the Titans before the Jam were we? =)
Really neat game and I like how you used the theme a lot. I really liked the keystrokes filling in the background. The eventual lag was my only real complaint.
Was pretty fun to play =). Fit the theme nicely. The music was really entertaining.
This was really fun! The presentation was done well and the difficulty was challenging. One thing I wanted to say was waiting 15 seconds for the first wave to start was maybe a bit much, especially since between waves it was fairly quick. Also, I loved moving the text at the start screen to get a feel for the moment of the game, but doing it every time was a minor annoyance. Great job on this. Would be a fun local multiplayer game.
So many people are mad at me because I got a song stuck in their head! Really nice game! I enjoyed that it got harder the further you progressed in the game.
Cute game =). I enjoyed finding all the NPCs and coins. Attacking seemed to be on a weird timer. Sometimes I could reliably attack, other times I'd push the spacebar with no response. Nice work.
Very polished local multiplayer game! I think the last few arenas could use some obstacles however.
I'm probably just bad at games like this, but the movement speed and friction is extremely loose. I wanted to get to the end boss but just eventually gave up at the spike pits.
However, it's really well made! I liked it a lot.
A neat little game! I really enjoyed the sorta making a simple piece of art through the management of resources.
Everything here was so well done. A cute little game for sure. Took me a bit to get the dodging down but otherwise it was so well executed. Great job!
Nice and snappy which is really great! I sorta wish the enemies were a little bit easier to kill or the rifle did a little more damage. I ended up using the shotgun most of the time because it seemed to just get the work done. Otherwise, really great attempt! Well done!
This game was great! I enjoyed the idea of diving deeper into the monitor as you put it. I do agree the audio is a bit loud, but it played extremely well! Bravo!
Nice work! The art here is really great and the music and sfx were done well. I did find the platforming a bit cumbersome (bit slidey, double jumps that were JUST inside the jump range). However was still a great time =D
@microchasm Thank you so much for this feedback. I'm fixing the build now to allow for holding the mouse down instead of clicking! It sadly never crossed my mind when we were putting this together, so apologizes to any folks who couldn't play this properly because of that.
Damn, this was great! The last two circles were brutal but boy was it well worth getting through. Bravo!
This game had some sweet Amiga vibes to it. Didn't get to play 2 player but the solo experience was really fun! I do think that there was a lot of time spent waiting, which is a 2 player setting certainly makes sense. Perhaps making the scroll faster if you're in solo mode?
For 9 hours.. Well done! I think some additional sounds (something when being hit on top of the red flash would be helpful specifically) would really tie this together. All in all while done!
Well done MicroChasm. This was a beautifully designed treat. Thank you for making and sharing this. The ball pit portion was so nice =). The way you pulled the ending together was just great.
This is really neat =). I definitely found myself sorting till I couldn't reliably see, then moving to the breathing portion. Definitely difficult to do both at once haha.
This is was so well executed! I loved how you created combat encounters in the digging game! It was a little unclear at first how to get back to the top if I couldn't make it to the bottom but eventually figured it out =D.
Great job here! As another user said, I quite enjoyed the 3d effect that was going on here. I also found that using the rope in clever ways to solve certain platforming challenges was really fun. The voices for the enemies did a great job at making me laugh.
I really loved the whole presentation here. It set a wonderful atmosphere and I really enjoyed that the "sprites" if you will were reflections of the background. I did wish I had a bit more control in the air if I overshot the jump, but all in all well done.
Such a well done little puzzle game. I'm quite enjoyed the puzzles here =) The simple controls accentuate the puzzles so well. Great job!
A very cute and well done clicker. Though, I did long for some threat (I sat in front of a few monsters before I had auto damage to see =X) but needless to say, I enjoyed it.
I'll echo the "arcade" feel statement. The design and sounds all felt like I should have gotten tickets for reaching the bottom =) Well done =D (please send me my tickets. Thanks)
I really enjoyed your game! My one feedback is that ascending and descending felt incredibly difficult which, did give it a moving through water feel, but it was so difficult that evading the Crimson Tiger shark ended up being pretty difficult after a bit.
However, the art and the audio is fantastic! well done!
The art and sound design in the game are really good. It sets a really nice tone, however the platforming feels really stiff and definitely gave me some trouble in spots. However, it aesthetic told a great story. There is a portion of the end there that felt very impactful.
Well done!
Great job! Outside of the camera freaking out a few times after jumping out of the ship, this was super fun! The art was really well done with the main player character having a very 90s vibe to him. Well done!
This was super cute =). I liked the take that you went with! Harkens back to a time of Kazaa and hoping what you just downloaded wasn't going to destroy everything. Lol well done! =D
Strangely, I loved that I had limited vision. It made the uneven rocks a little nerve wracking when they were slightly off screen. Though I do agree some bubble sounds maybe would have broken up the silence a bit.
As the folks above here, the art, particularly the player sprite, is really well done. Platforming felt really well done as well.
Well done! The game played really smoothly and was pretty fun! I think my two pieces of feedback are that I sort of wished that the paint had stayed down in between deaths, so I didn't have to re-do it if my memory wasn't perfect. Also, there is a section or two where you make a blind jump with no ability to where you would land, which if you forgot to paint it as you fell, you may hit a spike.
All in all though, really fun and I'm glad I had the chance to play!
I love the Mr. Driller mixed with Mindsweeper motif! Well done!