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No sun
No sun
By croosle and atme
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1097 | 3.42 | 35 | |
| Fun | 853 | 3.39 | 35 | |
| Innovation | 1233 | 2.98 | 35 | |
| Theme | 1651 | 2.89 | 35 | |
| Graphics | 795 | 3.77 | 36 | |
| Audio | | | 1 | |
| Humor | | | 1 | |
| Mood | 318 | 3.98 | 35 | |
Comments
Short and very likable! I was really getting into it and liked the graphics! The simple color scheme works good and everything looks smooth and is nice to look at.
I felt very smart figuring out the game mechanics and had fun solving the small puzzles. The platforming was a little clunky at times but I didn't have a lot of trouble moving around and finding the way.
Great job on this jam!
I forgot how to jump from time to time but the overall experience felt really well :D good job!
fingamer
2021-04-27 20:28
Cool, short game!
The simplistic style fits the game well and the music is great. Puzzle solving was pretty fun and platforming was straightforward, although as @instantnoedel stated, it felt a *tiny* bit awkward sometimes.
Anyways, it's a nice short little game, I enjoyed it. The art at the end is also nice! :)
Good job!
The art and music are great and set quite a mood, my only wish was at the art at the end reflected the art in the game! But nonetheless, this was fun! Great work!
Solid short game! I really like your art style. I agree with the aforementioned - the jumping was a little unusual, but since no harm was done by pressing space instead, it worked out fine.
anorphie
2021-04-27 20:36
Panelka - ahahhhh, what a funny description, especially for post-Soviet members 😁 I really like the style and art 👍🏻
wujood
2021-04-27 20:37
Very polished, very good game! I liked the looks alot! I can see how this game can easily be expanded into a full game! Great work!
Really like the art style / color palette for your game! The music is quite epic as well! Nice work :)
lepoulet
2021-04-28 06:45
I failed at the first attempt but my second run was succesfull when I understand how to use weapons properly. The art remerber me Limbo and the music is nice. Good job.
cool short game ! the two weapon are really complementary and work well ! With a little more feedback it would be great ! Good job !
Kinda anticlimatic ending and enemies design, but visual and animations, puzzles, balance is nice. Also confusing that enemies projectiles has the same color as MC ones.
dobrila
2021-04-28 08:40
i found it hard to get used to the controls. really beautiful art, interesting and fun mechanics
atme
2021-04-28 10:08
Hey, thanks for the comments. We really appreciate that!
@dobrila @fingamer @instantnoedel could you please elaborate on what the problem was with platforming/controls? I wish I could make this part better but I need to know what exactly was wrong :)
mayzhy
2021-04-28 16:21
It was a bit hard to get used to the controls but that's a nice game, great job!
mayzhy
2021-04-28 16:21
It was a bit hard to get used to the controls but that's a nice game, great job!
sheinxy
2021-04-28 16:38
Great game! The most outstanding things about it are its graphics and atmosphere, it is really well done! One thing that could be good would be to add some kind of checkpoints to not have to re-do everything when you lose I think
great mood, I wish the game was longer!!
pancho
2021-04-28 17:07
Very nice game, the gameplay is simple and very fluid, the artistic part and the music are excellent. Congratulations, I really liked it.
Liked the game but was a little bit short :)
linkwin
2021-04-28 17:16
Nice mechanics! I enjoyed the game for the most part, The art was very nice and the enemy were a decent difficulty level, great job!
eugenik
2021-04-28 17:16
The best game i played on this ludum dare so far. Thank you!.
adaxxas
2021-04-28 17:50
Cool graphics :)
tomssuli
2021-04-28 19:38
Great mood and nice smooth animations :) ...gameplay was ok, but a bit short game.
I like the atmosphere and vibes quite a bit - the level design leans into the gameplay mechanics in the right ways, however, I do think some kind of checkpoint system would be nice; it's pretty unforgiving as is.
It would feel less frustrating if there was a dodge or crouch that helped you avoid the enemy projectile attacks but right now they happen in very narrow quarters and sometimes you just get really unlucky with no way to move out of the way - especially with the one right next to the spikes.
Nice work getting a solid platformer together in such a short time - can't wait to see what you do next!
Hey, my girlfriend and I played your game on stream and gave some feedback on it while playing. If you are interested you can check it out here: https://www.twitch.tv/videos/1008357028?t=00h04m29s