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Janetheodd

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202148Deeper and deeper👥Itsybitsy Spideroojam6423.673.483.184.194.203.592.963.64
202046Keep it alive👥Keep IT alive - The daily strugglejam15753.343.103.243.623.143.603.30
201944Your life is currency👥Necrosisjam2933.693.543.923.503.453.283.103.59

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Janetheodd

Janetheodd leaves an average of 5.0 feedback comments each event.

LD48 — Deeper and deeper (7)

No sun by Croosle 2021-04-27T20:31:42Z ♥ 2

Solid short game! I really like your art style. I agree with the aforementioned - the jumping was a little unusual, but since no harm was done by pressing space instead, it worked out fine.

To The Core by Paulsams 2021-04-27T19:42:08Z ♥ 1

Loved the jellyfish! Other than that I died a lot but I believe that's not the game's fault ;)

Mystical Island by azakharov 2021-04-27T15:10:43Z ♥ 1

Great Game! Tried and died multiple times but I guess that's what happens when one is stranded on a mystical island. As others have mentioned before, the explore window is easy to miss.

Will most likely come back to it to play some more.

Katavasi by variable_enigmatic 2021-04-27T14:52:38Z ♥ 0

//played on web

Solid and functional. Congrats on completing your first Ludum Dare! I found the steering of the ship very awkward, but it did feel spacey, so maybe that was intended.

Selkö by Doot 2021-04-27T13:55:45Z ♥ 4

Loved every second of it! As others have said before, the amount of variety in flora and fauna is astonishing. Great submission!

Book of the Dread by Nerzal 2021-04-27T13:41:06Z ♥ 3

//played in web

In all its horrorness(Why did I do this to myself? I am terrible with Horror! You succeeded in horroring me out, well done.), this game leaves me a little lost to be honest (well, I guess to a certain degree that's intended).

I see you like writing - and you're good at it - but the Intro is very long down time, so maybe try a different approach to storytelling next time. It might also be a good idea to make the Intro skipping less sensitive(i had skipped it before I noticed that I could).

Regarding the gameplay: I figure it's not uncommon for Horror games to be mainly walking through [insert creepy place], so there isn't really anything wrong with that. However, some interactables apart from the pages would have helped to keep me engaged. In my opinion, the mouse sensitivity is wayyy to high, which left me disoriented often and made it hard to stay focused.

Other than that, I think you did a good job regarding the mood overall!

On a last note, you might want to check https://gamedev.stackexchange.com/questions/176454/unexpected-scaling-of-ui-elements-after-build-unity-web to fix the UI scaling for the WebGL build.

Deep into the Woods by Phanelly 2021-04-27T12:07:36Z ♥ 2

Cute atmospheric game with interesting concept! Could've had more sounds in general, but the music did fit the mood well.

Maybe it would be worth a thought push the enemies away a little when loosing a life - it's nearly impossible to escape when cornered by several monsters at once without loosing another life.

LD46 — Keep it alive (3)

Astrum Ludum by Dje Ricane 2020-04-21T12:06:04Z ♥ 4

Played twice, once for winning and once for failing. Found it very predictable which options would lead to what outcome, but I enjoyed it nonetheless.

Akhlut by David Kutak 2020-04-21T11:52:24Z ♥ 0

Uloz.to is blocked for germany and after a quick google i think its europe in general. Might be worthwhile to give an alternative.

Keep it burning! by Kevin Meissner 2020-04-21T11:45:23Z ♥ 3

I agree with the mouse sensitivity issue. Otherwise beautiful game! Liked the Achievements :)