Foon → Ludum Dare Explorer → Users → Ben Taylor
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | HYPERTUBE 3021 | compo | 271 | 3.67 | 3.79 | 2.98 | 3.83 | 3.50 | 4.09 | 2.95 | 3.95 | ||
| 2020 | 46 | Keep it alive | X33D | compo | 860 | 3.02 | 2.24 | 4.09 | 2.52 | 3.65 | 3.60 | 1.66 | 3.18 |
Ben Taylor leaves an average of 21.0 feedback comments each event.
Uhhhh this was so cool! I really loved the world building, the graphical style and the core time loop mechanic. I find that often game jam games are too hard, but by building a timeloop into it you've made it possible to try and try again to get different outcomes. Very cool. Thanks for making something so interesting!
This was fun! I really liked the card game battle minigame. Really easy to understand and quite satisfying.
Hey! This was fun to play. I liked that there were absurd amounts of loot!
Hey! Finally got around to playing your game (thanks for playing mine!). This was pretty cool. I like that it was a new take (puzzle game) on a genre classic.
This was fun! Nice work for 7 hours!! I liked the interesting combination of vertical and horizontal restrictions.
Hey, any chance you could upload a WebGL version? This looks cool but I'm on Mac!
Hey! This was fun! I liked the ways you simplified the "survival" genre to make things like crafting possible with a smaller scope. Also the capsule was hilarious.
Haha, this was fun! Nice work building a game with new tools in a weekend!
This game was so great! I loved it. Really well executed. Particularly enamoured with the persistence. It was very satisfying when I tried to refresh the page after letting it die. Big testament to attention to details and simplicity.
Thanks! That was fun. The walking animation was really cool. In general nice art. Cheers.
Had the same issue with the Mac app. Would be awesome if you could upload a HTML5 version!
This was fun! Thanks for making it. I couldn't see the spiders for some reason so would mysteriously die. I liked the simple structure and gameplay that had enough depth to be interesting. Had to balance searching for matches vs finding the chopper. Have a good one!
LD48 — Deeper and deeper (24)
D. R. I. L. L. by Invixel 2021-05-15T10:30:57Z ♥ 0
Really enjoyed this. Thanks! Loved the rhythm game aspect.
Despair by blaster391 2021-04-28T23:24:37Z ♥ 1
This was fun, thanks!
Deep into the vibe by Ariorick 2021-04-27T00:24:51Z ♥ 1
This was really fun! I loved your art style and the rotating mechanic was very cool.
Riches Await Below by Hunter X 2021-04-26T10:03:52Z ♥ 1
Cool to see a task management game in LD! I liked the game design but it was quite slow (as others have said).
Vibin' Secrets by mDuo13 2021-04-26T09:51:58Z ♥ 0
That was fun! I liked the hidden object mechanic.
Elevator Ninja by Loig 2021-04-26T09:14:17Z ♥ 2
Hahaha, this was really fun! Thanks for making it. You managed to make some classic gameplay have really good gamefeel.
Deep trouble in the art gallery by Rob Parker 2021-04-26T09:09:38Z ♥ 1
Haha this was great! I had a good chuckle and enjoyed how many "things going wrong" you managed to fit in such a small space!
Deep Memory by Gastoon 2021-04-26T09:05:54Z ♥ 1
Thanks for making this! I couldn't figure out how to finish it, but clicked around a lot and read everything.
GriDelve by fixxel 2021-04-26T08:55:56Z ♥ 2
Thanks! That was fun! The graphics were really cool. I liked the strategy aspect of the game as well, though it was a bit hard to understand at first.
Legendelver by DroidDare 2021-04-26T08:48:43Z ♥ 1
Hey! This was really cool, thanks for making it. I really like the idea of "delving" into a legendary card, what a cool concept.
Afraid to Turn by rhoff95 2021-04-26T07:43:10Z ♥ 2
@mudlee you've gotta click the moon to start!
Fathom Pass by Listonos 2021-04-26T07:05:31Z ♥ 1
Thanks, that was really interesting! I loved the niche presentation of the game through the TV and remote.
Space Dwarf Alchemist Go! by BlackOpsBen 2021-04-26T05:58:37Z ♥ 1
This was fun! I feel like I broke the game very quickly but then kept playing anyway? I guess that's idle games. Nice work!
Deep Sea by Phlebas 2021-04-26T05:33:10Z ♥ 1
Thanks! That was fun. I particularly liked the art it was really good. I also thought it was a cool concept that explores the theme in two different but cohesive ways.
Ovuli by Wabble 2021-04-26T05:20:59Z ♥ 0
Thanks! That was fun. I liked the challenge of it and the art was great! The controls felt a bit "off".
Crypto-mine Disaster by Doc Kaos 2021-04-26T04:50:26Z ♥ 3
Thanks this was fun! I found the controls really difficult to remember so kept killing myself lol. The combo of puzzle + intensity was a good way to make it fun. Nice!
Shleep by drewstillwell 2021-04-26T04:44:45Z ♥ 3
Hahaha this was so weird and fun. Cool experience. Would love to have tighter controls, and higher "stakes" in the more action-y parts. But very fun and funnny otherwise!
Dig Deeper & Deeper: Go Deep (HTML5) by vexorian 2021-04-26T04:37:35Z ♥ 1
This was fun! Thanks for making it. I didn't get particularly far in because I found the puzzles too hard. But really cool vibe and neat to see a puzzlescript game in the compo.
Excavation Site Alpha by petra_the_kat 2021-04-26T03:57:25Z ♥ 1
Thanks for this! I thought the mechanic was quite interesting. And the art is great!
N/A by Ethan Hammonds 2021-04-26T03:42:14Z ♥ 2
Hey, any chance you could build a Web or Mac version? Looks great!
Scriptless Pipes by Turkey 2021-04-26T03:40:17Z ♥ 1
Hey! Thanks for making this, was really cool. I'm a web dev so was cool to see the neat things you did.
Fishious Depths by AlissaMcGill 2021-04-26T03:36:12Z ♥ 0
Hey! Any chance you could do a Web build? Would be keen to try it but only have a Mac.
Miningsweeper by Nick Barrash 2021-04-26T03:34:51Z ♥ 2
Thanks for making this! I found the use of the minesweeper mechanic really interesting. I thought it was a really cool way to design a strategy game. You also added a lot of cool details on top which worked really well. I was a bit disappointed by the balance of the game. I found just clicking and attacking everything was the best way to play, which meant it lost the strategy element. With better balancing this would be super fun!
Snake on a Sphere by MachWerx 2021-04-26T03:11:25Z ♥ 1
Nice work! I really liked how the sphere getting smaller and smaller naturally increases the difficulty.