An Unexpected Mishap in Naval Mine Cove by Bea 2021-04-29T21:05:03Z ♥ 0
This game was super fun and had interesting mechanics
Foon → Ludum Dare Explorer → Users → Ethan Hammonds
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | Isolated Signal | jam | 3.38 | 3.31 | 3.19 | 3.94 | 3.63 | 2.13 | 3.69 | ||||
| 2021 | 48 | Deeper and deeper | N/A | compo | 3.55 | 3.46 | 3.05 | 4.23 | 3.82 | 1.78 | 2.25 | 3.09 | |||
| 2019 | 44 | Your life is currency | VitalGun | jam | 3.19 | 3.13 | 2.88 | 3.75 | 2.69 | 2.50 |
Ethan Hammonds leaves an average of 3.7 feedback comments each event.
This game was super fun and had interesting mechanics
AMONG US
very nice
This actually isnt that bad lmao
A unique twist on a timeless classic. Love the soundtrack!
LD59 — Signal (5)
Short-Range Robot by AJISBOSS 2026-04-20T06:11:42Z ♥ 0
Super creative way of breathing new ideas into the bullet hell genre. I'm not that good at bullet hell games so I died almost immediately lol
GAME OVER: Earth by The1 2026-04-20T06:06:46Z ♥ 2
This game is a proper successor to Missile Command. This 100% belongs in an arcade cabinet or an Atari 2600. The name is also really creative. We also had the same idea of using a radar for our games, but your radar looks way better than mine (mine is just a straight line). There's tons of potential here and I think this would be something fun to keep working on after the jam is over. Keep up the good work!
FINDER-1 by richjbaron 2026-04-20T05:58:56Z ♥ 2
This is easily one of the best games on here, I wouldn't be surprised if this won the Compo. I really enjoyed the simple vector/pixel graphics, as well as the sound design. I was hooked immediately. The ending also subverted my expectations a bit too (in a good way). Keep up the good work!
Signal by hfitzwater 2026-04-20T05:42:57Z ♥ 0
I like the abstract art style you went for, reminds me a lot of Thomas Was Alone. The jump boost was fun as well and I like the idea of the player getting weaker after each use of the powerup. Im struggling to see how this fits with the theme exactly (although that doesn't matter) but this is clearly an abstract art piece with a good anti-addiction/drug message behind it. I think some music and sound effects would have gone a long way in setting the mood.
Man On Fire by debugman18 2026-04-20T05:31:45Z ♥ 1
I really love the concept/lore of this game, the art style is sick as well (I'm a sucker for 2.5d). My only issues are that the camera is always facing forward, and there isn't really any tension or a lose condition as far as I can tell. The characters are desperate to get the fires lit, but the music and overall vibe of the game doesn't convey that. Having a time limit and making the map a bit larger would make this far more engaging. You have a very solid foundation here and with a bit more work this could be a fantastic game I think. Keep up the good work!